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1 /*
2    Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3    For a list of contributors, see the accompanying CONTRIBUTORS file.
4
5    This file is part of GtkRadiant.
6
7    GtkRadiant is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11
12    GtkRadiant is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16
17    You should have received a copy of the GNU General Public License
18    along with GtkRadiant; if not, write to the Free Software
19    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
20  */
21
22 //
23 // Texture Window
24 //
25 // Leonardo Zide (leo@lokigames.com)
26 //
27
28 #include "texwindow.h"
29
30 #include "debugging/debugging.h"
31 #include "warnings.h"
32
33 #include "ifilesystem.h"
34 #include "iundo.h"
35 #include "igl.h"
36 #include "iarchive.h"
37 #include "moduleobserver.h"
38
39 #include <set>
40 #include <string>
41 #include <vector>
42
43 #include <gtk/gtk.h>
44 #include <gtk/gtkrange.h>
45 #include <gtk/gtkframe.h>
46 #include <gtk/gtkhbox.h>
47 #include <gtk/gtkvbox.h>
48 #include <gtk/gtkvscrollbar.h>
49
50 #include "signal/signal.h"
51 #include "math/vector.h"
52 #include "texturelib.h"
53 #include "string/string.h"
54 #include "shaderlib.h"
55 #include "os/file.h"
56 #include "os/path.h"
57 #include "stream/memstream.h"
58 #include "stream/textfilestream.h"
59 #include "stream/stringstream.h"
60 #include "cmdlib.h"
61 #include "texmanip.h"
62 #include "textures.h"
63 #include "convert.h"
64
65 #include "gtkutil/menu.h"
66 #include "gtkutil/nonmodal.h"
67 #include "gtkutil/cursor.h"
68 #include "gtkutil/widget.h"
69 #include "gtkutil/glwidget.h"
70 #include "gtkutil/messagebox.h"
71
72 #include "error.h"
73 #include "map.h"
74 #include "qgl.h"
75 #include "select.h"
76 #include "brush_primit.h"
77 #include "brushmanip.h"
78 #include "patchmanip.h"
79 #include "plugin.h"
80 #include "qe3.h"
81 #include "gtkdlgs.h"
82 #include "gtkmisc.h"
83 #include "mainframe.h"
84 #include "findtexturedialog.h"
85 #include "surfacedialog.h"
86 #include "patchdialog.h"
87 #include "groupdialog.h"
88 #include "preferences.h"
89 #include "shaders.h"
90 #include "commands.h"
91
92 bool TextureBrowser_showWads(){
93         return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
94 }
95
96 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
97
98 bool string_equal_start( const char* string, StringRange start ){
99         return string_equal_n( string, start.first, start.last - start.first );
100 }
101
102 typedef std::set<CopiedString> TextureGroups;
103
104 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
105         if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
106 #if 1
107                 groups.insert( archive );
108 #else
109                 CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
110                 groups.insert( archiveBaseName );
111 #endif
112         }
113 }
114 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
115
116 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
117         const char* texture = path_make_relative( shaderName, "textures/" );
118         if ( texture != shaderName ) {
119                 const char* last = path_remove_directory( texture );
120                 if ( !string_empty( last ) ) {
121                         groups.insert( CopiedString( StringRange( texture, --last ) ) );
122                 }
123         }
124 }
125 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
126
127 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
128         groups.insert( directory );
129 }
130 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
131
132 namespace
133 {
134 bool g_TextureBrowser_shaderlistOnly = false;
135 bool g_TextureBrowser_fixedSize = true;
136 bool g_TextureBrowser_filterNotex = false;
137 bool g_TextureBrowser_enableAlpha = false;
138 }
139
140 class DeferredAdjustment
141 {
142 gdouble m_value;
143 guint m_handler;
144 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
145 ValueChangedFunction m_function;
146 void* m_data;
147
148 static gboolean deferred_value_changed( gpointer data ){
149         reinterpret_cast<DeferredAdjustment*>( data )->m_function(
150                 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
151                 reinterpret_cast<DeferredAdjustment*>( data )->m_value
152                 );
153         reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
154         reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
155         return FALSE;
156 }
157 public:
158 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
159 }
160 void flush(){
161         if ( m_handler != 0 ) {
162                 g_source_remove( m_handler );
163                 deferred_value_changed( this );
164         }
165 }
166 void value_changed( gdouble value ){
167         m_value = value;
168         if ( m_handler == 0 ) {
169                 m_handler = g_idle_add( deferred_value_changed, this );
170         }
171 }
172 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
173         self->value_changed( adjustment->value );
174 }
175 };
176
177
178
179 class TextureBrowser;
180
181 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
182
183 void TextureBrowser_scrollChanged( void* data, gdouble value );
184
185
186 enum StartupShaders
187 {
188         STARTUPSHADERS_NONE = 0,
189         STARTUPSHADERS_COMMON,
190 };
191
192 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
193 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
194
195 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
196 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
197
198 void TextureBrowser_showTexturesExport( const BoolImportCallback& importer );
199 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showTexturesExport> TextureBrowserShowTexturesExport;
200
201 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
202 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
203
204 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
205 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
206
207 void TextureBrowser_filterNotex( const BoolImportCallback& importer );
208 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
209
210 void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
211 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
212
213 class TextureBrowser
214 {
215 public:
216 int width, height;
217 int originy;
218 int m_nTotalHeight;
219
220 CopiedString shader;
221
222 GtkWindow* m_parent;
223 GtkWidget* m_gl_widget;
224 GtkWidget* m_texture_scroll;
225 GtkWidget* m_treeViewTree;
226 GtkWidget* m_treeViewTags;
227 GtkWidget* m_tag_frame;
228 GtkListStore* m_assigned_store;
229 GtkListStore* m_available_store;
230 GtkWidget* m_assigned_tree;
231 GtkWidget* m_available_tree;
232 GtkWidget* m_scr_win_tree;
233 GtkWidget* m_scr_win_tags;
234 GtkWidget* m_tag_notebook;
235 GtkWidget* m_search_button;
236 GtkWidget* m_shader_info_item;
237
238 std::set<CopiedString> m_all_tags;
239 GtkListStore* m_all_tags_list;
240 std::vector<CopiedString> m_copied_tags;
241 std::set<CopiedString> m_found_shaders;
242
243 ToggleItem m_hideunused_item;
244 ToggleItem m_showshaders_item;
245 ToggleItem m_showtextures_item;
246 ToggleItem m_showshaderlistonly_item;
247 ToggleItem m_fixedsize_item;
248 ToggleItem m_filternotex_item;
249 ToggleItem m_enablealpha_item;
250
251 guint m_sizeHandler;
252 guint m_exposeHandler;
253
254 bool m_heightChanged;
255 bool m_originInvalid;
256
257 DeferredAdjustment m_scrollAdjustment;
258 FreezePointer m_freezePointer;
259
260 Vector3 color_textureback;
261 // the increment step we use against the wheel mouse
262 std::size_t m_mouseWheelScrollIncrement;
263 std::size_t m_textureScale;
264 // make the texture increments match the grid changes
265 bool m_showShaders;
266 bool m_showTextures;
267 bool m_showTextureScrollbar;
268 StartupShaders m_startupShaders;
269 // if true, the texture window will only display in-use shaders
270 // if false, all the shaders in memory are displayed
271 bool m_hideUnused;
272 bool m_rmbSelected;
273 bool m_searchedTags;
274 bool m_tags;
275 bool m_move_started;
276 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
277 int m_uniformTextureSize;
278 int m_uniformTextureMinSize;
279 // Return the display width of a texture in the texture browser
280 void getTextureWH( qtexture_t* tex, int &W, int &H ){
281                 // Don't use uniform size
282                 W = (int)( tex->width * ( (float)m_textureScale / 100 ) );
283                 H = (int)( tex->height * ( (float)m_textureScale / 100 ) );
284                 if ( W < 1 ) W = 1;
285                 if ( H < 1 ) H = 1;
286
287         if ( g_TextureBrowser_fixedSize ){
288                 if      ( W >= H ) {
289                         // Texture is square, or wider than it is tall
290                         if ( W >= m_uniformTextureSize ){
291                                 H = m_uniformTextureSize * H / W;
292                                 W = m_uniformTextureSize;
293                         }
294                         else if ( W <= m_uniformTextureMinSize ){
295                                 H = m_uniformTextureMinSize * H / W;
296                                 W = m_uniformTextureMinSize;
297                         }
298                 }
299                 else {
300                         // Texture taller than it is wide
301                         if ( H >= m_uniformTextureSize ){
302                                 W = m_uniformTextureSize * W / H;
303                                 H = m_uniformTextureSize;
304                         }
305                         else if ( H <= m_uniformTextureMinSize ){
306                                 W = m_uniformTextureMinSize * W / H;
307                                 H = m_uniformTextureMinSize;
308                         }
309                 }
310         }
311 }
312
313 TextureBrowser() :
314         m_texture_scroll( 0 ),
315         m_hideunused_item( TextureBrowserHideUnusedExport() ),
316         m_showshaders_item( TextureBrowserShowShadersExport() ),
317         m_showtextures_item( TextureBrowserShowTexturesExport() ),
318         m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
319         m_fixedsize_item( TextureBrowserFixedSizeExport() ),
320         m_filternotex_item( TextureBrowserFilterNotexExport() ),
321         m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
322         m_heightChanged( true ),
323         m_originInvalid( true ),
324         m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
325         color_textureback( 0.25f, 0.25f, 0.25f ),
326         m_mouseWheelScrollIncrement( 64 ),
327         m_textureScale( 50 ),
328         m_showShaders( true ),
329         m_showTextures( true ),
330         m_showTextureScrollbar( true ),
331         m_startupShaders( STARTUPSHADERS_NONE ),
332         m_hideUnused( false ),
333         m_rmbSelected( false ),
334         m_searchedTags( false ),
335         m_tags( false ),
336         m_uniformTextureSize( 160 ),
337         m_uniformTextureMinSize( 48 ),
338         m_move_started( false ){
339 }
340 };
341
342 void ( *TextureBrowser_textureSelected )( const char* shader );
343
344
345 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
346
347
348 const char* TextureBrowser_getComonShadersName(){
349         const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
350         if ( !string_empty( value ) ) {
351                 return value;
352         }
353         return "Common";
354 }
355
356 const char* TextureBrowser_getComonShadersDir(){
357         const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
358         if ( !string_empty( value ) ) {
359                 return value;
360         }
361         return "common/";
362 }
363
364 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
365         return GlobalOpenGL().m_font->getPixelHeight();
366 }
367
368 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
369         return textureBrowser.shader.c_str();
370 }
371
372 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
373         IShader* shader = QERApp_Shader_ForName( name );
374         qtexture_t* q = shader->getTexture();
375         StringOutputStream strTex( 256 );
376         strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
377         shader->DecRef();
378         g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
379 }
380
381 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
382
383 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
384         textureBrowser.shader = shader;
385         TextureBrowser_SetStatus( textureBrowser, shader );
386         TextureBrowser_Focus( textureBrowser, shader );
387
388         if ( FindTextureDialog_isOpen() ) {
389                 FindTextureDialog_selectTexture( shader );
390         }
391
392         // disable the menu item "shader info" if no shader was selected
393         IShader* ishader = QERApp_Shader_ForName( shader );
394         CopiedString filename = ishader->getShaderFileName();
395
396         if ( filename.empty() ) {
397                 if ( textureBrowser.m_shader_info_item != NULL ) {
398                         gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
399                 }
400         }
401         else {
402                 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
403         }
404
405         ishader->DecRef();
406 }
407
408
409 CopiedString g_TextureBrowser_currentDirectory;
410
411 /*
412    ============================================================================
413
414    TEXTURE LAYOUT
415
416    TTimo: now based on a rundown through all the shaders
417    NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
418    otherwise we may need to rely on a list instead of an array storage
419    ============================================================================
420  */
421
422 class TextureLayout
423 {
424 public:
425 // texture layout functions
426 // TTimo: now based on shaders
427 int current_x, current_y, current_row;
428 };
429
430 void Texture_StartPos( TextureLayout& layout ){
431         layout.current_x = 8;
432         layout.current_y = -8;
433         layout.current_row = 0;
434 }
435
436 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
437         qtexture_t* q = current_texture;
438
439         int nWidth, nHeight;
440         textureBrowser.getTextureWH( q, nWidth, nHeight );
441         if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
442                 layout.current_x = 8;
443                 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;//+4
444                 layout.current_row = 0;
445         }
446
447         *x = layout.current_x;
448         *y = layout.current_y;
449
450         // Is our texture larger than the row? If so, grow the
451         // row height to match it
452
453         if ( layout.current_row < nHeight ) {
454                 layout.current_row = nHeight;
455         }
456
457         // never go less than 96, or the names get all crunched up
458         layout.current_x += nWidth < 96 ? 96 : nWidth;
459         layout.current_x += 8;
460 }
461
462 bool TextureSearch_IsShown( const char* name ){
463         std::set<CopiedString>::iterator iter;
464
465         iter = GlobalTextureBrowser().m_found_shaders.find( name );
466
467         if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
468                 return false;
469         }
470         else {
471                 return true;
472         }
473 }
474
475 CopiedString g_notex;
476 CopiedString g_shadernotex;
477
478 // if texture_showinuse jump over non in-use textures
479 bool Texture_IsShown( IShader* shader, bool show_shaders, bool show_textures, bool hideUnused ){
480         // filter notex / shadernotex images
481         if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
482                 return false;
483         }
484
485         if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
486                 std::set<CopiedString>::iterator iter;
487
488                 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
489
490                 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
491                         return false;
492                 }
493                 else {
494                         return true;
495                 }
496         }
497
498         if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
499                 return false;
500         }
501
502         if ( !show_shaders && !shader->IsDefault() ) {
503                 return false;
504         }
505
506         if ( !show_textures && shader->IsDefault() ) {
507                 return false;
508         }
509
510         if ( hideUnused && !shader->IsInUse() ) {
511                 return false;
512         }
513
514         if ( GlobalTextureBrowser().m_searchedTags ) {
515                 if ( !TextureSearch_IsShown( shader->getName() ) ) {
516                         return false;
517                 }
518                 else {
519                         return true;
520                 }
521         }
522         else {
523                 if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
524                         return false;
525                 }
526         }
527
528         return true;
529 }
530
531 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
532         textureBrowser.m_heightChanged = true;
533
534         TextureBrowser_updateScroll( textureBrowser );
535         TextureBrowser_queueDraw( textureBrowser );
536 }
537
538 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
539         if ( textureBrowser.m_heightChanged ) {
540                 textureBrowser.m_heightChanged = false;
541
542                 textureBrowser.m_nTotalHeight = 0;
543
544                 TextureLayout layout;
545                 Texture_StartPos( layout );
546                 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
547                 {
548                         IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
549
550                         if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
551                                 continue;
552                         }
553
554                         int x, y;
555                         Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
556                         int nWidth, nHeight;
557                         textureBrowser.getTextureWH( shader->getTexture(), nWidth, nHeight );
558                         textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + nHeight + 4 );
559                 }
560         }
561 }
562
563 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
564         TextureBrowser_evaluateHeight( textureBrowser );
565         return textureBrowser.m_nTotalHeight;
566 }
567
568 inline const int& min_int( const int& left, const int& right ){
569         return std::min( left, right );
570 }
571
572 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
573         if ( textureBrowser.originy > 0 ) {
574                 textureBrowser.originy = 0;
575         }
576         int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
577         if ( textureBrowser.originy < lower ) {
578                 textureBrowser.originy = lower;
579         }
580 }
581
582 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
583         if ( textureBrowser.m_originInvalid ) {
584                 textureBrowser.m_originInvalid = false;
585                 TextureBrowser_clampOriginY( textureBrowser );
586                 TextureBrowser_updateScroll( textureBrowser );
587         }
588         return textureBrowser.originy;
589 }
590
591 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
592         textureBrowser.originy = originy;
593         TextureBrowser_clampOriginY( textureBrowser );
594         TextureBrowser_updateScroll( textureBrowser );
595         TextureBrowser_queueDraw( textureBrowser );
596 }
597
598
599 Signal0 g_activeShadersChangedCallbacks;
600
601 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
602         g_activeShadersChangedCallbacks.connectLast( handler );
603 }
604
605 void TextureBrowser_constructTreeStore();
606
607 class ShadersObserver : public ModuleObserver
608 {
609 Signal0 m_realiseCallbacks;
610 public:
611 void realise(){
612         m_realiseCallbacks();
613         /* texturebrowser tree update on vfs restart */
614 //      TextureBrowser_constructTreeStore();
615 }
616 void unrealise(){
617 }
618 void insert( const SignalHandler& handler ){
619         m_realiseCallbacks.connectLast( handler );
620 }
621 };
622
623 namespace
624 {
625 ShadersObserver g_ShadersObserver;
626 }
627
628 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
629         g_ShadersObserver.insert( handler );
630 }
631
632 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
633         TextureBrowser_heightChanged( textureBrowser );
634         textureBrowser.m_originInvalid = true;
635
636         g_activeShadersChangedCallbacks();
637 }
638
639 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
640         textureBrowser.m_showTextureScrollbar = value;
641         if ( textureBrowser.m_texture_scroll != 0 ) {
642                 widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
643                 TextureBrowser_updateScroll( textureBrowser );
644         }
645 }
646 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
647
648
649 /*
650    ==============
651    TextureBrowser_ShowDirectory
652    relies on texture_directory global for the directory to use
653    1) Load the shaders for the given directory
654    2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
655    NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
656    available through the IShaders interface
657    NOTE: for texture window layout:
658    all shaders are stored with alphabetical order after load
659    previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
660    ( the GL textures are not flushed though)
661    ==============
662  */
663
664 bool endswith( const char *haystack, const char *needle ){
665         size_t lh = strlen( haystack );
666         size_t ln = strlen( needle );
667         if ( lh < ln ) {
668                 return false;
669         }
670         return !memcmp( haystack + ( lh - ln ), needle, ln );
671 }
672
673 bool texture_name_ignore( const char* name ){
674         StringOutputStream strTemp( string_length( name ) );
675         strTemp << LowerCase( name );
676
677         return
678                 endswith( strTemp.c_str(), ".specular" ) ||
679                 endswith( strTemp.c_str(), ".glow" ) ||
680                 endswith( strTemp.c_str(), ".bump" ) ||
681                 endswith( strTemp.c_str(), ".diffuse" ) ||
682                 endswith( strTemp.c_str(), ".blend" ) ||
683                 endswith( strTemp.c_str(), ".alpha" ) ||
684                 endswith( strTemp.c_str(), "_norm" ) ||
685                 endswith( strTemp.c_str(), "_bump" ) ||
686                 endswith( strTemp.c_str(), "_glow" ) ||
687                 endswith( strTemp.c_str(), "_gloss" ) ||
688                 endswith( strTemp.c_str(), "_pants" ) ||
689                 endswith( strTemp.c_str(), "_shirt" ) ||
690                 endswith( strTemp.c_str(), "_reflect" ) ||
691                 endswith( strTemp.c_str(), "_alpha" ) ||
692                 0;
693 }
694
695 class LoadShaderVisitor : public Archive::Visitor
696 {
697 public:
698 void visit( const char* name ){
699         IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
700         shader->DecRef();
701 }
702 };
703
704 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
705
706 GtkWidget* g_page_textures;
707
708 void TextureBrowser_toggleShow(){
709         GroupDialog_showPage( g_page_textures );
710 }
711
712
713 void TextureBrowser_updateTitle(){
714         GroupDialog_updatePageTitle( g_page_textures );
715 }
716
717
718
719 class TextureCategoryLoadShader
720 {
721 const char* m_directory;
722 std::size_t& m_count;
723 public:
724 typedef const char* first_argument_type;
725
726 TextureCategoryLoadShader( const char* directory, std::size_t& count )
727         : m_directory( directory ), m_count( count ){
728         m_count = 0;
729 }
730 void operator()( const char* name ) const {
731         if ( shader_equal_prefix( name, "textures/" )
732                  && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
733                 ++m_count;
734                 // request the shader, this will load the texture if needed
735                 // this Shader_ForName call is a kind of hack
736                 IShader *pFoo = QERApp_Shader_ForName( name );
737                 pFoo->DecRef();
738         }
739 }
740 };
741
742 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
743         StringOutputStream name( 256 );
744         name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
745
746         if ( texture_name_ignore( name.c_str() ) ) {
747                 return;
748         }
749
750         if ( !shader_valid( name.c_str() ) ) {
751                 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
752                 return;
753         }
754
755         // if a texture is already in use to represent a shader, ignore it
756         IShader* shader = QERApp_Shader_ForName( name.c_str() );
757         shader->DecRef();
758 }
759 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
760
761 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
762 {
763 const char* m_dirstring;
764 public:
765 LoadTexturesByTypeVisitor( const char* dirstring )
766         : m_dirstring( dirstring ){
767 }
768 void visit( const char* minor, const _QERPlugImageTable& table ) const {
769         GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
770 }
771 };
772
773 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
774         if ( TextureBrowser_showWads() ) {
775                 Archive* archive = GlobalFileSystem().getArchive( directory );
776                 ASSERT_NOTNULL( archive );
777                 LoadShaderVisitor visitor;
778                 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
779         }
780         else
781         {
782                 g_TextureBrowser_currentDirectory = directory;
783                 TextureBrowser_heightChanged( textureBrowser );
784
785                 std::size_t shaders_count;
786                 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
787                 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
788
789                 if ( g_pGameDescription->mGameType != "doom3" ) {
790                         // load remaining texture files
791
792                         StringOutputStream dirstring( 64 );
793                         dirstring << "textures/" << directory;
794
795                         Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
796                 }
797         }
798
799         // we'll display the newly loaded textures + all the ones already in use
800         TextureBrowser_SetHideUnused( textureBrowser, false );
801
802         TextureBrowser_updateTitle();
803 }
804
805 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
806         g_TextureBrowser_currentDirectory = directory;
807         TextureBrowser_heightChanged( textureBrowser );
808
809         std::size_t shaders_count;
810         GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
811         globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
812
813         if ( g_pGameDescription->mGameType != "doom3" ) {
814                 // load remaining texture files
815                 StringOutputStream dirstring( 64 );
816                 dirstring << "textures/" << directory;
817
818                 {
819                         LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
820                         Radiant_getImageModules().foreachModule( visitor );
821                 }
822         }
823
824         // we'll display the newly loaded textures + all the ones already in use
825         TextureBrowser_SetHideUnused( textureBrowser, false );
826 }
827
828
829 bool TextureBrowser_hideUnused();
830
831 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
832         importer( TextureBrowser_hideUnused() );
833 }
834 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
835
836 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
837         importer( GlobalTextureBrowser().m_showShaders );
838 }
839 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
840
841 void TextureBrowser_showTexturesExport( const BoolImportCallback& importer ){
842         importer( GlobalTextureBrowser().m_showTextures );
843 }
844 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showTexturesExport> TextureBrowserShowTexturesExport;
845
846 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
847         importer( g_TextureBrowser_shaderlistOnly );
848 }
849 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
850
851 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
852         importer( g_TextureBrowser_fixedSize );
853 }
854 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
855
856 void TextureBrowser_filterNotex( const BoolImportCallback& importer ){
857         importer( g_TextureBrowser_filterNotex );
858 }
859 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
860
861 void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
862         importer( g_TextureBrowser_enableAlpha );
863 }
864 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
865
866 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
867         if ( hideUnused ) {
868                 textureBrowser.m_hideUnused = true;
869         }
870         else
871         {
872                 textureBrowser.m_hideUnused = false;
873         }
874
875         textureBrowser.m_hideunused_item.update();
876
877         TextureBrowser_heightChanged( textureBrowser );
878         textureBrowser.m_originInvalid = true;
879 }
880
881 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
882         if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
883                 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
884         }
885 }
886
887
888 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
889 // it might need to be split in parts or moved out .. dunno
890 // scroll origin so the specified texture is completely on screen
891 // if current texture is not displayed, nothing is changed
892 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
893         TextureLayout layout;
894         // scroll origin so the texture is completely on screen
895         Texture_StartPos( layout );
896
897         for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
898         {
899                 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
900
901                 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
902                         continue;
903                 }
904
905                 int x, y;
906                 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
907                 qtexture_t* q = shader->getTexture();
908                 if ( !q ) {
909                         break;
910                 }
911
912                 // we have found when texdef->name and the shader name match
913                 // NOTE: as everywhere else for our comparisons, we are not case sensitive
914                 if ( shader_equal( name, shader->getName() ) ) {
915                         //int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) ) + 2 * TextureBrowser_fontHeight( textureBrowser );
916                         int textureWidth, textureHeight;
917                         textureBrowser.getTextureWH( q, textureWidth, textureHeight );
918                         textureHeight += 2 * TextureBrowser_fontHeight( textureBrowser );
919
920
921                         int originy = TextureBrowser_getOriginY( textureBrowser );
922                         if ( y > originy ) {
923                                 originy = y + 4;
924                         }
925
926                         if ( y - textureHeight < originy - textureBrowser.height ) {
927                                 originy = ( y - textureHeight ) + textureBrowser.height;
928                         }
929
930                         TextureBrowser_setOriginY( textureBrowser, originy );
931                         return;
932                 }
933         }
934 }
935
936 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
937         my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
938
939         TextureLayout layout;
940         Texture_StartPos( layout );
941         for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
942         {
943                 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
944
945                 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
946                         continue;
947                 }
948
949                 int x, y;
950                 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
951                 qtexture_t  *q = shader->getTexture();
952                 if ( !q ) {
953                         break;
954                 }
955
956                 int nWidth, nHeight;
957                 textureBrowser.getTextureWH( q, nWidth, nHeight );
958                 if ( mx > x && mx - x < nWidth
959                          && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
960                         return shader;
961                 }
962         }
963
964         return 0;
965 }
966
967 /*
968    ==============
969    SelectTexture
970
971    By mouse click
972    ==============
973  */
974 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
975         IShader* shader = Texture_At( textureBrowser, mx, my );
976         if ( shader != 0 ) {
977                 if ( bShift ) {
978                         if ( shader->IsDefault() ) {
979                                 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
980                         }
981                         else{
982                                 ViewShader( shader->getShaderFileName(), shader->getName() );
983                         }
984                 }
985                 else
986                 {
987                         TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
988                         TextureBrowser_textureSelected( shader->getName() );
989
990                         if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
991                                 UndoableCommand undo( "textureNameSetSelected" );
992                                 Select_SetShader( shader->getName() );
993                         }
994                 }
995         }
996 }
997
998 /*
999    ============================================================================
1000
1001    MOUSE ACTIONS
1002
1003    ============================================================================
1004  */
1005
1006 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
1007         TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
1008         if ( y != 0 ) {
1009                 int scale = 1;
1010
1011                 if ( state & GDK_SHIFT_MASK ) {
1012                         scale = 4;
1013                 }
1014
1015                 int originy = TextureBrowser_getOriginY( textureBrowser );
1016                 originy += y * scale;
1017                 TextureBrowser_setOriginY( textureBrowser, originy );
1018         }
1019 }
1020
1021 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
1022         textureBrowser.m_move_started = false;
1023         textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
1024 }
1025
1026 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
1027         if( textureBrowser.m_move_started ){
1028                 TextureBrowser_Tracking_MouseUp( textureBrowser );
1029         }
1030         textureBrowser.m_move_started = true;
1031         textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, textureBrowser.m_gl_widget, TextureBrowser_trackingDelta, &textureBrowser );
1032 }
1033
1034 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
1035         SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
1036 }
1037
1038 /*
1039    ============================================================================
1040
1041    DRAWING
1042
1043    ============================================================================
1044  */
1045
1046 /*
1047    ============
1048    Texture_Draw
1049    TTimo: relying on the shaders list to display the textures
1050    we must query all qtexture_t* to manage and display through the IShaders interface
1051    this allows a plugin to completely override the texture system
1052    ============
1053  */
1054 void Texture_Draw( TextureBrowser& textureBrowser ){
1055         int originy = TextureBrowser_getOriginY( textureBrowser );
1056
1057         glClearColor( textureBrowser.color_textureback[0],
1058                                   textureBrowser.color_textureback[1],
1059                                   textureBrowser.color_textureback[2],
1060                                   0 );
1061         glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1062         glMatrixMode( GL_PROJECTION );
1063         glLoadIdentity();
1064
1065         glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1066         glDisable( GL_DEPTH_TEST );
1067         //glDisable( GL_BLEND );
1068         if ( g_TextureBrowser_enableAlpha ) {
1069                 glEnable( GL_BLEND );
1070                 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1071         }
1072         else {
1073                 glDisable( GL_BLEND );
1074         }
1075
1076         glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1077         glEnable( GL_TEXTURE_2D );
1078
1079         glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1080
1081         int last_y = 0, last_height = 0;
1082
1083         TextureLayout layout;
1084         Texture_StartPos( layout );
1085         for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1086         {
1087                 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1088
1089                 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
1090                         continue;
1091                 }
1092
1093                 int x, y;
1094                 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1095                 qtexture_t *q = shader->getTexture();
1096                 if ( !q ) {
1097                         break;
1098                 }
1099
1100                 int nWidth, nHeight;
1101                 textureBrowser.getTextureWH( q, nWidth, nHeight );
1102
1103                 if ( y != last_y ) {
1104                         last_y = y;
1105                         last_height = 0;
1106                 }
1107                 last_height = std::max( nHeight, last_height );
1108
1109                 // Is this texture visible?
1110                 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1111                          && ( y > originy - textureBrowser.height ) ) {
1112                         // borders rules:
1113                         // if it's the current texture, draw a thick red line, else:
1114                         // shaders have a white border, simple textures don't
1115                         // if !texture_showinuse: (some textures displayed may not be in use)
1116                         // draw an additional square around with 0.5 1 0.5 color
1117                         glLineWidth( 1 );
1118                         const float xf = (float)x;
1119                         const float yf = (float)( y - TextureBrowser_fontHeight( textureBrowser ) );
1120                         float xfMax = xf + 1.5 + nWidth;
1121                         float xfMin = xf - 1.5;
1122                         float yfMax = yf + 1.5;
1123                         float yfMin = yf - nHeight - 1.5;
1124
1125                         //selected texture
1126                         if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1127                                 glLineWidth( 2 );
1128                                 if ( textureBrowser.m_rmbSelected ) {
1129                                         glColor3f( 0,0,1 );
1130                                 }
1131                                 else {
1132                                         glColor3f( 1,0,0 );
1133                                 }
1134                                 xfMax += .5;
1135                                 xfMin -= .5;
1136                                 yfMax += .5;
1137                                 yfMin -= .5;
1138                                 glDisable( GL_TEXTURE_2D );
1139                                 glBegin( GL_LINE_LOOP );
1140                                 glVertex2f( xfMin ,yfMax );
1141                                 glVertex2f( xfMin ,yfMin );
1142                                 glVertex2f( xfMax ,yfMin );
1143                                 glVertex2f( xfMax ,yfMax );
1144                                 glEnd();
1145                                 glEnable( GL_TEXTURE_2D );
1146                         }
1147                         // highlight in-use textures
1148                         else if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1149                                 glColor3f( 0.5,1,0.5 );
1150                                 glDisable( GL_TEXTURE_2D );
1151                                 glBegin( GL_LINE_LOOP );
1152                                 glVertex2f( xfMin ,yfMax );
1153                                 glVertex2f( xfMin ,yfMin );
1154                                 glVertex2f( xfMax ,yfMin );
1155                                 glVertex2f( xfMax ,yfMax );
1156                                 glEnd();
1157                                 glEnable( GL_TEXTURE_2D );
1158                         }
1159                         // shader white border:
1160                         else if ( !shader->IsDefault() ) {
1161                                 glColor3f( 1, 1, 1 );
1162                                 glDisable( GL_TEXTURE_2D );
1163                                 glBegin( GL_LINE_LOOP );
1164                                 glVertex2f( xfMin ,yfMax );
1165                                 glVertex2f( xfMin ,yfMin );
1166                                 glVertex2f( xfMax ,yfMin );
1167                                 glVertex2f( xfMax ,yfMax );
1168                                 glEnd();
1169                                 glEnable( GL_TEXTURE_2D );
1170                         }
1171
1172                         // shader stipple:
1173                         if ( !shader->IsDefault() ) {
1174                                 glEnable( GL_LINE_STIPPLE );
1175                                 glLineStipple( 1, 0xF000 );
1176                                 glDisable( GL_TEXTURE_2D );
1177                                 glBegin( GL_LINE_LOOP );
1178                                 glColor3f( 0, 0, 0 );
1179                                 glVertex2f( xfMin ,yfMax );
1180                                 glVertex2f( xfMin ,yfMin );
1181                                 glVertex2f( xfMax ,yfMin );
1182                                 glVertex2f( xfMax ,yfMax );
1183                                 glEnd();
1184                                 glDisable( GL_LINE_STIPPLE );
1185                                 glEnable( GL_TEXTURE_2D );
1186                         }
1187
1188                         // draw checkerboard for transparent textures
1189                         if ( g_TextureBrowser_enableAlpha )
1190                         {
1191                                 glDisable( GL_TEXTURE_2D );
1192                                 glBegin( GL_QUADS );
1193                                 int font_height = TextureBrowser_fontHeight( textureBrowser );
1194                                 for ( int i = 0; i < nHeight; i += 8 )
1195                                         for ( int j = 0; j < nWidth; j += 8 )
1196                                         {
1197                                                 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1198                                                 glColor3ub( color, color, color );
1199                                                 int left = j;
1200                                                 int right = std::min(j+8, nWidth);
1201                                                 int top = i;
1202                                                 int bottom = std::min(i+8, nHeight);
1203                                                 glVertex2i(x + right, y - nHeight - font_height + top);
1204                                                 glVertex2i(x + left,  y - nHeight - font_height + top);
1205                                                 glVertex2i(x + left,  y - nHeight - font_height + bottom);
1206                                                 glVertex2i(x + right, y - nHeight - font_height + bottom);
1207                                         }
1208                                 glEnd();
1209                                 glEnable( GL_TEXTURE_2D );
1210                         }
1211
1212                         // Draw the texture
1213                         glBindTexture( GL_TEXTURE_2D, q->texture_number );
1214                         GlobalOpenGL_debugAssertNoErrors();
1215                         glColor3f( 1,1,1 );
1216                         glBegin( GL_QUADS );
1217                         glTexCoord2i( 0,0 );
1218                         glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1219                         glTexCoord2i( 1,0 );
1220                         glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1221                         glTexCoord2i( 1,1 );
1222                         glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1223                         glTexCoord2i( 0,1 );
1224                         glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1225                         glEnd();
1226
1227                         // draw the texture name
1228                         glDisable( GL_TEXTURE_2D );
1229                         glColor3f( 1,1,1 );
1230
1231                         glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 2 );//+5
1232
1233                         // don't draw the directory name
1234                         const char* name = shader->getName();
1235                         name += strlen( name );
1236                         while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1237                                 name--;
1238
1239                         GlobalOpenGL().drawString( name );
1240                         glEnable( GL_TEXTURE_2D );
1241                 }
1242
1243                 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1244         }
1245
1246
1247         // reset the current texture
1248         glBindTexture( GL_TEXTURE_2D, 0 );
1249         //qglFinish();
1250 }
1251
1252 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1253         if ( textureBrowser.m_gl_widget != 0 ) {
1254                 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1255         }
1256 }
1257
1258
1259 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1260         textureBrowser.m_textureScale = scale;
1261
1262         textureBrowser.m_heightChanged = true;
1263         textureBrowser.m_originInvalid = true;
1264         g_activeShadersChangedCallbacks();
1265
1266         TextureBrowser_queueDraw( textureBrowser );
1267 }
1268
1269 void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
1270         textureBrowser.m_uniformTextureSize = scale;
1271
1272         textureBrowser.m_heightChanged = true;
1273         textureBrowser.m_originInvalid = true;
1274         g_activeShadersChangedCallbacks();
1275
1276         TextureBrowser_queueDraw( textureBrowser );
1277 }
1278
1279 void TextureBrowser_setUniformMinSize( TextureBrowser& textureBrowser, std::size_t scale ){
1280         textureBrowser.m_uniformTextureMinSize = scale;
1281
1282         textureBrowser.m_heightChanged = true;
1283         textureBrowser.m_originInvalid = true;
1284         g_activeShadersChangedCallbacks();
1285
1286         TextureBrowser_queueDraw( textureBrowser );
1287 }
1288
1289 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1290         int originy = TextureBrowser_getOriginY( textureBrowser );
1291
1292         if ( bUp ) {
1293                 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1294         }
1295         else
1296         {
1297                 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1298         }
1299
1300         TextureBrowser_setOriginY( textureBrowser, originy );
1301 }
1302
1303 XmlTagBuilder TagBuilder;
1304
1305 enum
1306 {
1307         TAG_COLUMN,
1308         N_COLUMNS
1309 };
1310
1311 void BuildStoreAssignedTags( GtkListStore* store, const char* shader, TextureBrowser* textureBrowser ){
1312         GtkTreeIter iter;
1313
1314         gtk_list_store_clear( store );
1315
1316         std::vector<CopiedString> assigned_tags;
1317         TagBuilder.GetShaderTags( shader, assigned_tags );
1318
1319         for ( size_t i = 0; i < assigned_tags.size(); i++ )
1320         {
1321                 gtk_list_store_append( store, &iter );
1322                 gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1323         }
1324 }
1325
1326 void BuildStoreAvailableTags(   GtkListStore* storeAvailable,
1327                                                                 GtkListStore* storeAssigned,
1328                                                                 const std::set<CopiedString>& allTags,
1329                                                                 TextureBrowser* textureBrowser ){
1330         GtkTreeIter iterAssigned;
1331         GtkTreeIter iterAvailable;
1332         std::set<CopiedString>::const_iterator iterAll;
1333         gchar* tag_assigned;
1334
1335         gtk_list_store_clear( storeAvailable );
1336
1337         bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1338
1339         if ( !row ) { // does the shader have tags assigned?
1340                 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1341                 {
1342                         gtk_list_store_append( storeAvailable, &iterAvailable );
1343                         gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1344                 }
1345         }
1346         else
1347         {
1348                 while ( row ) // available tags = all tags - assigned tags
1349                 {
1350                         gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1351
1352                         for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1353                         {
1354                                 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1355                                         gtk_list_store_append( storeAvailable, &iterAvailable );
1356                                         gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1357                                 }
1358                                 else
1359                                 {
1360                                         row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1361
1362                                         if ( row ) {
1363                                                 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1364                                         }
1365                                 }
1366                         }
1367                 }
1368         }
1369 }
1370
1371 gboolean TextureBrowser_button_press( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1372         if ( event->type == GDK_BUTTON_PRESS ) {
1373                 if ( event->button == 3 ) {
1374                         if ( GlobalTextureBrowser().m_tags ) {
1375                                 textureBrowser->m_rmbSelected = true;
1376                                 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1377
1378                                 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1379                                 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1380                                 textureBrowser->m_heightChanged = true;
1381                                 gtk_widget_show( textureBrowser->m_tag_frame );
1382
1383                                 process_gui();
1384
1385                                 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1386                         }
1387                         else
1388                         {
1389                                 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1390                         }
1391                 }
1392                 else if ( event->button == 1 ) {
1393                         TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1394
1395                         if ( GlobalTextureBrowser().m_tags ) {
1396                                 textureBrowser->m_rmbSelected = false;
1397                                 gtk_widget_hide( textureBrowser->m_tag_frame );
1398                         }
1399                 }
1400         }
1401         else if ( event->type == GDK_2BUTTON_PRESS && event->button == 1 ) {
1402                 CopiedString texName = textureBrowser->shader;
1403                 const char* sh = texName.c_str();
1404                 char* dir = strrchr( sh, '/' );
1405                 if( dir != NULL ){
1406                         *(dir + 1) = '\0';
1407                         dir = strchr( sh, '/' );
1408                         if( dir != NULL ){
1409                                 dir++;
1410                                 if( *dir != '\0'){
1411                                         ScopeDisableScreenUpdates disableScreenUpdates( dir, "Loading Textures" );
1412                                         TextureBrowser_ShowDirectory( *textureBrowser, dir );
1413                                         TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1414                                         TextureBrowser_queueDraw( *textureBrowser );
1415                                 }
1416                         }
1417                 }
1418         }
1419         else if ( event->type == GDK_2BUTTON_PRESS && event->button == 3 ) {
1420                 ScopeDisableScreenUpdates disableScreenUpdates( TextureBrowser_getComonShadersDir(), "Loading Textures" );
1421                 TextureBrowser_ShowDirectory( *textureBrowser, TextureBrowser_getComonShadersDir() );
1422                 TextureBrowser_queueDraw( *textureBrowser );
1423         }
1424         return FALSE;
1425 }
1426
1427 gboolean TextureBrowser_button_release( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1428         if ( event->type == GDK_BUTTON_RELEASE ) {
1429                 if ( event->button == 3 ) {
1430                         if ( !GlobalTextureBrowser().m_tags ) {
1431                                 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1432                         }
1433                 }
1434         }
1435         return FALSE;
1436 }
1437
1438 gboolean TextureBrowser_motion( GtkWidget *widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1439         return FALSE;
1440 }
1441
1442 gboolean TextureBrowser_scroll( GtkWidget* widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1443         if ( event->direction == GDK_SCROLL_UP ) {
1444                 TextureBrowser_MouseWheel( *textureBrowser, true );
1445         }
1446         else if ( event->direction == GDK_SCROLL_DOWN ) {
1447                 TextureBrowser_MouseWheel( *textureBrowser, false );
1448         }
1449         return FALSE;
1450 }
1451
1452 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1453         //globalOutputStream() << "vertical scroll\n";
1454         TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1455 }
1456
1457 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1458         textureBrowser->m_scrollAdjustment.value_changed( adjustment->value );
1459 }
1460
1461 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1462         if ( textureBrowser.m_showTextureScrollbar ) {
1463                 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1464
1465                 totalHeight = std::max( totalHeight, textureBrowser.height );
1466
1467                 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1468
1469                 vadjustment->value = -TextureBrowser_getOriginY( textureBrowser );
1470                 vadjustment->page_size = textureBrowser.height;
1471                 vadjustment->page_increment = textureBrowser.height / 2;
1472                 vadjustment->step_increment = 20;
1473                 vadjustment->lower = 0;
1474                 vadjustment->upper = totalHeight;
1475
1476                 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1477         }
1478 }
1479
1480 gboolean TextureBrowser_size_allocate( GtkWidget* widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1481         textureBrowser->width = allocation->width;
1482         textureBrowser->height = allocation->height;
1483         TextureBrowser_heightChanged( *textureBrowser );
1484         textureBrowser->m_originInvalid = true;
1485         TextureBrowser_queueDraw( *textureBrowser );
1486         return FALSE;
1487 }
1488
1489 gboolean TextureBrowser_expose( GtkWidget* widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1490         if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1491                 GlobalOpenGL_debugAssertNoErrors();
1492                 TextureBrowser_evaluateHeight( *textureBrowser );
1493                 Texture_Draw( *textureBrowser );
1494                 GlobalOpenGL_debugAssertNoErrors();
1495                 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1496         }
1497         return FALSE;
1498 }
1499
1500
1501 TextureBrowser g_TextureBrowser;
1502
1503 TextureBrowser& GlobalTextureBrowser(){
1504         return g_TextureBrowser;
1505 }
1506
1507 bool TextureBrowser_hideUnused(){
1508         return g_TextureBrowser.m_hideUnused;
1509 }
1510
1511 void TextureBrowser_ToggleHideUnused(){
1512         if ( g_TextureBrowser.m_hideUnused ) {
1513                 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1514         }
1515         else
1516         {
1517                 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1518         }
1519 }
1520
1521 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1522         // put the information from the old textures menu into a treeview
1523         GtkTreeIter iter, child;
1524
1525         TextureGroups::const_iterator i = groups.begin();
1526         while ( i != groups.end() )
1527         {
1528                 const char* dirName = ( *i ).c_str();
1529                 const char* firstUnderscore = strchr( dirName, '_' );
1530                 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1531
1532                 TextureGroups::const_iterator next = i;
1533                 ++next;
1534                 if ( firstUnderscore != 0
1535                          && next != groups.end()
1536                          && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1537                         gtk_tree_store_append( store, &iter, NULL );
1538                         gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1539
1540                         // keep going...
1541                         while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1542                         {
1543                                 gtk_tree_store_append( store, &child, &iter );
1544                                 gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1545                                 ++i;
1546                         }
1547                 }
1548                 else
1549                 {
1550                         gtk_tree_store_append( store, &iter, NULL );
1551                         gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1552                         ++i;
1553                 }
1554         }
1555 }
1556
1557 TextureGroups TextureGroups_constructTreeView(){
1558         TextureGroups groups;
1559
1560         if ( TextureBrowser_showWads() ) {
1561                 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1562         }
1563         else
1564         {
1565                 // scan texture dirs and pak files only if not restricting to shaderlist
1566                 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1567                         GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1568                 }
1569
1570                 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1571         }
1572
1573         return groups;
1574 }
1575
1576 void TextureBrowser_constructTreeStore(){
1577         TextureGroups groups = TextureGroups_constructTreeView();
1578         GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1579         TextureGroups_constructTreeModel( groups, store );
1580         //std::set<CopiedString>::iterator iter;
1581
1582         GtkTreeModel* model = GTK_TREE_MODEL( store );
1583
1584         gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1585
1586         g_object_unref( G_OBJECT( store ) );
1587 }
1588
1589 void TextureBrowser_constructTreeStoreTags(){
1590         //TextureGroups groups;
1591         GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1592         GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1593
1594         gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1595
1596         g_object_unref( G_OBJECT( store ) );
1597 }
1598
1599 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1600         GtkTreeIter iter;
1601
1602         GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1603
1604         if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1605                 gchar dirName[1024];
1606
1607                 gchar* buffer;
1608                 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1609                 strcpy( dirName, buffer );
1610                 g_free( buffer );
1611
1612                 g_TextureBrowser.m_searchedTags = false;
1613
1614                 if ( !TextureBrowser_showWads() ) {
1615                         strcat( dirName, "/" );
1616                 }
1617
1618                 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1619                 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1620                 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1621                 //deactivate, so SPACE and RETURN wont be broken for 2d
1622                 gtk_window_set_focus( GTK_WINDOW( gtk_widget_get_toplevel( GTK_WIDGET( treeview ) ) ), NULL );
1623         }
1624 }
1625
1626 void TextureBrowser_createTreeViewTree(){
1627         GtkCellRenderer* renderer;
1628         g_TextureBrowser.m_treeViewTree = GTK_WIDGET( gtk_tree_view_new() );
1629         gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1630
1631         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1632         g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1633
1634         renderer = gtk_cell_renderer_text_new();
1635         gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1636
1637         TextureBrowser_constructTreeStore();
1638 }
1639
1640 void TextureBrowser_addTag();
1641 void TextureBrowser_renameTag();
1642 void TextureBrowser_deleteTag();
1643
1644 void TextureBrowser_createContextMenu( GtkWidget *treeview, GdkEventButton *event ){
1645         GtkWidget* menu = gtk_menu_new();
1646
1647         GtkWidget* menuitem = gtk_menu_item_new_with_label( "Add tag" );
1648         g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
1649         gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1650
1651         menuitem = gtk_menu_item_new_with_label( "Rename tag" );
1652         g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
1653         gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1654
1655         menuitem = gtk_menu_item_new_with_label( "Delete tag" );
1656         g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1657         gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1658
1659         gtk_widget_show_all( menu );
1660
1661         gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1662                                         ( event != NULL ) ? event->button : 0,
1663                                         gdk_event_get_time( (GdkEvent*)event ) );
1664 }
1665
1666 gboolean TreeViewTags_onButtonPressed( GtkWidget *treeview, GdkEventButton *event ){
1667         if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1668                 GtkTreePath *path;
1669                 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1670
1671                 if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1672                         gtk_tree_selection_unselect_all( selection );
1673                         gtk_tree_selection_select_path( selection, path );
1674                         gtk_tree_path_free( path );
1675                 }
1676
1677                 TextureBrowser_createContextMenu( treeview, event );
1678                 return TRUE;
1679         }
1680         return FALSE;
1681 }
1682
1683 void TextureBrowser_createTreeViewTags(){
1684         GtkCellRenderer* renderer;
1685         g_TextureBrowser.m_treeViewTags = GTK_WIDGET( gtk_tree_view_new() );
1686         gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1687
1688         g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1689
1690         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1691
1692         renderer = gtk_cell_renderer_text_new();
1693         gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1694
1695         TextureBrowser_constructTreeStoreTags();
1696 }
1697
1698 GtkMenuItem* TextureBrowser_constructViewMenu( GtkMenu* menu ){
1699         GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_View" );
1700
1701         if ( g_Layout_enableDetachableMenus.m_value ) {
1702                 menu_tearoff( menu );
1703         }
1704
1705         create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1706         create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1707         menu_separator( menu );
1708
1709
1710         // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1711         if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1712                 g_TextureBrowser.m_showShaders = true;
1713         }
1714         else
1715         {
1716                 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1717                 create_check_menu_item_with_mnemonic( menu, "Show textures", "ToggleShowTextures" );
1718                 menu_separator( menu );
1719         }
1720
1721         if ( g_TextureBrowser.m_tags ) {
1722                 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1723         }
1724         if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1725                 create_check_menu_item_with_mnemonic( menu, "ShaderList Only", "ToggleShowShaderlistOnly" );
1726         }
1727         if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1728                 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterNotex" );
1729                 menu_separator( menu );
1730         }
1731
1732         create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1733         create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1734
1735         if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1736                 menu_separator( menu );
1737                 g_TextureBrowser.m_shader_info_item = GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) );
1738                 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1739         }
1740
1741         return textures_menu_item;
1742 }
1743
1744 void Popup_View_Menu( GtkWidget *widget, GtkMenu *menu ){
1745         gtk_menu_popup( menu, NULL, NULL, NULL, NULL, 1, gtk_get_current_event_time() );
1746 }
1747
1748 GtkMenuItem* TextureBrowser_constructToolsMenu( GtkMenu* menu ){
1749         GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_Tools" );
1750
1751         if ( g_Layout_enableDetachableMenus.m_value ) {
1752                 menu_tearoff( menu );
1753         }
1754
1755         create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1756         create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1757
1758         return textures_menu_item;
1759 }
1760
1761 GtkMenuItem* TextureBrowser_constructTagsMenu( GtkMenu* menu ){
1762         GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "T_ags" );
1763
1764         if ( g_Layout_enableDetachableMenus.m_value ) {
1765                 menu_tearoff( menu );
1766         }
1767
1768         create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1769         create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1770         create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1771         menu_separator( menu );
1772         create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1773         create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1774
1775         return textures_menu_item;
1776 }
1777
1778 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1779         g_assert( selected != NULL );
1780
1781         GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1782         *selected = g_slist_append( *selected, rowref );
1783
1784         return FALSE;
1785 }
1786
1787 void TextureBrowser_assignTags(){
1788         GSList* selected = NULL;
1789         GSList* node;
1790         gchar* tag_assigned;
1791
1792         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1793
1794         gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1795
1796         if ( selected != NULL ) {
1797                 for ( node = selected; node != NULL; node = node->next )
1798                 {
1799                         GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1800
1801                         if ( path ) {
1802                                 GtkTreeIter iter;
1803
1804                                 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1805                                         gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1806                                         if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1807                                                 // create a custom shader/texture entry
1808                                                 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1809                                                 CopiedString filename = ishader->getShaderFileName();
1810
1811                                                 if ( filename.empty() ) {
1812                                                         // it's a texture
1813                                                         TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1814                                                 }
1815                                                 else {
1816                                                         // it's a shader
1817                                                         TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1818                                                 }
1819                                                 ishader->DecRef();
1820                                         }
1821                                         TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1822
1823                                         gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1824                                         gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1825                                         gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1826                                 }
1827                         }
1828                 }
1829
1830                 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1831
1832                 // Save changes
1833                 TagBuilder.SaveXmlDoc();
1834         }
1835         g_slist_free( selected );
1836 }
1837
1838 void TextureBrowser_removeTags(){
1839         GSList* selected = NULL;
1840         GSList* node;
1841         gchar* tag;
1842
1843         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1844
1845         gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1846
1847         if ( selected != NULL ) {
1848                 for ( node = selected; node != NULL; node = node->next )
1849                 {
1850                         GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1851
1852                         if ( path ) {
1853                                 GtkTreeIter iter;
1854
1855                                 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1856                                         gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1857                                         TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1858                                         gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1859                                 }
1860                         }
1861                 }
1862
1863                 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1864
1865                 // Update the "available tags list"
1866                 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1867
1868                 // Save changes
1869                 TagBuilder.SaveXmlDoc();
1870         }
1871         g_slist_free( selected );
1872 }
1873
1874 void TextureBrowser_buildTagList(){
1875         GtkTreeIter treeIter;
1876         gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1877
1878         std::set<CopiedString>::iterator iter;
1879
1880         for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1881         {
1882                 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1883                 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1884         }
1885 }
1886
1887 void TextureBrowser_searchTags(){
1888         GSList* selected = NULL;
1889         GSList* node;
1890         gchar* tag;
1891         char buffer[256];
1892         char tags_searched[256];
1893
1894         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1895
1896         gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1897
1898         if ( selected != NULL ) {
1899                 strcpy( buffer, "/root/*/*[tag='" );
1900                 strcpy( tags_searched, "[TAGS] " );
1901
1902                 for ( node = selected; node != NULL; node = node->next )
1903                 {
1904                         GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1905
1906                         if ( path ) {
1907                                 GtkTreeIter iter;
1908
1909                                 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1910                                         gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1911
1912                                         strcat( buffer, tag );
1913                                         strcat( tags_searched, tag );
1914                                         if ( node != g_slist_last( node ) ) {
1915                                                 strcat( buffer, "' and tag='" );
1916                                                 strcat( tags_searched, ", " );
1917                                         }
1918                                 }
1919                         }
1920                 }
1921
1922                 strcat( buffer, "']" );
1923
1924                 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1925
1926                 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1927                 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1928
1929                 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1930                         size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1931
1932                         globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1933                         ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1934
1935                         std::set<CopiedString>::iterator iter;
1936
1937                         for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1938                         {
1939                                 std::string path = ( *iter ).c_str();
1940                                 size_t pos = path.find_last_of( "/", path.size() );
1941                                 std::string name = path.substr( pos + 1, path.size() );
1942                                 path = path.substr( 0, pos + 1 );
1943                                 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1944                         }
1945                 }
1946                 g_TextureBrowser.m_searchedTags = true;
1947                 g_TextureBrowser_currentDirectory = tags_searched;
1948
1949                 g_TextureBrowser.m_nTotalHeight = 0;
1950                 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1951                 TextureBrowser_heightChanged( g_TextureBrowser );
1952                 TextureBrowser_updateTitle();
1953         }
1954         g_slist_free( selected );
1955 }
1956
1957 void TextureBrowser_toggleSearchButton(){
1958         gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1959
1960         if ( page == 0 ) { // tag page
1961                 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1962         }
1963         else {
1964                 gtk_widget_hide_all( g_TextureBrowser.m_search_button );
1965         }
1966 }
1967
1968 void TextureBrowser_constructTagNotebook(){
1969         g_TextureBrowser.m_tag_notebook = gtk_notebook_new();
1970         GtkWidget* labelTags = gtk_label_new( "Tags" );
1971         GtkWidget* labelTextures = gtk_label_new( "Textures" );
1972
1973         gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1974         gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1975
1976         g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1977
1978         gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
1979 }
1980
1981 void TextureBrowser_constructSearchButton(){
1982         GtkTooltips* tooltips = gtk_tooltips_new();
1983
1984         GtkWidget* image = gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR );
1985         g_TextureBrowser.m_search_button = gtk_button_new();
1986         g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
1987         gtk_tooltips_set_tip( GTK_TOOLTIPS( tooltips ), g_TextureBrowser.m_search_button, "Search with selected tags", "Search with selected tags" );
1988         gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_search_button ), image );
1989 }
1990
1991 void TextureBrowser_checkTagFile(){
1992         const char SHADERTAG_FILE[] = "shadertags.xml";
1993         CopiedString default_filename, rc_filename;
1994         StringOutputStream stream( 256 );
1995
1996         stream << LocalRcPath_get();
1997         stream << SHADERTAG_FILE;
1998         rc_filename = stream.c_str();
1999
2000         if ( file_exists( rc_filename.c_str() ) ) {
2001                 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
2002
2003                 if ( g_TextureBrowser.m_tags ) {
2004                         globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
2005                 }
2006         }
2007         else
2008         {
2009                 // load default tagfile
2010                 stream.clear();
2011                 stream << g_pGameDescription->mGameToolsPath.c_str();
2012                 stream << SHADERTAG_FILE;
2013                 default_filename = stream.c_str();
2014
2015                 if ( file_exists( default_filename.c_str() ) ) {
2016                         g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
2017
2018                         if ( g_TextureBrowser.m_tags ) {
2019                                 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
2020                         }
2021                 }
2022                 else
2023                 {
2024                         globalOutputStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support. Plugins -> ShaderPlug -> Create tag file: to start using tags\n";
2025                 }
2026         }
2027 }
2028
2029 void TextureBrowser_SetNotex(){
2030         StringOutputStream name( 256 );
2031         name << GlobalRadiant().getAppPath() << "bitmaps/notex.png";
2032         g_notex = name.c_str();
2033
2034         name = NULL;
2035         name << GlobalRadiant().getAppPath() << "bitmaps/shadernotex.png";
2036         g_shadernotex = name.c_str();
2037 }
2038
2039 GtkWidget* TextureBrowser_constructWindow( GtkWindow* toplevel ){
2040         // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
2041         // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
2042         // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
2043         // for the "once-the-gtk-libs-are-updated-TODO-list" :x
2044
2045         TextureBrowser_checkTagFile();
2046         TextureBrowser_SetNotex();
2047
2048         GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
2049
2050         g_TextureBrowser.m_parent = toplevel;
2051
2052         GtkWidget* table = gtk_table_new( 3, 3, FALSE );
2053         GtkWidget* frame_table = NULL;
2054         GtkWidget* vbox = gtk_vbox_new( FALSE, 0 );
2055         gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 0, 3, GTK_FILL, GTK_FILL, 0, 0 );
2056         gtk_widget_show( vbox );
2057
2058         //GtkWidget* menu_bar;
2059         GtkToolbar* toolbar;
2060
2061         { // menu bar
2062                 //menu_bar = gtk_menu_bar_new();
2063                 GtkWidget* menu_view = gtk_menu_new();
2064                 //GtkWidget* view_item = (GtkWidget*)
2065                 TextureBrowser_constructViewMenu( GTK_MENU( menu_view ) );
2066                 gtk_menu_set_title( GTK_MENU( menu_view ), "View" );
2067                 //gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
2068                 //gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), view_item );
2069
2070
2071                 toolbar = GTK_TOOLBAR( gtk_toolbar_new() );
2072                 //gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( toolbar ), 0, 1, 0, 1, GTK_FILL, GTK_FILL, 0, 0 );
2073                 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( toolbar ), FALSE, FALSE, 0 );
2074
2075                 //view menu button
2076                 GtkButton* button = GTK_BUTTON( gtk_button_new() );
2077                 button_set_icon( button, "texbro_view.png" );
2078                 gtk_widget_show( GTK_WIDGET( button ) );
2079                 gtk_button_set_relief( button, GTK_RELIEF_NONE );
2080                 gtk_widget_set_size_request( GTK_WIDGET( button ), 24, 24 );
2081                 GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_FOCUS );
2082                 GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_DEFAULT );
2083                 gtk_toolbar_append_element( toolbar, GTK_TOOLBAR_CHILD_WIDGET, GTK_WIDGET( button ), "", "View", "", 0, 0, 0 );
2084                 g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( Popup_View_Menu ), menu_view );
2085
2086                 //to show detached menu over floating tex bro
2087                 gtk_menu_attach_to_widget( GTK_MENU( menu_view ), GTK_WIDGET( button ), NULL );
2088
2089                 button = toolbar_append_button( toolbar, "Find / Replace...", "texbro_gtk-find-and-replace.png", "FindReplaceTextures" );
2090                 gtk_widget_set_size_request( GTK_WIDGET( button ), 22, 22 );
2091
2092
2093                 button = toolbar_append_button( toolbar, "Flush & Reload Shaders", "texbro_refresh.png", "RefreshShaders" );
2094                 gtk_widget_set_size_request( GTK_WIDGET( button ), 22, 22 );
2095                 gtk_widget_show( GTK_WIDGET( toolbar ) );
2096
2097 /*
2098                 GtkWidget* menu_tools = gtk_menu_new();
2099                 GtkWidget* tools_item = (GtkWidget*)TextureBrowser_constructToolsMenu( GTK_MENU( menu_tools ) );
2100                 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
2101                 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tools_item );
2102 */
2103                 //gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
2104                 //gtk_widget_show( menu_bar );
2105         }
2106         { // Texture TreeView
2107                 g_TextureBrowser.m_scr_win_tree = gtk_scrolled_window_new( NULL, NULL );
2108                 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
2109
2110                 // vertical only scrolling for treeview
2111                 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2112
2113                 gtk_widget_show( g_TextureBrowser.m_scr_win_tree );
2114
2115                 TextureBrowser_createTreeViewTree();
2116
2117                 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2118                 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2119         }
2120         { // gl_widget scrollbar
2121                 GtkWidget* w = gtk_vscrollbar_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0,0,0,1,1,0 ) ) );
2122                 gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
2123                 gtk_widget_show( w );
2124                 g_TextureBrowser.m_texture_scroll = w;
2125
2126                 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
2127                 g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
2128
2129                 widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
2130         }
2131         { // gl_widget
2132                 g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
2133                 gtk_widget_ref( g_TextureBrowser.m_gl_widget );
2134
2135                 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
2136                 GTK_WIDGET_SET_FLAGS( g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS );
2137
2138                 gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
2139                 gtk_widget_show( g_TextureBrowser.m_gl_widget );
2140
2141                 g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2142                 g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2143
2144                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2145                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2146                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2147                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2148         }
2149
2150         // tag stuff
2151         if ( g_TextureBrowser.m_tags ) {
2152                 { // fill tag GtkListStore
2153                         g_TextureBrowser.m_all_tags_list = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2154                         GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2155                         gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2156
2157                         TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2158                         TextureBrowser_buildTagList();
2159                 }
2160                 { // tag menu bar
2161                         GtkWidget* menu_tags = gtk_menu_new();
2162                         //GtkWidget* tags_item = (GtkWidget*)
2163                         TextureBrowser_constructTagsMenu( GTK_MENU( menu_tags ) );
2164                         //gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2165                         //gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tags_item );
2166
2167                         GtkButton* button = GTK_BUTTON( gtk_button_new() );
2168                         //button_set_icon( button, "texbro_tags.png" );
2169                         GtkWidget *label = gtk_label_new (">t");
2170                         gtk_container_add (GTK_CONTAINER (button), label);
2171                         gtk_widget_show (label);
2172
2173                         gtk_widget_show( GTK_WIDGET( button ) );
2174                         gtk_button_set_relief( button, GTK_RELIEF_NONE );
2175                         gtk_widget_set_size_request( GTK_WIDGET( button ), 22, 22 );
2176                         GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_FOCUS );
2177                         GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_DEFAULT );
2178                         gtk_toolbar_append_element( toolbar, GTK_TOOLBAR_CHILD_WIDGET, GTK_WIDGET( button ), "", "Tags", "", 0, 0, 0 );
2179                         g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( Popup_View_Menu ), menu_tags );
2180                 }
2181                 { // Tag TreeView
2182                         g_TextureBrowser.m_scr_win_tags = gtk_scrolled_window_new( NULL, NULL );
2183                         gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2184
2185                         // vertical only scrolling for treeview
2186                         gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2187
2188                         TextureBrowser_createTreeViewTags();
2189
2190                         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2191                         gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2192
2193                         gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2194                         gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2195                 }
2196                 { // Texture/Tag notebook
2197                         TextureBrowser_constructTagNotebook();
2198                         gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2199                 }
2200                 { // Tag search button
2201                         TextureBrowser_constructSearchButton();
2202                         gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2203                 }
2204                 { // Tag frame
2205                         frame_table = gtk_table_new( 3, 3, FALSE );
2206
2207                         g_TextureBrowser.m_tag_frame = gtk_frame_new( "Tag assignment" );
2208                         gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2209                         gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2210
2211                         gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2212
2213                         gtk_widget_show( frame_table );
2214
2215                         gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_tag_frame ), frame_table );
2216                 }
2217                 { // assigned tag list
2218                         GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2219                         gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2220                         gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2221
2222                         g_TextureBrowser.m_assigned_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2223
2224                         GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2225                         gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2226
2227                         GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2228
2229                         g_TextureBrowser.m_assigned_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) );
2230                         g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
2231                         g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2232                         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2233
2234                         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2235                         gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2236
2237                         GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2238                         gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2239                         gtk_widget_show( g_TextureBrowser.m_assigned_tree );
2240
2241                         gtk_widget_show( scrolled_win );
2242                         gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2243
2244                         gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2245                 }
2246                 { // available tag list
2247                         GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2248                         gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2249                         gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2250
2251                         g_TextureBrowser.m_available_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2252                         GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2253                         gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2254
2255                         GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2256
2257                         g_TextureBrowser.m_available_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) );
2258                         g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
2259                         g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2260                         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2261
2262                         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2263                         gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2264
2265                         GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2266                         gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2267                         gtk_widget_show( g_TextureBrowser.m_available_tree );
2268
2269                         gtk_widget_show( scrolled_win );
2270                         gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2271
2272                         gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2273                 }
2274                 { // tag arrow buttons
2275                         GtkWidget* m_btn_left = gtk_button_new();
2276                         GtkWidget* m_btn_right = gtk_button_new();
2277                         GtkWidget* m_arrow_left = gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT );
2278                         GtkWidget* m_arrow_right = gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT );
2279                         gtk_container_add( GTK_CONTAINER( m_btn_left ), m_arrow_left );
2280                         gtk_container_add( GTK_CONTAINER( m_btn_right ), m_arrow_right );
2281
2282                         // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2283                         gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2284                         gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2285
2286                         gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2287                         gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2288
2289                         g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2290                         g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2291
2292                         gtk_widget_show( m_btn_left );
2293                         gtk_widget_show( m_btn_right );
2294                         gtk_widget_show( m_arrow_left );
2295                         gtk_widget_show( m_arrow_right );
2296                 }
2297                 { // tag fram labels
2298                         GtkWidget* m_lbl_assigned = gtk_label_new( "Assigned" );
2299                         GtkWidget* m_lbl_unassigned = gtk_label_new( "Available" );
2300
2301                         gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2302                         gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2303
2304                         gtk_widget_show( m_lbl_assigned );
2305                         gtk_widget_show( m_lbl_unassigned );
2306                 }
2307         }
2308         else { // no tag support, show the texture tree only
2309                 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2310         }
2311
2312         // TODO do we need this?
2313         //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2314
2315         return table;
2316 }
2317
2318 void TextureBrowser_destroyWindow(){
2319         GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2320
2321         g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2322         g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2323
2324         gtk_widget_unref( g_TextureBrowser.m_gl_widget );
2325 }
2326
2327 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2328         return textureBrowser.color_textureback;
2329 }
2330
2331 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2332         textureBrowser.color_textureback = colour;
2333         TextureBrowser_queueDraw( textureBrowser );
2334 }
2335
2336 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2337         g_assert( selected != NULL );
2338
2339         gchar* name;
2340         gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2341         *selected = g_slist_append( *selected, name );
2342 }
2343
2344 void TextureBrowser_shaderInfo(){
2345         const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2346         IShader* shader = QERApp_Shader_ForName( name );
2347
2348         DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2349
2350         shader->DecRef();
2351 }
2352
2353 void TextureBrowser_addTag(){
2354         CopiedString tag;
2355
2356         EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2357
2358         if ( result == eIDOK && !tag.empty() ) {
2359                 GtkTreeIter iter, iter2;
2360                 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2361                 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2362                 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2363
2364                 // Select the currently added tag in the available list
2365                 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2366                 gtk_tree_selection_select_iter( selection, &iter );
2367
2368                 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2369                 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2370         }
2371 }
2372
2373 void TextureBrowser_renameTag(){
2374         /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2375            gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2376            we need to count the number of selected rows first and use
2377            gtk_tree_selection_selected_foreach() then to go through the list of selected
2378            rows (which always containins a single row).
2379          */
2380
2381         GSList* selected = NULL;
2382
2383         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2384         gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2385
2386         if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2387                 CopiedString newTag;
2388                 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2389
2390                 if ( result == eIDOK && !newTag.empty() ) {
2391                         GtkTreeIter iterList;
2392                         gchar* rowTag;
2393                         gchar* oldTag = (char*)selected->data;
2394
2395                         bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2396
2397                         while ( row )
2398                         {
2399                                 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2400
2401                                 if ( strcmp( rowTag, oldTag ) == 0 ) {
2402                                         gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2403                                 }
2404                                 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2405                         }
2406
2407                         TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2408
2409                         g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
2410                         g_TextureBrowser.m_all_tags.insert( newTag );
2411
2412                         BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2413                         BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2414                 }
2415         }
2416         else
2417         {
2418                 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for renaming." );
2419         }
2420 }
2421
2422 void TextureBrowser_deleteTag(){
2423         GSList* selected = NULL;
2424
2425         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2426         gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2427
2428         if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2429                 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION );
2430
2431                 if ( result == eIDYES ) {
2432                         GtkTreeIter iterSelected;
2433                         gchar *rowTag;
2434
2435                         gchar* tagSelected = (char*)selected->data;
2436
2437                         bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2438
2439                         while ( row )
2440                         {
2441                                 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2442
2443                                 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2444                                         gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2445                                         break;
2446                                 }
2447                                 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2448                         }
2449
2450                         TagBuilder.DeleteTag( tagSelected );
2451                         g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
2452
2453                         BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2454                         BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2455                 }
2456         }
2457         else {
2458                 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for deletion." );
2459         }
2460 }
2461
2462 void TextureBrowser_copyTag(){
2463         g_TextureBrowser.m_copied_tags.clear();
2464         TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2465 }
2466
2467 void TextureBrowser_pasteTag(){
2468         IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2469         CopiedString shader = g_TextureBrowser.shader.c_str();
2470
2471         if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2472                 CopiedString shaderFile = ishader->getShaderFileName();
2473                 if ( shaderFile.empty() ) {
2474                         // it's a texture
2475                         TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2476                 }
2477                 else
2478                 {
2479                         // it's a shader
2480                         TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2481                 }
2482
2483                 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2484                 {
2485                         TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2486                 }
2487         }
2488         else
2489         {
2490                 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2491                 {
2492                         if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2493                                 // the tag doesn't exist - let's add it
2494                                 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2495                         }
2496                 }
2497         }
2498
2499         ishader->DecRef();
2500
2501         TagBuilder.SaveXmlDoc();
2502         BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2503         BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2504 }
2505
2506 void RefreshShaders(){
2507
2508         /* When shaders are refreshed, forces reloading the textures as well.
2509         Previously it would at best only display shaders, at worst mess up some textured objects. */
2510
2511         GtkTreeSelection* selection = gtk_tree_view_get_selection((GtkTreeView*)GlobalTextureBrowser().m_treeViewTree);
2512         GtkTreeModel* model = NULL;
2513         GtkTreeIter iter;
2514         if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2515         {
2516                 gchar dirName[1024];
2517                 gchar* buffer;
2518                 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2519                 strcpy( dirName, buffer );
2520                 g_free( buffer );
2521                 if ( !TextureBrowser_showWads() ) {
2522                         strcat( dirName, "/" );
2523                 }
2524
2525                 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2526                 GlobalShaderSystem().refresh();
2527                 /* texturebrowser tree update on vfs restart */
2528                 TextureBrowser_constructTreeStore();
2529                 UpdateAllWindows();
2530
2531                 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2532                 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2533         }
2534         else{
2535                 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2536                 GlobalShaderSystem().refresh();
2537                 /* texturebrowser tree update on vfs restart */
2538                 TextureBrowser_constructTreeStore();
2539                 UpdateAllWindows();
2540         }
2541
2542 }
2543
2544 void TextureBrowser_ToggleShowShaders(){
2545         g_TextureBrowser.m_showShaders ^= 1;
2546         g_TextureBrowser.m_showshaders_item.update();
2547
2548         g_TextureBrowser.m_heightChanged = true;
2549         g_TextureBrowser.m_originInvalid = true;
2550         g_activeShadersChangedCallbacks();
2551
2552         TextureBrowser_queueDraw( g_TextureBrowser );
2553 }
2554
2555 void TextureBrowser_ToggleShowTextures(){
2556         g_TextureBrowser.m_showTextures ^= 1;
2557         g_TextureBrowser.m_showtextures_item.update();
2558
2559         g_TextureBrowser.m_heightChanged = true;
2560         g_TextureBrowser.m_originInvalid = true;
2561         g_activeShadersChangedCallbacks();
2562
2563         TextureBrowser_queueDraw( g_TextureBrowser );
2564 }
2565
2566 void TextureBrowser_ToggleShowShaderListOnly(){
2567         g_TextureBrowser_shaderlistOnly ^= 1;
2568         g_TextureBrowser.m_showshaderlistonly_item.update();
2569
2570         TextureBrowser_constructTreeStore();
2571 }
2572
2573 void TextureBrowser_showAll(){
2574         g_TextureBrowser_currentDirectory = "";
2575         g_TextureBrowser.m_searchedTags = false;
2576 //      TextureBrowser_SetHideUnused( g_TextureBrowser, false );
2577         TextureBrowser_ToggleHideUnused();
2578         //TextureBrowser_heightChanged( g_TextureBrowser );
2579         TextureBrowser_updateTitle();
2580 }
2581
2582 void TextureBrowser_showUntagged(){
2583         EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", eMB_YESNO, eMB_ICONWARNING );
2584
2585         if ( result == eIDYES ) {
2586                 g_TextureBrowser.m_found_shaders.clear();
2587                 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2588                 std::set<CopiedString>::iterator iter;
2589
2590                 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2591
2592                 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2593                 {
2594                         std::string path = ( *iter ).c_str();
2595                         size_t pos = path.find_last_of( "/", path.size() );
2596                         std::string name = path.substr( pos + 1, path.size() );
2597                         path = path.substr( 0, pos + 1 );
2598                         TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2599                         globalErrorStream() << path.c_str() << name.c_str() << "\n";
2600                 }
2601
2602                 g_TextureBrowser_currentDirectory = "Untagged";
2603                 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2604                 TextureBrowser_heightChanged( g_TextureBrowser );
2605                 TextureBrowser_updateTitle();
2606         }
2607 }
2608
2609 void TextureBrowser_FixedSize(){
2610         g_TextureBrowser_fixedSize ^= 1;
2611         GlobalTextureBrowser().m_fixedsize_item.update();
2612         TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2613 }
2614
2615 void TextureBrowser_FilterNotex(){
2616         g_TextureBrowser_filterNotex ^= 1;
2617         GlobalTextureBrowser().m_filternotex_item.update();
2618         TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2619 }
2620
2621 void TextureBrowser_EnableAlpha(){
2622         g_TextureBrowser_enableAlpha ^= 1;
2623         GlobalTextureBrowser().m_enablealpha_item.update();
2624         TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2625 }
2626
2627 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2628         StringOutputStream buffer( 64 );
2629         buffer << "Textures: ";
2630         if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2631                 buffer << g_TextureBrowser_currentDirectory.c_str();
2632         }
2633         else
2634         {
2635                 buffer << "all";
2636         }
2637         importer( buffer.c_str() );
2638 }
2639
2640
2641 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2642         switch ( value )
2643         {
2644         case 0:
2645                 TextureBrowser_setScale( textureBrowser, 10 );
2646                 break;
2647         case 1:
2648                 TextureBrowser_setScale( textureBrowser, 25 );
2649                 break;
2650         case 2:
2651                 TextureBrowser_setScale( textureBrowser, 50 );
2652                 break;
2653         case 3:
2654                 TextureBrowser_setScale( textureBrowser, 100 );
2655                 break;
2656         case 4:
2657                 TextureBrowser_setScale( textureBrowser, 200 );
2658                 break;
2659         }
2660 }
2661 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2662
2663 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2664         switch ( textureBrowser.m_textureScale )
2665         {
2666         case 10:
2667                 importer( 0 );
2668                 break;
2669         case 25:
2670                 importer( 1 );
2671                 break;
2672         case 50:
2673                 importer( 2 );
2674                 break;
2675         case 100:
2676                 importer( 3 );
2677                 break;
2678         case 200:
2679                 importer( 4 );
2680                 break;
2681         }
2682 }
2683 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2684
2685 void UniformTextureSizeImport( TextureBrowser& textureBrowser, int value ){
2686         if ( value >= 16 )
2687                 TextureBrowser_setUniformSize( textureBrowser, value );
2688 }
2689 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureSizeImport> UniformTextureSizeImportCaller;
2690
2691 void UniformTextureMinSizeImport( TextureBrowser& textureBrowser, int value ){
2692         if ( value >= 16 )
2693                 TextureBrowser_setUniformMinSize( textureBrowser, value );
2694 }
2695 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureMinSizeImport> UniformTextureMinSizeImportCaller;
2696
2697 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2698         page.appendCheckBox(
2699                 "", "Texture scrollbar",
2700                 TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2701                 BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2702                 );
2703         {
2704                 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2705                 page.appendCombo(
2706                         "Texture Thumbnail Scale",
2707                         STRING_ARRAY_RANGE( texture_scale ),
2708                         IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2709                         IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2710                         );
2711         }
2712         page.appendSpinner( "Thumbnails Max Size", GlobalTextureBrowser().m_uniformTextureSize, GlobalTextureBrowser().m_uniformTextureSize, 16, 8192 );
2713         page.appendSpinner( "Thumbnails Min Size", GlobalTextureBrowser().m_uniformTextureMinSize, GlobalTextureBrowser().m_uniformTextureMinSize, 16, 8192 );
2714         page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2715         {
2716                 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2717                 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2718         }
2719 }
2720 void TextureBrowser_constructPage( PreferenceGroup& group ){
2721         PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2722         TextureBrowser_constructPreferences( page );
2723 }
2724 void TextureBrowser_registerPreferencesPage(){
2725         PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2726 }
2727
2728
2729 #include "preferencesystem.h"
2730 #include "stringio.h"
2731
2732 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2733
2734
2735
2736 void TextureClipboard_textureSelected( const char* shader );
2737
2738 void TextureBrowser_Construct(){
2739         GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2740         GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2741         GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2742         GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2743         GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2744         GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2745         GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2746         GlobalCommands_insert( "RefreshShaders", FreeCaller<RefreshShaders>() );
2747         GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2748         GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2749         GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2750         GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2751         GlobalToggles_insert( "ToggleShowTextures", FreeCaller<TextureBrowser_ToggleShowTextures>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showtextures_item ) );
2752         GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2753         GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2754         GlobalToggles_insert( "FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2755         GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2756
2757         GlobalPreferenceSystem().registerPreference( "TextureScale",
2758                                                                                                  makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2759                                                                                                  SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2760                                                                                                  );
2761         GlobalPreferenceSystem().registerPreference( "UniformTextureSize",
2762                                                                                                 makeIntStringImportCallback(UniformTextureSizeImportCaller(g_TextureBrowser)),
2763                                                                                                 IntExportStringCaller(g_TextureBrowser.m_uniformTextureSize) );
2764         GlobalPreferenceSystem().registerPreference( "UniformTextureMinSize",
2765                                                                                                 makeIntStringImportCallback(UniformTextureMinSizeImportCaller(g_TextureBrowser)),
2766                                                                                                 IntExportStringCaller(g_TextureBrowser.m_uniformTextureMinSize) );
2767         GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2768                                                                                                  makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2769                                                                                                  BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2770                                                                                                  );
2771         GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2772         GlobalPreferenceSystem().registerPreference( "ShowTextures", BoolImportStringCaller( GlobalTextureBrowser().m_showTextures ), BoolExportStringCaller( GlobalTextureBrowser().m_showTextures ) );
2773         GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2774         GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2775         GlobalPreferenceSystem().registerPreference( "FilterNotex", BoolImportStringCaller( g_TextureBrowser_filterNotex ), BoolExportStringCaller( g_TextureBrowser_filterNotex ) );
2776         GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
2777         GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2778         GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2779         GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2780
2781         g_TextureBrowser.shader = texdef_name_default();
2782
2783         Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2784
2785         TextureBrowser_registerPreferencesPage();
2786
2787         GlobalShaderSystem().attach( g_ShadersObserver );
2788
2789         TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2790 }
2791 void TextureBrowser_Destroy(){
2792         GlobalShaderSystem().detach( g_ShadersObserver );
2793
2794         Textures_setModeChangedNotify( Callback() );
2795 }
2796
2797 GtkWidget* TextureBrowser_getGLWidget(){
2798         return GlobalTextureBrowser().m_gl_widget;
2799 }