1 #ifndef __CLVM_CMDS_H__
2 #define __CLVM_CMDS_H__
4 int CL_GetPitchSign(prvm_edict_t *ent);
5 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex);
6 void CL_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix);
8 /* These are VM built-ins that originate in the client-side programs support
9 but are reused by the other programs (usually the menu). */
11 void VM_CL_setmodel (void);
12 void VM_CL_precache_model (void);
13 void VM_CL_setorigin (void);
15 void VM_CL_R_AddDynamicLight (void);
16 void VM_CL_R_ClearScene (void);
17 void VM_CL_R_AddEntities (void);
18 void VM_CL_R_AddEntity (void);
19 void VM_CL_R_SetView (void);
20 void VM_CL_R_RenderScene (void);
21 void VM_CL_R_LoadWorldModel (void);
23 void VM_CL_R_PolygonBegin (void);
24 void VM_CL_R_PolygonVertex (void);
25 void VM_CL_R_PolygonEnd (void);
26 /* VMs exposing the polygon calls must call this on Init/Reset */
27 void VM_Polygons_Reset(void);
29 void VM_CL_setattachment(void);
30 void VM_CL_gettagindex(void);
31 void VM_CL_gettaginfo(void);
33 #endif /* __CLVM_CMDS_H__ */