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1 /*
2    Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3    For a list of contributors, see the accompanying CONTRIBUTORS file.
4
5    This file is part of GtkRadiant.
6
7    GtkRadiant is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11
12    GtkRadiant is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16
17    You should have received a copy of the GNU General Public License
18    along with GtkRadiant; if not, write to the Free Software
19    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
20  */
21
22 //
23 // Main Window for Q3Radiant
24 //
25 // Leonardo Zide (leo@lokigames.com)
26 //
27
28 #include "mainframe.h"
29 #include "globaldefs.h"
30
31 #include <gtk/gtk.h>
32
33 #include "ifilesystem.h"
34 #include "iundo.h"
35 #include "editable.h"
36 #include "ientity.h"
37 #include "ishaders.h"
38 #include "igl.h"
39 #include "moduleobserver.h"
40
41 #include <ctime>
42
43 #include <gdk/gdkkeysyms.h>
44
45
46 #include "cmdlib.h"
47 #include "stream/stringstream.h"
48 #include "signal/isignal.h"
49 #include "os/path.h"
50 #include "os/file.h"
51 #include "eclasslib.h"
52 #include "moduleobservers.h"
53
54 #include "gtkutil/clipboard.h"
55 #include "gtkutil/frame.h"
56 #include "gtkutil/glwidget.h"
57 #include "gtkutil/image.h"
58 #include "gtkutil/menu.h"
59 #include "gtkutil/paned.h"
60
61 #include "autosave.h"
62 #include "build.h"
63 #include "brushmanip.h"
64 #include "brushmodule.h"
65 #include "camwindow.h"
66 #include "csg.h"
67 #include "commands.h"
68 #include "console.h"
69 #include "entity.h"
70 #include "entityinspector.h"
71 #include "entitylist.h"
72 #include "filters.h"
73 #include "findtexturedialog.h"
74 #include "grid.h"
75 #include "groupdialog.h"
76 #include "gtkdlgs.h"
77 #include "gtkmisc.h"
78 #include "help.h"
79 #include "map.h"
80 #include "mru.h"
81 #include "multimon.h"
82 #include "patchdialog.h"
83 #include "patchmanip.h"
84 #include "plugin.h"
85 #include "pluginmanager.h"
86 #include "pluginmenu.h"
87 #include "plugintoolbar.h"
88 #include "preferences.h"
89 #include "qe3.h"
90 #include "qgl.h"
91 #include "select.h"
92 #include "server.h"
93 #include "surfacedialog.h"
94 #include "textures.h"
95 #include "texwindow.h"
96 #include "url.h"
97 #include "xywindow.h"
98 #include "windowobservers.h"
99 #include "renderstate.h"
100 #include "feedback.h"
101 #include "referencecache.h"
102 #include "texwindow.h"
103
104
105 struct layout_globals_t
106 {
107         WindowPosition m_position;
108
109
110         int nXYHeight;
111         int nXYWidth;
112         int nCamWidth;
113         int nCamHeight;
114         int nState;
115
116         layout_globals_t() :
117                 m_position( -1, -1, 640, 480 ),
118
119                 nXYHeight( 300 ),
120                 nXYWidth( 300 ),
121                 nCamWidth( 200 ),
122                 nCamHeight( 200 ),
123                 nState( GDK_WINDOW_STATE_MAXIMIZED ){
124         }
125 };
126
127 layout_globals_t g_layout_globals;
128 glwindow_globals_t g_glwindow_globals;
129
130
131 // VFS
132
133 bool g_vfsInitialized = false;
134
135 void VFS_Init(){
136         if ( g_vfsInitialized ) return;
137         QE_InitVFS();
138         GlobalFileSystem().initialise();
139         g_vfsInitialized = true;
140 }
141
142 void VFS_Shutdown(){
143         if ( !g_vfsInitialized ) return;
144         GlobalFileSystem().shutdown();
145         g_vfsInitialized = false;
146 }
147
148 void VFS_Refresh(){
149         if ( !g_vfsInitialized ) return;
150         GlobalFileSystem().clear();
151         QE_InitVFS();
152         GlobalFileSystem().refresh();
153         g_vfsInitialized = true;
154         // also refresh models
155         RefreshReferences();
156         // also refresh texture browser
157         TextureBrowser_RefreshShaders();
158 }
159
160 void VFS_Restart(){
161         VFS_Shutdown();
162         VFS_Init();
163 }
164
165 class VFSModuleObserver : public ModuleObserver
166 {
167 public:
168 void realise(){
169         VFS_Init();
170         }
171
172 void unrealise(){
173         VFS_Shutdown();
174 }
175 };
176
177 VFSModuleObserver g_VFSModuleObserver;
178
179 void VFS_Construct(){
180         Radiant_attachHomePathsObserver( g_VFSModuleObserver );
181 }
182
183 void VFS_Destroy(){
184         Radiant_detachHomePathsObserver( g_VFSModuleObserver );
185 }
186
187 // Home Paths
188
189 #if GDEF_OS_WINDOWS
190 #include <shlobj.h>
191 #include <objbase.h>
192 const GUID qFOLDERID_SavedGames = {0x4C5C32FF, 0xBB9D, 0x43b0, {0xB5, 0xB4, 0x2D, 0x72, 0xE5, 0x4E, 0xAA, 0xA4}};
193 #define qREFKNOWNFOLDERID GUID
194 #define qKF_FLAG_CREATE 0x8000
195 #define qKF_FLAG_NO_ALIAS 0x1000
196 typedef HRESULT ( WINAPI qSHGetKnownFolderPath_t )( qREFKNOWNFOLDERID rfid, DWORD dwFlags, HANDLE hToken, PWSTR *ppszPath );
197 static qSHGetKnownFolderPath_t *qSHGetKnownFolderPath;
198 #endif
199
200 void HomePaths_Realise(){
201         do
202         {
203                 const char* prefix = g_pGameDescription->getKeyValue( "prefix" );
204                 if ( !string_empty( prefix ) ) {
205                         StringOutputStream path( 256 );
206
207 #if GDEF_OS_MACOS
208                         path.clear();
209                         path << DirectoryCleaned( g_get_home_dir() ) << "Library/Application Support" << ( prefix + 1 ) << "/";
210                         if ( file_is_directory( path.c_str() ) ) {
211                                 g_qeglobals.m_userEnginePath = path.c_str();
212                                 break;
213                         }
214                         path.clear();
215                         path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
216 #endif
217
218 #if GDEF_OS_WINDOWS
219                         TCHAR mydocsdir[MAX_PATH + 1];
220                         wchar_t *mydocsdirw;
221                         HMODULE shfolder = LoadLibrary( "shfolder.dll" );
222                         if ( shfolder ) {
223                                 qSHGetKnownFolderPath = (qSHGetKnownFolderPath_t *) GetProcAddress( shfolder, "SHGetKnownFolderPath" );
224                         }
225                         else{
226                                 qSHGetKnownFolderPath = NULL;
227                         }
228                         CoInitializeEx( NULL, COINIT_APARTMENTTHREADED );
229                         if ( qSHGetKnownFolderPath && qSHGetKnownFolderPath( qFOLDERID_SavedGames, qKF_FLAG_CREATE | qKF_FLAG_NO_ALIAS, NULL, &mydocsdirw ) == S_OK ) {
230                                 memset( mydocsdir, 0, sizeof( mydocsdir ) );
231                                 wcstombs( mydocsdir, mydocsdirw, sizeof( mydocsdir ) - 1 );
232                                 CoTaskMemFree( mydocsdirw );
233                                 path.clear();
234                                 path << DirectoryCleaned( mydocsdir ) << ( prefix + 1 ) << "/";
235                                 if ( file_is_directory( path.c_str() ) ) {
236                                         g_qeglobals.m_userEnginePath = path.c_str();
237                                         CoUninitialize();
238                                         FreeLibrary( shfolder );
239                                         break;
240                                 }
241                         }
242                         CoUninitialize();
243                         if ( shfolder ) {
244                                 FreeLibrary( shfolder );
245                         }
246                         if ( SHGetFolderPath( NULL, CSIDL_PERSONAL, NULL, 0, mydocsdir ) ) {
247                                 path.clear();
248                                 path << DirectoryCleaned( mydocsdir ) << "My Games/" << ( prefix + 1 ) << "/";
249                                 // win32: only add it if it already exists
250                                 if ( file_is_directory( path.c_str() ) ) {
251                                         g_qeglobals.m_userEnginePath = path.c_str();
252                                         break;
253                                 }
254                         }
255 #endif
256
257 #if GDEF_OS_POSIX
258                         path.clear();
259                         path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
260                         g_qeglobals.m_userEnginePath = path.c_str();
261                         break;
262 #endif
263                 }
264
265                 g_qeglobals.m_userEnginePath = EnginePath_get();
266         }
267         while ( 0 );
268
269         Q_mkdir( g_qeglobals.m_userEnginePath.c_str() );
270
271         {
272                 StringOutputStream path( 256 );
273                 path << g_qeglobals.m_userEnginePath.c_str() << gamename_get() << '/';
274                 g_qeglobals.m_userGamePath = path.c_str();
275         }
276         ASSERT_MESSAGE( !string_empty( g_qeglobals.m_userGamePath.c_str() ), "HomePaths_Realise: user-game-path is empty" );
277         Q_mkdir( g_qeglobals.m_userGamePath.c_str() );
278 }
279
280 ModuleObservers g_homePathObservers;
281
282 void Radiant_attachHomePathsObserver( ModuleObserver& observer ){
283         g_homePathObservers.attach( observer );
284 }
285
286 void Radiant_detachHomePathsObserver( ModuleObserver& observer ){
287         g_homePathObservers.detach( observer );
288 }
289
290 class HomePathsModuleObserver : public ModuleObserver
291 {
292 std::size_t m_unrealised;
293 public:
294 HomePathsModuleObserver() : m_unrealised( 1 ){
295 }
296
297 void realise(){
298         if ( --m_unrealised == 0 ) {
299                 HomePaths_Realise();
300                 g_homePathObservers.realise();
301         }
302 }
303
304 void unrealise(){
305         if ( ++m_unrealised == 1 ) {
306                 g_homePathObservers.unrealise();
307         }
308 }
309 };
310
311 HomePathsModuleObserver g_HomePathsModuleObserver;
312
313 void HomePaths_Construct(){
314         Radiant_attachEnginePathObserver( g_HomePathsModuleObserver );
315 }
316
317 void HomePaths_Destroy(){
318         Radiant_detachEnginePathObserver( g_HomePathsModuleObserver );
319 }
320
321
322 // Engine Path
323
324 CopiedString g_strEnginePath;
325 ModuleObservers g_enginePathObservers;
326 std::size_t g_enginepath_unrealised = 1;
327
328 void Radiant_attachEnginePathObserver( ModuleObserver& observer ){
329         g_enginePathObservers.attach( observer );
330 }
331
332 void Radiant_detachEnginePathObserver( ModuleObserver& observer ){
333         g_enginePathObservers.detach( observer );
334 }
335
336
337 void EnginePath_Realise(){
338         if ( --g_enginepath_unrealised == 0 ) {
339                 g_enginePathObservers.realise();
340         }
341 }
342
343
344 const char* EnginePath_get(){
345         ASSERT_MESSAGE( g_enginepath_unrealised == 0, "EnginePath_get: engine path not realised" );
346         return g_strEnginePath.c_str();
347 }
348
349 void EnginePath_Unrealise(){
350         if ( ++g_enginepath_unrealised == 1 ) {
351                 g_enginePathObservers.unrealise();
352         }
353 }
354
355 void setEnginePath( const char* path ){
356         StringOutputStream buffer( 256 );
357         buffer << DirectoryCleaned( path );
358         if ( !path_equal( buffer.c_str(), g_strEnginePath.c_str() ) ) {
359 #if 0
360                 while ( !ConfirmModified( "Paths Changed" ) )
361                 {
362                         if ( Map_Unnamed( g_map ) ) {
363                                 Map_SaveAs();
364                         }
365                         else
366                         {
367                                 Map_Save();
368                         }
369                 }
370                 Map_RegionOff();
371 #endif
372
373                 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Changing Engine Path" );
374
375                 EnginePath_Unrealise();
376
377                 g_strEnginePath = buffer.c_str();
378
379                 EnginePath_Realise();
380         }
381 }
382
383 // Pak Path
384
385 CopiedString g_strPakPath[g_pakPathCount] = { "", "", "", "", "" };
386 ModuleObservers g_pakPathObservers[g_pakPathCount];
387 std::size_t g_pakpath_unrealised[g_pakPathCount] = { 1, 1, 1, 1, 1 };
388
389 void Radiant_attachPakPathObserver( int num, ModuleObserver& observer ){
390         g_pakPathObservers[num].attach( observer );
391 }
392
393 void Radiant_detachPakPathObserver( int num, ModuleObserver& observer ){
394         g_pakPathObservers[num].detach( observer );
395 }
396
397
398 void PakPath_Realise( int num ){
399         if ( --g_pakpath_unrealised[num] == 0 ) {
400                 g_pakPathObservers[num].realise();
401         }
402 }
403
404 const char* PakPath_get( int num ){
405         std::string message = "PakPath_get: pak path " + std::to_string(num) + " not realised";
406         ASSERT_MESSAGE( g_pakpath_unrealised[num] == 0, message.c_str() );
407         return g_strPakPath[num].c_str();
408 }
409
410 void PakPath_Unrealise( int num ){
411         if ( ++g_pakpath_unrealised[num] == 1 ) {
412                 g_pakPathObservers[num].unrealise();
413         }
414 }
415
416 void setPakPath( int num, const char* path ){
417         if (!g_strcmp0( path, "")) {
418                 g_strPakPath[num] = "";
419                 return;
420         }
421
422         StringOutputStream buffer( 256 );
423         buffer << DirectoryCleaned( path );
424         if ( !path_equal( buffer.c_str(), g_strPakPath[num].c_str() ) ) {
425                 std::string message = "Changing Pak Path " + std::to_string(num);
426                 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", message.c_str() );
427
428                 PakPath_Unrealise(num);
429
430                 g_strPakPath[num] = buffer.c_str();
431
432                 PakPath_Realise(num);
433         }
434 }
435
436
437 // App Path
438
439 CopiedString g_strAppPath;                 ///< holds the full path of the executable
440
441 const char* AppPath_get(){
442         return g_strAppPath.c_str();
443 }
444
445 /// the path to the local rc-dir
446 const char* LocalRcPath_get( void ){
447         static CopiedString rc_path;
448         if ( rc_path.empty() ) {
449                 StringOutputStream stream( 256 );
450                 stream << GlobalRadiant().getSettingsPath() << g_pGameDescription->mGameFile.c_str() << "/";
451                 rc_path = stream.c_str();
452         }
453         return rc_path.c_str();
454 }
455
456 /// directory for temp files
457 /// NOTE: on *nix this is were we check for .pid
458 CopiedString g_strSettingsPath;
459
460 const char* SettingsPath_get(){
461         return g_strSettingsPath.c_str();
462 }
463
464
465 /*!
466    points to the game tools directory, for instance
467    C:/Program Files/Quake III Arena/GtkRadiant
468    (or other games)
469    this is one of the main variables that are configured by the game selection on startup
470    [GameToolsPath]/plugins
471    [GameToolsPath]/modules
472    and also q3map, bspc
473  */
474 CopiedString g_strGameToolsPath;           ///< this is set by g_GamesDialog
475
476 const char* GameToolsPath_get(){
477         return g_strGameToolsPath.c_str();
478 }
479
480 struct EnginePath {
481         static void Export(const CopiedString &self, const Callback<void(const char *)> &returnz) {
482                 returnz(self.c_str());
483         }
484
485         static void Import(CopiedString &self, const char *value) {
486         setEnginePath( value );
487 }
488 };
489
490 struct PakPath0 {
491         static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
492                 returnz( self.c_str() );
493         }
494
495         static void Import( CopiedString &self, const char *value ) {
496                 setPakPath( 0, value );
497         }
498 };
499
500 struct PakPath1 {
501         static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
502                 returnz( self.c_str() );
503         }
504
505         static void Import( CopiedString &self, const char *value ) {
506                 setPakPath( 1, value );
507         }
508 };
509
510 struct PakPath2 {
511         static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
512                 returnz( self.c_str() );
513         }
514
515         static void Import( CopiedString &self, const char *value ) {
516                 setPakPath( 2, value );
517         }
518 };
519
520 struct PakPath3 {
521         static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
522                 returnz( self.c_str() );
523         }
524
525         static void Import( CopiedString &self, const char *value ) {
526                 setPakPath( 3, value );
527         }
528 };
529
530 struct PakPath4 {
531         static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
532                 returnz( self.c_str() );
533         }
534
535         static void Import( CopiedString &self, const char *value ) {
536                 setPakPath( 4, value );
537         }
538 };
539
540 bool g_disableEnginePath = false;
541 bool g_disableHomePath = false;
542
543 void Paths_constructPreferences( PreferencesPage& page ){
544         page.appendPathEntry( "Engine Path", true, make_property<EnginePath>(g_strEnginePath) );
545
546         page.appendCheckBox(
547                 "", "Do not use Engine Path",
548                 g_disableEnginePath
549                                                   );
550
551         page.appendCheckBox(
552                 "", "Do not use Home Path",
553                 g_disableHomePath
554                 );
555
556         for ( int i = 0; i < g_pakPathCount; i++ ) {
557                 std::string label = "Pak Path " + std::to_string(i);
558                 switch (i) {
559                         case 0:
560                         page.appendPathEntry( label.c_str(), true, make_property<PakPath0>( g_strPakPath[i] ) );
561                         break;
562                         case 1:
563                         page.appendPathEntry( label.c_str(), true, make_property<PakPath1>( g_strPakPath[i] ) );
564                         break;
565                         case 2:
566                         page.appendPathEntry( label.c_str(), true, make_property<PakPath2>( g_strPakPath[i] ) );
567                         break;
568                         case 3:
569                         page.appendPathEntry( label.c_str(), true, make_property<PakPath3>( g_strPakPath[i] ) );
570                         break;
571                         case 4:
572                         page.appendPathEntry( label.c_str(), true, make_property<PakPath4>( g_strPakPath[i] ) );
573                         break;
574 }
575         }
576 }
577
578 void Paths_constructPage( PreferenceGroup& group ){
579         PreferencesPage page( group.createPage( "Paths", "Path Settings" ) );
580         Paths_constructPreferences( page );
581 }
582
583 void Paths_registerPreferencesPage(){
584         PreferencesDialog_addSettingsPage( makeCallbackF(Paths_constructPage) );
585 }
586
587
588 class PathsDialog : public Dialog
589 {
590 public:
591 ui::Window BuildDialog(){
592         auto frame = create_dialog_frame( "Path settings", ui::Shadow::ETCHED_IN );
593
594         auto vbox2 = create_dialog_vbox( 0, 4 );
595         frame.add(vbox2);
596
597         {
598                 PreferencesPage preferencesPage( *this, vbox2 );
599                 Paths_constructPreferences( preferencesPage );
600         }
601
602         return ui::Window(create_simple_modal_dialog_window( "Engine Path Not Found", m_modal, frame ));
603 }
604 };
605
606 PathsDialog g_PathsDialog;
607
608 void EnginePath_verify(){
609         if ( !file_exists( g_strEnginePath.c_str() ) ) {
610                 g_PathsDialog.Create();
611                 g_PathsDialog.DoModal();
612                 g_PathsDialog.Destroy();
613         }
614 }
615
616 namespace
617 {
618 CopiedString g_gamename;
619 CopiedString g_gamemode;
620 ModuleObservers g_gameNameObservers;
621 ModuleObservers g_gameModeObservers;
622 }
623
624 void Radiant_attachGameNameObserver( ModuleObserver& observer ){
625         g_gameNameObservers.attach( observer );
626 }
627
628 void Radiant_detachGameNameObserver( ModuleObserver& observer ){
629         g_gameNameObservers.detach( observer );
630 }
631
632 const char* basegame_get(){
633         return g_pGameDescription->getRequiredKeyValue( "basegame" );
634 }
635
636 const char* gamename_get(){
637         const char* gamename = g_gamename.c_str();
638         if ( string_empty( gamename ) ) {
639                 return basegame_get();
640         }
641         return gamename;
642 }
643
644 void gamename_set( const char* gamename ){
645         if ( !string_equal( gamename, g_gamename.c_str() ) ) {
646                 g_gameNameObservers.unrealise();
647                 g_gamename = gamename;
648                 g_gameNameObservers.realise();
649         }
650 }
651
652 void Radiant_attachGameModeObserver( ModuleObserver& observer ){
653         g_gameModeObservers.attach( observer );
654 }
655
656 void Radiant_detachGameModeObserver( ModuleObserver& observer ){
657         g_gameModeObservers.detach( observer );
658 }
659
660 const char* gamemode_get(){
661         return g_gamemode.c_str();
662 }
663
664 void gamemode_set( const char* gamemode ){
665         if ( !string_equal( gamemode, g_gamemode.c_str() ) ) {
666                 g_gameModeObservers.unrealise();
667                 g_gamemode = gamemode;
668                 g_gameModeObservers.realise();
669         }
670 }
671
672
673 #include "os/dir.h"
674
675 const char* const c_library_extension =
676 #if defined( CMAKE_SHARED_MODULE_SUFFIX )
677     CMAKE_SHARED_MODULE_SUFFIX
678 #elif GDEF_OS_WINDOWS
679         "dll"
680 #elif GDEF_OS_MACOS
681         "dylib"
682 #elif GDEF_OS_LINUX || GDEF_OS_BSD
683         "so"
684 #endif
685 ;
686
687 void Radiant_loadModules( const char* path ){
688         Directory_forEach(path, matchFileExtension(c_library_extension, [&](const char *name) {
689                 char fullname[1024];
690                 ASSERT_MESSAGE(strlen(path) + strlen(name) < 1024, "");
691                 strcpy(fullname, path);
692                 strcat(fullname, name);
693                 globalOutputStream() << "Found '" << fullname << "'\n";
694                 GlobalModuleServer_loadModule(fullname);
695         }));
696 }
697
698 void Radiant_loadModulesFromRoot( const char* directory ){
699         {
700                 StringOutputStream path( 256 );
701                 path << directory << g_pluginsDir;
702                 Radiant_loadModules( path.c_str() );
703         }
704
705         if ( !string_equal( g_pluginsDir, g_modulesDir ) ) {
706                 StringOutputStream path( 256 );
707                 path << directory << g_modulesDir;
708                 Radiant_loadModules( path.c_str() );
709         }
710 }
711
712 //! Make COLOR_BRUSHES override worldspawn eclass colour.
713 void SetWorldspawnColour( const Vector3& colour ){
714         EntityClass* worldspawn = GlobalEntityClassManager().findOrInsert( "worldspawn", true );
715         eclass_release_state( worldspawn );
716         worldspawn->color = colour;
717         eclass_capture_state( worldspawn );
718 }
719
720
721 class WorldspawnColourEntityClassObserver : public ModuleObserver
722 {
723 std::size_t m_unrealised;
724 public:
725 WorldspawnColourEntityClassObserver() : m_unrealised( 1 ){
726 }
727
728 void realise(){
729         if ( --m_unrealised == 0 ) {
730                 SetWorldspawnColour( g_xywindow_globals.color_brushes );
731         }
732 }
733
734 void unrealise(){
735         if ( ++m_unrealised == 1 ) {
736         }
737 }
738 };
739
740 WorldspawnColourEntityClassObserver g_WorldspawnColourEntityClassObserver;
741
742
743 ModuleObservers g_gameToolsPathObservers;
744
745 void Radiant_attachGameToolsPathObserver( ModuleObserver& observer ){
746         g_gameToolsPathObservers.attach( observer );
747 }
748
749 void Radiant_detachGameToolsPathObserver( ModuleObserver& observer ){
750         g_gameToolsPathObservers.detach( observer );
751 }
752
753 void Radiant_Initialise(){
754         GlobalModuleServer_Initialise();
755
756         Radiant_loadModulesFromRoot( AppPath_get() );
757
758         Preferences_Load();
759
760         bool success = Radiant_Construct( GlobalModuleServer_get() );
761         ASSERT_MESSAGE( success, "module system failed to initialise - see radiant.log for error messages" );
762
763         g_gameToolsPathObservers.realise();
764         g_gameModeObservers.realise();
765         g_gameNameObservers.realise();
766 }
767
768 void Radiant_Shutdown(){
769         g_gameNameObservers.unrealise();
770         g_gameModeObservers.unrealise();
771         g_gameToolsPathObservers.unrealise();
772
773         if ( !g_preferences_globals.disable_ini ) {
774                 globalOutputStream() << "Start writing prefs\n";
775                 Preferences_Save();
776                 globalOutputStream() << "Done prefs\n";
777         }
778
779         Radiant_Destroy();
780
781         GlobalModuleServer_Shutdown();
782 }
783
784 void Exit(){
785         if ( ConfirmModified( "Exit Radiant" ) ) {
786                 gtk_main_quit();
787         }
788 }
789
790
791 void Undo(){
792         GlobalUndoSystem().undo();
793         SceneChangeNotify();
794 }
795
796 void Redo(){
797         GlobalUndoSystem().redo();
798         SceneChangeNotify();
799 }
800
801 void deleteSelection(){
802         UndoableCommand undo( "deleteSelected" );
803         Select_Delete();
804 }
805
806 void Map_ExportSelected( TextOutputStream& ostream ){
807         Map_ExportSelected( ostream, Map_getFormat( g_map ) );
808 }
809
810 void Map_ImportSelected( TextInputStream& istream ){
811         Map_ImportSelected( istream, Map_getFormat( g_map ) );
812 }
813
814 void Selection_Copy(){
815         clipboard_copy( Map_ExportSelected );
816 }
817
818 void Selection_Paste(){
819         clipboard_paste( Map_ImportSelected );
820 }
821
822 void Copy(){
823         if ( SelectedFaces_empty() ) {
824                 Selection_Copy();
825         }
826         else
827         {
828                 SelectedFaces_copyTexture();
829         }
830 }
831
832 void Paste(){
833         if ( SelectedFaces_empty() ) {
834                 UndoableCommand undo( "paste" );
835
836                 GlobalSelectionSystem().setSelectedAll( false );
837                 Selection_Paste();
838         }
839         else
840         {
841                 SelectedFaces_pasteTexture();
842         }
843 }
844
845 void PasteToCamera(){
846         CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
847         GlobalSelectionSystem().setSelectedAll( false );
848
849         UndoableCommand undo( "pasteToCamera" );
850
851         Selection_Paste();
852
853         // Work out the delta
854         Vector3 mid;
855         Select_GetMid( mid );
856         Vector3 delta = vector3_subtracted( vector3_snapped( Camera_getOrigin( camwnd ), GetSnapGridSize() ), mid );
857
858         // Move to camera
859         GlobalSelectionSystem().translateSelected( delta );
860 }
861
862
863 void ColorScheme_Original(){
864         TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
865
866         g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
867         g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
868         CamWnd_Update( *g_pParentWnd->GetCamWnd() );
869
870         g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
871         g_xywindow_globals.color_gridminor = Vector3( 0.75f, 0.75f, 0.75f );
872         g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
873         g_xywindow_globals.color_gridminor_alt = Vector3( 0.5f, 0.0f, 0.0f );
874         g_xywindow_globals.color_gridmajor_alt = Vector3( 1.0f, 0.0f, 0.0f );
875         g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
876         g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
877         g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
878         g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
879         g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
880         SetWorldspawnColour( g_xywindow_globals.color_brushes );
881         g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
882         XY_UpdateAllWindows();
883 }
884
885 void ColorScheme_QER(){
886         TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
887
888         g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
889         g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
890         CamWnd_Update( *g_pParentWnd->GetCamWnd() );
891
892         g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
893         g_xywindow_globals.color_gridminor = Vector3( 1.0f, 1.0f, 1.0f );
894         g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
895         g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
896         g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
897         g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
898         g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
899         g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
900         SetWorldspawnColour( g_xywindow_globals.color_brushes );
901         g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
902         XY_UpdateAllWindows();
903 }
904
905 void ColorScheme_Black(){
906         TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
907
908         g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
909         g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
910         CamWnd_Update( *g_pParentWnd->GetCamWnd() );
911
912         g_xywindow_globals.color_gridback = Vector3( 0.0f, 0.0f, 0.0f );
913         g_xywindow_globals.color_gridminor = Vector3( 0.2f, 0.2f, 0.2f );
914         g_xywindow_globals.color_gridmajor = Vector3( 0.3f, 0.5f, 0.5f );
915         g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
916         g_xywindow_globals.color_gridtext = Vector3( 1.0f, 1.0f, 1.0f );
917         g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
918         g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
919         g_xywindow_globals.color_brushes = Vector3( 1.0f, 1.0f, 1.0f );
920         SetWorldspawnColour( g_xywindow_globals.color_brushes );
921         g_xywindow_globals.color_viewname = Vector3( 0.7f, 0.7f, 0.0f );
922         XY_UpdateAllWindows();
923 }
924
925 /* ydnar: to emulate maya/max/lightwave color schemes */
926 void ColorScheme_Ydnar(){
927         TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
928
929         g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
930         g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
931         CamWnd_Update( *g_pParentWnd->GetCamWnd() );
932
933         g_xywindow_globals.color_gridback = Vector3( 0.77f, 0.77f, 0.77f );
934         g_xywindow_globals.color_gridminor = Vector3( 0.83f, 0.83f, 0.83f );
935         g_xywindow_globals.color_gridmajor = Vector3( 0.89f, 0.89f, 0.89f );
936         g_xywindow_globals.color_gridblock = Vector3( 1.0f, 1.0f, 1.0f );
937         g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
938         g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
939         g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
940         g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
941         SetWorldspawnColour( g_xywindow_globals.color_brushes );
942         g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
943         XY_UpdateAllWindows();
944 }
945
946 typedef Callback<void(Vector3&)> GetColourCallback;
947 typedef Callback<void(const Vector3&)> SetColourCallback;
948
949 class ChooseColour
950 {
951 GetColourCallback m_get;
952 SetColourCallback m_set;
953 public:
954 ChooseColour( const GetColourCallback& get, const SetColourCallback& set )
955         : m_get( get ), m_set( set ){
956 }
957
958 void operator()(){
959         Vector3 colour;
960         m_get( colour );
961         color_dialog( MainFrame_getWindow(), colour );
962         m_set( colour );
963 }
964 };
965
966
967 void Colour_get( const Vector3& colour, Vector3& other ){
968         other = colour;
969 }
970
971 typedef ConstReferenceCaller<Vector3, void(Vector3&), Colour_get> ColourGetCaller;
972
973 void Colour_set( Vector3& colour, const Vector3& other ){
974         colour = other;
975         SceneChangeNotify();
976 }
977
978 typedef ReferenceCaller<Vector3, void(const Vector3&), Colour_set> ColourSetCaller;
979
980 void BrushColour_set( const Vector3& other ){
981         g_xywindow_globals.color_brushes = other;
982         SetWorldspawnColour( g_xywindow_globals.color_brushes );
983         SceneChangeNotify();
984 }
985
986 typedef FreeCaller<void(const Vector3&), BrushColour_set> BrushColourSetCaller;
987
988 void ClipperColour_set( const Vector3& other ){
989         g_xywindow_globals.color_clipper = other;
990         Brush_clipperColourChanged();
991         SceneChangeNotify();
992 }
993
994 typedef FreeCaller<void(const Vector3&), ClipperColour_set> ClipperColourSetCaller;
995
996 void TextureBrowserColour_get( Vector3& other ){
997         other = TextureBrowser_getBackgroundColour( GlobalTextureBrowser() );
998 }
999
1000 typedef FreeCaller<void(Vector3&), TextureBrowserColour_get> TextureBrowserColourGetCaller;
1001
1002 void TextureBrowserColour_set( const Vector3& other ){
1003         TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), other );
1004 }
1005
1006 typedef FreeCaller<void(const Vector3&), TextureBrowserColour_set> TextureBrowserColourSetCaller;
1007
1008
1009 class ColoursMenu
1010 {
1011 public:
1012 ChooseColour m_textureback;
1013 ChooseColour m_xyback;
1014 ChooseColour m_gridmajor;
1015 ChooseColour m_gridminor;
1016 ChooseColour m_gridmajor_alt;
1017 ChooseColour m_gridminor_alt;
1018 ChooseColour m_gridtext;
1019 ChooseColour m_gridblock;
1020 ChooseColour m_cameraback;
1021 ChooseColour m_brush;
1022 ChooseColour m_selectedbrush;
1023 ChooseColour m_selectedbrush3d;
1024 ChooseColour m_clipper;
1025 ChooseColour m_viewname;
1026
1027 ColoursMenu() :
1028         m_textureback( TextureBrowserColourGetCaller(), TextureBrowserColourSetCaller() ),
1029         m_xyback( ColourGetCaller( g_xywindow_globals.color_gridback ), ColourSetCaller( g_xywindow_globals.color_gridback ) ),
1030         m_gridmajor( ColourGetCaller( g_xywindow_globals.color_gridmajor ), ColourSetCaller( g_xywindow_globals.color_gridmajor ) ),
1031         m_gridminor( ColourGetCaller( g_xywindow_globals.color_gridminor ), ColourSetCaller( g_xywindow_globals.color_gridminor ) ),
1032         m_gridmajor_alt( ColourGetCaller( g_xywindow_globals.color_gridmajor_alt ), ColourSetCaller( g_xywindow_globals.color_gridmajor_alt ) ),
1033         m_gridminor_alt( ColourGetCaller( g_xywindow_globals.color_gridminor_alt ), ColourSetCaller( g_xywindow_globals.color_gridminor_alt ) ),
1034         m_gridtext( ColourGetCaller( g_xywindow_globals.color_gridtext ), ColourSetCaller( g_xywindow_globals.color_gridtext ) ),
1035         m_gridblock( ColourGetCaller( g_xywindow_globals.color_gridblock ), ColourSetCaller( g_xywindow_globals.color_gridblock ) ),
1036         m_cameraback( ColourGetCaller( g_camwindow_globals.color_cameraback ), ColourSetCaller( g_camwindow_globals.color_cameraback ) ),
1037         m_brush( ColourGetCaller( g_xywindow_globals.color_brushes ), BrushColourSetCaller() ),
1038         m_selectedbrush( ColourGetCaller( g_xywindow_globals.color_selbrushes ), ColourSetCaller( g_xywindow_globals.color_selbrushes ) ),
1039         m_selectedbrush3d( ColourGetCaller( g_camwindow_globals.color_selbrushes3d ), ColourSetCaller( g_camwindow_globals.color_selbrushes3d ) ),
1040         m_clipper( ColourGetCaller( g_xywindow_globals.color_clipper ), ClipperColourSetCaller() ),
1041         m_viewname( ColourGetCaller( g_xywindow_globals.color_viewname ), ColourSetCaller( g_xywindow_globals.color_viewname ) ){
1042 }
1043 };
1044
1045 ColoursMenu g_ColoursMenu;
1046
1047 ui::MenuItem create_colours_menu(){
1048         auto colours_menu_item = new_sub_menu_item_with_mnemonic( "Colors" );
1049         auto menu_in_menu = ui::Menu::from( gtk_menu_item_get_submenu( colours_menu_item ) );
1050         if ( g_Layout_enableDetachableMenus.m_value ) {
1051                 menu_tearoff( menu_in_menu );
1052         }
1053
1054         auto menu_3 = create_sub_menu_with_mnemonic( menu_in_menu, "Themes" );
1055         if ( g_Layout_enableDetachableMenus.m_value ) {
1056                 menu_tearoff( menu_3 );
1057         }
1058
1059         create_menu_item_with_mnemonic( menu_3, "QE4 Original", "ColorSchemeOriginal" );
1060         create_menu_item_with_mnemonic( menu_3, "Q3Radiant Original", "ColorSchemeQER" );
1061         create_menu_item_with_mnemonic( menu_3, "Black and Green", "ColorSchemeBlackAndGreen" );
1062         create_menu_item_with_mnemonic( menu_3, "Maya/Max/Lightwave Emulation", "ColorSchemeYdnar" );
1063
1064         menu_separator( menu_in_menu );
1065
1066         create_menu_item_with_mnemonic( menu_in_menu, "_Texture Background...", "ChooseTextureBackgroundColor" );
1067         create_menu_item_with_mnemonic( menu_in_menu, "Grid Background...", "ChooseGridBackgroundColor" );
1068         create_menu_item_with_mnemonic( menu_in_menu, "Grid Major...", "ChooseGridMajorColor" );
1069         create_menu_item_with_mnemonic( menu_in_menu, "Grid Minor...", "ChooseGridMinorColor" );
1070         create_menu_item_with_mnemonic( menu_in_menu, "Grid Major Small...", "ChooseSmallGridMajorColor" );
1071         create_menu_item_with_mnemonic( menu_in_menu, "Grid Minor Small...", "ChooseSmallGridMinorColor" );
1072         create_menu_item_with_mnemonic( menu_in_menu, "Grid Text...", "ChooseGridTextColor" );
1073         create_menu_item_with_mnemonic( menu_in_menu, "Grid Block...", "ChooseGridBlockColor" );
1074         create_menu_item_with_mnemonic( menu_in_menu, "Default Brush...", "ChooseBrushColor" );
1075         create_menu_item_with_mnemonic( menu_in_menu, "Camera Background...", "ChooseCameraBackgroundColor" );
1076         create_menu_item_with_mnemonic( menu_in_menu, "Selected Brush...", "ChooseSelectedBrushColor" );
1077         create_menu_item_with_mnemonic( menu_in_menu, "Selected Brush (Camera)...", "ChooseCameraSelectedBrushColor" );
1078         create_menu_item_with_mnemonic( menu_in_menu, "Clipper...", "ChooseClipperColor" );
1079         create_menu_item_with_mnemonic( menu_in_menu, "Active View name...", "ChooseOrthoViewNameColor" );
1080
1081         return colours_menu_item;
1082 }
1083
1084
1085 void Restart(){
1086         PluginsMenu_clear();
1087         PluginToolbar_clear();
1088
1089         Radiant_Shutdown();
1090         Radiant_Initialise();
1091
1092         PluginsMenu_populate();
1093
1094         PluginToolbar_populate();
1095 }
1096
1097
1098 void thunk_OnSleep(){
1099         g_pParentWnd->OnSleep();
1100 }
1101
1102 void OpenHelpURL(){
1103         OpenURL( "https://gitlab.com/xonotic/xonotic/wikis/Mapping" );
1104 }
1105
1106 void OpenBugReportURL(){
1107         OpenURL( "https://gitlab.com/xonotic/netradiant/issues" );
1108 }
1109
1110
1111 ui::Widget g_page_console{ui::null};
1112
1113 void Console_ToggleShow(){
1114         GroupDialog_showPage( g_page_console );
1115 }
1116
1117 ui::Widget g_page_entity{ui::null};
1118
1119 void EntityInspector_ToggleShow(){
1120         GroupDialog_showPage( g_page_entity );
1121 }
1122
1123
1124 void SetClipMode( bool enable );
1125
1126 void ModeChangeNotify();
1127
1128 typedef void ( *ToolMode )();
1129
1130 ToolMode g_currentToolMode = 0;
1131 bool g_currentToolModeSupportsComponentEditing = false;
1132 ToolMode g_defaultToolMode = 0;
1133
1134
1135 void SelectionSystem_DefaultMode(){
1136         GlobalSelectionSystem().SetMode( SelectionSystem::ePrimitive );
1137         GlobalSelectionSystem().SetComponentMode( SelectionSystem::eDefault );
1138         ModeChangeNotify();
1139 }
1140
1141
1142 bool EdgeMode(){
1143         return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1144                    && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eEdge;
1145 }
1146
1147 bool VertexMode(){
1148         return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1149                    && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eVertex;
1150 }
1151
1152 bool FaceMode(){
1153         return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1154                    && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eFace;
1155 }
1156
1157 template<bool( *BoolFunction ) ( )>
1158 class BoolFunctionExport
1159 {
1160 public:
1161 static void apply( const Callback<void(bool)> & importCallback ){
1162         importCallback( BoolFunction() );
1163 }
1164 };
1165
1166 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<EdgeMode>::apply> EdgeModeApplyCaller;
1167 EdgeModeApplyCaller g_edgeMode_button_caller;
1168 Callback<void(const Callback<void(bool)> &)> g_edgeMode_button_callback( g_edgeMode_button_caller );
1169 ToggleItem g_edgeMode_button( g_edgeMode_button_callback );
1170
1171 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<VertexMode>::apply> VertexModeApplyCaller;
1172 VertexModeApplyCaller g_vertexMode_button_caller;
1173 Callback<void(const Callback<void(bool)> &)> g_vertexMode_button_callback( g_vertexMode_button_caller );
1174 ToggleItem g_vertexMode_button( g_vertexMode_button_callback );
1175
1176 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<FaceMode>::apply> FaceModeApplyCaller;
1177 FaceModeApplyCaller g_faceMode_button_caller;
1178 Callback<void(const Callback<void(bool)> &)> g_faceMode_button_callback( g_faceMode_button_caller );
1179 ToggleItem g_faceMode_button( g_faceMode_button_callback );
1180
1181 void ComponentModeChanged(){
1182         g_edgeMode_button.update();
1183         g_vertexMode_button.update();
1184         g_faceMode_button.update();
1185 }
1186
1187 void ComponentMode_SelectionChanged( const Selectable& selectable ){
1188         if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1189                  && GlobalSelectionSystem().countSelected() == 0 ) {
1190                 SelectionSystem_DefaultMode();
1191                 ComponentModeChanged();
1192         }
1193 }
1194
1195 void SelectEdgeMode(){
1196 #if 0
1197         if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1198                 GlobalSelectionSystem().Select( false );
1199         }
1200 #endif
1201
1202         if ( EdgeMode() ) {
1203                 SelectionSystem_DefaultMode();
1204         }
1205         else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1206                 if ( !g_currentToolModeSupportsComponentEditing ) {
1207                         g_defaultToolMode();
1208                 }
1209
1210                 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1211                 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eEdge );
1212         }
1213
1214         ComponentModeChanged();
1215
1216         ModeChangeNotify();
1217 }
1218
1219 void SelectVertexMode(){
1220 #if 0
1221         if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1222                 GlobalSelectionSystem().Select( false );
1223         }
1224 #endif
1225
1226         if ( VertexMode() ) {
1227                 SelectionSystem_DefaultMode();
1228         }
1229         else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1230                 if ( !g_currentToolModeSupportsComponentEditing ) {
1231                         g_defaultToolMode();
1232                 }
1233
1234                 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1235                 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eVertex );
1236         }
1237
1238         ComponentModeChanged();
1239
1240         ModeChangeNotify();
1241 }
1242
1243 void SelectFaceMode(){
1244 #if 0
1245         if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1246                 GlobalSelectionSystem().Select( false );
1247         }
1248 #endif
1249
1250         if ( FaceMode() ) {
1251                 SelectionSystem_DefaultMode();
1252         }
1253         else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1254                 if ( !g_currentToolModeSupportsComponentEditing ) {
1255                         g_defaultToolMode();
1256                 }
1257
1258                 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1259                 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eFace );
1260         }
1261
1262         ComponentModeChanged();
1263
1264         ModeChangeNotify();
1265 }
1266
1267
1268 class CloneSelected : public scene::Graph::Walker
1269 {
1270 bool doMakeUnique;
1271 NodeSmartReference worldspawn;
1272 public:
1273 CloneSelected( bool d ) : doMakeUnique( d ), worldspawn( Map_FindOrInsertWorldspawn( g_map ) ){
1274 }
1275
1276 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1277         if ( path.size() == 1 ) {
1278                 return true;
1279         }
1280
1281         // ignore worldspawn, but keep checking children
1282         NodeSmartReference me( path.top().get() );
1283         if ( me == worldspawn ) {
1284                 return true;
1285         }
1286
1287         if ( !path.top().get().isRoot() ) {
1288                 Selectable* selectable = Instance_getSelectable( instance );
1289                 if ( selectable != 0
1290                          && selectable->isSelected() ) {
1291                         return false;
1292                 }
1293         }
1294
1295         return true;
1296 }
1297
1298 void post( const scene::Path& path, scene::Instance& instance ) const {
1299         if ( path.size() == 1 ) {
1300                 return;
1301         }
1302
1303         // ignore worldspawn, but keep checking children
1304         NodeSmartReference me( path.top().get() );
1305         if ( me == worldspawn ) {
1306                 return;
1307         }
1308
1309         if ( !path.top().get().isRoot() ) {
1310                 Selectable* selectable = Instance_getSelectable( instance );
1311                 if ( selectable != 0
1312                          && selectable->isSelected() ) {
1313                         NodeSmartReference clone( Node_Clone( path.top() ) );
1314                         if ( doMakeUnique ) {
1315                                 Map_gatherNamespaced( clone );
1316                         }
1317                         Node_getTraversable( path.parent().get() )->insert( clone );
1318                 }
1319         }
1320 }
1321 };
1322
1323 void Scene_Clone_Selected( scene::Graph& graph, bool doMakeUnique ){
1324         graph.traverse( CloneSelected( doMakeUnique ) );
1325
1326         Map_mergeClonedNames();
1327 }
1328
1329 enum ENudgeDirection
1330 {
1331         eNudgeUp = 1,
1332         eNudgeDown = 3,
1333         eNudgeLeft = 0,
1334         eNudgeRight = 2,
1335 };
1336
1337 struct AxisBase
1338 {
1339         Vector3 x;
1340         Vector3 y;
1341         Vector3 z;
1342
1343         AxisBase( const Vector3& x_, const Vector3& y_, const Vector3& z_ )
1344                 : x( x_ ), y( y_ ), z( z_ ){
1345         }
1346 };
1347
1348 AxisBase AxisBase_forViewType( VIEWTYPE viewtype ){
1349         switch ( viewtype )
1350         {
1351         case XY:
1352                 return AxisBase( g_vector3_axis_x, g_vector3_axis_y, g_vector3_axis_z );
1353         case XZ:
1354                 return AxisBase( g_vector3_axis_x, g_vector3_axis_z, g_vector3_axis_y );
1355         case YZ:
1356                 return AxisBase( g_vector3_axis_y, g_vector3_axis_z, g_vector3_axis_x );
1357         }
1358
1359         ERROR_MESSAGE( "invalid viewtype" );
1360         return AxisBase( Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ) );
1361 }
1362
1363 Vector3 AxisBase_axisForDirection( const AxisBase& axes, ENudgeDirection direction ){
1364         switch ( direction )
1365         {
1366         case eNudgeLeft:
1367                 return vector3_negated( axes.x );
1368         case eNudgeUp:
1369                 return axes.y;
1370         case eNudgeRight:
1371                 return axes.x;
1372         case eNudgeDown:
1373                 return vector3_negated( axes.y );
1374         }
1375
1376         ERROR_MESSAGE( "invalid direction" );
1377         return Vector3( 0, 0, 0 );
1378 }
1379
1380 void NudgeSelection( ENudgeDirection direction, float fAmount, VIEWTYPE viewtype ){
1381         AxisBase axes( AxisBase_forViewType( viewtype ) );
1382         Vector3 view_direction( vector3_negated( axes.z ) );
1383         Vector3 nudge( vector3_scaled( AxisBase_axisForDirection( axes, direction ), fAmount ) );
1384         GlobalSelectionSystem().NudgeManipulator( nudge, view_direction );
1385 }
1386
1387 void Selection_Clone(){
1388         if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
1389                 UndoableCommand undo( "cloneSelected" );
1390
1391                 Scene_Clone_Selected( GlobalSceneGraph(), false );
1392
1393                 //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1394                 //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1395         }
1396 }
1397
1398 void Selection_Clone_MakeUnique(){
1399         if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
1400                 UndoableCommand undo( "cloneSelectedMakeUnique" );
1401
1402                 Scene_Clone_Selected( GlobalSceneGraph(), true );
1403
1404                 //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1405                 //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1406         }
1407 }
1408
1409 // called when the escape key is used (either on the main window or on an inspector)
1410 void Selection_Deselect(){
1411         if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1412                 if ( GlobalSelectionSystem().countSelectedComponents() != 0 ) {
1413                         GlobalSelectionSystem().setSelectedAllComponents( false );
1414                 }
1415                 else
1416                 {
1417                         SelectionSystem_DefaultMode();
1418                         ComponentModeChanged();
1419                 }
1420         }
1421         else
1422         {
1423                 if ( GlobalSelectionSystem().countSelectedComponents() != 0 ) {
1424                         GlobalSelectionSystem().setSelectedAllComponents( false );
1425                 }
1426                 else
1427                 {
1428                         GlobalSelectionSystem().setSelectedAll( false );
1429                 }
1430         }
1431 }
1432
1433
1434 void Selection_NudgeUp(){
1435         UndoableCommand undo( "nudgeSelectedUp" );
1436         NudgeSelection( eNudgeUp, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1437 }
1438
1439 void Selection_NudgeDown(){
1440         UndoableCommand undo( "nudgeSelectedDown" );
1441         NudgeSelection( eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1442 }
1443
1444 void Selection_NudgeLeft(){
1445         UndoableCommand undo( "nudgeSelectedLeft" );
1446         NudgeSelection( eNudgeLeft, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1447 }
1448
1449 void Selection_NudgeRight(){
1450         UndoableCommand undo( "nudgeSelectedRight" );
1451         NudgeSelection( eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1452 }
1453
1454
1455 void TranslateToolExport( const Callback<void(bool)> & importCallback ){
1456         importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eTranslate );
1457 }
1458
1459 void RotateToolExport( const Callback<void(bool)> & importCallback ){
1460         importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eRotate );
1461 }
1462
1463 void ScaleToolExport( const Callback<void(bool)> & importCallback ){
1464         importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eScale );
1465 }
1466
1467 void DragToolExport( const Callback<void(bool)> & importCallback ){
1468         importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eDrag );
1469 }
1470
1471 void ClipperToolExport( const Callback<void(bool)> & importCallback ){
1472         importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip );
1473 }
1474
1475 FreeCaller<void(const Callback<void(bool)> &), TranslateToolExport> g_translatemode_button_caller;
1476 Callback<void(const Callback<void(bool)> &)> g_translatemode_button_callback( g_translatemode_button_caller );
1477 ToggleItem g_translatemode_button( g_translatemode_button_callback );
1478
1479 FreeCaller<void(const Callback<void(bool)> &), RotateToolExport> g_rotatemode_button_caller;
1480 Callback<void(const Callback<void(bool)> &)> g_rotatemode_button_callback( g_rotatemode_button_caller );
1481 ToggleItem g_rotatemode_button( g_rotatemode_button_callback );
1482
1483 FreeCaller<void(const Callback<void(bool)> &), ScaleToolExport> g_scalemode_button_caller;
1484 Callback<void(const Callback<void(bool)> &)> g_scalemode_button_callback( g_scalemode_button_caller );
1485 ToggleItem g_scalemode_button( g_scalemode_button_callback );
1486
1487 FreeCaller<void(const Callback<void(bool)> &), DragToolExport> g_dragmode_button_caller;
1488 Callback<void(const Callback<void(bool)> &)> g_dragmode_button_callback( g_dragmode_button_caller );
1489 ToggleItem g_dragmode_button( g_dragmode_button_callback );
1490
1491 FreeCaller<void(const Callback<void(bool)> &), ClipperToolExport> g_clipper_button_caller;
1492 Callback<void(const Callback<void(bool)> &)> g_clipper_button_callback( g_clipper_button_caller );
1493 ToggleItem g_clipper_button( g_clipper_button_callback );
1494
1495 void ToolChanged(){
1496         g_translatemode_button.update();
1497         g_rotatemode_button.update();
1498         g_scalemode_button.update();
1499         g_dragmode_button.update();
1500         g_clipper_button.update();
1501 }
1502
1503 const char* const c_ResizeMode_status = "QE4 Drag Tool: move and resize objects";
1504
1505 void DragMode(){
1506         if ( g_currentToolMode == DragMode && g_defaultToolMode != DragMode ) {
1507                 g_defaultToolMode();
1508         }
1509         else
1510         {
1511                 g_currentToolMode = DragMode;
1512                 g_currentToolModeSupportsComponentEditing = true;
1513
1514                 OnClipMode( false );
1515
1516                 Sys_Status( c_ResizeMode_status );
1517                 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eDrag );
1518                 ToolChanged();
1519                 ModeChangeNotify();
1520         }
1521 }
1522
1523
1524 const char* const c_TranslateMode_status = "Translate Tool: translate objects and components";
1525
1526 void TranslateMode(){
1527         if ( g_currentToolMode == TranslateMode && g_defaultToolMode != TranslateMode ) {
1528                 g_defaultToolMode();
1529         }
1530         else
1531         {
1532                 g_currentToolMode = TranslateMode;
1533                 g_currentToolModeSupportsComponentEditing = true;
1534
1535                 OnClipMode( false );
1536
1537                 Sys_Status( c_TranslateMode_status );
1538                 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eTranslate );
1539                 ToolChanged();
1540                 ModeChangeNotify();
1541         }
1542 }
1543
1544 const char* const c_RotateMode_status = "Rotate Tool: rotate objects and components";
1545
1546 void RotateMode(){
1547         if ( g_currentToolMode == RotateMode && g_defaultToolMode != RotateMode ) {
1548                 g_defaultToolMode();
1549         }
1550         else
1551         {
1552                 g_currentToolMode = RotateMode;
1553                 g_currentToolModeSupportsComponentEditing = true;
1554
1555                 OnClipMode( false );
1556
1557                 Sys_Status( c_RotateMode_status );
1558                 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eRotate );
1559                 ToolChanged();
1560                 ModeChangeNotify();
1561         }
1562 }
1563
1564 const char* const c_ScaleMode_status = "Scale Tool: scale objects and components";
1565
1566 void ScaleMode(){
1567         if ( g_currentToolMode == ScaleMode && g_defaultToolMode != ScaleMode ) {
1568                 g_defaultToolMode();
1569         }
1570         else
1571         {
1572                 g_currentToolMode = ScaleMode;
1573                 g_currentToolModeSupportsComponentEditing = true;
1574
1575                 OnClipMode( false );
1576
1577                 Sys_Status( c_ScaleMode_status );
1578                 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eScale );
1579                 ToolChanged();
1580                 ModeChangeNotify();
1581         }
1582 }
1583
1584
1585 const char* const c_ClipperMode_status = "Clipper Tool: apply clip planes to objects";
1586
1587
1588 void ClipperMode(){
1589         if ( g_currentToolMode == ClipperMode && g_defaultToolMode != ClipperMode ) {
1590                 g_defaultToolMode();
1591         }
1592         else
1593         {
1594                 g_currentToolMode = ClipperMode;
1595                 g_currentToolModeSupportsComponentEditing = false;
1596
1597                 SelectionSystem_DefaultMode();
1598
1599                 OnClipMode( true );
1600
1601                 Sys_Status( c_ClipperMode_status );
1602                 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eClip );
1603                 ToolChanged();
1604                 ModeChangeNotify();
1605         }
1606 }
1607
1608
1609 void Texdef_Rotate( float angle ){
1610         StringOutputStream command;
1611         command << "brushRotateTexture -angle " << angle;
1612         UndoableCommand undo( command.c_str() );
1613         Select_RotateTexture( angle );
1614 }
1615
1616 void Texdef_RotateClockwise(){
1617         Texdef_Rotate( static_cast<float>( fabs( g_si_globals.rotate ) ) );
1618 }
1619
1620 void Texdef_RotateAntiClockwise(){
1621         Texdef_Rotate( static_cast<float>( -fabs( g_si_globals.rotate ) ) );
1622 }
1623
1624 void Texdef_Scale( float x, float y ){
1625         StringOutputStream command;
1626         command << "brushScaleTexture -x " << x << " -y " << y;
1627         UndoableCommand undo( command.c_str() );
1628         Select_ScaleTexture( x, y );
1629 }
1630
1631 void Texdef_ScaleUp(){
1632         Texdef_Scale( 0, g_si_globals.scale[1] );
1633 }
1634
1635 void Texdef_ScaleDown(){
1636         Texdef_Scale( 0, -g_si_globals.scale[1] );
1637 }
1638
1639 void Texdef_ScaleLeft(){
1640         Texdef_Scale( -g_si_globals.scale[0],0 );
1641 }
1642
1643 void Texdef_ScaleRight(){
1644         Texdef_Scale( g_si_globals.scale[0],0 );
1645 }
1646
1647 void Texdef_Shift( float x, float y ){
1648         StringOutputStream command;
1649         command << "brushShiftTexture -x " << x << " -y " << y;
1650         UndoableCommand undo( command.c_str() );
1651         Select_ShiftTexture( x, y );
1652 }
1653
1654 void Texdef_ShiftLeft(){
1655         Texdef_Shift( -g_si_globals.shift[0], 0 );
1656 }
1657
1658 void Texdef_ShiftRight(){
1659         Texdef_Shift( g_si_globals.shift[0], 0 );
1660 }
1661
1662 void Texdef_ShiftUp(){
1663         Texdef_Shift( 0, g_si_globals.shift[1] );
1664 }
1665
1666 void Texdef_ShiftDown(){
1667         Texdef_Shift( 0, -g_si_globals.shift[1] );
1668 }
1669
1670
1671
1672 class SnappableSnapToGridSelected : public scene::Graph::Walker
1673 {
1674 float m_snap;
1675 public:
1676 SnappableSnapToGridSelected( float snap )
1677         : m_snap( snap ){
1678 }
1679
1680 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1681         if ( path.top().get().visible() ) {
1682                 Snappable* snappable = Node_getSnappable( path.top() );
1683                 if ( snappable != 0
1684                          && Instance_getSelectable( instance )->isSelected() ) {
1685                         snappable->snapto( m_snap );
1686                 }
1687         }
1688         return true;
1689 }
1690 };
1691
1692 void Scene_SnapToGrid_Selected( scene::Graph& graph, float snap ){
1693         graph.traverse( SnappableSnapToGridSelected( snap ) );
1694 }
1695
1696 class ComponentSnappableSnapToGridSelected : public scene::Graph::Walker
1697 {
1698 float m_snap;
1699 public:
1700 ComponentSnappableSnapToGridSelected( float snap )
1701         : m_snap( snap ){
1702 }
1703
1704 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1705         if ( path.top().get().visible() ) {
1706                 ComponentSnappable* componentSnappable = Instance_getComponentSnappable( instance );
1707                 if ( componentSnappable != 0
1708                          && Instance_getSelectable( instance )->isSelected() ) {
1709                         componentSnappable->snapComponents( m_snap );
1710                 }
1711         }
1712         return true;
1713 }
1714 };
1715
1716 void Scene_SnapToGrid_Component_Selected( scene::Graph& graph, float snap ){
1717         graph.traverse( ComponentSnappableSnapToGridSelected( snap ) );
1718 }
1719
1720 void Selection_SnapToGrid(){
1721         StringOutputStream command;
1722         command << "snapSelected -grid " << GetGridSize();
1723         UndoableCommand undo( command.c_str() );
1724
1725         if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1726                 Scene_SnapToGrid_Component_Selected( GlobalSceneGraph(), GetGridSize() );
1727         }
1728         else
1729         {
1730                 Scene_SnapToGrid_Selected( GlobalSceneGraph(), GetGridSize() );
1731         }
1732 }
1733
1734
1735 static gint qe_every_second( gpointer data ){
1736         GdkModifierType mask;
1737
1738         gdk_window_get_pointer( 0, 0, 0, &mask );
1739
1740         if ( ( mask & ( GDK_BUTTON1_MASK | GDK_BUTTON2_MASK | GDK_BUTTON3_MASK ) ) == 0 ) {
1741                 QE_CheckAutoSave();
1742         }
1743
1744         return TRUE;
1745 }
1746
1747 guint s_qe_every_second_id = 0;
1748
1749 void EverySecondTimer_enable(){
1750         if ( s_qe_every_second_id == 0 ) {
1751                 s_qe_every_second_id = g_timeout_add( 1000, qe_every_second, 0 );
1752         }
1753 }
1754
1755 void EverySecondTimer_disable(){
1756         if ( s_qe_every_second_id != 0 ) {
1757                 g_source_remove( s_qe_every_second_id );
1758                 s_qe_every_second_id = 0;
1759         }
1760 }
1761
1762 gint window_realize_remove_decoration( ui::Widget widget, gpointer data ){
1763         gdk_window_set_decorations( gtk_widget_get_window(widget), (GdkWMDecoration)( GDK_DECOR_ALL | GDK_DECOR_MENU | GDK_DECOR_MINIMIZE | GDK_DECOR_MAXIMIZE ) );
1764         return FALSE;
1765 }
1766
1767 class WaitDialog
1768 {
1769 public:
1770 ui::Window m_window{ui::null};
1771 ui::Label m_label{ui::null};
1772 };
1773
1774 WaitDialog create_wait_dialog( const char* title, const char* text ){
1775         WaitDialog dialog;
1776
1777         dialog.m_window = MainFrame_getWindow().create_floating_window(title);
1778         gtk_window_set_resizable( dialog.m_window, FALSE );
1779         gtk_container_set_border_width( GTK_CONTAINER( dialog.m_window ), 0 );
1780         gtk_window_set_position( dialog.m_window, GTK_WIN_POS_CENTER_ON_PARENT );
1781
1782         dialog.m_window.connect( "realize", G_CALLBACK( window_realize_remove_decoration ), 0 );
1783
1784         {
1785                 dialog.m_label = ui::Label( text );
1786                 gtk_misc_set_alignment( GTK_MISC( dialog.m_label ), 0.0, 0.5 );
1787                 gtk_label_set_justify( dialog.m_label, GTK_JUSTIFY_LEFT );
1788                 dialog.m_label.show();
1789                 dialog.m_label.dimensions(200, -1);
1790
1791                 dialog.m_window.add(dialog.m_label);
1792         }
1793         return dialog;
1794 }
1795
1796 namespace
1797 {
1798 clock_t g_lastRedrawTime = 0;
1799 const clock_t c_redrawInterval = clock_t( CLOCKS_PER_SEC / 10 );
1800
1801 bool redrawRequired(){
1802         clock_t currentTime = std::clock();
1803         if ( currentTime - g_lastRedrawTime >= c_redrawInterval ) {
1804                 g_lastRedrawTime = currentTime;
1805                 return true;
1806         }
1807         return false;
1808 }
1809 }
1810
1811 bool MainFrame_isActiveApp(){
1812         //globalOutputStream() << "listing\n";
1813         GList* list = gtk_window_list_toplevels();
1814         for ( GList* i = list; i != 0; i = g_list_next( i ) )
1815         {
1816                 //globalOutputStream() << "toplevel.. ";
1817                 if ( gtk_window_is_active( ui::Window::from( i->data ) ) ) {
1818                         //globalOutputStream() << "is active\n";
1819                         return true;
1820                 }
1821                 //globalOutputStream() << "not active\n";
1822         }
1823         return false;
1824 }
1825
1826 typedef std::list<CopiedString> StringStack;
1827 StringStack g_wait_stack;
1828 WaitDialog g_wait;
1829
1830 bool ScreenUpdates_Enabled(){
1831         return g_wait_stack.empty();
1832 }
1833
1834 void ScreenUpdates_process(){
1835         if ( redrawRequired() && g_wait.m_window.visible() ) {
1836                 ui::process();
1837         }
1838 }
1839
1840
1841 void ScreenUpdates_Disable( const char* message, const char* title ){
1842         if ( g_wait_stack.empty() ) {
1843                 EverySecondTimer_disable();
1844
1845                 ui::process();
1846
1847                 bool isActiveApp = MainFrame_isActiveApp();
1848
1849                 g_wait = create_wait_dialog( title, message );
1850                 gtk_grab_add( g_wait.m_window  );
1851
1852                 if ( isActiveApp ) {
1853                         g_wait.m_window.show();
1854                         ScreenUpdates_process();
1855                 }
1856         }
1857         else if ( g_wait.m_window.visible() ) {
1858                 g_wait.m_label.text(message);
1859                 ScreenUpdates_process();
1860         }
1861         g_wait_stack.push_back( message );
1862 }
1863
1864 void ScreenUpdates_Enable(){
1865         ASSERT_MESSAGE( !ScreenUpdates_Enabled(), "screen updates already enabled" );
1866         g_wait_stack.pop_back();
1867         if ( g_wait_stack.empty() ) {
1868                 EverySecondTimer_enable();
1869                 //gtk_widget_set_sensitive(MainFrame_getWindow(), TRUE);
1870
1871                 gtk_grab_remove( g_wait.m_window  );
1872                 destroy_floating_window( g_wait.m_window );
1873                 g_wait.m_window = ui::Window{ui::null};
1874
1875                 //gtk_window_present(MainFrame_getWindow());
1876         }
1877         else if ( g_wait.m_window.visible() ) {
1878                 g_wait.m_label.text(g_wait_stack.back().c_str());
1879                 ScreenUpdates_process();
1880         }
1881 }
1882
1883
1884 void GlobalCamera_UpdateWindow(){
1885         if ( g_pParentWnd != 0 ) {
1886                 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
1887         }
1888 }
1889
1890 void XY_UpdateWindow( MainFrame& mainframe ){
1891         if ( mainframe.GetXYWnd() != 0 ) {
1892                 XYWnd_Update( *mainframe.GetXYWnd() );
1893         }
1894 }
1895
1896 void XZ_UpdateWindow( MainFrame& mainframe ){
1897         if ( mainframe.GetXZWnd() != 0 ) {
1898                 XYWnd_Update( *mainframe.GetXZWnd() );
1899         }
1900 }
1901
1902 void YZ_UpdateWindow( MainFrame& mainframe ){
1903         if ( mainframe.GetYZWnd() != 0 ) {
1904                 XYWnd_Update( *mainframe.GetYZWnd() );
1905         }
1906 }
1907
1908 void XY_UpdateAllWindows( MainFrame& mainframe ){
1909         XY_UpdateWindow( mainframe );
1910         XZ_UpdateWindow( mainframe );
1911         YZ_UpdateWindow( mainframe );
1912 }
1913
1914 void XY_UpdateAllWindows(){
1915         if ( g_pParentWnd != 0 ) {
1916                 XY_UpdateAllWindows( *g_pParentWnd );
1917         }
1918 }
1919
1920 void UpdateAllWindows(){
1921         GlobalCamera_UpdateWindow();
1922         XY_UpdateAllWindows();
1923 }
1924
1925
1926 void ModeChangeNotify(){
1927         SceneChangeNotify();
1928 }
1929
1930 void ClipperChangeNotify(){
1931         GlobalCamera_UpdateWindow();
1932         XY_UpdateAllWindows();
1933 }
1934
1935
1936 LatchedValue<int> g_Layout_viewStyle( 0, "Window Layout" );
1937 LatchedValue<bool> g_Layout_enableDetachableMenus( true, "Detachable Menus" );
1938 LatchedValue<bool> g_Layout_enablePatchToolbar( true, "Patch Toolbar" );
1939 LatchedValue<bool> g_Layout_enablePluginToolbar( true, "Plugin Toolbar" );
1940
1941
1942 ui::MenuItem create_file_menu(){
1943         // File menu
1944         auto file_menu_item = new_sub_menu_item_with_mnemonic( "_File" );
1945         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( file_menu_item ) );
1946         if ( g_Layout_enableDetachableMenus.m_value ) {
1947                 menu_tearoff( menu );
1948         }
1949
1950         create_menu_item_with_mnemonic( menu, "_New Map", "NewMap" );
1951         menu_separator( menu );
1952
1953 #if 0
1954         //++timo temporary experimental stuff for sleep mode..
1955         create_menu_item_with_mnemonic( menu, "_Sleep", "Sleep" );
1956         menu_separator( menu );
1957         // end experimental
1958 #endif
1959
1960         create_menu_item_with_mnemonic( menu, "_Open...", "OpenMap" );
1961
1962         create_menu_item_with_mnemonic( menu, "_Import...", "ImportMap" );
1963         create_menu_item_with_mnemonic( menu, "_Save", "SaveMap" );
1964         create_menu_item_with_mnemonic( menu, "Save _as...", "SaveMapAs" );
1965         create_menu_item_with_mnemonic( menu, "_Export selected...", "ExportSelected" );
1966         menu_separator( menu );
1967         create_menu_item_with_mnemonic( menu, "Save re_gion...", "SaveRegion" );
1968 //      menu_separator( menu );
1969 //      create_menu_item_with_mnemonic( menu, "_Refresh models", "RefreshReferences" );
1970 //      menu_separator( menu );
1971         create_menu_item_with_mnemonic( menu, "Pro_ject settings...", "ProjectSettings" );
1972         menu_separator( menu );
1973         create_menu_item_with_mnemonic( menu, "_Pointfile...", "TogglePointfile" );
1974         menu_separator( menu );
1975         MRU_constructMenu( menu );
1976         menu_separator( menu );
1977 //      create_menu_item_with_mnemonic( menu, "Check for NetRadiant update (web)", "CheckForUpdate" ); // FIXME
1978         create_menu_item_with_mnemonic( menu, "E_xit", "Exit" );
1979
1980         return file_menu_item;
1981 }
1982
1983 ui::MenuItem create_edit_menu(){
1984         // Edit menu
1985         auto edit_menu_item = new_sub_menu_item_with_mnemonic( "_Edit" );
1986         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( edit_menu_item ) );
1987         if ( g_Layout_enableDetachableMenus.m_value ) {
1988                 menu_tearoff( menu );
1989         }
1990         create_menu_item_with_mnemonic( menu, "_Undo", "Undo" );
1991         create_menu_item_with_mnemonic( menu, "_Redo", "Redo" );
1992         menu_separator( menu );
1993         create_menu_item_with_mnemonic( menu, "_Copy", "Copy" );
1994         create_menu_item_with_mnemonic( menu, "_Paste", "Paste" );
1995         create_menu_item_with_mnemonic( menu, "P_aste To Camera", "PasteToCamera" );
1996         menu_separator( menu );
1997         create_menu_item_with_mnemonic( menu, "_Duplicate", "CloneSelection" );
1998         create_menu_item_with_mnemonic( menu, "Duplicate, make uni_que", "CloneSelectionAndMakeUnique" );
1999         create_menu_item_with_mnemonic( menu, "D_elete", "DeleteSelection" );
2000         menu_separator( menu );
2001         create_menu_item_with_mnemonic( menu, "Snap To Grid", "SnapToGrid" );
2002         //create_menu_item_with_mnemonic( menu, "Pa_rent", "ParentSelection" );
2003         menu_separator( menu );
2004         create_menu_item_with_mnemonic( menu, "C_lear Selection", "UnSelectSelection" );
2005         create_menu_item_with_mnemonic( menu, "_Invert Selection", "InvertSelection" );
2006         create_menu_item_with_mnemonic( menu, "Select i_nside", "SelectInside" );
2007         create_menu_item_with_mnemonic( menu, "Select _touching", "SelectTouching" );
2008
2009         menu_separator( menu );
2010
2011 //      auto convert_menu = create_sub_menu_with_mnemonic( menu, "E_xpand Selection" );
2012 //      if ( g_Layout_enableDetachableMenus.m_value ) {
2013 //              menu_tearoff( convert_menu );
2014 //      }
2015         create_menu_item_with_mnemonic( menu, "Select All Of Type", "SelectAllOfType" );
2016         create_menu_item_with_mnemonic( menu, "_Expand Selection To Entities", "ExpandSelectionToEntities" );
2017
2018         menu_separator( menu );
2019         create_menu_item_with_mnemonic( menu, "Pre_ferences...", "Preferences" );
2020
2021         return edit_menu_item;
2022 }
2023
2024 void fill_view_xy_top_menu( ui::Menu menu ){
2025         create_check_menu_item_with_mnemonic( menu, "XY (Top) View", "ToggleView" );
2026 }
2027
2028
2029 void fill_view_yz_side_menu( ui::Menu menu ){
2030         create_check_menu_item_with_mnemonic( menu, "YZ (Side) View", "ToggleSideView" );
2031 }
2032
2033
2034 void fill_view_xz_front_menu( ui::Menu menu ){
2035         create_check_menu_item_with_mnemonic( menu, "XZ (Front) View", "ToggleFrontView" );
2036 }
2037
2038
2039 ui::Widget g_toggle_z_item{ui::null};
2040 ui::Widget g_toggle_console_item{ui::null};
2041 ui::Widget g_toggle_entity_item{ui::null};
2042 ui::Widget g_toggle_entitylist_item{ui::null};
2043
2044 ui::MenuItem create_view_menu( MainFrame::EViewStyle style ){
2045         // View menu
2046         auto view_menu_item = new_sub_menu_item_with_mnemonic( "Vie_w" );
2047         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( view_menu_item ) );
2048         if ( g_Layout_enableDetachableMenus.m_value ) {
2049                 menu_tearoff( menu );
2050         }
2051
2052         if ( style == MainFrame::eFloating ) {
2053                 fill_view_camera_menu( menu );
2054                 fill_view_xy_top_menu( menu );
2055                 fill_view_yz_side_menu( menu );
2056                 fill_view_xz_front_menu( menu );
2057         }
2058         if ( style == MainFrame::eFloating || style == MainFrame::eSplit ) {
2059                 create_menu_item_with_mnemonic( menu, "Console View", "ToggleConsole" );
2060                 create_menu_item_with_mnemonic( menu, "Texture Browser", "ToggleTextures" );
2061                 create_menu_item_with_mnemonic( menu, "Entity Inspector", "ToggleEntityInspector" );
2062         }
2063         else
2064         {
2065                 create_menu_item_with_mnemonic( menu, "Entity Inspector", "ViewEntityInfo" );
2066         }
2067         create_menu_item_with_mnemonic( menu, "_Surface Inspector", "SurfaceInspector" );
2068         create_menu_item_with_mnemonic( menu, "_Patch Inspector", "PatchInspector" );
2069         create_menu_item_with_mnemonic( menu, "Entity List", "EntityList" );
2070
2071         menu_separator( menu );
2072         {
2073                 auto camera_menu = create_sub_menu_with_mnemonic( menu, "Camera" );
2074                 if ( g_Layout_enableDetachableMenus.m_value ) {
2075                         menu_tearoff( camera_menu );
2076                 }
2077                 create_menu_item_with_mnemonic( camera_menu, "_Center", "CenterView" );
2078                 create_menu_item_with_mnemonic( camera_menu, "_Up Floor", "UpFloor" );
2079                 create_menu_item_with_mnemonic( camera_menu, "_Down Floor", "DownFloor" );
2080                 menu_separator( camera_menu );
2081                 create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane In", "CubicClipZoomIn" );
2082                 create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane Out", "CubicClipZoomOut" );
2083                 menu_separator( camera_menu );
2084                 create_menu_item_with_mnemonic( camera_menu, "Next leak spot", "NextLeakSpot" );
2085                 create_menu_item_with_mnemonic( camera_menu, "Previous leak spot", "PrevLeakSpot" );
2086                 menu_separator( camera_menu );
2087                 create_menu_item_with_mnemonic( camera_menu, "Look Through Selected", "LookThroughSelected" );
2088                 create_menu_item_with_mnemonic( camera_menu, "Look Through Camera", "LookThroughCamera" );
2089         }
2090         menu_separator( menu );
2091         {
2092                 auto orthographic_menu = create_sub_menu_with_mnemonic( menu, "Orthographic" );
2093                 if ( g_Layout_enableDetachableMenus.m_value ) {
2094                         menu_tearoff( orthographic_menu );
2095                 }
2096                 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft || style == MainFrame::eFloating ) {
2097                         create_menu_item_with_mnemonic( orthographic_menu, "_Next (XY, YZ, XY)", "NextView" );
2098                         create_menu_item_with_mnemonic( orthographic_menu, "XY (Top)", "ViewTop" );
2099                         create_menu_item_with_mnemonic( orthographic_menu, "YZ", "ViewSide" );
2100                         create_menu_item_with_mnemonic( orthographic_menu, "XZ", "ViewFront" );
2101                         menu_separator( orthographic_menu );
2102                 }
2103
2104                 create_menu_item_with_mnemonic( orthographic_menu, "Center on Selected", "CenterXYView" );
2105                 menu_separator( orthographic_menu );
2106                 create_menu_item_with_mnemonic( orthographic_menu, "_XY 100%", "Zoom100" );
2107                 create_menu_item_with_mnemonic( orthographic_menu, "XY Zoom _In", "ZoomIn" );
2108                 create_menu_item_with_mnemonic( orthographic_menu, "XY Zoom _Out", "ZoomOut" );
2109         }
2110
2111         menu_separator( menu );
2112
2113         {
2114                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Show" );
2115                 if ( g_Layout_enableDetachableMenus.m_value ) {
2116                         menu_tearoff( menu_in_menu );
2117                 }
2118                 create_menu_item_with_mnemonic( menu_in_menu, "Show Size Info", "ToggleSizePaint" );
2119                 create_menu_item_with_mnemonic( menu_in_menu, "Show Crosshair", "ToggleCrosshairs" );
2120                 create_menu_item_with_mnemonic( menu_in_menu, "Show Grid", "ToggleGrid" );
2121
2122                 menu_separator( menu_in_menu );
2123
2124                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show _Angles", "ShowAngles" );
2125                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show _Names", "ShowNames" );
2126                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Blocks", "ShowBlocks" );
2127                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show C_oordinates", "ShowCoordinates" );
2128                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Window Outline", "ShowWindowOutline" );
2129                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Axes", "ShowAxes" );
2130                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Workzone", "ShowWorkzone" );
2131                 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Stats", "ShowStats" );
2132         }
2133
2134         {
2135                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Filter" );
2136                 if ( g_Layout_enableDetachableMenus.m_value ) {
2137                         menu_tearoff( menu_in_menu );
2138                 }
2139                 Filters_constructMenu( menu_in_menu );
2140         }
2141         menu_separator( menu );
2142         {
2143 //              GtkMenu* menu_in_menu = create_sub_menu_with_mnemonic( menu, "Hide/Show" );
2144 //              if ( g_Layout_enableDetachableMenus.m_value ) {
2145 //                      menu_tearoff( menu_in_menu );
2146 //              }
2147 //              create_menu_item_with_mnemonic( menu_in_menu, "Hide Selected", "HideSelected" );
2148 //              create_menu_item_with_mnemonic( menu_in_menu, "Show Hidden", "ShowHidden" );
2149                 create_menu_item_with_mnemonic( menu, "Hide Selected", "HideSelected" );
2150                 create_menu_item_with_mnemonic( menu, "Show Hidden", "ShowHidden" );
2151         }
2152         menu_separator( menu );
2153         {
2154                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Region" );
2155                 if ( g_Layout_enableDetachableMenus.m_value ) {
2156                         menu_tearoff( menu_in_menu );
2157                 }
2158                 create_menu_item_with_mnemonic( menu_in_menu, "_Off", "RegionOff" );
2159                 create_menu_item_with_mnemonic( menu_in_menu, "_Set XY", "RegionSetXY" );
2160                 create_menu_item_with_mnemonic( menu_in_menu, "Set _Brush", "RegionSetBrush" );
2161                 create_menu_item_with_mnemonic( menu_in_menu, "Set Se_lected Brushes", "RegionSetSelection" );
2162         }
2163
2164         command_connect_accelerator( "CenterXYView" );
2165
2166         return view_menu_item;
2167 }
2168
2169 ui::MenuItem create_selection_menu(){
2170         // Selection menu
2171         auto selection_menu_item = new_sub_menu_item_with_mnemonic( "M_odify" );
2172         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( selection_menu_item ) );
2173         if ( g_Layout_enableDetachableMenus.m_value ) {
2174                 menu_tearoff( menu );
2175         }
2176
2177         {
2178                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Components" );
2179                 if ( g_Layout_enableDetachableMenus.m_value ) {
2180                         menu_tearoff( menu_in_menu );
2181                 }
2182                 create_check_menu_item_with_mnemonic( menu_in_menu, "_Edges", "DragEdges" );
2183                 create_check_menu_item_with_mnemonic( menu_in_menu, "_Vertices", "DragVertices" );
2184                 create_check_menu_item_with_mnemonic( menu_in_menu, "_Faces", "DragFaces" );
2185         }
2186
2187         menu_separator( menu );
2188
2189         {
2190                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Nudge" );
2191                 if ( g_Layout_enableDetachableMenus.m_value ) {
2192                         menu_tearoff( menu_in_menu );
2193                 }
2194                 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Left", "SelectNudgeLeft" );
2195                 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Right", "SelectNudgeRight" );
2196                 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Up", "SelectNudgeUp" );
2197                 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Down", "SelectNudgeDown" );
2198         }
2199         {
2200                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Rotate" );
2201                 if ( g_Layout_enableDetachableMenus.m_value ) {
2202                         menu_tearoff( menu_in_menu );
2203                 }
2204                 create_menu_item_with_mnemonic( menu_in_menu, "Rotate X", "RotateSelectionX" );
2205                 create_menu_item_with_mnemonic( menu_in_menu, "Rotate Y", "RotateSelectionY" );
2206                 create_menu_item_with_mnemonic( menu_in_menu, "Rotate Z", "RotateSelectionZ" );
2207         }
2208         {
2209                 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Flip" );
2210                 if ( g_Layout_enableDetachableMenus.m_value ) {
2211                         menu_tearoff( menu_in_menu );
2212                 }
2213                 create_menu_item_with_mnemonic( menu_in_menu, "Flip _X", "MirrorSelectionX" );
2214                 create_menu_item_with_mnemonic( menu_in_menu, "Flip _Y", "MirrorSelectionY" );
2215                 create_menu_item_with_mnemonic( menu_in_menu, "Flip _Z", "MirrorSelectionZ" );
2216         }
2217         menu_separator( menu );
2218         create_menu_item_with_mnemonic( menu, "Arbitrary rotation...", "ArbitraryRotation" );
2219         create_menu_item_with_mnemonic( menu, "Arbitrary scale...", "ArbitraryScale" );
2220
2221         return selection_menu_item;
2222 }
2223
2224 ui::MenuItem create_bsp_menu(){
2225         // BSP menu
2226         auto bsp_menu_item = new_sub_menu_item_with_mnemonic( "_Build" );
2227         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( bsp_menu_item ) );
2228
2229         if ( g_Layout_enableDetachableMenus.m_value ) {
2230                 menu_tearoff( menu );
2231         }
2232
2233         create_menu_item_with_mnemonic( menu, "Customize...", "BuildMenuCustomize" );
2234
2235         menu_separator( menu );
2236
2237         Build_constructMenu( menu );
2238
2239         g_bsp_menu = menu;
2240
2241         return bsp_menu_item;
2242 }
2243
2244 ui::MenuItem create_grid_menu(){
2245         // Grid menu
2246         auto grid_menu_item = new_sub_menu_item_with_mnemonic( "_Grid" );
2247         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( grid_menu_item ) );
2248         if ( g_Layout_enableDetachableMenus.m_value ) {
2249                 menu_tearoff( menu );
2250         }
2251
2252         Grid_constructMenu( menu );
2253
2254         return grid_menu_item;
2255 }
2256
2257 ui::MenuItem create_misc_menu(){
2258         // Misc menu
2259         auto misc_menu_item = new_sub_menu_item_with_mnemonic( "M_isc" );
2260         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( misc_menu_item ) );
2261         if ( g_Layout_enableDetachableMenus.m_value ) {
2262                 menu_tearoff( menu );
2263         }
2264
2265 #if 0
2266         create_menu_item_with_mnemonic( menu, "_Benchmark", makeCallbackF(GlobalCamera_Benchmark) );
2267 #endif
2268     menu.add(create_colours_menu());
2269
2270         create_menu_item_with_mnemonic( menu, "Find brush...", "FindBrush" );
2271         create_menu_item_with_mnemonic( menu, "Map Info...", "MapInfo" );
2272         // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
2273 //  create_menu_item_with_mnemonic(menu, "_Print XY View", FreeCaller<void(), WXY_Print>());
2274         create_menu_item_with_mnemonic( menu, "_Background select", makeCallbackF(WXY_BackgroundSelect) );
2275         return misc_menu_item;
2276 }
2277
2278 ui::MenuItem create_entity_menu(){
2279         // Brush menu
2280         auto entity_menu_item = new_sub_menu_item_with_mnemonic( "E_ntity" );
2281         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( entity_menu_item ) );
2282         if ( g_Layout_enableDetachableMenus.m_value ) {
2283                 menu_tearoff( menu );
2284         }
2285
2286         Entity_constructMenu( menu );
2287
2288         return entity_menu_item;
2289 }
2290
2291 ui::MenuItem create_brush_menu(){
2292         // Brush menu
2293         auto brush_menu_item = new_sub_menu_item_with_mnemonic( "B_rush" );
2294         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( brush_menu_item ) );
2295         if ( g_Layout_enableDetachableMenus.m_value ) {
2296                 menu_tearoff( menu );
2297         }
2298
2299         Brush_constructMenu( menu );
2300
2301         return brush_menu_item;
2302 }
2303
2304 ui::MenuItem create_patch_menu(){
2305         // Curve menu
2306         auto patch_menu_item = new_sub_menu_item_with_mnemonic( "_Curve" );
2307         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( patch_menu_item ) );
2308         if ( g_Layout_enableDetachableMenus.m_value ) {
2309                 menu_tearoff( menu );
2310         }
2311
2312         Patch_constructMenu( menu );
2313
2314         return patch_menu_item;
2315 }
2316
2317 ui::MenuItem create_help_menu(){
2318         // Help menu
2319         auto help_menu_item = new_sub_menu_item_with_mnemonic( "_Help" );
2320         auto menu = ui::Menu::from( gtk_menu_item_get_submenu( help_menu_item ) );
2321         if ( g_Layout_enableDetachableMenus.m_value ) {
2322                 menu_tearoff( menu );
2323         }
2324
2325 //      create_menu_item_with_mnemonic( menu, "Manual", "OpenManual" );
2326
2327         // this creates all the per-game drop downs for the game pack helps
2328         // it will take care of hooking the Sys_OpenURL calls etc.
2329         create_game_help_menu( menu );
2330
2331         create_menu_item_with_mnemonic( menu, "Bug report", makeCallbackF(OpenBugReportURL) );
2332         create_menu_item_with_mnemonic( menu, "Shortcuts list", makeCallbackF(DoCommandListDlg) );
2333         create_menu_item_with_mnemonic( menu, "_About", makeCallbackF(DoAbout) );
2334
2335         return help_menu_item;
2336 }
2337
2338 ui::MenuBar create_main_menu( MainFrame::EViewStyle style ){
2339         auto menu_bar = ui::MenuBar::from( gtk_menu_bar_new() );
2340         menu_bar.show();
2341
2342         menu_bar.add(create_file_menu());
2343         menu_bar.add(create_edit_menu());
2344         menu_bar.add(create_view_menu(style));
2345         menu_bar.add(create_selection_menu());
2346         menu_bar.add(create_bsp_menu());
2347         menu_bar.add(create_grid_menu());
2348         menu_bar.add(create_misc_menu());
2349         menu_bar.add(create_entity_menu());
2350         menu_bar.add(create_brush_menu());
2351         menu_bar.add(create_patch_menu());
2352         menu_bar.add(create_plugins_menu());
2353         menu_bar.add(create_help_menu());
2354
2355         return menu_bar;
2356 }
2357
2358
2359 void PatchInspector_registerShortcuts(){
2360         command_connect_accelerator( "PatchInspector" );
2361 }
2362
2363 void Patch_registerShortcuts(){
2364         command_connect_accelerator( "InvertCurveTextureX" );
2365         command_connect_accelerator( "InvertCurveTextureY" );
2366         command_connect_accelerator( "PatchInsertInsertColumn" );
2367         command_connect_accelerator( "PatchInsertInsertRow" );
2368         command_connect_accelerator( "PatchDeleteLastColumn" );
2369         command_connect_accelerator( "PatchDeleteLastRow" );
2370         command_connect_accelerator( "NaturalizePatch" );
2371         //command_connect_accelerator("CapCurrentCurve");
2372 }
2373
2374 void Manipulators_registerShortcuts(){
2375         toggle_add_accelerator( "MouseRotate" );
2376         toggle_add_accelerator( "MouseTranslate" );
2377         toggle_add_accelerator( "MouseScale" );
2378         toggle_add_accelerator( "MouseDrag" );
2379         toggle_add_accelerator( "ToggleClipper" );
2380 }
2381
2382 void TexdefNudge_registerShortcuts(){
2383         command_connect_accelerator( "TexRotateClock" );
2384         command_connect_accelerator( "TexRotateCounter" );
2385         command_connect_accelerator( "TexScaleUp" );
2386         command_connect_accelerator( "TexScaleDown" );
2387         command_connect_accelerator( "TexScaleLeft" );
2388         command_connect_accelerator( "TexScaleRight" );
2389         command_connect_accelerator( "TexShiftUp" );
2390         command_connect_accelerator( "TexShiftDown" );
2391         command_connect_accelerator( "TexShiftLeft" );
2392         command_connect_accelerator( "TexShiftRight" );
2393 }
2394
2395 void SelectNudge_registerShortcuts(){
2396         command_connect_accelerator( "MoveSelectionDOWN" );
2397         command_connect_accelerator( "MoveSelectionUP" );
2398         //command_connect_accelerator("SelectNudgeLeft");
2399         //command_connect_accelerator("SelectNudgeRight");
2400         //command_connect_accelerator("SelectNudgeUp");
2401         //command_connect_accelerator("SelectNudgeDown");
2402 }
2403
2404 void SnapToGrid_registerShortcuts(){
2405         command_connect_accelerator( "SnapToGrid" );
2406 }
2407
2408 void SelectByType_registerShortcuts(){
2409         command_connect_accelerator( "SelectAllOfType" );
2410 }
2411
2412 void SurfaceInspector_registerShortcuts(){
2413         command_connect_accelerator( "FitTexture" );
2414 }
2415
2416
2417 void register_shortcuts(){
2418         PatchInspector_registerShortcuts();
2419         Patch_registerShortcuts();
2420         Grid_registerShortcuts();
2421         XYWnd_registerShortcuts();
2422         CamWnd_registerShortcuts();
2423         Manipulators_registerShortcuts();
2424         SurfaceInspector_registerShortcuts();
2425         TexdefNudge_registerShortcuts();
2426         SelectNudge_registerShortcuts();
2427         SnapToGrid_registerShortcuts();
2428         SelectByType_registerShortcuts();
2429 }
2430
2431 void File_constructToolbar( ui::Toolbar toolbar ){
2432         toolbar_append_button( toolbar, "Open an existing map (CTRL + O)", "file_open.png", "OpenMap" );
2433         toolbar_append_button( toolbar, "Save the active map (CTRL + S)", "file_save.png", "SaveMap" );
2434 }
2435
2436 void UndoRedo_constructToolbar( ui::Toolbar toolbar ){
2437         toolbar_append_button( toolbar, "Undo (CTRL + Z)", "undo.png", "Undo" );
2438         toolbar_append_button( toolbar, "Redo (CTRL + Y)", "redo.png", "Redo" );
2439 }
2440
2441 void RotateFlip_constructToolbar( ui::Toolbar toolbar ){
2442         toolbar_append_button( toolbar, "x-axis Flip", "brush_flipx.png", "MirrorSelectionX" );
2443         toolbar_append_button( toolbar, "x-axis Rotate", "brush_rotatex.png", "RotateSelectionX" );
2444         toolbar_append_button( toolbar, "y-axis Flip", "brush_flipy.png", "MirrorSelectionY" );
2445         toolbar_append_button( toolbar, "y-axis Rotate", "brush_rotatey.png", "RotateSelectionY" );
2446         toolbar_append_button( toolbar, "z-axis Flip", "brush_flipz.png", "MirrorSelectionZ" );
2447         toolbar_append_button( toolbar, "z-axis Rotate", "brush_rotatez.png", "RotateSelectionZ" );
2448 }
2449
2450 void Select_constructToolbar( ui::Toolbar toolbar ){
2451         toolbar_append_button( toolbar, "Select touching", "selection_selecttouching.png", "SelectTouching" );
2452         toolbar_append_button( toolbar, "Select inside", "selection_selectinside.png", "SelectInside" );
2453 }
2454
2455 void CSG_constructToolbar( ui::Toolbar toolbar ){
2456         toolbar_append_button( toolbar, "CSG Subtract (SHIFT + U)", "selection_csgsubtract.png", "CSGSubtract" );
2457         toolbar_append_button( toolbar, "CSG Merge (CTRL + U)", "selection_csgmerge.png", "CSGMerge" );
2458         toolbar_append_button( toolbar, "Make Hollow", "selection_makehollow.png", "CSGMakeHollow" );
2459         toolbar_append_button( toolbar, "Make Room", "selection_makeroom.png", "CSGMakeRoom" );
2460 }
2461
2462 void ComponentModes_constructToolbar( ui::Toolbar toolbar ){
2463         toolbar_append_toggle_button( toolbar, "Select Vertices (V)", "modify_vertices.png", "DragVertices" );
2464         toolbar_append_toggle_button( toolbar, "Select Edges (E)", "modify_edges.png", "DragEdges" );
2465         toolbar_append_toggle_button( toolbar, "Select Faces (F)", "modify_faces.png", "DragFaces" );
2466 }
2467
2468 void Clipper_constructToolbar( ui::Toolbar toolbar ){
2469
2470         toolbar_append_toggle_button( toolbar, "Clipper (X)", "view_clipper.png", "ToggleClipper" );
2471 }
2472
2473 void XYWnd_constructToolbar( ui::Toolbar toolbar ){
2474         toolbar_append_button( toolbar, "Change views", "view_change.png", "NextView" );
2475 }
2476
2477 void Manipulators_constructToolbar( ui::Toolbar toolbar ){
2478         toolbar_append_toggle_button( toolbar, "Translate (W)", "select_mousetranslate.png", "MouseTranslate" );
2479         toolbar_append_toggle_button( toolbar, "Rotate (R)", "select_mouserotate.png", "MouseRotate" );
2480         toolbar_append_toggle_button( toolbar, "Scale", "select_mousescale.png", "MouseScale" );
2481         toolbar_append_toggle_button( toolbar, "Resize (Q)", "select_mouseresize.png", "MouseDrag" );
2482
2483         Clipper_constructToolbar( toolbar );
2484 }
2485
2486 ui::Toolbar create_main_toolbar( MainFrame::EViewStyle style ){
2487         auto toolbar = ui::Toolbar::from( gtk_toolbar_new() );
2488         gtk_orientable_set_orientation( GTK_ORIENTABLE(toolbar), GTK_ORIENTATION_HORIZONTAL );
2489         gtk_toolbar_set_style( toolbar, GTK_TOOLBAR_ICONS );
2490
2491         toolbar.show();
2492
2493         auto space = [&]() {
2494                 auto btn = ui::ToolItem::from(gtk_separator_tool_item_new());
2495                 btn.show();
2496                 toolbar.add(btn);
2497         };
2498
2499         File_constructToolbar( toolbar );
2500
2501         space();
2502
2503         UndoRedo_constructToolbar( toolbar );
2504
2505         space();
2506
2507         RotateFlip_constructToolbar( toolbar );
2508
2509         space();
2510
2511         Select_constructToolbar( toolbar );
2512
2513         space();
2514
2515         CSG_constructToolbar( toolbar );
2516
2517         space();
2518
2519         ComponentModes_constructToolbar( toolbar );
2520
2521         if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft || style == MainFrame::eFloating ) {
2522                 space();
2523
2524                 XYWnd_constructToolbar( toolbar );
2525         }
2526
2527         space();
2528
2529         CamWnd_constructToolbar( toolbar );
2530
2531         space();
2532
2533         Manipulators_constructToolbar( toolbar );
2534
2535         if ( g_Layout_enablePatchToolbar.m_value ) {
2536                 space();
2537
2538                 Patch_constructToolbar( toolbar );
2539         }
2540
2541         space();
2542
2543         toolbar_append_toggle_button( toolbar, "Texture Lock (SHIFT +T)", "texture_lock.png", "TogTexLock" );
2544
2545         space();
2546
2547         /*auto g_view_entities_button =*/ toolbar_append_button( toolbar, "Entities (N)", "entities.png", "ToggleEntityInspector" );
2548         auto g_view_console_button = toolbar_append_button( toolbar, "Console (O)", "console.png", "ToggleConsole" );
2549         auto g_view_textures_button = toolbar_append_button( toolbar, "Texture Browser (T)", "texture_browser.png", "ToggleTextures" );
2550         // TODO: call light inspector
2551         //GtkButton* g_view_lightinspector_button = toolbar_append_button(toolbar, "Light Inspector", "lightinspector.png", "ToggleLightInspector");
2552
2553         space();
2554         /*auto g_refresh_models_button =*/ toolbar_append_button( toolbar, "Refresh Models", "refresh_models.png", "RefreshReferences" );
2555
2556
2557         // disable the console and texture button in the regular layouts
2558         if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft ) {
2559                 gtk_widget_set_sensitive( g_view_console_button , FALSE );
2560                 gtk_widget_set_sensitive( g_view_textures_button , FALSE );
2561         }
2562
2563         return toolbar;
2564 }
2565
2566 ui::Widget create_main_statusbar( ui::Widget pStatusLabel[c_count_status] ){
2567         auto table = ui::Table( 1, c_count_status, FALSE );
2568         table.show();
2569
2570         {
2571                 auto label = ui::Label( "Label" );
2572                 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
2573                 gtk_misc_set_padding( GTK_MISC( label ), 4, 2 );
2574                 label.show();
2575                 table.attach(label, {0, 1, 0, 1});
2576                 pStatusLabel[c_command_status] = ui::Widget(label );
2577         }
2578
2579         for (unsigned int i = 1; (int) i < c_count_status; ++i)
2580         {
2581                 auto frame = ui::Frame();
2582                 frame.show();
2583                 table.attach(frame, {i, i + 1, 0, 1});
2584                 gtk_frame_set_shadow_type( frame, GTK_SHADOW_IN );
2585
2586                 auto label = ui::Label( "Label" );
2587                 gtk_label_set_ellipsize( label, PANGO_ELLIPSIZE_END );
2588                 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
2589                 gtk_misc_set_padding( GTK_MISC( label ), 4, 2 );
2590                 label.show();
2591                 frame.add(label);
2592                 pStatusLabel[i] = ui::Widget(label );
2593         }
2594
2595         return ui::Widget(table );
2596 }
2597
2598 #if 0
2599
2600
2601 WidgetFocusPrinter g_mainframeWidgetFocusPrinter( "mainframe" );
2602
2603 class WindowFocusPrinter
2604 {
2605 const char* m_name;
2606
2607 static gboolean frame_event( ui::Widget widget, GdkEvent* event, WindowFocusPrinter* self ){
2608         globalOutputStream() << self->m_name << " frame_event\n";
2609         return FALSE;
2610 }
2611 static gboolean keys_changed( ui::Widget widget, WindowFocusPrinter* self ){
2612         globalOutputStream() << self->m_name << " keys_changed\n";
2613         return FALSE;
2614 }
2615 static gboolean notify( ui::Window window, gpointer dummy, WindowFocusPrinter* self ){
2616         if ( gtk_window_is_active( window ) ) {
2617                 globalOutputStream() << self->m_name << " takes toplevel focus\n";
2618         }
2619         else
2620         {
2621                 globalOutputStream() << self->m_name << " loses toplevel focus\n";
2622         }
2623         return FALSE;
2624 }
2625 public:
2626 WindowFocusPrinter( const char* name ) : m_name( name ){
2627 }
2628 void connect( ui::Window toplevel_window ){
2629         toplevel_window.connect( "notify::has_toplevel_focus", G_CALLBACK( notify ), this );
2630         toplevel_window.connect( "notify::is_active", G_CALLBACK( notify ), this );
2631         toplevel_window.connect( "keys_changed", G_CALLBACK( keys_changed ), this );
2632         toplevel_window.connect( "frame_event", G_CALLBACK( frame_event ), this );
2633 }
2634 };
2635
2636 WindowFocusPrinter g_mainframeFocusPrinter( "mainframe" );
2637
2638 #endif
2639
2640 class MainWindowActive
2641 {
2642 static gboolean notify( ui::Window window, gpointer dummy, MainWindowActive* self ){
2643         if ( g_wait.m_window && gtk_window_is_active( window ) && !g_wait.m_window.visible() ) {
2644                 g_wait.m_window.show();
2645         }
2646
2647         return FALSE;
2648 }
2649
2650 public:
2651 void connect( ui::Window toplevel_window ){
2652         toplevel_window.connect( "notify::is-active", G_CALLBACK( notify ), this );
2653 }
2654 };
2655
2656 MainWindowActive g_MainWindowActive;
2657
2658 SignalHandlerId XYWindowDestroyed_connect( const SignalHandler& handler ){
2659         return g_pParentWnd->GetXYWnd()->onDestroyed.connectFirst( handler );
2660 }
2661
2662 void XYWindowDestroyed_disconnect( SignalHandlerId id ){
2663         g_pParentWnd->GetXYWnd()->onDestroyed.disconnect( id );
2664 }
2665
2666 MouseEventHandlerId XYWindowMouseDown_connect( const MouseEventHandler& handler ){
2667         return g_pParentWnd->GetXYWnd()->onMouseDown.connectFirst( handler );
2668 }
2669
2670 void XYWindowMouseDown_disconnect( MouseEventHandlerId id ){
2671         g_pParentWnd->GetXYWnd()->onMouseDown.disconnect( id );
2672 }
2673
2674 // =============================================================================
2675 // MainFrame class
2676
2677 MainFrame* g_pParentWnd = 0;
2678
2679 ui::Window MainFrame_getWindow()
2680 {
2681         return g_pParentWnd ? g_pParentWnd->m_window : ui::Window{ui::null};
2682 }
2683
2684 std::vector<ui::Widget> g_floating_windows;
2685
2686 MainFrame::MainFrame() : m_idleRedrawStatusText( RedrawStatusTextCaller( *this ) ){
2687         m_pXYWnd = 0;
2688         m_pCamWnd = 0;
2689         m_pZWnd = 0;
2690         m_pYZWnd = 0;
2691         m_pXZWnd = 0;
2692         m_pActiveXY = 0;
2693
2694         for (auto &n : m_pStatusLabel) {
2695         n = NULL;
2696         }
2697
2698         m_bSleeping = false;
2699
2700         Create();
2701 }
2702
2703 MainFrame::~MainFrame(){
2704         SaveWindowInfo();
2705
2706         m_window.hide();
2707
2708         Shutdown();
2709
2710         for ( std::vector<ui::Widget>::iterator i = g_floating_windows.begin(); i != g_floating_windows.end(); ++i )
2711         {
2712                 i->destroy();
2713         }
2714
2715         m_window.destroy();
2716 }
2717
2718 void MainFrame::SetActiveXY( XYWnd* p ){
2719         if ( m_pActiveXY ) {
2720                 m_pActiveXY->SetActive( false );
2721         }
2722
2723         m_pActiveXY = p;
2724
2725         if ( m_pActiveXY ) {
2726                 m_pActiveXY->SetActive( true );
2727         }
2728
2729 }
2730
2731 void MainFrame::ReleaseContexts(){
2732 #if 0
2733         if ( m_pXYWnd ) {
2734                 m_pXYWnd->DestroyContext();
2735         }
2736         if ( m_pYZWnd ) {
2737                 m_pYZWnd->DestroyContext();
2738         }
2739         if ( m_pXZWnd ) {
2740                 m_pXZWnd->DestroyContext();
2741         }
2742         if ( m_pCamWnd ) {
2743                 m_pCamWnd->DestroyContext();
2744         }
2745         if ( m_pTexWnd ) {
2746                 m_pTexWnd->DestroyContext();
2747         }
2748         if ( m_pZWnd ) {
2749                 m_pZWnd->DestroyContext();
2750         }
2751 #endif
2752 }
2753
2754 void MainFrame::CreateContexts(){
2755 #if 0
2756         if ( m_pCamWnd ) {
2757                 m_pCamWnd->CreateContext();
2758         }
2759         if ( m_pXYWnd ) {
2760                 m_pXYWnd->CreateContext();
2761         }
2762         if ( m_pYZWnd ) {
2763                 m_pYZWnd->CreateContext();
2764         }
2765         if ( m_pXZWnd ) {
2766                 m_pXZWnd->CreateContext();
2767         }
2768         if ( m_pTexWnd ) {
2769                 m_pTexWnd->CreateContext();
2770         }
2771         if ( m_pZWnd ) {
2772                 m_pZWnd->CreateContext();
2773         }
2774 #endif
2775 }
2776
2777 #if GDEF_DEBUG
2778 //#define DBG_SLEEP
2779 #endif
2780
2781 void MainFrame::OnSleep(){
2782 #if 0
2783         m_bSleeping ^= 1;
2784         if ( m_bSleeping ) {
2785                 // useful when trying to debug crashes in the sleep code
2786                 globalOutputStream() << "Going into sleep mode..\n";
2787
2788                 globalOutputStream() << "Dispatching sleep msg...";
2789                 DispatchRadiantMsg( RADIANT_SLEEP );
2790                 globalOutputStream() << "Done.\n";
2791
2792                 gtk_window_iconify( m_window );
2793                 GlobalSelectionSystem().setSelectedAll( false );
2794
2795                 GlobalShaderCache().unrealise();
2796                 Shaders_Free();
2797                 GlobalOpenGL_debugAssertNoErrors();
2798                 ScreenUpdates_Disable();
2799
2800                 // release contexts
2801                 globalOutputStream() << "Releasing contexts...";
2802                 ReleaseContexts();
2803                 globalOutputStream() << "Done.\n";
2804         }
2805         else
2806         {
2807                 globalOutputStream() << "Waking up\n";
2808
2809                 gtk_window_deiconify( m_window );
2810
2811                 // create contexts
2812                 globalOutputStream() << "Creating contexts...";
2813                 CreateContexts();
2814                 globalOutputStream() << "Done.\n";
2815
2816                 globalOutputStream() << "Making current on camera...";
2817                 m_pCamWnd->MakeCurrent();
2818                 globalOutputStream() << "Done.\n";
2819
2820                 globalOutputStream() << "Reloading shaders...";
2821                 Shaders_Load();
2822                 GlobalShaderCache().realise();
2823                 globalOutputStream() << "Done.\n";
2824
2825                 ScreenUpdates_Enable();
2826
2827                 globalOutputStream() << "Dispatching wake msg...";
2828                 DispatchRadiantMsg( RADIANT_WAKEUP );
2829                 globalOutputStream() << "Done\n";
2830         }
2831 #endif
2832 }
2833
2834
2835 ui::Window create_splash(){
2836         auto window = ui::Window( ui::window_type::TOP );
2837         gtk_window_set_decorated(window, false);
2838         gtk_window_set_resizable(window, false);
2839         gtk_window_set_modal(window, true);
2840         gtk_window_set_default_size( window, -1, -1 );
2841         gtk_window_set_position( window, GTK_WIN_POS_CENTER );
2842         gtk_container_set_border_width(window, 0);
2843
2844         auto image = new_local_image( "splash.png" );
2845         image.show();
2846         window.add(image);
2847
2848         window.dimensions(-1, -1);
2849         window.show();
2850
2851         return window;
2852 }
2853
2854 static ui::Window splash_screen{ui::null};
2855
2856 void show_splash(){
2857         splash_screen = create_splash();
2858
2859         ui::process();
2860 }
2861
2862 void hide_splash(){
2863         splash_screen.destroy();
2864 }
2865
2866 WindowPositionTracker g_posCamWnd;
2867 WindowPositionTracker g_posXYWnd;
2868 WindowPositionTracker g_posXZWnd;
2869 WindowPositionTracker g_posYZWnd;
2870
2871 static gint mainframe_delete( ui::Widget widget, GdkEvent *event, gpointer data ){
2872         if ( ConfirmModified( "Exit Radiant" ) ) {
2873                 gtk_main_quit();
2874         }
2875
2876         return TRUE;
2877 }
2878
2879 void MainFrame::Create(){
2880         ui::Window window = ui::Window( ui::window_type::TOP );
2881
2882         GlobalWindowObservers_connectTopLevel( window );
2883
2884         gtk_window_set_transient_for( splash_screen, window );
2885
2886 #if !GDEF_OS_WINDOWS
2887         {
2888                 GdkPixbuf* pixbuf = pixbuf_new_from_file_with_mask( "bitmaps/icon.png" );
2889                 if ( pixbuf != 0 ) {
2890                         gtk_window_set_icon( window, pixbuf );
2891                         g_object_unref( pixbuf );
2892                 }
2893         }
2894 #endif
2895
2896         gtk_widget_add_events( window , GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK | GDK_FOCUS_CHANGE_MASK );
2897         window.connect( "delete_event", G_CALLBACK( mainframe_delete ), this );
2898
2899         m_position_tracker.connect( window );
2900
2901 #if 0
2902         g_mainframeWidgetFocusPrinter.connect( window );
2903         g_mainframeFocusPrinter.connect( window );
2904 #endif
2905
2906         g_MainWindowActive.connect( window );
2907
2908         GetPlugInMgr().Init( window );
2909
2910         auto vbox = ui::VBox( FALSE, 0 );
2911         window.add(vbox);
2912         vbox.show();
2913
2914         global_accel_connect_window( window );
2915
2916         m_nCurrentStyle = (EViewStyle)g_Layout_viewStyle.m_value;
2917
2918         register_shortcuts();
2919
2920     auto main_menu = create_main_menu( CurrentStyle() );
2921         vbox.pack_start( main_menu, FALSE, FALSE, 0 );
2922
2923     auto main_toolbar = create_main_toolbar( CurrentStyle() );
2924         vbox.pack_start( main_toolbar, FALSE, FALSE, 0 );
2925
2926         auto plugin_toolbar = create_plugin_toolbar();
2927         if ( !g_Layout_enablePluginToolbar.m_value ) {
2928                 plugin_toolbar.hide();
2929         }
2930         vbox.pack_start( plugin_toolbar, FALSE, FALSE, 0 );
2931
2932         ui::Widget main_statusbar = create_main_statusbar(reinterpret_cast<ui::Widget *>(m_pStatusLabel));
2933         vbox.pack_end(main_statusbar, FALSE, TRUE, 2);
2934
2935         GroupDialog_constructWindow( window );
2936         g_page_entity = GroupDialog_addPage( "Entities", EntityInspector_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Entities" ) );
2937
2938         if ( FloatingGroupDialog() ) {
2939                 g_page_console = GroupDialog_addPage( "Console", Console_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Console" ) );
2940         }
2941
2942 #if GDEF_OS_WINDOWS
2943         if ( g_multimon_globals.m_bStartOnPrimMon ) {
2944                 PositionWindowOnPrimaryScreen( g_layout_globals.m_position );
2945                 window_set_position( window, g_layout_globals.m_position );
2946         }
2947         else
2948 #endif
2949         if ( g_layout_globals.nState & GDK_WINDOW_STATE_MAXIMIZED ) {
2950                 gtk_window_maximize( window );
2951                 WindowPosition default_position( -1, -1, 640, 480 );
2952                 window_set_position( window, default_position );
2953         }
2954         else
2955         {
2956                 window_set_position( window, g_layout_globals.m_position );
2957         }
2958
2959         m_window = window;
2960
2961         window.show();
2962
2963         if ( CurrentStyle() == eRegular || CurrentStyle() == eRegularLeft ) {
2964                 {
2965                         ui::Widget vsplit = ui::VPaned(ui::New);
2966                         m_vSplit = vsplit;
2967                         vbox.pack_start( vsplit, TRUE, TRUE, 0 );
2968                         vsplit.show();
2969
2970                         // console
2971                         ui::Widget console_window = Console_constructWindow( window );
2972                         gtk_paned_pack2( GTK_PANED( vsplit ), console_window, FALSE, TRUE );
2973
2974                         {
2975                                 ui::Widget hsplit = ui::HPaned(ui::New);
2976                                 hsplit.show();
2977                                 m_hSplit = hsplit;
2978                                 gtk_paned_add1( GTK_PANED( vsplit ), hsplit );
2979
2980                                 // xy
2981                                 m_pXYWnd = new XYWnd();
2982                                 m_pXYWnd->SetViewType( XY );
2983                                 ui::Widget xy_window = ui::Widget(create_framed_widget( m_pXYWnd->GetWidget( ) ));
2984
2985                                 {
2986                                         ui::Widget vsplit2 = ui::VPaned(ui::New);
2987                                         vsplit2.show();
2988                                         m_vSplit2 = vsplit2;
2989
2990                                         if ( CurrentStyle() == eRegular ) {
2991                                                 gtk_paned_add1( GTK_PANED( hsplit ), xy_window );
2992                                                 gtk_paned_add2( GTK_PANED( hsplit ), vsplit2 );
2993                                         }
2994                                         else
2995                                         {
2996                                                 gtk_paned_add1( GTK_PANED( hsplit ), vsplit2 );
2997                                                 gtk_paned_add2( GTK_PANED( hsplit ), xy_window );
2998                                         }
2999
3000
3001                                         // camera
3002                                         m_pCamWnd = NewCamWnd();
3003                                         GlobalCamera_setCamWnd( *m_pCamWnd );
3004                                         CamWnd_setParent( *m_pCamWnd, window );
3005                                         auto camera_window = create_framed_widget( CamWnd_getWidget( *m_pCamWnd ) );
3006
3007                                         gtk_paned_add1( GTK_PANED( vsplit2 ), camera_window  );
3008
3009                                         // textures
3010                                         auto texture_window = create_framed_widget( TextureBrowser_constructWindow( window ) );
3011
3012                                         gtk_paned_add2( GTK_PANED( vsplit2 ), texture_window  );
3013                                 }
3014                         }
3015                 }
3016
3017                 gtk_paned_set_position( GTK_PANED( m_vSplit ), g_layout_globals.nXYHeight );
3018
3019                 if ( CurrentStyle() == eRegular ) {
3020                         gtk_paned_set_position( GTK_PANED( m_hSplit ), g_layout_globals.nXYWidth );
3021                 }
3022                 else
3023                 {
3024                         gtk_paned_set_position( GTK_PANED( m_hSplit ), g_layout_globals.nCamWidth );
3025                 }
3026
3027                 gtk_paned_set_position( GTK_PANED( m_vSplit2 ), g_layout_globals.nCamHeight );
3028         }
3029         else if ( CurrentStyle() == eFloating ) {
3030                 {
3031                         ui::Window window = ui::Window(create_persistent_floating_window( "Camera", m_window ));
3032                         global_accel_connect_window( window );
3033                         g_posCamWnd.connect( window );
3034
3035                         window.show();
3036
3037                         m_pCamWnd = NewCamWnd();
3038                         GlobalCamera_setCamWnd( *m_pCamWnd );
3039
3040                         {
3041                                 auto frame = create_framed_widget( CamWnd_getWidget( *m_pCamWnd ) );
3042                                 window.add(frame);
3043                         }
3044                         CamWnd_setParent( *m_pCamWnd, window );
3045
3046                         g_floating_windows.push_back( window );
3047                 }
3048
3049                 {
3050                         ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( XY ), m_window ));
3051                         global_accel_connect_window( window );
3052                         g_posXYWnd.connect( window );
3053
3054                         m_pXYWnd = new XYWnd();
3055                         m_pXYWnd->m_parent = window;
3056                         m_pXYWnd->SetViewType( XY );
3057
3058
3059                         {
3060                                 auto frame = create_framed_widget( m_pXYWnd->GetWidget() );
3061                                 window.add(frame);
3062                         }
3063                         XY_Top_Shown_Construct( window );
3064
3065                         g_floating_windows.push_back( window );
3066                 }
3067
3068                 {
3069                         ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( XZ ), m_window ));
3070                         global_accel_connect_window( window );
3071                         g_posXZWnd.connect( window );
3072
3073                         m_pXZWnd = new XYWnd();
3074                         m_pXZWnd->m_parent = window;
3075                         m_pXZWnd->SetViewType( XZ );
3076
3077                         {
3078                                 auto frame = create_framed_widget( m_pXZWnd->GetWidget() );
3079                                 window.add(frame);
3080                         }
3081
3082                         XZ_Front_Shown_Construct( window );
3083
3084                         g_floating_windows.push_back( window );
3085                 }
3086
3087                 {
3088                         ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( YZ ), m_window ));
3089                         global_accel_connect_window( window );
3090                         g_posYZWnd.connect( window );
3091
3092                         m_pYZWnd = new XYWnd();
3093                         m_pYZWnd->m_parent = window;
3094                         m_pYZWnd->SetViewType( YZ );
3095
3096                         {
3097                                 auto frame = create_framed_widget( m_pYZWnd->GetWidget() );
3098                                 window.add(frame);
3099                         }
3100
3101                         YZ_Side_Shown_Construct( window );
3102
3103                         g_floating_windows.push_back( window );
3104                 }
3105
3106                 {
3107                         auto frame = create_framed_widget( TextureBrowser_constructWindow( GroupDialog_getWindow() ) );
3108                         g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
3109                 }
3110
3111                 GroupDialog_show();
3112         }
3113         else // 4 way
3114         {
3115                 m_pCamWnd = NewCamWnd();
3116                 GlobalCamera_setCamWnd( *m_pCamWnd );
3117                 CamWnd_setParent( *m_pCamWnd, window );
3118
3119                 ui::Widget camera = CamWnd_getWidget( *m_pCamWnd );
3120
3121                 m_pYZWnd = new XYWnd();
3122                 m_pYZWnd->SetViewType( YZ );
3123
3124                 ui::Widget yz = m_pYZWnd->GetWidget();
3125
3126                 m_pXYWnd = new XYWnd();
3127                 m_pXYWnd->SetViewType( XY );
3128
3129                 ui::Widget xy = m_pXYWnd->GetWidget();
3130
3131                 m_pXZWnd = new XYWnd();
3132                 m_pXZWnd->SetViewType( XZ );
3133
3134                 ui::Widget xz = m_pXZWnd->GetWidget();
3135
3136         auto split = create_split_views( camera, yz, xy, xz );
3137                 vbox.pack_start( split, TRUE, TRUE, 0 );
3138
3139                 {
3140             auto frame = create_framed_widget( TextureBrowser_constructWindow( window ) );
3141                         g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
3142                 }
3143         }
3144
3145         EntityList_constructWindow( window );
3146         PreferencesDialog_constructWindow( window );
3147         FindTextureDialog_constructWindow( window );
3148         SurfaceInspector_constructWindow( window );
3149         PatchInspector_constructWindow( window );
3150
3151         SetActiveXY( m_pXYWnd );
3152
3153         AddGridChangeCallback( SetGridStatusCaller( *this ) );
3154         AddGridChangeCallback( ReferenceCaller<MainFrame, void(), XY_UpdateAllWindows>( *this ) );
3155
3156         g_defaultToolMode = DragMode;
3157         g_defaultToolMode();
3158         SetStatusText( m_command_status, c_TranslateMode_status );
3159
3160         EverySecondTimer_enable();
3161
3162         //GlobalShortcuts_reportUnregistered();
3163 }
3164
3165 void MainFrame::SaveWindowInfo(){
3166         if ( !FloatingGroupDialog() ) {
3167                 g_layout_globals.nXYHeight = gtk_paned_get_position( GTK_PANED( m_vSplit ) );
3168
3169                 if ( CurrentStyle() != eRegular ) {
3170                         g_layout_globals.nCamWidth = gtk_paned_get_position( GTK_PANED( m_hSplit ) );
3171                 }
3172                 else
3173                 {
3174                         g_layout_globals.nXYWidth = gtk_paned_get_position( GTK_PANED( m_hSplit ) );
3175                 }
3176
3177                 g_layout_globals.nCamHeight = gtk_paned_get_position( GTK_PANED( m_vSplit2 ) );
3178         }
3179
3180         g_layout_globals.m_position = m_position_tracker.getPosition();
3181
3182         g_layout_globals.nState = gdk_window_get_state( gtk_widget_get_window(m_window ) );
3183 }
3184
3185 void MainFrame::Shutdown(){
3186         EverySecondTimer_disable();
3187
3188         EntityList_destroyWindow();
3189
3190         delete m_pXYWnd;
3191         m_pXYWnd = 0;
3192         delete m_pYZWnd;
3193         m_pYZWnd = 0;
3194         delete m_pXZWnd;
3195         m_pXZWnd = 0;
3196
3197         TextureBrowser_destroyWindow();
3198
3199         DeleteCamWnd( m_pCamWnd );
3200         m_pCamWnd = 0;
3201
3202         PreferencesDialog_destroyWindow();
3203         SurfaceInspector_destroyWindow();
3204         FindTextureDialog_destroyWindow();
3205         PatchInspector_destroyWindow();
3206
3207         g_DbgDlg.destroyWindow();
3208
3209         // destroying group-dialog last because it may contain texture-browser
3210         GroupDialog_destroyWindow();
3211 }
3212
3213 void MainFrame::RedrawStatusText(){
3214         ui::Label::from(m_pStatusLabel[c_command_status]).text(m_command_status.c_str());
3215         ui::Label::from(m_pStatusLabel[c_position_status]).text(m_position_status.c_str());
3216         ui::Label::from(m_pStatusLabel[c_brushcount_status]).text(m_brushcount_status.c_str());
3217         ui::Label::from(m_pStatusLabel[c_texture_status]).text(m_texture_status.c_str());
3218         ui::Label::from(m_pStatusLabel[c_grid_status]).text(m_grid_status.c_str());
3219 }
3220
3221 void MainFrame::UpdateStatusText(){
3222         m_idleRedrawStatusText.queueDraw();
3223 }
3224
3225 void MainFrame::SetStatusText( CopiedString& status_text, const char* pText ){
3226         status_text = pText;
3227         UpdateStatusText();
3228 }
3229
3230 void Sys_Status( const char* status ){
3231         if ( g_pParentWnd != 0 ) {
3232                 g_pParentWnd->SetStatusText( g_pParentWnd->m_command_status, status );
3233         }
3234 }
3235
3236 int getRotateIncrement(){
3237         return static_cast<int>( g_si_globals.rotate );
3238 }
3239
3240 int getFarClipDistance(){
3241         return g_camwindow_globals.m_nCubicScale;
3242 }
3243
3244 float ( *GridStatus_getGridSize )() = GetGridSize;
3245
3246 int ( *GridStatus_getRotateIncrement )() = getRotateIncrement;
3247
3248 int ( *GridStatus_getFarClipDistance )() = getFarClipDistance;
3249
3250 bool ( *GridStatus_getTextureLockEnabled )();
3251
3252 void MainFrame::SetGridStatus(){
3253         StringOutputStream status( 64 );
3254         const char* lock = ( GridStatus_getTextureLockEnabled() ) ? "ON" : "OFF";
3255         status << ( GetSnapGridSize() > 0 ? "G:" : "g:" ) << GridStatus_getGridSize()
3256                    << "  R:" << GridStatus_getRotateIncrement()
3257                    << "  C:" << GridStatus_getFarClipDistance()
3258                    << "  L:" << lock;
3259         SetStatusText( m_grid_status, status.c_str() );
3260 }
3261
3262 void GridStatus_onTextureLockEnabledChanged(){
3263         if ( g_pParentWnd != 0 ) {
3264                 g_pParentWnd->SetGridStatus();
3265         }
3266 }
3267
3268 void GlobalGL_sharedContextCreated(){
3269         GLFont *g_font = NULL;
3270
3271         // report OpenGL information
3272         globalOutputStream() << "GL_VENDOR: " << reinterpret_cast<const char*>( glGetString( GL_VENDOR ) ) << "\n";
3273         globalOutputStream() << "GL_RENDERER: " << reinterpret_cast<const char*>( glGetString( GL_RENDERER ) ) << "\n";
3274         globalOutputStream() << "GL_VERSION: " << reinterpret_cast<const char*>( glGetString( GL_VERSION ) ) << "\n";
3275     const auto extensions = reinterpret_cast<const char*>( glGetString(GL_EXTENSIONS ) );
3276     globalOutputStream() << "GL_EXTENSIONS: " << (extensions ? extensions : "") << "\n";
3277
3278         QGL_sharedContextCreated( GlobalOpenGL() );
3279
3280         ShaderCache_extensionsInitialised();
3281
3282         GlobalShaderCache().realise();
3283         Textures_Realise();
3284
3285 #if GDEF_OS_WINDOWS
3286         /* win32 is dodgy here, just use courier new then */
3287         g_font = glfont_create( "arial 9" );
3288 #else
3289         auto settings = gtk_settings_get_default();
3290         gchar *fontname;
3291         g_object_get( settings, "gtk-font-name", &fontname, NULL );
3292         g_font = glfont_create( fontname );
3293 #endif
3294
3295         GlobalOpenGL().m_font = g_font;
3296 }
3297
3298 void GlobalGL_sharedContextDestroyed(){
3299         Textures_Unrealise();
3300         GlobalShaderCache().unrealise();
3301
3302         QGL_sharedContextDestroyed( GlobalOpenGL() );
3303 }
3304
3305
3306 void Layout_constructPreferences( PreferencesPage& page ){
3307         {
3308                 const char* layouts[] = { "window1.png", "window2.png", "window3.png", "window4.png" };
3309                 page.appendRadioIcons(
3310                         "Window Layout",
3311                         STRING_ARRAY_RANGE( layouts ),
3312                         make_property( g_Layout_viewStyle )
3313                         );
3314         }
3315         page.appendCheckBox(
3316                 "", "Detachable Menus",
3317                 make_property( g_Layout_enableDetachableMenus )
3318                 );
3319         if ( !string_empty( g_pGameDescription->getKeyValue( "no_patch" ) ) ) {
3320                 page.appendCheckBox(
3321                         "", "Patch Toolbar",
3322                         make_property( g_Layout_enablePatchToolbar )
3323                         );
3324         }
3325         page.appendCheckBox(
3326                 "", "Plugin Toolbar",
3327                 make_property( g_Layout_enablePluginToolbar )
3328                 );
3329 }
3330
3331 void Layout_constructPage( PreferenceGroup& group ){
3332         PreferencesPage page( group.createPage( "Layout", "Layout Preferences" ) );
3333         Layout_constructPreferences( page );
3334 }
3335
3336 void Layout_registerPreferencesPage(){
3337         PreferencesDialog_addInterfacePage( makeCallbackF(Layout_constructPage) );
3338 }
3339
3340
3341 #include "preferencesystem.h"
3342 #include "stringio.h"
3343
3344 void MainFrame_Construct(){
3345         GlobalCommands_insert( "OpenManual", makeCallbackF(OpenHelpURL), Accelerator( GDK_KEY_F1 ) );
3346
3347         GlobalCommands_insert( "Sleep", makeCallbackF(thunk_OnSleep), Accelerator( 'P', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3348         GlobalCommands_insert( "NewMap", makeCallbackF(NewMap) );
3349         GlobalCommands_insert( "OpenMap", makeCallbackF(OpenMap), Accelerator( 'O', (GdkModifierType)GDK_CONTROL_MASK ) );
3350         GlobalCommands_insert( "ImportMap", makeCallbackF(ImportMap) );
3351         GlobalCommands_insert( "SaveMap", makeCallbackF(SaveMap), Accelerator( 'S', (GdkModifierType)GDK_CONTROL_MASK ) );
3352         GlobalCommands_insert( "SaveMapAs", makeCallbackF(SaveMapAs) );
3353         GlobalCommands_insert( "ExportSelected", makeCallbackF(ExportMap) );
3354         GlobalCommands_insert( "SaveRegion", makeCallbackF(SaveRegion) );
3355         GlobalCommands_insert( "RefreshReferences", makeCallbackF(VFS_Refresh) );
3356         GlobalCommands_insert( "ProjectSettings", makeCallbackF(DoProjectSettings) );
3357         GlobalCommands_insert( "Exit", makeCallbackF(Exit) );
3358
3359         GlobalCommands_insert( "Undo", makeCallbackF(Undo), Accelerator( 'Z', (GdkModifierType)GDK_CONTROL_MASK ) );
3360         GlobalCommands_insert( "Redo", makeCallbackF(Redo), Accelerator( 'Y', (GdkModifierType)GDK_CONTROL_MASK ) );
3361         GlobalCommands_insert( "Copy", makeCallbackF(Copy), Accelerator( 'C', (GdkModifierType)GDK_CONTROL_MASK ) );
3362         GlobalCommands_insert( "Paste", makeCallbackF(Paste), Accelerator( 'V', (GdkModifierType)GDK_CONTROL_MASK ) );
3363         GlobalCommands_insert( "PasteToCamera", makeCallbackF(PasteToCamera), Accelerator( 'V', (GdkModifierType)GDK_MOD1_MASK ) );
3364         GlobalCommands_insert( "CloneSelection", makeCallbackF(Selection_Clone), Accelerator( GDK_KEY_space ) );
3365         GlobalCommands_insert( "CloneSelectionAndMakeUnique", makeCallbackF(Selection_Clone_MakeUnique), Accelerator( GDK_KEY_space, (GdkModifierType)GDK_SHIFT_MASK ) );
3366         GlobalCommands_insert( "DeleteSelection", makeCallbackF(deleteSelection), Accelerator( GDK_KEY_BackSpace ) );
3367         GlobalCommands_insert( "ParentSelection", makeCallbackF(Scene_parentSelected) );
3368         GlobalCommands_insert( "UnSelectSelection", makeCallbackF(Selection_Deselect), Accelerator( GDK_KEY_Escape ) );
3369         GlobalCommands_insert( "InvertSelection", makeCallbackF(Select_Invert), Accelerator( 'I' ) );
3370         GlobalCommands_insert( "SelectInside", makeCallbackF(Select_Inside) );
3371         GlobalCommands_insert( "SelectTouching", makeCallbackF(Select_Touching) );
3372         GlobalCommands_insert( "ExpandSelectionToEntities", makeCallbackF(Scene_ExpandSelectionToEntities), Accelerator( 'E', (GdkModifierType)( GDK_MOD1_MASK | GDK_CONTROL_MASK ) ) );
3373         GlobalCommands_insert( "Preferences", makeCallbackF(PreferencesDialog_showDialog), Accelerator( 'P' ) );
3374
3375         GlobalCommands_insert( "ToggleConsole", makeCallbackF(Console_ToggleShow), Accelerator( 'O' ) );
3376         GlobalCommands_insert( "ToggleEntityInspector", makeCallbackF(EntityInspector_ToggleShow), Accelerator( 'N' ) );
3377         GlobalCommands_insert( "EntityList", makeCallbackF(EntityList_toggleShown), Accelerator( 'L' ) );
3378
3379         GlobalCommands_insert( "ShowHidden", makeCallbackF(Select_ShowAllHidden), Accelerator( 'H', (GdkModifierType)GDK_SHIFT_MASK ) );
3380         GlobalCommands_insert( "HideSelected", makeCallbackF(HideSelected), Accelerator( 'H' ) );
3381
3382         GlobalToggles_insert( "DragVertices", makeCallbackF(SelectVertexMode), ToggleItem::AddCallbackCaller( g_vertexMode_button ), Accelerator( 'V' ) );
3383         GlobalToggles_insert( "DragEdges", makeCallbackF(SelectEdgeMode), ToggleItem::AddCallbackCaller( g_edgeMode_button ), Accelerator( 'E' ) );
3384         GlobalToggles_insert( "DragFaces", makeCallbackF(SelectFaceMode), ToggleItem::AddCallbackCaller( g_faceMode_button ), Accelerator( 'F' ) );
3385
3386         GlobalCommands_insert( "MirrorSelectionX", makeCallbackF(Selection_Flipx) );
3387         GlobalCommands_insert( "RotateSelectionX", makeCallbackF(Selection_Rotatex) );
3388         GlobalCommands_insert( "MirrorSelectionY", makeCallbackF(Selection_Flipy) );
3389         GlobalCommands_insert( "RotateSelectionY", makeCallbackF(Selection_Rotatey) );
3390         GlobalCommands_insert( "MirrorSelectionZ", makeCallbackF(Selection_Flipz) );
3391         GlobalCommands_insert( "RotateSelectionZ", makeCallbackF(Selection_Rotatez) );
3392
3393         GlobalCommands_insert( "ArbitraryRotation", makeCallbackF(DoRotateDlg) );
3394         GlobalCommands_insert( "ArbitraryScale", makeCallbackF(DoScaleDlg) );
3395
3396         GlobalCommands_insert( "BuildMenuCustomize", makeCallbackF(DoBuildMenu) );
3397
3398         GlobalCommands_insert( "FindBrush", makeCallbackF(DoFind) );
3399
3400         GlobalCommands_insert( "MapInfo", makeCallbackF(DoMapInfo), Accelerator( 'M' ) );
3401
3402
3403         GlobalToggles_insert( "ToggleClipper", makeCallbackF(ClipperMode), ToggleItem::AddCallbackCaller( g_clipper_button ), Accelerator( 'X' ) );
3404
3405         GlobalToggles_insert( "MouseTranslate", makeCallbackF(TranslateMode), ToggleItem::AddCallbackCaller( g_translatemode_button ), Accelerator( 'W' ) );
3406         GlobalToggles_insert( "MouseRotate", makeCallbackF(RotateMode), ToggleItem::AddCallbackCaller( g_rotatemode_button ), Accelerator( 'R' ) );
3407         GlobalToggles_insert( "MouseScale", makeCallbackF(ScaleMode), ToggleItem::AddCallbackCaller( g_scalemode_button ) );
3408         GlobalToggles_insert( "MouseDrag", makeCallbackF(DragMode), ToggleItem::AddCallbackCaller( g_dragmode_button ), Accelerator( 'Q' ) );
3409
3410         GlobalCommands_insert( "ColorSchemeOriginal", makeCallbackF(ColorScheme_Original) );
3411         GlobalCommands_insert( "ColorSchemeQER", makeCallbackF(ColorScheme_QER) );
3412         GlobalCommands_insert( "ColorSchemeBlackAndGreen", makeCallbackF(ColorScheme_Black) );
3413         GlobalCommands_insert( "ColorSchemeYdnar", makeCallbackF(ColorScheme_Ydnar) );
3414         GlobalCommands_insert( "ChooseTextureBackgroundColor", makeCallback( g_ColoursMenu.m_textureback ) );
3415         GlobalCommands_insert( "ChooseGridBackgroundColor", makeCallback( g_ColoursMenu.m_xyback ) );
3416         GlobalCommands_insert( "ChooseGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor ) );
3417         GlobalCommands_insert( "ChooseGridMinorColor", makeCallback( g_ColoursMenu.m_gridminor ) );
3418         GlobalCommands_insert( "ChooseSmallGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor_alt ) );
3419         GlobalCommands_insert( "ChooseSmallGridMinorColor", makeCallback( g_ColoursMenu.m_gridminor_alt ) );
3420         GlobalCommands_insert( "ChooseGridTextColor", makeCallback( g_ColoursMenu.m_gridtext ) );
3421         GlobalCommands_insert( "ChooseGridBlockColor", makeCallback( g_ColoursMenu.m_gridblock ) );
3422         GlobalCommands_insert( "ChooseBrushColor", makeCallback( g_ColoursMenu.m_brush ) );
3423         GlobalCommands_insert( "ChooseCameraBackgroundColor", makeCallback( g_ColoursMenu.m_cameraback ) );
3424         GlobalCommands_insert( "ChooseSelectedBrushColor", makeCallback( g_ColoursMenu.m_selectedbrush ) );
3425         GlobalCommands_insert( "ChooseCameraSelectedBrushColor", makeCallback( g_ColoursMenu.m_selectedbrush3d ) );
3426         GlobalCommands_insert( "ChooseClipperColor", makeCallback( g_ColoursMenu.m_clipper ) );
3427         GlobalCommands_insert( "ChooseOrthoViewNameColor", makeCallback( g_ColoursMenu.m_viewname ) );
3428
3429
3430         GlobalCommands_insert( "CSGSubtract", makeCallbackF(CSG_Subtract), Accelerator( 'U', (GdkModifierType)GDK_SHIFT_MASK ) );
3431         GlobalCommands_insert( "CSGMerge", makeCallbackF(CSG_Merge), Accelerator( 'U', (GdkModifierType) GDK_CONTROL_MASK ) );
3432         GlobalCommands_insert( "CSGMakeHollow", makeCallbackF(CSG_MakeHollow) );
3433         GlobalCommands_insert( "CSGMakeRoom", makeCallbackF(CSG_MakeRoom) );
3434
3435         Grid_registerCommands();
3436
3437         GlobalCommands_insert( "SnapToGrid", makeCallbackF(Selection_SnapToGrid), Accelerator( 'G', (GdkModifierType)GDK_CONTROL_MASK ) );
3438
3439         GlobalCommands_insert( "SelectAllOfType", makeCallbackF(Select_AllOfType), Accelerator( 'A', (GdkModifierType)GDK_SHIFT_MASK ) );
3440
3441         GlobalCommands_insert( "TexRotateClock", makeCallbackF(Texdef_RotateClockwise), Accelerator( GDK_KEY_Next, (GdkModifierType)GDK_SHIFT_MASK ) );
3442         GlobalCommands_insert( "TexRotateCounter", makeCallbackF(Texdef_RotateAntiClockwise), Accelerator( GDK_KEY_Prior, (GdkModifierType)GDK_SHIFT_MASK ) );
3443         GlobalCommands_insert( "TexScaleUp", makeCallbackF(Texdef_ScaleUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_CONTROL_MASK ) );
3444         GlobalCommands_insert( "TexScaleDown", makeCallbackF(Texdef_ScaleDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_CONTROL_MASK ) );
3445         GlobalCommands_insert( "TexScaleLeft", makeCallbackF(Texdef_ScaleLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_CONTROL_MASK ) );
3446         GlobalCommands_insert( "TexScaleRight", makeCallbackF(Texdef_ScaleRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_CONTROL_MASK ) );
3447         GlobalCommands_insert( "TexShiftUp", makeCallbackF(Texdef_ShiftUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_SHIFT_MASK ) );
3448         GlobalCommands_insert( "TexShiftDown", makeCallbackF(Texdef_ShiftDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_SHIFT_MASK ) );
3449         GlobalCommands_insert( "TexShiftLeft", makeCallbackF(Texdef_ShiftLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_SHIFT_MASK ) );
3450         GlobalCommands_insert( "TexShiftRight", makeCallbackF(Texdef_ShiftRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_SHIFT_MASK ) );
3451
3452         GlobalCommands_insert( "MoveSelectionDOWN", makeCallbackF(Selection_MoveDown), Accelerator( GDK_KEY_KP_Subtract ) );
3453         GlobalCommands_insert( "MoveSelectionUP", makeCallbackF(Selection_MoveUp), Accelerator( GDK_KEY_KP_Add ) );
3454
3455         GlobalCommands_insert( "SelectNudgeLeft", makeCallbackF(Selection_NudgeLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_MOD1_MASK ) );
3456         GlobalCommands_insert( "SelectNudgeRight", makeCallbackF(Selection_NudgeRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_MOD1_MASK ) );
3457         GlobalCommands_insert( "SelectNudgeUp", makeCallbackF(Selection_NudgeUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_MOD1_MASK ) );
3458         GlobalCommands_insert( "SelectNudgeDown", makeCallbackF(Selection_NudgeDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_MOD1_MASK ) );
3459
3460         Patch_registerCommands();
3461         XYShow_registerCommands();
3462
3463         typedef FreeCaller<void(const Selectable&), ComponentMode_SelectionChanged> ComponentModeSelectionChangedCaller;
3464         GlobalSelectionSystem().addSelectionChangeCallback( ComponentModeSelectionChangedCaller() );
3465
3466         GlobalPreferenceSystem().registerPreference( "DetachableMenus", make_property_string( g_Layout_enableDetachableMenus.m_latched ) );
3467         GlobalPreferenceSystem().registerPreference( "PatchToolBar", make_property_string( g_Layout_enablePatchToolbar.m_latched ) );
3468         GlobalPreferenceSystem().registerPreference( "PluginToolBar", make_property_string( g_Layout_enablePluginToolbar.m_latched ) );
3469         GlobalPreferenceSystem().registerPreference( "QE4StyleWindows", make_property_string( g_Layout_viewStyle.m_latched ) );
3470         GlobalPreferenceSystem().registerPreference( "XYHeight", make_property_string( g_layout_globals.nXYHeight ) );
3471         GlobalPreferenceSystem().registerPreference( "XYWidth", make_property_string( g_layout_globals.nXYWidth ) );
3472         GlobalPreferenceSystem().registerPreference( "CamWidth", make_property_string( g_layout_globals.nCamWidth ) );
3473         GlobalPreferenceSystem().registerPreference( "CamHeight", make_property_string( g_layout_globals.nCamHeight ) );
3474
3475         GlobalPreferenceSystem().registerPreference( "State", make_property_string( g_layout_globals.nState ) );
3476         GlobalPreferenceSystem().registerPreference( "PositionX", make_property_string( g_layout_globals.m_position.x ) );
3477         GlobalPreferenceSystem().registerPreference( "PositionY", make_property_string( g_layout_globals.m_position.y ) );
3478         GlobalPreferenceSystem().registerPreference( "Width", make_property_string( g_layout_globals.m_position.w ) );
3479         GlobalPreferenceSystem().registerPreference( "Height", make_property_string( g_layout_globals.m_position.h ) );
3480
3481         GlobalPreferenceSystem().registerPreference( "CamWnd", make_property<WindowPositionTracker_String>(g_posCamWnd) );
3482         GlobalPreferenceSystem().registerPreference( "XYWnd", make_property<WindowPositionTracker_String>(g_posXYWnd) );
3483         GlobalPreferenceSystem().registerPreference( "YZWnd", make_property<WindowPositionTracker_String>(g_posYZWnd) );
3484         GlobalPreferenceSystem().registerPreference( "XZWnd", make_property<WindowPositionTracker_String>(g_posXZWnd) );
3485
3486         {
3487                 const char* ENGINEPATH_ATTRIBUTE =
3488 #if GDEF_OS_WINDOWS
3489                         "enginepath_win32"
3490 #elif GDEF_OS_MACOS
3491                         "enginepath_macos"
3492 #elif GDEF_OS_LINUX || GDEF_OS_BSD
3493                         "enginepath_linux"
3494 #else
3495 #error "unknown platform"
3496 #endif
3497                 ;
3498                 StringOutputStream path( 256 );
3499                 path << DirectoryCleaned( g_pGameDescription->getRequiredKeyValue( ENGINEPATH_ATTRIBUTE ) );
3500                 g_strEnginePath = path.c_str();
3501         }
3502
3503         GlobalPreferenceSystem().registerPreference( "EnginePath", make_property_string( g_strEnginePath ) );
3504
3505         GlobalPreferenceSystem().registerPreference( "DisableEnginePath", make_property_string( g_disableEnginePath ) );
3506         GlobalPreferenceSystem().registerPreference( "DisableHomePath", make_property_string( g_disableHomePath ) );
3507
3508         for ( int i = 0; i < g_pakPathCount; i++ ) {
3509                 std::string label = "PakPath" + std::to_string( i );
3510                 GlobalPreferenceSystem().registerPreference( label.c_str(), make_property_string( g_strPakPath[i] ) );
3511         }
3512
3513         g_Layout_viewStyle.useLatched();
3514         g_Layout_enableDetachableMenus.useLatched();
3515         g_Layout_enablePatchToolbar.useLatched();
3516         g_Layout_enablePluginToolbar.useLatched();
3517
3518         Layout_registerPreferencesPage();
3519         Paths_registerPreferencesPage();
3520
3521         g_brushCount.setCountChangedCallback( makeCallbackF(QE_brushCountChanged) );
3522         g_entityCount.setCountChangedCallback( makeCallbackF(QE_entityCountChanged) );
3523         GlobalEntityCreator().setCounter( &g_entityCount );
3524
3525         GLWidget_sharedContextCreated = GlobalGL_sharedContextCreated;
3526         GLWidget_sharedContextDestroyed = GlobalGL_sharedContextDestroyed;
3527
3528         GlobalEntityClassManager().attach( g_WorldspawnColourEntityClassObserver );
3529 }
3530
3531 void MainFrame_Destroy(){
3532         GlobalEntityClassManager().detach( g_WorldspawnColourEntityClassObserver );
3533
3534         GlobalEntityCreator().setCounter( 0 );
3535         g_entityCount.setCountChangedCallback( Callback<void()>() );
3536         g_brushCount.setCountChangedCallback( Callback<void()>() );
3537 }
3538
3539
3540 void GLWindow_Construct(){
3541         GlobalPreferenceSystem().registerPreference( "MouseButtons", make_property_string( g_glwindow_globals.m_nMouseType ) );
3542 }
3543
3544 void GLWindow_Destroy(){
3545 }