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NudgeOutOfSolid: fix moving entities out of the world in complex cases
[xonotic/darkplaces.git] / model_alias.c
2024-01-29 bones_was_hereZYM: fix misaligned memory access
2024-01-29 bones_was_herePSK/PSA: fix misaligned memory access
2024-01-29 bones_was_hereDPM: fix misaligned memory access
2024-01-29 bones_was_hereMD3: fix misaligned memory access
2024-01-29 bones_was_hereIQM: fix misaligned memory access while loading
2024-01-29 bones_was_hereIQM: fix misaligned memory access
2024-01-29 bones_was_hereFix signed int overflows and tidy nearby documentation
2024-01-20 bones_was_herecom: rename BSD strlcpy and strlcat
2022-09-20 bones_was_hereFix GCC 11 warns: Mod_INTERQUAKEMODEL_Load misleading...
2022-01-13 bones_was_hereMerge MR 'Make trace entity culling optional for specta...
2021-05-09 havocFix a possible divide by zero in Mod_PSKMODEL_Load.
2020-12-29 havocFix crash in q3bsp loading on submodels where it was...
2020-12-19 havocReplaced some model fields and changed their purpose...
2020-10-02 cloudwalkmodel_shared: Rename dp_model_t to model_t, to avoid...
2020-09-17 cloudwalkUnify the command and cvar flags, under the CF_ prefix.
2020-09-17 cloudwalkRename qboolean to qbool
2020-07-09 cloudwalkRename model functions to make them more generic and...
2020-06-24 cloudwalkDon't lerp nailgun and super nailgun. Trades smoothness...
2020-05-29 cloudwalkPass an offset of data_element3i rather than data_eleme...
2020-05-29 cloudwalkPass num_triangles per surface rather than for the...
2020-01-22 havoccvars are now instanced in &cvars_all as a tracking...
2020-01-09 havocCorrected names in credits to be more accurate and...
2018-05-05 havocFix more Mod_ValidateElements sequencing issues - alway...
2018-05-05 havocFix a bug in MD3 model loading that caused warnings...
2018-05-02 havocRemove shadowvolume rendering entirely, now shadowmaps...
2018-05-01 havocRefactored and improved Mod_ValidateElements so it...
2018-04-13 havocCSQC polygonbegin functionality now uses the CL_MeshEnt...
2018-04-11 havocAdded Draw_GetPicWidth, Draw_GetPicHeight, Draw_IsPicLo...
2018-03-24 havocAdd skipmaterialflagsmask feature to TraceLine and...
2016-12-10 havocFix bug in loading additional skins after the ones...
2016-11-27 havocAdd skipsupercontentsmask parameter to all the collisio...
2016-11-27 havocRollback last change which was meant to be many smaller...
2016-11-27 havocAdded developer_memorylargerthanmb cvar which dprints...
2016-09-14 havocOverhauled quake3 shader loading such that it now produ...
2016-09-10 havocFix MSVC++ 2015 warnings about variable scope and some...
2014-06-01 havocAdded Quake2 BSP support (IBSP38), this is a work in...
2014-05-13 havocRemoved collision_prefernudgedfraction cvar and trace...
2013-03-26 eihrulfactor out skeletal animation transform generation...
2013-02-23 havocadded entity caching stats in graph
2013-01-16 havocimplemented gpu-skinning (vertex shader skeletal animat...
2012-12-22 havocfix bug with transparency sorting introduced by vortex...
2012-05-05 havocfix some int to bool conversion warnings on MSVS2008
2012-04-19 divverentremove some more dead code
2012-03-01 divverentadd a flag to forcibly turn off skeletal animation...
2012-02-04 eihrulconvert pose6s data to pose7s data to resolve quaternio...
2012-01-26 havocchange mdl texcoord loading to not have a .5 pixel...
2011-10-30 havocfix two more C++ compile errors
2011-10-29 havocallow .psk models to be loaded without a corresponding...
2011-10-22 havocmajor overhaul for thread-safety - many global variable...
2011-10-17 havocfix more crashes to do with animscenes being NULL on...
2011-10-16 havocfix byte color handling in iqm loader
2011-10-15 havocfix two crashes that divVerent found and fixed but...
2011-10-14 havocfix crashes with last patch to model loaders
2011-10-14 havocallow iqm models without geometry
2011-09-30 eihrulbetter fix for skeletal no-bones case
2011-09-30 eihrulhandle no-bones case for skeletal animation
2011-09-16 havocfix issues with watershader on models, also now support...
2011-08-29 vortexOffsetmapping: new "Bias" parameter that sets a custom...
2011-08-03 havocfix a pile of issues with calling conventions on GLES2...
2011-07-29 eihrulremoving more memcpys from IQM loading
2011-07-29 eihrulIQM loading fixes and optimizations
2011-07-29 havocre-optimize the IQM model loader somewhat by not alloca...
2011-07-29 havocreworked iqm model loader to copy all data into allocat...
2011-07-11 eihrulhandle IQM models with no blend weights
2011-07-10 eihrultab formatting fix
2011-07-10 eihrulbuild static frame for IQM models with no animations
2011-06-28 havocfix offsetmapping without a q3 shader on Q1BSP and MDL
2011-06-23 havocfix model loading memory corruption errors related to
2011-06-01 eihruliqm version 1 compatibility
2011-05-31 eihrulsupport for version 2 of iqm
2011-04-01 havocWGL client can now use DPSOFTRAST, added thread_win...
2011-01-29 divverentSquashed commit of the following:
2011-01-14 havocadded r_enableshadowvolumes cvar, this defaults to...
2010-11-21 havocuse r_smoothnormals_areaweighting cvar on all calls...
2010-11-17 divverentdeveloper_extra: also spam some messages during model...
2010-10-18 divverentfix a Mem_Free(NULL) warning
2010-10-08 divverentSSE patch by kyre, with runtime CPU detection and a...
2010-09-14 divverentadd a TraceBrush function to all model types, and imple...
2010-08-09 divverentMod_BuildAliasSkinsFromSkinFile: strip image extension
2010-06-29 divverentspeed up decal creation in newdecalsystem by using...
2010-06-01 eihruliqmbounds loading fix
2010-06-01 eihrulsanity checking of most header offsets/sizes in IQM
2010-05-21 divverentfix a wrong mempool use in Mod_Alias_AnimateVertices...
2010-04-21 eihrulfix IQM format to use relative base pose
2010-04-15 eihrulunused IQM scaling
2010-04-12 eihrulIQM loading animation frames fix
2010-04-07 eihrulmake IQM loading import animation sequences rather...
2010-03-13 divverentmodeldecompile: also write a framegroups file if possible
2010-03-13 eihrulmade IQM framerate a float
2010-03-08 eihrulIQM base pose cleanups
2010-03-08 eihrulmore IQM loading fixes
2010-03-08 eihrulmisc IQM loading fixes
2010-03-08 eihruladded per frame bounds to IQM format
2010-03-07 eihrulbuild IQM inverse base pose from joints if necessary
2010-03-07 eihrulexperimental IQM model format support
2010-02-21 vortexOffsetmapping now could be customized on per-texture...
2010-02-18 havocmove RESTRICT keyword define to qtypes.h and add it...
2010-02-18 havocset supercontents and surfaceflags on models not using...
2010-02-17 havocadded mod_q1bsp_polygoncollisions cvar (off by default...
2010-02-17 eihrulstore blend weights as unsigned char data
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