2024-01-21 |
bones_was_here | PRVM: optimise tempstring creation |
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2024-01-21 |
bones_was_here | Fix worldmessage string truncation |
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2023-07-30 |
bones_was_here | Properly reset server timers and perf stats after level... |
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2023-07-21 |
bones_was_here | Merge MR 'Fix inability to access non-ascii path under... |
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2023-07-15 |
bones_was_here | Merge MR 'Implement DP_QC_NUDGEOUTOFSOLID extension... |
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2023-07-15 |
bones_was_here | Move SV_NudgeOutOfSolid() into a common namespace and... |
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2023-02-21 |
bones_was_here | Add cvars that disable linking of SOLID_NOT entities... |
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2023-02-05 |
bones_was_here | Merge PR 'Fixed two keyboard bugs' |
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2023-02-03 |
bones_was_here | Add cvar sv_legacy_bbox_expand for disabling Quake... |
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2022-05-02 |
Ashley 'LadyHavoc... | Resolved .gitignore conflict |
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2022-01-16 |
bones_was_here | Merge PR 'sv_gameplayfix_stepmultipletimes 1: Prevent... |
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2022-01-16 |
bones_was_here | Merge PR 'sv_gameplayfix_stepmultipletimes 1: Make... |
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2022-01-16 |
bones_was_here | Merge MR 'Set groundentity when sv_gameplayfix_downtrac... |
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2022-01-13 |
bones_was_here | Merge MR 'Make trace entity culling optional for specta... |
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2021-07-22 |
Cloudwalk | Merge branch 'Mario/dpk_support' of gitlab.com:xonotic... |
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2021-07-22 |
Cloudwalk | protocol/dp8: Implement parting messages |
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2021-05-14 |
cloudwalk | host: Clean it up. Give some functions new names and... |
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2021-04-07 |
bones_was_here | Make trace entity culling optional for spectators with... |
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2021-03-29 |
cloudwalk | server: Remove unused/broken ping smoothing feature |
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2020-10-08 |
cloudwalk | sv_main: Remove redundant function |
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2020-10-06 |
cloudwalk | svvm_cmds: Implement built-in #352 (registercommand... |
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2020-10-05 |
cloudwalk | sv_user: Rename SV_ClientThink to SV_PlayerPhysics... |
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2020-10-02 |
cloudwalk | model_shared: Rename dp_model_t to model_t, to avoid... |
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2020-09-29 |
cloudwalk | sv_save: Add new hooks to reduce client code in server... |
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2020-09-29 |
cloudwalk | server: Move remaining server functions out of quakedef.h |
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2020-09-26 |
cloudwalk | server: Eliminate references to cls.state in server... |
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2020-09-26 |
cloudwalk | server: Give a lot of functions new homes |
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2020-09-17 |
cloudwalk | Rename qboolean to qbool |
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2020-08-10 |
cloudwalk | server: Consistency fix |
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2020-08-09 |
cloudwalk | sv_ccmds: Perform actual name change from a single... |
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2020-07-20 |
cloudwalk | host: Remove sv_fixedframeratesingleplayer |
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2020-07-20 |
cloudwalk | sv_main: Rename sv_ratelimitlocalplayer to host_limitlo... |
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2020-06-22 |
cloudwalk | (Round 1) Break up host_cmd.c |
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2020-06-22 |
cloudwalk | Change prefix of cmds in host_cmd.c to match the side... |
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2020-06-21 |
cloudwalk | Revert "Initialize console commands and cvars before... |
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2020-06-20 |
cloudwalk | Initialize console commands and cvars before anything... |
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2020-06-08 |
cloudwalk | Reimpl. the cvar alias system. Reimpl. the cvar hash... |
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2020-06-08 |
cloudwalk | Revert the cvar alias system, as a checkpoint pending... |
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2020-06-06 |
cloudwalk | Initial implementation of cvar aliases, with slowmo... |
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2020-01-09 |
havoc | Corrected names in credits to be more accurate and... |
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2018-04-14 |
havoc | Added r_cullentities_trace_expand and pad cvars, these... |
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2018-03-24 |
havoc | Add skipmaterialflagsmask feature to TraceLine and... |
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2018-03-11 |
havoc | Rework R_CanSeeBox a bit to support an eyejitter featur... |
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2016-11-27 |
havoc | Add skipsupercontentsmask parameter to all the collisio... |
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2016-11-27 |
havoc | Rollback last change which was meant to be many smaller... |
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2016-11-27 |
havoc | Added developer_memorylargerthanmb cvar which dprints... |
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2016-08-18 |
divverent | Add user defined movetypes extension |
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2015-03-02 |
divverent | Make the move sequence an unsigned int. |
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2014-05-08 |
havoc | Overhauled the tracebox extending code, it now lives... |
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2014-03-04 |
havoc | increase MAX_PARTICLEEFFECTNAME and MAX_PARTICLEEFFECTI... |
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2014-01-06 |
divverent | Kill csqcentityglobalhistory. |
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2013-07-13 |
divverent | New rate burst handling; cvars: cl_rate_burstsize,... |
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2013-03-02 |
havoc | changed MOVETYPE_STEP and MOVETYPE_WALK to match Quake... |
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2013-02-25 |
havoc | removed cvar sv_gameplayfix_stepwhilejumping which... |
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2013-01-02 |
divverent | server: ignore out of order prespawn/spawn/begin commands |
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2012-04-05 |
havoc | use prvm_vec_t for spawn_parms storage |
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2012-03-13 |
divverent | also block floods of getstatus, getinfo, getchallenge |
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2012-02-10 |
divverent | fix clang warnings for unused result of *_LockThreadMutex |
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2012-01-09 |
divverent | force a send if movesequence changed |
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2011-12-21 |
vortex | Cumulative patch: |
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2011-10-25 |
havoc | added Sys_PrintfToTerminal function for convenience... |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-10-17 |
havoc | added sv_threaded cvar, the server can now be moved... |
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2011-10-12 |
havoc | added sv_areadebug cvar which disables the use of the... |
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2011-10-12 |
havoc | added cvar sv_gameplayfix_bugfixedcheckwatertransition... |
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2011-09-25 |
vortex | DP_PHYSICS_ODE: new SOLID_PHYSICS_CYLINDER. New "massof... |
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2011-09-16 |
havoc | added network protocol for sound speed |
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2011-08-21 |
vortex | 2 new cvars: sv_gameplayfix_unstickentities and sv_game... |
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2011-08-16 |
divverent | MOVETYPE_FLY_WORLDONLY (movetype 33) |
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2011-07-31 |
vortex | Lightmaps merging debug print ("copying original lightm... |
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2011-07-05 |
divverent | DP_SND_SOUND7_WIP1 |
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2011-06-22 |
havoc | added sv_gameplayfix_q1bsptracelinereportstexture cvar... |
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2011-05-28 |
havoc | reworked sv_gameplayfix_nudgeoutofsolid, it now begins... |
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2011-02-20 |
divverent | CSQC entity database: keep size, but reduce entity... |
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2011-02-20 |
divverent | CSQC entity networking: if a frame BEFORE the last... |
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2010-12-09 |
divverent | use MAX_SCOREBOARDNAME instead of a hardcoded 64 bytes... |
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2010-10-17 |
vortex | add sv_gameplayfix_nostepmoveonsteepslopes which preven... |
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2010-10-15 |
divverent | Cryptographic authentication support for the d0_blind_i... |
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2010-07-20 |
divverent | sv_aircontrol_penalty |
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2010-06-04 |
divverent | sv_airspeedlimit_nonqw: a soft speedlimit for games... |
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2010-05-22 |
divverent | sv_airstrafeaccel_qw cvar for tuning CPMA-style physics |
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2010-05-10 |
havoc | fixed bug with effectinfo.txt loading so that it now... |
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2010-05-03 |
divverent | sv_aircontrol_power - customizing the response curve... |
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2010-04-05 |
divverent | 1. network sv_gameplayfix_gravityunaffectedbyticrate... |
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2010-01-31 |
havoc | allow multiple steps in one move |
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2010-01-26 |
divverent | make getsurface* functions shared between VMs |
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2010-01-08 |
havoc | fix size of entity_state_t (it was 98 bytes, now 96... |
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2009-12-21 |
divverent | movement packet loss tracking |
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2009-12-05 |
divverent | turn this into sv_gameplayfix_downtracesupportsongroundflag |
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2009-11-22 |
havoc | implemented FTE_CSQC_SKELETONOBJECTS (clientside support) |
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2009-11-11 |
havoc | migrated a large number of #define MAX values to quaked... |
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2009-11-01 |
havoc | add a little bias to prevent constant contact cases... |
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2009-10-25 |
havoc | implemented sv_gameplayfix_nudgeoutofsolid |
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2009-10-23 |
divverent | make ODE entities call touch functions |
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2009-10-22 |
divverent | ODE: joints |
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2009-10-19 |
havoc | ODE physics engine support, needs more work, disabled... |
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2009-10-16 |
havoc | reorganized sv.writeentitiestoclient handling of Mod_Ca... |
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2009-10-04 |
havoc | added sv_gameplayfix_consistentplayerprethink which... |
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2009-10-04 |
havoc | duplicated PRVM_ExecuteProgram to become MVM_ExecutePro... |
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2009-10-03 |
havoc | split CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac... |
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