]> git.xonotic.org Git - xonotic/darkplaces.git/commit
reworked sv_gameplayfix_nudgeoutofsolid, it now begins with an enlarged
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 28 May 2011 17:50:38 +0000 (17:50 +0000)
committerRudolf Polzer <divverent@xonotic.org>
Wed, 8 Jun 2011 19:22:13 +0000 (21:22 +0200)
commitec504dc9410157efb55242c468245dd8b50294cc
tree3108888fecefecdc6821a20ce7f7a67ca7c4b501
parentc79da79c11622fc6b797425e5e04348b68ffc3fb
reworked sv_gameplayfix_nudgeoutofsolid, it now begins with an enlarged
start position test and nudges out of solids, then does the move, this
should reduce collision issues with triangle mesh brushes in steelstorm,
renamed sv_gameplayfix_nudgeoutofsolid_bias to
sv_gameplayfix_nudgeoutofsolid_separation with 0.03125 as default

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11169 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=25c09ca585e81bf9eb236a339ae5dcd64f63b679
server.h
sv_main.c
sv_phys.c