2012-04-11 |
havoc | added PRVM_64 define which upgrades the QC VM to double... |
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2012-03-18 |
havoc | VM_FrameBlendFromFrameGroupBlend was using cl.time... |
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2012-01-09 |
divverent | fix c/s consistency of sv_gameplayfix_nogravityonground... |
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2011-11-15 |
Rudolf Polzer | ::stable-branch::reset=9b74aa42ccbe076796426f8c131cf3ef... |
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2011-11-02 |
divverent | impact handling: instead of detecting teleports by... |
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2011-11-01 |
divverent | impact handling: instead of detecting teleports by... |
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2011-10-31 |
havoc | undo the SUPERCONTENTS_SKY change, it should not be... |
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2011-10-31 |
havoc | let traces hit sky by default, don't know why this... |
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2011-10-31 |
havoc | fix dpmod shell casings spinning on the floor by disabl... |
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2011-10-31 |
havoc | cleaned up SV_Physics_Toss code to be more maintainable |
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2011-10-31 |
havoc | undo the SUPERCONTENTS_SKY change, it should not be... |
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2011-10-31 |
havoc | fix dpmod shell casings spinning on the floor by disabl... |
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2011-10-31 |
havoc | cleaned up SV_Physics_Toss code to be more maintainable |
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2011-10-29 |
havoc | let traces hit sky by default, don't know why this... |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-10-14 |
havoc | added sv_areadebug cvar which disables the use of the... |
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2011-10-14 |
havoc | added cvar sv_gameplayfix_bugfixedcheckwatertransition... |
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2011-10-12 |
havoc | added sv_areadebug cvar which disables the use of the... |
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2011-10-12 |
havoc | added cvar sv_gameplayfix_bugfixedcheckwatertransition... |
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2011-10-01 |
havoc | added network protocol for sound speed |
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2011-09-16 |
havoc | added network protocol for sound speed |
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2011-09-11 |
vortex | 2 new cvars: sv_gameplayfix_unstickentities and sv_game... |
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2011-08-21 |
vortex | 2 new cvars: sv_gameplayfix_unstickentities and sv_game... |
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2011-08-16 |
divverent | MOVETYPE_FLY_WORLDONLY (movetype 33) |
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2011-08-16 |
havoc | fix MOVETYPE_FAKEPUSH (tenebrae movetype 13) implementation |
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2011-08-16 |
divverent | MOVETYPE_FLY_WORLDONLY (movetype 33) |
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2011-08-16 |
havoc | fix MOVETYPE_FAKEPUSH (tenebrae movetype 13) implementation |
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2011-07-27 |
divverent | SV_PushMove: no longer assume that just rotating the... |
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2011-07-27 |
divverent | SV_PushMove: no longer assume that just rotating the... |
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2011-07-06 |
divverent | DP_SND_SOUND7_WIP1 |
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2011-07-05 |
divverent | DP_SND_SOUND7_WIP1 |
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2011-06-13 |
havoc | reworked progs loading so that entvars_t and globalvars... |
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2011-06-08 |
havoc | reworked progs loading so that entvars_t and globalvars... |
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2011-06-08 |
havoc | reworked sv_gameplayfix_nudgeoutofsolid, it now begins... |
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2011-06-05 |
havoc | UNMERGE! reworked sv_gameplayfix_nudgeoutofsolid, it... |
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2011-05-29 |
havoc | reworked sv_gameplayfix_nudgeoutofsolid, it now begins... |
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2011-05-28 |
havoc | reworked sv_gameplayfix_nudgeoutofsolid, it now begins... |
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2011-05-14 |
havoc | added prvm_offsets.h which centralizes field/global... |
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2011-05-14 |
havoc | reworked PRVM_EDICTFIELD* and PRVM_GLOBALFIELD* usage... |
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2011-05-09 |
havoc | added prvm_offsets.h which centralizes field/global... |
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2011-05-09 |
havoc | reworked PRVM_EDICTFIELD* and PRVM_GLOBALFIELD* usage... |
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2011-05-09 |
havoc | removed NULL checks for PRVM_EDICTFIELDVALUE/GLOBALFIEL... |
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2011-05-08 |
havoc | removed NULL checks for PRVM_EDICTFIELDVALUE/GLOBALFIEL... |
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2011-03-07 |
Rudolf Polzer | ::stable-branch::reset=c0b5a9d4a829afdee87b9ef5fc508dff... |
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2011-03-01 |
havoc | q1bsp traceline code now hits surfaces, this comes... |
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2010-10-22 |
divverent | fix in entity teleport detection of FlyMove |
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2010-10-19 |
divverent | fix in entity teleport detection of FlyMove |
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2010-04-08 |
divverent | 1. network sv_gameplayfix_gravityunaffectedbyticrate... |
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2010-04-05 |
divverent | 1. network sv_gameplayfix_gravityunaffectedbyticrate... |
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2010-03-02 |
divverent | WarpZones: |
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2010-02-28 |
divverent | WarpZones: |
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2010-02-06 |
havoc | allow multiple steps in one move |
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2010-02-01 |
havoc | fix more warnings |
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2010-02-01 |
divverent | nudgeoutofsolid: check for bmodelstartsolid, not starts... |
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2010-01-31 |
havoc | fix more warnings |
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2010-01-31 |
havoc | allow multiple steps in one move |
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2010-01-27 |
divverent | nudgeoutofsolid: check for bmodelstartsolid, not starts... |
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2010-01-07 |
divverent | fix bug in tracebox->line and traceline->point redirect... |
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2010-01-07 |
divverent | fix bug in tracebox->line and traceline->point redirect... |
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2009-12-27 |
havoc | changed a ton of developer cvar checks into developer_e... |
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2009-12-21 |
havoc | allocate memory for big temporary storage arrays rather... |
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2009-12-05 |
divverent | turn this into sv_gameplayfix_downtracesupportsongroundflag |
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2009-12-05 |
divverent | fix onground clearing by ANDing it with a downtrace... |
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2009-12-05 |
divverent | fix endposnudge |
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2009-12-04 |
divverent | make the endpos-in-solid workaround a cvar collision_en... |
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2009-11-22 |
havoc | implemented FTE_CSQC_SKELETONOBJECTS (clientside support) |
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2009-11-06 |
havoc | fix two bugs introduced in r5828 (2005-11-25) that... |
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2009-11-01 |
havoc | add a little bias to prevent constant contact cases... |
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2009-10-25 |
havoc | implemented sv_gameplayfix_nudgeoutofsolid |
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2009-10-23 |
divverent | make ODE entities call touch functions |
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2009-10-22 |
divverent | ODE: joints |
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2009-10-19 |
havoc | ODE physics engine support, needs more work, disabled... |
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2009-10-17 |
divverent | also support bouncefactor for MOVETYPE_BOUNCEMISSILE |
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2009-10-04 |
divverent | also don't call PostThink on disconnected clients ;) |
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2009-10-04 |
havoc | added sv_gameplayfix_consistentplayerprethink which... |
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2009-10-04 |
havoc | duplicated PRVM_ExecuteProgram to become MVM_ExecutePro... |
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2009-10-03 |
havoc | split CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac... |
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2009-09-27 |
havoc | change MAX_CLIP_PLANES from 32 to 5 (back to old value) |
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2009-09-13 |
havoc | added cvar sv_gameplayfix_noairborncorpse_allowsuspende... |
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2009-09-13 |
havoc | implemented sv_gameplayfix_delayprojectiles -1 (force... |
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2009-08-16 |
divverent | fix pitchsign warnings in dev-c++ |
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2009-08-03 |
divverent | remove some unfounded warnings of some gcc versions :P |
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2009-08-03 |
divverent | Collision: insert a really stupid workaround: make... |
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2009-08-02 |
divverent | unsticking: properly handle playerclip |
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2009-08-01 |
divverent | abort ANY movetype_walk move once a touch function... |
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2009-08-01 |
divverent | properly handle the case that the touch fucntion telepo... |
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2009-07-31 |
divverent | fix a bug in the teleport detection that made it hit... |
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2009-07-31 |
divverent | tiny behaviour changes to MOVETYPE_WALK (players) that... |
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2009-07-05 |
divverent | fix buffer overruns in sv.model_precache |
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2009-06-13 |
divverent | DP_SV_BOUNCEFACTOR |
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2009-04-22 |
divverent | rewrote entity unsticking to be safe from world fallthr... |
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2009-04-14 |
divverent | fix entity reuse of the very last entity before the... |
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2009-04-13 |
divverent | entity unsticking: verify if the new position REALLY... |
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2009-04-13 |
havoc | yet another check in sv_gameplayfix_slidemoveprojectiles |
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2009-04-12 |
havoc | fix bug with sv_gameplayfix_slidemoveprojectiles not... |
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2009-04-01 |
havoc | replaced sv_clmovement_waitforinput with sv_clmovement_... |
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2009-03-12 |
divverent | make bouncing also support the entity gravity |
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2009-03-12 |
havoc | added sv_gameplayfix_slidemoveprojectiles which avoids... |
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2009-03-11 |
havoc | changed sv_gameplayfix_delayprojectiles to also delay... |
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2009-02-16 |
havoc | added cvar sv_gameplayfix_gravityunaffectedbyticrate... |
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