]> git.xonotic.org Git - xonotic/xonstat.git/commitdiff
Implemented JSON API for retrieving player_info data
authorJan D. Behrens <zykure@web.de>
Thu, 20 Sep 2012 17:12:57 +0000 (19:12 +0200)
committerJan D. Behrens <zykure@web.de>
Thu, 20 Sep 2012 17:12:57 +0000 (19:12 +0200)
xonstat/models.py
xonstat/util.py
xonstat/views/player.py

index bbf8bf416009a1bedea531fcb3fbd0690a65cf1c..6b92e10cff17c03e4ea796e2f6d5be7af20cc1c2 100644 (file)
@@ -37,7 +37,11 @@ class Player(object):
         return "<Player(%s, %s)>" % (self.player_id, self.nick.encode('utf-8'))
 
     def to_dict(self):
-        return {'player_id':self.player_id, 'name':self.nick.encode('utf-8')}
+        return {'player_id':self.player_id, 'name':self.nick.encode('utf-8'),
+            'joined':self.create_dt.strftime('%Y-%m-%dT%H:%M:%SZ'),
+            'active_ind':self.active_ind, 'location':self.location,
+            'stripped_nick':self.stripped_nick.encode('utf-8'),
+            'nick_html_colors':self.nick_html_colors().encode('utf-8')}
 
     def epoch(self):
         return timegm(self.create_dt.timetuple())
@@ -69,7 +73,8 @@ class Server(object):
         return "<Server(%s, %s)>" % (self.server_id, self.name.encode('utf-8'))
 
     def to_dict(self):
-        return {'server_id':self.server_id, 'name':self.name.encode('utf-8')}
+        return {'server_id':self.server_id, 'name':self.name.encode('utf-8'),
+            'ip_addr':self.ip_addr, 'location':self.location}
 
     def fuzzy_date(self):
         return pretty_date(self.create_dt)
@@ -86,7 +91,8 @@ class Map(object):
         return "<Map(%s, %s, %s)>" % (self.map_id, self.name, self.version)
 
     def to_dict(self):
-        return {'map_id':self.map_id, 'name':self.name, 'version':self.version}
+        return {'map_id':self.map_id, 'name':self.name, 'version':self.version,
+            'pk3_name':self.pk3_name, 'curl_url':self.curl_url}
 
     def fuzzy_date(self):
         return pretty_date(self.create_dt)
@@ -127,7 +133,9 @@ class PlayerGameStat(object):
         return "<PlayerGameStat(%s, %s, %s)>" % (self.player_id, self.game_id, self.create_dt)
 
     def to_dict(self):
-        return {'player_id':self.player_id, 'game_id':self.game_id, 'create_dt':self.create_dt.strftime('%Y-%m-%dT%H:%M:%SZ')}
+        return {'player_id':self.player_id, 'game_id':self.game_id,
+            'create_dt':self.create_dt.strftime('%Y-%m-%dT%H:%M:%SZ'),
+            'alivetime':self.alivetime, 'rank':self.rank, 'score':self.score, 'team':self.team}
 
     def nick_stripped(self):
         if self.nick is None:
@@ -215,10 +223,10 @@ class PlayerElo(object):
         self.games = 0
 
     def __repr__(self):
-        return "<PlayerElo(pid=%s, gametype=%s, elo=%s)>" % (self.player_id, self.game_type_cd, self.elo)
+        return "<PlayerElo(pid=%s, gametype=%s, elo=%s, games=%s)>" % (self.player_id, self.game_type_cd, self.elo, self.games)
 
     def to_dict(self):
-        return {'player_id':self.player_id, 'game_type_cd':self.game_type_cd, 'elo':self.elo}
+        return {'player_id':self.player_id, 'game_type_cd':self.game_type_cd, 'elo':self.elo, 'games':self.games}
 
 
 class PlayerRank(object):
index 7c2692d45d51651605b2e78ba9ff98929fd7fd50..1f440ed8abecb90b42bbdb4c6ab3b988bf3f581e 100644 (file)
@@ -2,6 +2,7 @@ import re
 from colorsys import rgb_to_hls, hls_to_rgb
 from cgi import escape as html_escape
 from datetime import datetime, timedelta
+from decimal import Decimal
 
 # Map of special chars to ascii from Darkplace's console.c.
 _qfont_table = [
@@ -155,3 +156,22 @@ def pretty_date(time=False):
 def datetime_seconds(td):
     return float(td.microseconds + (td.seconds + td.days * 24 * 3600) * 10**6) / 10**6
 
+def namedtuple_to_dict(tup):
+    result = {}
+    for key,value in tup._asdict().items():
+        result[key] = value
+    return result
+
+def fix_json_types(data):
+    result = {}
+    for key,value in data.items():
+        if type(value) == Decimal:
+            result[key] = float(value)
+        elif type(value) == datetime:
+            result[key] = value.strftime('%Y-%m-%dT%H:%M:%SZ')
+        elif type(value) == timedelta:
+            result[key] = datetime_seconds(value)
+        else:
+            result[key] = value
+    return result
+
index 14b793eeed59ad5de03cf69e67c70d4931a8538e..9cfb0dbff9fb337ef2a57282dacb397d504d3c7b 100644 (file)
@@ -11,7 +11,7 @@ from pyramid.url import current_route_url
 from sqlalchemy import desc, distinct
 from webhelpers.paginate import Page, PageURL
 from xonstat.models import *
-from xonstat.util import page_url
+from xonstat.util import page_url, namedtuple_to_dict, fix_json_types
 
 log = logging.getLogger(__name__)
 
@@ -250,6 +250,8 @@ def get_fav_maps(player_id, game_type_cd=None):
     defined as the favorite map of the game type you've played the
     most. The input parameter game_type_cd is for this.
     """
+    FavMap = namedtuple('FavMap', ['map_name', 'map_id', 'times_played', 'game_type_cd'])
+
     raw_favs = DBSession.query('game_type_cd', 'map_name',
             'map_id', 'times_played').\
             from_statement(
@@ -281,20 +283,25 @@ def get_fav_maps(player_id, game_type_cd=None):
     fav_maps = {}
     overall_fav = None
     for row in raw_favs:
+        fv = FavMap(map_name=row.map_name,
+            map_id=row.map_id,
+            times_played=row.times_played,
+            game_type_cd=row.game_type_cd)
+    
         # if we aren't given a favorite game_type_cd
         # then the overall favorite is the one we've
         # played the most
         if overall_fav is None:
-            fav_maps['overall'] = row
-            overall_fav = row.game_type_cd
+            fav_maps['overall'] = fv
+            overall_fav = fv.game_type_cd
 
         # otherwise it is the favorite map from the
         # favorite game_type_cd (provided as a param)
         # and we'll overwrite the first dict entry
-        if game_type_cd == row.game_type_cd:
-            fav_maps['overall'] = row
+        if game_type_cd == fv.game_type_cd:
+            fav_maps['overall'] = fv
 
-        fav_maps[row.game_type_cd] = row
+        fav_maps[row.game_type_cd] = fv
 
     return fav_maps
 
@@ -310,7 +317,9 @@ def get_ranks(player_id):
 
     The key to the dictionary is the game type code. There is also an
     "overall" game_type_cd which is the overall best rank.
-    """
+    """    
+    Rank = namedtuple('Rank', ['rank', 'max_rank', 'game_type_cd'])
+
     raw_ranks = DBSession.query("game_type_cd", "rank", "max_rank").\
             from_statement(
                 "select pr.game_type_cd, pr.rank, overall.max_rank "
@@ -326,11 +335,15 @@ def get_ranks(player_id):
     ranks = {}
     found_top_rank = False
     for row in raw_ranks:
+        rank = Rank(rank=row.rank,
+            max_rank=row.max_rank,
+            game_type_cd=row.game_type_cd)
+        
         if not found_top_rank:
-            ranks['overall'] = row
+            ranks['overall'] = rank
             found_top_rank = True
 
-        ranks[row.game_type_cd] = row
+        ranks[row.game_type_cd] = rank
 
     return ranks;
 
@@ -370,6 +383,8 @@ def get_recent_games(player_id):
     Returns the full PlayerGameStat, Game, Server, Map
     objects for all recent games.
     """
+    RecentGame = namedtuple('RecentGame', ['player_stats', 'game', 'server', 'map'])
+
     # recent games table, all data
     recent_games = DBSession.query(PlayerGameStat, Game, Server, Map).\
             filter(PlayerGameStat.player_id == player_id).\
@@ -378,7 +393,12 @@ def get_recent_games(player_id):
             filter(Game.map_id == Map.map_id).\
             order_by(Game.game_id.desc())[0:10]
 
-    return recent_games
+    return [
+        RecentGame(player_stats=row.PlayerGameStat,
+            game=row.Game,
+            server=row.Server,
+            map=row.Map)
+        for row in recent_games ]
 
 
 def get_recent_weapons(player_id):
@@ -529,7 +549,52 @@ def player_info_json(request):
     """
     Provides detailed information on a specific player. JSON.
     """
-    return [{'status':'not implemented'}]
+    
+    # All player_info fields are converted into JSON-formattable dictionaries
+    player_info = player_info_data(request)    
+    
+    player = player_info['player'].to_dict()
+
+    games_played = {}
+    for game in player_info['games_played']:
+        games_played[game.game_type_cd] = namedtuple_to_dict(game)
+    
+    overall_stats = {}
+    for gt,stats in player_info['overall_stats'].items():
+        overall_stats[gt] = fix_json_types(namedtuple_to_dict(stats))
+    
+    elos = {}
+    for gt,elo in player_info['elos'].items():
+        elos[gt] = fix_json_types(elo.to_dict())
+    
+    ranks = {}
+    for gt,rank in player_info['ranks'].items():
+        ranks[gt] = namedtuple_to_dict(rank)
+    
+    fav_maps = {}
+    for gt,stats in player_info['fav_maps'].items():
+        fav_maps[gt] = namedtuple_to_dict(stats)
+     
+    recent_games = []
+    for game in player_info['recent_games']:
+        entry = {}
+        for key,value in namedtuple_to_dict(game).items():
+            entry[key] = fix_json_types(value.to_dict())
+        recent_games.append(entry)
+    
+    recent_weapons = player_info['recent_weapons']
+    
+    return [{
+        'player':           player,
+        'games_played':     games_played,
+        'overall_stats':    overall_stats,
+        'fav_maps':         fav_maps,
+        'elos':             elos,
+        'ranks':            ranks,
+        'recent_games':     recent_games,
+        'recent_weapons':   recent_weapons,
+    }]
+    #return [{'status':'not implemented'}]
 
 
 def player_game_index_data(request):