4 void ClearStateToDefault(entity_state_t *s)
8 VectorClear(s->origin);
9 VectorClear(s->angles);
22 // (server) clears the database to contain no frames (thus delta compression compresses against nothing)
23 void EntityFrame_ClearDatabase(entity_database_t *d)
25 memset(d, 0, sizeof(*d));
28 // (server and client) removes frames older than 'frame' from database
29 void EntityFrame_AckFrame(entity_database_t *d, int frame)
32 if (d->ackframe < frame)
34 for (i = 0;i < d->numframes && d->frames[i].framenum < frame;i++);
35 // ignore outdated frame acks (out of order packets)
39 // if some queue is left, slide it down to beginning of array
41 memmove(&d->frames[0], &d->frames[i], sizeof(d->frames[0]) * d->numframes);
44 // (server) clears frame, to prepare for adding entities
45 void EntityFrame_Clear(entity_frame_t *f, vec3_t eye)
56 VectorCopy(eye, f->eye);
60 // (server) allocates an entity slot in frame, returns NULL if full
61 entity_state_t *EntityFrame_NewEntity(entity_frame_t *f, int number)
64 if (f->numentities >= MAX_ENTITY_DATABASE)
66 e = &f->entitydata[f->numentities++];
72 // (server and client) reads a frame from the database
73 void EntityFrame_FetchFrame(entity_database_t *d, int framenum, entity_frame_t *f)
76 EntityFrame_Clear(f, NULL);
77 for (i = 0;i < d->numframes && d->frames[i].framenum < framenum;i++);
78 if (i < d->numframes && framenum == d->frames[i].framenum)
80 f->framenum = framenum;
81 f->numentities = d->frames[i].endentity - d->frames[i].firstentity;
82 n = MAX_ENTITY_DATABASE - (d->frames[i].firstentity % MAX_ENTITY_DATABASE);
83 if (n > f->numentities)
85 memcpy(f->entitydata, d->entitydata + d->frames[i].firstentity % MAX_ENTITY_DATABASE, sizeof(*f->entitydata) * n);
86 if (f->numentities > n)
87 memcpy(f->entitydata + n, d->entitydata, sizeof(*f->entitydata) * (f->numentities - n));
88 VectorCopy(d->eye, f->eye);
94 // (server and client) adds a entity_frame to the database, for future reference
95 void EntityFrame_AddFrame(entity_database_t *d, entity_frame_t *f)
98 entity_frameinfo_t *info;
100 VectorCopy(f->eye, d->eye);
102 // figure out how many entity slots are used already
105 n = d->frames[d->numframes - 1].endentity - d->frames[0].firstentity;
106 if (n + f->numentities > MAX_ENTITY_DATABASE || d->numframes >= MAX_ENTITY_HISTORY)
108 // ran out of room, dump database
109 EntityFrame_ClearDatabase(d);
113 info = &d->frames[d->numframes];
114 info->framenum = f->framenum;
116 // make sure we check the newly added frame as well, but we haven't incremented numframes yet
117 for (n = 0;n <= d->numframes;n++)
119 if (e >= d->frames[n].framenum)
121 if (e == f->framenum)
122 Con_Printf("EntityFrame_AddFrame: tried to add out of sequence frame to database\n");
124 Con_Printf("EntityFrame_AddFrame: out of sequence frames in database\n");
127 e = d->frames[n].framenum;
129 // if database still has frames after that...
131 info->firstentity = d->frames[d->numframes - 1].endentity;
133 info->firstentity = 0;
134 info->endentity = info->firstentity + f->numentities;
137 n = info->firstentity % MAX_ENTITY_DATABASE;
138 e = MAX_ENTITY_DATABASE - n;
139 if (e > f->numentities)
141 memcpy(d->entitydata + n, f->entitydata, sizeof(entity_state_t) * e);
142 if (f->numentities > e)
143 memcpy(d->entitydata, f->entitydata + e, sizeof(entity_state_t) * (f->numentities - e));
146 // (server) writes a frame to network stream
147 void EntityFrame_Write(entity_database_t *d, entity_frame_t *f, sizebuf_t *msg)
149 int i, onum, bits, number;
150 entity_frame_t deltaframe, *o = &deltaframe;
151 entity_state_t *ent, *delta, baseline;
153 EntityFrame_AddFrame(d, f);
155 ClearStateToDefault(&baseline);
156 EntityFrame_FetchFrame(d, d->ackframe > 0 ? d->ackframe : -1, o);
157 MSG_WriteByte (msg, svc_entities);
158 MSG_WriteLong (msg, o->framenum);
159 MSG_WriteLong (msg, f->framenum);
160 MSG_WriteFloat (msg, f->eye[0]);
161 MSG_WriteFloat (msg, f->eye[1]);
162 MSG_WriteFloat (msg, f->eye[2]);
165 for (i = 0;i < f->numentities;i++)
167 ent = f->entitydata + i;
168 number = ent->number;
169 for (;onum < o->numentities && o->entitydata[onum].number < number;onum++)
171 // write remove message
172 MSG_WriteShort(msg, o->entitydata[onum].number | 0x8000);
174 if (onum < o->numentities && (o->entitydata[onum].number == number))
176 // delta from previous frame
177 delta = o->entitydata + onum;
178 // advance to next entity in delta frame
183 // delta from baseline
187 if (ent->flags & RENDER_LOWPRECISION)
189 if ((int) ent->origin[0] != (int) delta->origin[0])
191 if ((int) ent->origin[1] != (int) delta->origin[1])
193 if ((int) ent->origin[2] != (int) delta->origin[2])
198 if (fabs(ent->origin[0] - delta->origin[0]) > 0.01f)
200 if (fabs(ent->origin[1] - delta->origin[1]) > 0.01f)
202 if (fabs(ent->origin[2] - delta->origin[2]) > 0.01f)
205 if ((qbyte) (ent->angles[0] * (256.0f / 360.0f)) != (qbyte) (delta->angles[0] * (256.0f / 360.0f)))
207 if ((qbyte) (ent->angles[1] * (256.0f / 360.0f)) != (qbyte) (delta->angles[1] * (256.0f / 360.0f)))
209 if ((qbyte) (ent->angles[2] * (256.0f / 360.0f)) != (qbyte) (delta->angles[2] * (256.0f / 360.0f)))
211 if ((ent->modelindex ^ delta->modelindex) & 0x00FF)
213 if ((ent->modelindex ^ delta->modelindex) & 0xFF00)
215 if ((ent->frame ^ delta->frame) & 0x00FF)
217 if ((ent->frame ^ delta->frame) & 0xFF00)
219 if ((ent->effects ^ delta->effects) & 0x00FF)
221 if ((ent->effects ^ delta->effects) & 0xFF00)
223 if (ent->colormap != delta->colormap)
225 if (ent->skin != delta->skin)
227 if (ent->alpha != delta->alpha)
229 if (ent->scale != delta->scale)
231 if (ent->glowsize != delta->glowsize)
233 if (ent->glowcolor != delta->glowcolor)
235 if (ent->flags != delta->flags)
238 if (bits) // don't send anything if it hasn't changed
240 if (bits & 0xFF000000)
242 if (bits & 0x00FF0000)
244 if (bits & 0x0000FF00)
247 MSG_WriteShort(msg, number);
248 MSG_WriteByte(msg, bits & 0xFF);
249 if (bits & E_EXTEND1)
251 MSG_WriteByte(msg, (bits >> 8) & 0xFF);
252 if (bits & E_EXTEND2)
254 MSG_WriteByte(msg, (bits >> 16) & 0xFF);
255 if (bits & E_EXTEND3)
256 MSG_WriteByte(msg, (bits >> 24) & 0xFF);
259 // LordHavoc: have to write flags first, as they can modify protocol
261 MSG_WriteByte(msg, ent->flags);
262 if (ent->flags & RENDER_LOWPRECISION)
264 if (bits & E_ORIGIN1)
265 MSG_WriteShort(msg, ent->origin[0]);
266 if (bits & E_ORIGIN2)
267 MSG_WriteShort(msg, ent->origin[1]);
268 if (bits & E_ORIGIN3)
269 MSG_WriteShort(msg, ent->origin[2]);
273 if (bits & E_ORIGIN1)
274 MSG_WriteFloat(msg, ent->origin[0]);
275 if (bits & E_ORIGIN2)
276 MSG_WriteFloat(msg, ent->origin[1]);
277 if (bits & E_ORIGIN3)
278 MSG_WriteFloat(msg, ent->origin[2]);
281 MSG_WriteAngle(msg, ent->angles[0]);
283 MSG_WriteAngle(msg, ent->angles[1]);
285 MSG_WriteAngle(msg, ent->angles[2]);
287 MSG_WriteByte(msg, ent->modelindex & 0xFF);
289 MSG_WriteByte(msg, (ent->modelindex >> 8) & 0xFF);
291 MSG_WriteByte(msg, ent->frame & 0xFF);
293 MSG_WriteByte(msg, (ent->frame >> 8) & 0xFF);
294 if (bits & E_EFFECTS1)
295 MSG_WriteByte(msg, ent->effects & 0xFF);
296 if (bits & E_EFFECTS2)
297 MSG_WriteByte(msg, (ent->effects >> 8) & 0xFF);
298 if (bits & E_COLORMAP)
299 MSG_WriteByte(msg, ent->colormap);
301 MSG_WriteByte(msg, ent->skin);
303 MSG_WriteByte(msg, ent->alpha);
305 MSG_WriteByte(msg, ent->scale);
306 if (bits & E_GLOWSIZE)
307 MSG_WriteByte(msg, ent->glowsize);
308 if (bits & E_GLOWCOLOR)
309 MSG_WriteByte(msg, ent->glowcolor);
312 for (;onum < o->numentities;onum++)
314 // write remove message
315 MSG_WriteShort(msg, o->entitydata[onum].number | 0x8000);
317 MSG_WriteShort(msg, 0xFFFF);
320 // (client) reads a frame from network stream
321 void EntityFrame_Read(entity_database_t *d)
323 int number, removed, bits;
324 entity_frame_t framedata, *f = &framedata, deltaframedata, *delta = &deltaframedata;
325 entity_state_t *e, baseline, *old, *oldend;
327 ClearStateToDefault(&baseline);
329 EntityFrame_Clear(f, NULL);
331 // read the frame header info
332 f->time = cl.mtime[0];
333 number = MSG_ReadLong();
334 f->framenum = MSG_ReadLong();
335 f->eye[0] = MSG_ReadFloat();
336 f->eye[1] = MSG_ReadFloat();
337 f->eye[2] = MSG_ReadFloat();
338 EntityFrame_AckFrame(d, number);
339 EntityFrame_FetchFrame(d, number, delta);
340 old = delta->entitydata;
341 oldend = old + delta->numentities;
342 // read entities until we hit the magic 0xFFFF end tag
343 while ((number = (unsigned short) MSG_ReadShort()) != 0xFFFF)
346 Host_Error("EntityFrame_Read: read error\n");
347 removed = number & 0x8000;
349 if (number >= MAX_EDICTS)
350 Host_Error("EntityFrame_Read: number (%i) >= MAX_EDICTS (%i)\n", number, MAX_EDICTS);
352 // seek to entity, while copying any skipped entities (assume unchanged)
353 while (old < oldend && old->number < number)
355 if (f->numentities >= MAX_ENTITY_DATABASE)
356 Host_Error("EntityFrame_Read: entity list too big\n");
357 memcpy(f->entitydata + f->numentities, old, sizeof(entity_state_t));
358 f->entitydata[f->numentities].time = cl.mtime[0];
364 if (old < oldend && old->number == number)
367 Con_Printf("EntityFrame_Read: REMOVE on unused entity %i\n", number);
371 if (f->numentities >= MAX_ENTITY_DATABASE)
372 Host_Error("EntityFrame_Read: entity list too big\n");
375 e = f->entitydata + f->numentities++;
377 if (old < oldend && old->number == number)
379 // delta from old entity
380 memcpy(e, old++, sizeof(*e));
384 // delta from baseline
385 memcpy(e, &baseline, sizeof(*e));
389 e->time = cl.mtime[0];
392 bits = MSG_ReadByte();
393 if (bits & E_EXTEND1)
395 bits |= MSG_ReadByte() << 8;
396 if (bits & E_EXTEND2)
398 bits |= MSG_ReadByte() << 16;
399 if (bits & E_EXTEND3)
400 bits |= MSG_ReadByte() << 24;
404 if (dpprotocol == DPPROTOCOL_VERSION2)
406 if (bits & E_ORIGIN1)
407 e->origin[0] = (signed short) MSG_ReadShort();
408 if (bits & E_ORIGIN2)
409 e->origin[1] = (signed short) MSG_ReadShort();
410 if (bits & E_ORIGIN3)
411 e->origin[2] = (signed short) MSG_ReadShort();
416 e->flags = MSG_ReadByte();
417 if (e->flags & RENDER_LOWPRECISION || dpprotocol == DPPROTOCOL_VERSION2)
419 if (bits & E_ORIGIN1)
420 e->origin[0] = (signed short) MSG_ReadShort();
421 if (bits & E_ORIGIN2)
422 e->origin[1] = (signed short) MSG_ReadShort();
423 if (bits & E_ORIGIN3)
424 e->origin[2] = (signed short) MSG_ReadShort();
428 if (bits & E_ORIGIN1)
429 e->origin[0] = MSG_ReadFloat();
430 if (bits & E_ORIGIN2)
431 e->origin[1] = MSG_ReadFloat();
432 if (bits & E_ORIGIN3)
433 e->origin[2] = MSG_ReadFloat();
437 e->angles[0] = MSG_ReadAngle();
439 e->angles[1] = MSG_ReadAngle();
441 e->angles[2] = MSG_ReadAngle();
443 e->modelindex = (e->modelindex & 0xFF00) | (unsigned int) MSG_ReadByte();
445 e->modelindex = (e->modelindex & 0x00FF) | ((unsigned int) MSG_ReadByte() << 8);
447 e->frame = (e->frame & 0xFF00) | (unsigned int) MSG_ReadByte();
449 e->frame = (e->frame & 0x00FF) | ((unsigned int) MSG_ReadByte() << 8);
450 if (bits & E_EFFECTS1)
451 e->effects = (e->effects & 0xFF00) | (unsigned int) MSG_ReadByte();
452 if (bits & E_EFFECTS2)
453 e->effects = (e->effects & 0x00FF) | ((unsigned int) MSG_ReadByte() << 8);
454 if (bits & E_COLORMAP)
455 e->colormap = MSG_ReadByte();
457 e->skin = MSG_ReadByte();
459 e->alpha = MSG_ReadByte();
461 e->scale = MSG_ReadByte();
462 if (bits & E_GLOWSIZE)
463 e->glowsize = MSG_ReadByte();
464 if (bits & E_GLOWCOLOR)
465 e->glowcolor = MSG_ReadByte();
466 if (dpprotocol == DPPROTOCOL_VERSION2)
468 e->flags = MSG_ReadByte();
473 if (f->numentities >= MAX_ENTITY_DATABASE)
474 Host_Error("EntityFrame_Read: entity list too big\n");
475 memcpy(f->entitydata + f->numentities, old, sizeof(entity_state_t));
476 f->entitydata[f->numentities].time = cl.mtime[0];
480 EntityFrame_AddFrame(d, f);
484 // (client) returns the frame number of the most recent frame recieved
485 int EntityFrame_MostRecentlyRecievedFrameNum(entity_database_t *d)
488 return d->frames[d->numframes - 1].framenum;