#include <gdk/gdk.h>
#include <gtk/gtk.h>
-#if 0
+// Note: NetRadiantCustom disables them but we still make use of them.
+#if 1
+/* Note: here is an alternative implementation,
+it may be useful to try it on platforms were
+ gdk_cursor_new(GDK_BLANK_CURSOR)
+does not work:
+
+GdkCursor* create_blank_cursor(){
+ GdkPixmap *pixmap;
+ GdkBitmap *mask;
+ char buffer [( 32 * 32 ) / 8];
+ memset( buffer, 0, ( 32 * 32 ) / 8 );
+ GdkColor white = {0, 0xffff, 0xffff, 0xffff};
+ GdkColor black = {0, 0x0000, 0x0000, 0x0000};
+ pixmap = gdk_bitmap_create_from_data( 0, buffer, 32, 32 );
+ mask = gdk_bitmap_create_from_data( 0, buffer, 32, 32 );
+ GdkCursor *cursor = gdk_cursor_new_from_pixmap( pixmap, mask, &white, &black, 1, 1 );
+ gdk_drawable_unref( pixmap );
+ gdk_drawable_unref( mask );
+
+ return cursor;
+}
+*/
GdkCursor* create_blank_cursor(){
return gdk_cursor_new(GDK_BLANK_CURSOR);
}
-void blank_cursor( ui::Widget widget ){
- GdkCursor* cursor = create_blank_cursor();
+void set_cursor( ui::Widget widget, GdkCursorType cursor_type ){
+ GdkCursor* cursor = gdk_cursor_new( cursor_type );
gdk_window_set_cursor( gtk_widget_get_window(widget), cursor );
gdk_cursor_unref( cursor );
}
+void blank_cursor( ui::Widget widget ){
+ set_cursor( widget, GDK_BLANK_CURSOR );
+}
+
void default_cursor( ui::Widget widget ){
- gdk_window_set_cursor( gtk_widget_get_window(widget), 0 );
+ gdk_window_set_cursor( gtk_widget_get_window( widget ), NULL );
}
#endif
-
-void Sys_GetCursorPos( ui::Window window, int *x, int *y ){
- gdk_display_get_pointer( gdk_display_get_default(), 0, x, y, 0 );
+void Sys_GetCursorPos( ui::Widget widget, int *x, int *y ){
+ GdkDisplay *display = gtk_widget_get_display( GTK_WIDGET( widget ) );
+ // No need to store the screen, it will be recovered from widget again.
+ gdk_display_get_pointer( display, NULL, x, y, NULL );
}
-void Sys_SetCursorPos( ui::Window window, int x, int y ){
- GdkScreen *screen;
- gdk_display_get_pointer( gdk_display_get_default(), &screen, 0, 0, 0 );
- gdk_display_warp_pointer( gdk_display_get_default(), screen, x, y );
+void Sys_SetCursorPos( ui::Widget widget, int x, int y ){
+ GdkDisplay *display = gtk_widget_get_display( GTK_WIDGET( widget ) );
+ GdkScreen *screen = gtk_widget_get_screen( GTK_WIDGET( widget ) );
+ gdk_display_warp_pointer( display, screen, x, y );
}
gboolean DeferredMotion::gtk_motion(ui::Widget widget, GdkEventMotion *event, DeferredMotion *self)
return FALSE;
}
-gboolean FreezePointer::motion_delta(ui::Window widget, GdkEventMotion *event, FreezePointer *self)
+gboolean FreezePointer::motion_delta(ui::Widget widget, GdkEventMotion *event, FreezePointer *self)
{
+ /* FIXME: The pointer can be lost outside of the XY Window
+ or the Camera Window, see the comment in freeze_pointer function */
int current_x, current_y;
Sys_GetCursorPos( widget, ¤t_x, ¤t_y );
int dx = current_x - self->last_x;
int dy = current_y - self->last_y;
++#if 0 // NetRadiantCustom
+ int ddx = current_x - self->center_x;
+ int ddy = current_y - self->center_y;
++#else
++ int ddx = current_x - self->recorded_x;
++ int ddy = current_y - self->recorded_y;
++#endif
self->last_x = current_x;
self->last_y = current_y;
if ( dx != 0 || dy != 0 ) {
//globalOutputStream() << "motion x: " << dx << ", y: " << dy << "\n";
- #if 0 // NetRadiantCustom
- int ddx = current_x - self->center_x;
- int ddy = current_y - self->center_y;
- #else
- int ddx = current_x - self->recorded_x;
- int ddy = current_y - self->recorded_y;
- #endif
+#if defined(WORKAROUND_MACOS_GTK2_LAGGYPOINTER)
+ ui::Dimensions dimensions = widget.dimensions();
+ int window_x, window_y;
+ int translated_x, translated_y;
+
+ gdk_window_get_origin( gtk_widget_get_window( widget ), &window_x, &window_y);
+
+ translated_x = current_x - ( window_x );
+ translated_y = current_y - ( window_y );
+
+#if 0
+ int widget_x, widget_y;
+ gtk_widget_translate_coordinates( GTK_WIDGET( widget ), gtk_widget_get_toplevel( GTK_WIDGET( widget ) ), 0, 0, &widget_x, &widget_y);
+
+ globalOutputStream()
+ << "window_x: " << window_x
+ << ", window_y: " << window_y
+ << ", widget_x: " << widget_x
+ << ", widget_y: " << widget_y
+ << ", current x: " << current_x
+ << ", current_y: " << current_y
+ << ", translated x: " << translated_x
+ << ", translated_y: " << translated_y
+ << ", width: " << dimensions.width
+ << ", height: " << dimensions.height
+ << "\n";
+#endif
+
+ if ( translated_x < 32 || translated_x > dimensions.width - 32
+ || translated_y < 32 || translated_y > dimensions.height - 32 ) {
+#if 0
+ // Reposition the pointer to the widget center.
+ int reposition_x = window_x + dimensions.width / 2;
+ int reposition_y = window_y + dimensions.height / 2;
+#else
+ // Move the pointer to the opposite side of the XY Window
+ // to maximize the distance that can be moved again.
+ int reposition_x = current_x;
+ int reposition_y = current_y;
+
+ if ( translated_x < 32 ) {
+ reposition_x = window_x + dimensions.width - 32;
+ }
+ else if ( translated_x > dimensions.width - 32 ) {
+ reposition_x = window_x + 32;
+ }
+
+ if ( translated_y < 32 ) {
+ reposition_y = window_y + dimensions.height - 32;
+ }
+ else if ( translated_y > dimensions.height - 32 ) {
+ reposition_y = window_y + 32;
+ }
+#endif
+
+ Sys_SetCursorPos( widget, reposition_x, reposition_y );
+ self->last_x = reposition_x;
+ self->last_y = reposition_y;
+ }
+#else
if (ddx < -32 || ddx > 32 || ddy < -32 || ddy > 32) {
+#if 0 // NetRadiantCustom
Sys_SetCursorPos( widget, self->center_x, self->center_y );
- #endif
+ self->last_x = self->center_x;
+ self->last_y = self->center_y;
+#else
+ Sys_SetCursorPos( widget, self->recorded_x, self->recorded_y );
+ self->last_x = self->recorded_x;
+ self->last_y = self->recorded_y;
++#endif
}
+#endif
self->m_function( dx, dy, event->state, self->m_data );
}
return FALSE;
}
-void FreezePointer::freeze_pointer(ui::Window window, ui::Widget widget, FreezePointer::MotionDeltaFunction function, void *data)
+/* NetRadiantCustom did this instead:
+void FreezePointer::freeze_pointer(ui::Window window, ui::Widget widget, FreezePointer::MotionDeltaFunction function, void *data) */
+void FreezePointer::freeze_pointer(ui::Widget widget, FreezePointer::MotionDeltaFunction function, void *data)
{
+ /* FIXME: This bug can happen if the pointer goes outside of the
+ XY Window while the right mouse button is not released,
+ the XY Window loses focus and can't read the right mouse button
+ release event and then cannot unfreeze the pointer, meaning the
+ user can attempt to freeze the pointer in another XY window.
+
+ This can happen with touch screen, especially those used to drive
+ virtual machine pointers, the cursor can be teleported outside of
+ the XY Window while maintaining pressure on the right mouse button.
+ This can also happen when the render is slow.
+
+ The bug also occurs with the Camera Window.
+
+ FIXME: It's would be possible to tell the user to save the map
+ at assert time before crashing because this bug does not corrupt
+ map saving. */
ASSERT_MESSAGE( m_function == 0, "can't freeze pointer" );
const GdkEventMask mask = static_cast<GdkEventMask>( GDK_POINTER_MOTION_MASK
| GDK_BUTTON_RELEASE_MASK
| GDK_VISIBILITY_NOTIFY_MASK );
- GdkCursor* cursor = create_blank_cursor();
+#if defined(WORKAROUND_MACOS_GTK2_LAGGYPOINTER)
+ /* Keep the pointer visible during the move operation.
+ Because of a bug, it remains visible even if we give
+ the order to hide it anyway.
+ Other parts of the code assume the pointer is visible,
+ so make sure it is consistently visible accross
+ third-party updates that may fix the mouse pointer
+ visibility issue. */
+#else
+#if 0 // NetRadiantCustom
+ //GdkCursor* cursor = create_blank_cursor();
+ GdkCursor* cursor = gdk_cursor_new( GDK_BLANK_CURSOR );
//GdkGrabStatus status =
/* fixes cursor runaways during srsly quick drags in camera
drags with pressed buttons have no problem at all w/o this */
- gdk_pointer_grab( gtk_widget_get_window(window), TRUE, mask, 0, cursor, GDK_CURRENT_TIME );
+ gdk_pointer_grab( gtk_widget_get_window( widget ), TRUE, mask, 0, cursor, GDK_CURRENT_TIME );
//gdk_window_set_cursor ( GTK_WIDGET( window )->window, cursor );
/* is needed to fix activating neighbour widgets, that happens, if using upper one */
gtk_grab_add( widget );
weedjet = widget;
-
+#else
+ GdkCursor* cursor = create_blank_cursor();
+ //GdkGrabStatus status =
+ gdk_pointer_grab( gtk_widget_get_window( widget ), TRUE, mask, 0, cursor, GDK_CURRENT_TIME );
gdk_cursor_unref( cursor );
+#endif
+#endif
- Sys_GetCursorPos( window, &recorded_x, &recorded_y );
+ Sys_GetCursorPos( widget, &recorded_x, &recorded_y );
+#if 0 // NetRadiantCustom
/* using center for tracking for max safety */
gdk_window_get_origin( GTK_WIDGET( widget )->window, ¢er_x, ¢er_y );
auto allocation = widget.dimensions();
center_y += allocation.height / 2;
center_x += allocation.width / 2;
- Sys_SetCursorPos( window, center_x, center_y );
+ Sys_SetCursorPos( widget, center_x, center_y );
last_x = center_x;
last_y = center_y;
+#else
+ last_x = recorded_x;
+ last_y = recorded_y;
+#endif
m_function = function;
m_data = data;
- handle_motion = window.connect( "motion_notify_event", G_CALLBACK( motion_delta ), this );
+ handle_motion = widget.connect( "motion_notify_event", G_CALLBACK( motion_delta ), this );
}
-void FreezePointer::unfreeze_pointer(ui::Window window)
+void FreezePointer::unfreeze_pointer(ui::Widget widget)
{
- g_signal_handler_disconnect( G_OBJECT( window ), handle_motion );
+ g_signal_handler_disconnect( G_OBJECT( widget ), handle_motion );
m_function = 0;
m_data = 0;
- // Sys_SetCursorPos( widget, center_x, center_y );
+#if defined(WORKAROUND_MACOS_GTK2_LAGGYPOINTER)
+ /* The pointer was visible during all the move operation,
+ so, keep the current position. */
+#else
+ // NetRadiantCustom still uses window instead of widget.
+#if 0 // NetRadiantCustom
+ Sys_SetCursorPos( window, recorded_x, recorded_y );
+#else
+ Sys_SetCursorPos( widget, recorded_x, recorded_y );
+#endif
+#endif
+ // gdk_window_set_cursor( GTK_WIDGET( window )->window, 0 );
gdk_pointer_ungrab( GDK_CURRENT_TIME );
-
+#if 0 // NetRadiantCustom
gtk_grab_remove( weedjet );
+#endif
}
filter_face_shader g_filter_face_hint_ja( "textures/system/hint" );
filter_brush_any_face g_filter_brush_hint_ja( &g_filter_face_hint_ja );
+filter_face_shader g_filter_face_subtlehint( "textures/common/subtlehint" );
+filter_brush_any_face g_filter_brush_subtlehint( &g_filter_face_subtlehint );
+
filter_face_shader g_filter_face_areaportal( "textures/common/areaportal" );
filter_brush_all_faces g_filter_brush_areaportal( &g_filter_face_areaportal );
add_brush_filter( g_filter_brush_hintlocal, EXCLUDE_HINTSSKIPS );
add_brush_filter( g_filter_brush_hint_q2, EXCLUDE_HINTSSKIPS );
add_brush_filter( g_filter_brush_hint_ja, EXCLUDE_HINTSSKIPS );
+ add_brush_filter( g_filter_brush_subtlehint, EXCLUDE_HINTSSKIPS );
add_brush_filter( g_filter_brush_clusterportal, EXCLUDE_CLUSTERPORTALS );
add_brush_filter( g_filter_brush_visportal, EXCLUDE_VISPORTALS );
add_brush_filter( g_filter_brush_areaportal, EXCLUDE_AREAPORTALS );
if ( g_Layout_enableDetachableMenus.m_value ) {
menu_tearoff( menu_in_menu );
}
- create_menu_item_with_mnemonic( menu_in_menu, "Make _Hollow", "CSGHollow" );
- create_menu_item_with_mnemonic( menu_in_menu, "Make _Room", "CSGRoom" );
create_menu_item_with_mnemonic( menu_in_menu, "CSG _Subtract", "CSGSubtract" );
create_menu_item_with_mnemonic( menu_in_menu, "CSG _Merge", "CSGMerge" );
+ create_menu_item_with_mnemonic( menu_in_menu, "Make _Room", "CSGRoom" );
+ create_menu_item_with_mnemonic( menu_in_menu, "CSG _Tool", "CSGTool" );
}
menu_separator( menu );
{
#include "brushnode.h"
#include "grid.h"
+ /*
void Face_makeBrush( Face& face, const Brush& brush, brush_vector_t& out, float offset ){
if ( face.contributes() ) {
out.push_back( new Brush( brush ) );
- Face* newFace = out.back()->addFace( face );
+ std::shared_ptr<Face> newFace = out.back()->addFace( face );
face.getPlane().offset( -offset );
face.planeChanged();
if ( newFace != 0 ) {
face.getPlane().offset( offset );
out.push_back( new Brush( brush ) );
face.getPlane().offset( -offset );
- Face* newFace = out.back()->addFace( face );
+ std::shared_ptr<Face> newFace = out.back()->addFace( face );
if ( newFace != 0 ) {
newFace->flipWinding();
newFace->planeChanged();
}
}
}
+ */
+ #include "preferences.h"
+ #include "texwindow.h"
+
+
+ enum eHollowType
+ {
+ diag = 0,
+ wrap = 1,
+ extrude = 2,
+ pull = 3,
+ room = 4,
+ };
+ const char* getCaulkShader(){
+ const char* gotShader = g_pGameDescription->getKeyValue( "shader_caulk" );
+ if ( gotShader && *gotShader ){
+ return gotShader;
+ }
+ return "textures/common/caulk";
+ }
+
+ class CaulkFace
+ {
+ DoubleVector3 ExclusionAxis;
+ double &mindot;
+ double &maxdot;
+ public:
+ CaulkFace( DoubleVector3 ExclusionAxis,
+ double &mindot,
+ double &maxdot ):
+ ExclusionAxis( ExclusionAxis ),
+ mindot( mindot ),
+ maxdot( maxdot ){}
+ void operator()( Face& face ) const {
+ double dot = vector3_dot( face.getPlane().plane3().normal(), ExclusionAxis );
+ if( dot == 0 || ( dot > mindot + 0.005 && dot < maxdot - 0.005 ) )
+ face.SetShader( getCaulkShader() );
+ }
+ };
class FaceMakeBrush
{
const Brush& brush;
brush_vector_t& out;
float offset;
- bool room;
+ eHollowType HollowType;
+ DoubleVector3 ExclusionAxis;
+ double &mindot;
+ double &maxdot;
+ bool caulk;
+ bool RemoveInner;
public:
- FaceMakeBrush( const Brush& brush, brush_vector_t& out, float offset, bool room )
- : brush( brush ), out( out ), offset( offset ), room( room ){
+ FaceMakeBrush( const Brush& brush,
+ brush_vector_t& out,
+ float offset,
+ eHollowType HollowType,
+ DoubleVector3 ExclusionAxis,
+ double &mindot,
+ double &maxdot,
+ bool caulk,
+ bool RemoveInner )
+ : brush( brush ),
+ out( out ),
+ offset( offset ),
+ HollowType( HollowType ),
+ ExclusionAxis( ExclusionAxis ),
+ mindot( mindot ),
+ maxdot( maxdot ),
+ caulk( caulk ),
+ RemoveInner( RemoveInner ){
}
void operator()( Face& face ) const {
- if( room ){
- Face_extrude( face, brush, out, offset );
+ double dot = vector3_dot( face.getPlane().plane3().normal(), ExclusionAxis );
+ if( dot == 0 || ( dot > mindot + 0.005 && dot < maxdot - 0.005 ) ){
+ if( HollowType == pull ){
+ if ( face.contributes() ) {
+ face.getPlane().offset( offset );
+ face.planeChanged();
+ out.push_back( new Brush( brush ) );
+ face.getPlane().offset( -offset );
+ face.planeChanged();
+
+ if( caulk ){
+ Brush_forEachFace( *out.back(), CaulkFace( ExclusionAxis, mindot, maxdot ) );
+ }
- Face* newFace = out.back()->addFace( face );
++ std::shared_ptr<Face> newFace = out.back()->addFace( face );
+ if ( newFace != 0 ) {
+ newFace->flipWinding();
+ }
+ }
+ }
+ else if( HollowType == wrap ){
+ //Face_makeBrush( face, brush, out, offset );
+ if ( face.contributes() ) {
+ face.undoSave();
+ out.push_back( new Brush( brush ) );
+ if( !RemoveInner && caulk )
+ face.SetShader( getCaulkShader() );
- Face* newFace = out.back()->addFace( face );
++ std::shared_ptr<Face> newFace = out.back()->addFace( face );
+ face.getPlane().offset( -offset );
+ face.planeChanged();
+ if( caulk )
+ face.SetShader( getCaulkShader() );
+ if ( newFace != 0 ) {
+ newFace->flipWinding();
+ newFace->getPlane().offset( offset );
+ newFace->planeChanged();
+ }
+ }
+ }
+ else if( HollowType == extrude ){
+ if ( face.contributes() ) {
+ //face.undoSave();
+ out.push_back( new Brush( brush ) );
+ out.back()->clear();
+
- Face* newFace = out.back()->addFace( face );
++ std::shared_ptr<Face> newFace = out.back()->addFace( face );
+ if ( newFace != 0 ) {
+ newFace->getPlane().offset( offset );
+ newFace->planeChanged();
+ }
+
+ if( !RemoveInner && caulk )
+ face.SetShader( getCaulkShader() );
+ newFace = out.back()->addFace( face );
+ if ( newFace != 0 ) {
+ newFace->flipWinding();
+ }
+ Winding& winding = face.getWinding();
+ TextureProjection projection;
+ TexDef_Construct_Default( projection );
+ for ( Winding::iterator j = winding.begin(); j != winding.end(); ++j ){
+ std::size_t index = std::distance( winding.begin(), j );
+ std::size_t next = Winding_next( winding, index );
+
+ out.back()->addPlane( winding[index].vertex, winding[next].vertex, winding[next].vertex + face.getPlane().plane3().normal() * offset, TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ), projection );
+ }
+ }
+ }
+ else if( HollowType == diag ){
+ if ( face.contributes() ) {
+ out.push_back( new Brush( brush ) );
+ out.back()->clear();
+
- Face* newFace = out.back()->addFace( face );
++ std::shared_ptr<Face> newFace = out.back()->addFace( face );
+ if ( newFace != 0 ) {
+
+ newFace->planeChanged();
+ }
+ newFace = out.back()->addFace( face );
+
+ if ( newFace != 0 ) {
+ if( !RemoveInner && caulk )
+ newFace->SetShader( getCaulkShader() );
+ newFace->flipWinding();
+ newFace->getPlane().offset( offset );
+ newFace->planeChanged();
+ }
+
+ Winding& winding = face.getWinding();
+ TextureProjection projection;
+ TexDef_Construct_Default( projection );
+ for ( Winding::iterator i = winding.begin(); i != winding.end(); ++i ){
+ std::size_t index = std::distance( winding.begin(), i );
+ std::size_t next = Winding_next( winding, index );
+ Vector3 BestPoint;
+ float bestdist = 999999;
+
+ for( Brush::const_iterator j = brush.begin(); j != brush.end(); ++j ){
+ Winding& winding2 = ( *j )->getWinding();
+ for ( Winding::iterator k = winding2.begin(); k != winding2.end(); ++k ){
+ std::size_t index2 = std::distance( winding2.begin(), k );
+ float testdist = vector3_length( winding[index].vertex - winding2[index2].vertex );
+ if( testdist < bestdist ){
+ bestdist = testdist;
+ BestPoint = winding2[index2].vertex;
+ }
+ }
+ }
+ out.back()->addPlane( winding[next].vertex, winding[index].vertex, BestPoint, caulk? getCaulkShader() : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ), projection );
+ }
+ }
+ }
}
- else{
- Face_makeBrush( face, brush, out, offset );
}
+ };
+
+ class FaceExclude
+ {
+ DoubleVector3 ExclusionAxis;
+ double &mindot;
+ double &maxdot;
+ public:
+ FaceExclude( DoubleVector3 ExclusionAxis, double &mindot, double &maxdot )
+ : ExclusionAxis( ExclusionAxis ), mindot( mindot ), maxdot( maxdot ){
+ }
+ void operator()( Face& face ) const {
+ if( vector3_length_squared( ExclusionAxis ) != 0 ){
+ double dot = vector3_dot( face.getPlane().plane3().normal(), ExclusionAxis );
+ if( dot < mindot ){
+ mindot = dot;
+ }
+ else if( dot > maxdot ){
+ maxdot = dot;
+ }
+ }
}
};
- void Brush_makeHollow( const Brush& brush, brush_vector_t& out, float offset, bool room ){
- Brush_forEachFace( brush, FaceMakeBrush( brush, out, offset, room ) );
+ class FaceOffset
+ {
+ float offset;
+ DoubleVector3 ExclusionAxis;
+ double &mindot;
+ double &maxdot;
+ public:
+ FaceOffset( float offset, DoubleVector3 ExclusionAxis, double &mindot, double &maxdot )
+ : offset( offset ), ExclusionAxis( ExclusionAxis ), mindot( mindot ), maxdot( maxdot ){
}
+ void operator()( Face& face ) const {
+ double dot = vector3_dot( face.getPlane().plane3().normal(), ExclusionAxis );
+ if( dot == 0 || ( dot > mindot + 0.005 && dot < maxdot - 0.005 ) ){
+ face.undoSave();
+ face.getPlane().offset( offset );
+ face.planeChanged();
+ }
+ }
+ };
+
+
+ DoubleVector3 getExclusion();
+ bool getCaulk();
+ bool getRemoveInner();
class BrushHollowSelectedWalker : public scene::Graph::Walker
{
- float m_offset;
- bool room;
+ float offset;
+ eHollowType HollowType;
public:
- BrushHollowSelectedWalker( float offset, bool room )
- : m_offset( offset ), room( room ){
+ BrushHollowSelectedWalker( float offset, eHollowType HollowType )
+ : offset( offset ), HollowType( HollowType ){
}
bool pre( const scene::Path& path, scene::Instance& instance ) const {
if ( path.top().get().visible() ) {
&& Instance_getSelectable( instance )->isSelected()
&& path.size() > 1 ) {
brush_vector_t out;
- Brush_makeHollow( *brush, out, m_offset, room );
+ double mindot = 0;
+ double maxdot = 0;
+ if( HollowType != room ){
+ Brush_forEachFace( *brush, FaceExclude( getExclusion(), mindot, maxdot ) );
+ }
+ if( HollowType == room ){
+ Brush* tmpbrush = new Brush( *brush );
+ tmpbrush->removeEmptyFaces();
+ Brush_forEachFace( *brush, FaceMakeBrush( *brush, out, offset, pull, DoubleVector3( 0, 0, 0 ), mindot, maxdot, true, true ) );
+ delete tmpbrush;
+ }
+ else if( HollowType == pull ){
+ if( !getRemoveInner() && getCaulk() ){
+ Brush_forEachFace( *brush, CaulkFace( getExclusion(), mindot, maxdot ) );
+ }
+ Brush* tmpbrush = new Brush( *brush );
+ tmpbrush->removeEmptyFaces();
+ Brush_forEachFace( *tmpbrush, FaceMakeBrush( *tmpbrush, out, offset, HollowType, getExclusion(), mindot, maxdot, getCaulk(), getRemoveInner() ) );
+ delete tmpbrush;
+ }
+ else if( HollowType == diag ){
+ Brush* tmpbrush = new Brush( *brush );
+ Brush_forEachFace( *tmpbrush, FaceOffset( offset, getExclusion(), mindot, maxdot ) );
+ tmpbrush->removeEmptyFaces();
+ Brush_forEachFace( *tmpbrush, FaceMakeBrush( *brush, out, offset, HollowType, getExclusion(), mindot, maxdot, getCaulk(), getRemoveInner() ) );
+ delete tmpbrush;
+ if( !getRemoveInner() && getCaulk() ){
+ Brush_forEachFace( *brush, CaulkFace( getExclusion(), mindot, maxdot ) );
+ }
+ }
+ else{
+ Brush_forEachFace( *brush, FaceMakeBrush( *brush, out, offset, HollowType, getExclusion(), mindot, maxdot, getCaulk(), getRemoveInner() ) );
+ }
for ( brush_vector_t::const_iterator i = out.begin(); i != out.end(); ++i )
{
( *i )->removeEmptyFaces();
- NodeSmartReference node( ( new BrushNode() )->node() );
- Node_getBrush( node )->copy( *( *i ) );
- delete ( *i );
- Node_getTraversable( path.parent() )->insert( node );
+ if( ( *i )->hasContributingFaces() ){
+ NodeSmartReference node( ( new BrushNode() )->node() );
+ Node_getBrush( node )->copy( *( *i ) );
+ delete ( *i );
+ Node_getTraversable( path.parent() )->insert( node );
+ //path.push( makeReference( node.get() ) );
+ //selectPath( path, true );
+ //Instance_getSelectable( *GlobalSceneGraph().find( path ) )->setSelected( true );
+ //Path_deleteTop( path );
+ }
}
}
}
}
};
- void Scene_BrushMakeHollow_Selected( scene::Graph& graph, bool room ){
- GlobalSceneGraph().traverse( BrushHollowSelectedWalker( GetGridSize(), room ) );
- GlobalSceneGraph().traverse( BrushDeleteSelected() );
- }
/*
=============
- CSG_MakeHollow
+ CSG_MakeRoom
=============
*/
-
- void CSG_MakeHollow( void ){
- UndoableCommand undo( "brushHollow" );
-
- Scene_BrushMakeHollow_Selected( GlobalSceneGraph(), false );
-
- SceneChangeNotify();
- }
-
void CSG_MakeRoom( void ){
UndoableCommand undo( "makeRoom" );
-
- Scene_BrushMakeHollow_Selected( GlobalSceneGraph(), true );
-
+ GlobalSceneGraph().traverse( BrushHollowSelectedWalker( GetGridSize(), room ) );
+ GlobalSceneGraph().traverse( BrushDeleteSelected() );
SceneChangeNotify();
}
return Dereference<Functor>( functor );
}
-typedef Face* FacePointer;
-const FacePointer c_nullFacePointer = 0;
-
-template<typename Predicate>
-Face* Brush_findIf( const Brush& brush, const Predicate& predicate ){
- Brush::const_iterator i = std::find_if( brush.begin(), brush.end(), makeDereference( predicate ) );
- return i == brush.end() ? c_nullFacePointer : *i; // uses c_nullFacePointer instead of 0 because otherwise gcc 4.1 attempts conversion to int
-}
-
template<typename Caller>
class BindArguments1
{
/// \li flipped && brush is FRONT or ON
bool Brush_testPlane( const Brush& brush, const Plane3& plane, bool flipped ){
brush.evaluateBRep();
-#if 1
for ( Brush::const_iterator i( brush.begin() ); i != brush.end(); ++i )
{
if ( Face_testPlane( *( *i ), plane, flipped ) ) {
}
}
return true;
-#else
- return Brush_findIf( brush, bindArguments( FaceTestPlane(), makeReference( plane ), flipped ) ) == 0;
-#endif
}
brushsplit_t Brush_classifyPlane( const Brush& brush, const Plane3& plane ){
fragments.reserve( other.size() );
Brush back( brush );
- for ( Brush::const_iterator i( other.begin() ); i != other.end(); ++i )
+ for ( const std::shared_ptr<Face>& b : other )
{
- if ( ( *i )->contributes() ) {
- brushsplit_t split = Brush_classifyPlane( back, ( *i )->plane3() );
+ if ( b->contributes() ) {
+ brushsplit_t split = Brush_classifyPlane( back, b->plane3() );
if ( split.counts[ePlaneFront] != 0
&& split.counts[ePlaneBack] != 0 ) {
fragments.push_back( new Brush( back ) );
- Face* newFace = fragments.back()->addFace( *( *i ) );
- if ( newFace != 0 ) {
+ std::shared_ptr<Face> newFace = fragments.back()->addFace( *b );
+ if ( newFace != nullptr ) {
newFace->flipWinding();
}
- back.addFace( *( *i ) );
+ back.addFace( *b );
}
else if ( split.counts[ePlaneBack] == 0 ) {
- for ( brush_vector_t::iterator i = fragments.begin(); i != fragments.end(); ++i )
- {
- delete( *i );
+ for ( Brush *i : fragments ) {
+ delete( i );
}
+ fragments.clear();
return false;
}
}
else
{
++m_before;
- for ( brush_vector_t::const_iterator i = out.begin(); i != out.end(); ++i )
- {
+ for ( Brush *b : out ) {
++m_after;
- ( *i )->removeEmptyFaces();
- if ( !( *i )->empty() ) {
+ b->removeEmptyFaces();
+ if ( !b->empty() ) {
NodeSmartReference node( ( new BrushNode() )->node() );
- Node_getBrush( node )->copy( *( *i ) );
- delete ( *i );
+ Node_getBrush( node )->copy( *b );
Node_getTraversable( path.parent() )->insert( node );
}
- else{
- delete ( *i );
- }
+ delete b;
}
Path_deleteTop( path );
}
if ( selected_brushes.empty() ) {
globalOutputStream() << "CSG Subtract: No brushes selected.\n";
- }
- else
- {
+ } else {
globalOutputStream() << "CSG Subtract: Subtracting " << Unsigned( selected_brushes.size() ) << " brushes.\n";
UndoableCommand undo( "brushSubtract" );
}
void post( const scene::Path& path, scene::Instance& instance ) const {
- if ( path.top().get().visible() ) {
+ if ( !path.top().get().visible() ) {
+ return;
+ }
+
Brush* brush = Node_getBrush( path.top() );
- if ( brush != 0
- && Instance_getSelectable( instance )->isSelected() ) {
+ if ( brush == nullptr || !Instance_getSelectable( instance )->isSelected() ) {
+ return;
+ }
+
Plane3 plane( plane3_for_points( m_p0, m_p1, m_p2 ) );
- if ( plane3_valid( plane ) ) {
+ if ( !plane3_valid( plane ) ) {
+ return;
+ }
+
brushsplit_t split = Brush_classifyPlane( *brush, m_split == eFront ? plane3_flipped( plane ) : plane );
if ( split.counts[ePlaneBack] && split.counts[ePlaneFront] ) {
// the plane intersects this brush
NodeSmartReference node( ( new BrushNode() )->node() );
Brush* fragment = Node_getBrush( node );
fragment->copy( *brush );
- Face* newFace = fragment->addPlane( m_p0, m_p1, m_p2, m_shader, m_projection );
+ std::shared_ptr<Face> newFace =
+ fragment->addPlane( m_p0, m_p1, m_p2, m_shader, m_projection );
if ( newFace != 0 && m_split != eFront ) {
newFace->flipWinding();
}
}
}
- Face* newFace = brush->addPlane( m_p0, m_p1, m_p2, m_shader, m_projection );
+ std::shared_ptr<Face> newFace = brush->addPlane( m_p0, m_p1, m_p2, m_shader, m_projection );
if ( newFace != 0 && m_split == eFront ) {
newFace->flipWinding();
}
if ( m_split != eFrontAndBack && split.counts[ePlaneBack] != 0 ) {
// the brush is "behind" the plane
Path_deleteTop( path );
- }
- }
- }
}
}
};
SceneChangeNotify();
}
}
+
+
+
+
+
+
+ /*
+ =============
+ CSG_Tool
+ =============
+ */
+ #include "mainframe.h"
+ #include <gtk/gtk.h>
+ #include "gtkutil/dialog.h"
+ #include "gtkutil/button.h"
+ #include "gtkutil/accelerator.h"
+
+ struct CSGToolDialog
+ {
+ GtkSpinButton* spin;
+ bool allocated{false};
+ ui::Window window{ui::null};
+ GtkToggleButton *radXYZ, *radX, *radY, *radZ, *caulk, *removeInner;
+ };
+
+ CSGToolDialog g_csgtool_dialog;
+
+ DoubleVector3 getExclusion(){
+ if( gtk_toggle_button_get_active( g_csgtool_dialog.radX ) ){
+ return DoubleVector3( 1, 0, 0 );
+ }
+ else if( gtk_toggle_button_get_active( g_csgtool_dialog.radY ) ){
+ return DoubleVector3( 0, 1, 0 );
+ }
+ else if( gtk_toggle_button_get_active( g_csgtool_dialog.radZ ) ){
+ return DoubleVector3( 0, 0, 1 );
+ }
+ return DoubleVector3( 0, 0, 0 );
+ }
+
+ bool getCaulk(){
+ if( gtk_toggle_button_get_active( g_csgtool_dialog.caulk ) ){
+ return true;
+ }
+ return false;
+ }
+
+ bool getRemoveInner(){
+ if( gtk_toggle_button_get_active( g_csgtool_dialog.removeInner ) ){
+ return true;
+ }
+ return false;
+ }
+
+ class BrushFaceOffset
+ {
+ float offset;
+ public:
+ BrushFaceOffset( float offset )
+ : offset( offset ){
+ }
+ void operator()( BrushInstance& brush ) const {
+ double mindot = 0;
+ double maxdot = 0;
+ Brush_forEachFace( brush, FaceExclude( getExclusion(), mindot, maxdot ) );
+ Brush_forEachFace( brush, FaceOffset( offset, getExclusion(), mindot, maxdot ) );
+ }
+ };
+
+ //=================DLG
+
+ static gboolean CSGdlg_HollowDiag( GtkWidget *widget, CSGToolDialog* dialog ){
+ float offset = static_cast<float>( gtk_spin_button_get_value( dialog->spin ) );
+ UndoableCommand undo( "brushHollow::Diag" );
+ GlobalSceneGraph().traverse( BrushHollowSelectedWalker( offset, diag ) );
+ if( getRemoveInner() )
+ GlobalSceneGraph().traverse( BrushDeleteSelected() );
+ SceneChangeNotify();
+ return TRUE;
+ }
+
+ static gboolean CSGdlg_HollowWrap( GtkWidget *widget, CSGToolDialog* dialog ){
+ float offset = static_cast<float>( gtk_spin_button_get_value( dialog->spin ) );
+ UndoableCommand undo( "brushHollow::Wrap" );
+ GlobalSceneGraph().traverse( BrushHollowSelectedWalker( offset, wrap ) );
+ if( getRemoveInner() )
+ GlobalSceneGraph().traverse( BrushDeleteSelected() );
+ SceneChangeNotify();
+ return TRUE;
+ }
+
+ static gboolean CSGdlg_HollowExtrude( GtkWidget *widget, CSGToolDialog* dialog ){
+ float offset = static_cast<float>( gtk_spin_button_get_value( dialog->spin ) );
+ UndoableCommand undo( "brushHollow::Extrude" );
+ GlobalSceneGraph().traverse( BrushHollowSelectedWalker( offset, extrude ) );
+ if( getRemoveInner() )
+ GlobalSceneGraph().traverse( BrushDeleteSelected() );
+ SceneChangeNotify();
+ return TRUE;
+ }
+
+ static gboolean CSGdlg_HollowPull( GtkWidget *widget, CSGToolDialog* dialog ){
+ float offset = static_cast<float>( gtk_spin_button_get_value( dialog->spin ) );
+ UndoableCommand undo( "brushHollow::Pull" );
+ GlobalSceneGraph().traverse( BrushHollowSelectedWalker( offset, pull ) );
+ if( getRemoveInner() )
+ GlobalSceneGraph().traverse( BrushDeleteSelected() );
+ SceneChangeNotify();
+ return TRUE;
+ }
+
+ static gboolean CSGdlg_BrushShrink( GtkWidget *widget, CSGToolDialog* dialog ){
+ gtk_spin_button_update ( dialog->spin );
+ float offset = static_cast<float>( gtk_spin_button_get_value( dialog->spin ) );
+ offset *= -1;
+ UndoableCommand undo( "Shrink brush" );
+ // GlobalSceneGraph().traverse( OffsetBrushFacesSelectedWalker( offset ) );
+ //Scene_ForEachSelectedBrush_ForEachFace( GlobalSceneGraph(), BrushFaceOffset( offset ) );
+ Scene_forEachSelectedBrush( BrushFaceOffset( offset ) );
+ SceneChangeNotify();
+ return TRUE;
+ }
+
+ static gboolean CSGdlg_BrushExpand( GtkWidget *widget, CSGToolDialog* dialog ){
+ gtk_spin_button_update ( dialog->spin );
+ float offset = static_cast<float>( gtk_spin_button_get_value( dialog->spin ) );
+ UndoableCommand undo( "Expand brush" );
+ // GlobalSceneGraph().traverse( OffsetBrushFacesSelectedWalker( offset ) );
+ //Scene_ForEachSelectedBrush_ForEachFace( GlobalSceneGraph(), BrushFaceOffset( offset ) );
+ Scene_forEachSelectedBrush( BrushFaceOffset( offset ) );
+ SceneChangeNotify();
+ return TRUE;
+ }
+
+ static gboolean CSGdlg_grid2spin( GtkWidget *widget, CSGToolDialog* dialog ){
+ gtk_spin_button_set_value( dialog->spin, GetGridSize() );
+ return TRUE;
+ }
+
+ static gboolean CSGdlg_delete( GtkWidget *widget, GdkEventAny *event, CSGToolDialog* dialog ){
+ gtk_widget_hide( GTK_WIDGET( dialog->window ) );
+ return TRUE;
+ }
+
+ void CSG_Tool(){
+ // FIXME: there is probably improvements to do less raw GTK stuff, more GTK wrapper
+ if ( !g_csgtool_dialog.allocated ) {
+ g_csgtool_dialog.allocated = true;
+ g_csgtool_dialog.window = MainFrame_getWindow().create_dialog_window( "CSG Tool", G_CALLBACK( CSGdlg_delete ), &g_csgtool_dialog );
+ gtk_window_set_type_hint( g_csgtool_dialog.window, GDK_WINDOW_TYPE_HINT_UTILITY );
+
+ //GtkAccelGroup* accel = gtk_accel_group_new();
+ //gtk_window_add_accel_group( g_csgtool_dialog.window, accel );
+ global_accel_connect_window( g_csgtool_dialog.window );
+
+ {
+ auto hbox = create_dialog_hbox( 4, 4 );
+ gtk_container_add( GTK_CONTAINER( g_csgtool_dialog.window ), GTK_WIDGET( hbox ) );
+ {
+ auto table = create_dialog_table( 3, 8, 4, 4 );
+ gtk_box_pack_start( GTK_BOX( hbox ), GTK_WIDGET( table ), TRUE, TRUE, 0 );
+ {
+ //GtkWidget* label = gtk_label_new( "<->" );
+ //gtk_widget_show( label );
+ auto button = ui::Button( "Grid->" );
+ table.attach( button, {0, 1, 0, 1}, {0, 0} );
+ button.show();
+ g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( CSGdlg_grid2spin ), &g_csgtool_dialog );
+ }
+ {
+ GtkAdjustment* adj = GTK_ADJUSTMENT( gtk_adjustment_new( 16, 0, 9999, 1, 10, 0 ) );
+ GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( adj, 1, 3 ) );
+ gtk_widget_show( GTK_WIDGET( spin ) );
+ gtk_widget_set_tooltip_text( GTK_WIDGET( spin ), "Thickness" );
+ gtk_table_attach( table, GTK_WIDGET( spin ), 1, 2, 0, 1,
+ (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
+ (GtkAttachOptions) ( 0 ), 0, 0 );
+ gtk_widget_set_size_request( GTK_WIDGET( spin ), 64, -1 );
+ gtk_spin_button_set_numeric( spin, TRUE );
+
+ g_csgtool_dialog.spin = spin;
+ }
+ {
+ //radio button group for choosing the exclude axis
+ GtkWidget* radXYZ = gtk_radio_button_new_with_label( NULL, "XYZ" );
+ GtkWidget* radX = gtk_radio_button_new_with_label_from_widget( GTK_RADIO_BUTTON(radXYZ), "-X" );
+ GtkWidget* radY = gtk_radio_button_new_with_label_from_widget( GTK_RADIO_BUTTON(radXYZ), "-Y" );
+ GtkWidget* radZ = gtk_radio_button_new_with_label_from_widget( GTK_RADIO_BUTTON(radXYZ), "-Z" );
+ gtk_widget_show( radXYZ );
+ gtk_widget_show( radX );
+ gtk_widget_show( radY );
+ gtk_widget_show( radZ );
+
+ gtk_table_attach( table, radXYZ, 2, 3, 0, 1,
+ (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
+ (GtkAttachOptions) ( 0 ), 0, 0 );
+ gtk_table_attach( table, radX, 3, 4, 0, 1,
+ (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
+ (GtkAttachOptions) ( 0 ), 0, 0 );
+ gtk_table_attach( table, radY, 4, 5, 0, 1,
+ (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
+ (GtkAttachOptions) ( 0 ), 0, 0 );
+ gtk_table_attach( table, radZ, 5, 6, 0, 1,
+ (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
+ (GtkAttachOptions) ( 0 ), 0, 0 );
+
+ g_csgtool_dialog.radXYZ = GTK_TOGGLE_BUTTON( radXYZ );
+ g_csgtool_dialog.radX = GTK_TOGGLE_BUTTON( radX );
+ g_csgtool_dialog.radY = GTK_TOGGLE_BUTTON( radY );
+ g_csgtool_dialog.radZ = GTK_TOGGLE_BUTTON( radZ );
+ }
+ {
+ GtkWidget* button = gtk_toggle_button_new();
+ auto ubutton = ui::Button::from( button );
+ button_set_icon( ubutton, "f-caulk.png" );
+ gtk_button_set_relief( GTK_BUTTON( button ), GTK_RELIEF_NONE );
+ table.attach( ubutton, { 6, 7, 0, 1 }, { GTK_EXPAND, 0 } );
+ gtk_widget_set_tooltip_text( button, "Caulk some faces" );
+ gtk_toggle_button_set_active( GTK_TOGGLE_BUTTON( button ), TRUE );
+ ubutton.show();
+ g_csgtool_dialog.caulk = GTK_TOGGLE_BUTTON( button );
+ }
+ {
+ GtkWidget* button = gtk_toggle_button_new();
+ auto ubutton = ui::Button::from( button );
+ button_set_icon( ubutton, "csgtool_removeinner.png" );
+ gtk_button_set_relief( GTK_BUTTON( button ), GTK_RELIEF_NONE );
+ table.attach( ubutton, { 7, 8, 0, 1 }, { GTK_EXPAND, 0 } );
+ gtk_widget_set_tooltip_text( button, "Remove inner brush" );
+ gtk_toggle_button_set_active( GTK_TOGGLE_BUTTON( button ), TRUE );
+ ubutton.show();
+ g_csgtool_dialog.removeInner = GTK_TOGGLE_BUTTON( button );
+ }
+ {
+ GtkWidget* sep = gtk_hseparator_new();
+ gtk_widget_show( sep );
+ gtk_table_attach( table, sep, 0, 8, 1, 2,
+ (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
+ (GtkAttachOptions) ( 0 ), 0, 0 );
+ }
+ {
+ GtkWidget* button = gtk_button_new();
+ auto ubutton = ui::Button::from( button );
+ button_set_icon( ubutton, "csgtool_shrink.png" );
+ table.attach( ubutton, { 0, 1, 2, 3 }, { GTK_EXPAND, 0 } );
+ gtk_widget_set_tooltip_text( button, "Shrink brush" );
+ ubutton.show();
+ g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( CSGdlg_BrushShrink ), &g_csgtool_dialog );
+ }
+ {
+ GtkWidget* button = gtk_button_new();
+ auto ubutton = ui::Button::from( button );
+ button_set_icon( ubutton, "csgtool_expand.png" );
+ table.attach( ubutton, { 1, 2, 2, 3 }, { GTK_EXPAND, 0 } );
+ gtk_widget_set_tooltip_text( button, "Expand brush" );
+ ubutton.show();
+ g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( CSGdlg_BrushExpand ), &g_csgtool_dialog );
+ }
+ {
+ GtkWidget* button = gtk_button_new();
+ auto ubutton = ui::Button::from( button );
+ button_set_icon( ubutton, "csgtool_diagonal.png" );
+ table.attach( ubutton, { 3, 4, 2, 3 }, { GTK_EXPAND, 0 } );
+ gtk_widget_set_tooltip_text( button, "Hollow::diagonal joints" );
+ ubutton.show();
+ g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( CSGdlg_HollowDiag ), &g_csgtool_dialog );
+ }
+ {
+ GtkWidget* button = gtk_button_new();
+ auto ubutton = ui::Button::from( button );
+ button_set_icon( ubutton, "csgtool_wrap.png" );
+ table.attach( ubutton, { 4, 5, 2, 3 }, { GTK_EXPAND, 0 } );
+ gtk_widget_set_tooltip_text( button, "Hollow::warp" );
+ ubutton.show();
+ g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( CSGdlg_HollowWrap ), &g_csgtool_dialog );
+ }
+ {
+ GtkWidget* button = gtk_button_new();
+ auto ubutton = ui::Button::from( button );
+ button_set_icon( ubutton, "csgtool_extrude.png" );
+ table.attach( ubutton, { 5, 6, 2, 3 }, { GTK_EXPAND, 0 } );
+ gtk_widget_set_tooltip_text( button, "Hollow::extrude faces" );
+ ubutton.show();
+ g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( CSGdlg_HollowExtrude ), &g_csgtool_dialog );
+ }
+ {
+ GtkWidget* button = gtk_button_new();
+ auto ubutton = ui::Button::from( button );
+ button_set_icon( ubutton, "csgtool_pull.png" );
+ table.attach( ubutton, { 6, 7, 2, 3 }, { GTK_EXPAND, 0 } );
+ gtk_widget_set_tooltip_text( button, "Hollow::pull faces" );
+ ubutton.show();
+ g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( CSGdlg_HollowPull ), &g_csgtool_dialog );
+ }
+
+ }
+ }
+ }
+
+ gtk_widget_show( GTK_WIDGET( g_csgtool_dialog.window ) );
+ gtk_window_present( g_csgtool_dialog.window );
+ }
+
#include "texwindow.h"
#include "filterbar.h"
+#if GDEF_OS_WINDOWS
+#include <process.h>
+#else
+#include <spawn.h>
+#endif
+
+#ifdef WORKAROUND_WINDOWS_GTK2_GLWIDGET
+/* workaround for gtk 2.24 issue: not displayed glwidget after toggle */
+#define WORKAROUND_GOBJECT_SET_GLWIDGET(window, widget) g_object_set_data( G_OBJECT( window ), "glwidget", G_OBJECT( widget ) )
+#else
+#define WORKAROUND_GOBJECT_SET_GLWIDGET(window, widget)
+#endif
+
#define GARUX_DISABLE_GTKTHEME
#ifndef GARUX_DISABLE_GTKTHEME
#include "gtktheme.h"
#endif
-
struct layout_globals_t
{
WindowPosition m_position;
RefreshReferences();
// also refresh texture browser
TextureBrowser_RefreshShaders();
+ // also show textures (all or common)
+ TextureBrowser_ShowStartupShaders( GlobalTextureBrowser() );
}
void VFS_Restart(){
}
path.clear();
path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
-#endif
-
-#if GDEF_OS_WINDOWS
+#elif GDEF_OS_WINDOWS
TCHAR mydocsdir[MAX_PATH + 1];
wchar_t *mydocsdirw;
HMODULE shfolder = LoadLibrary( "shfolder.dll" );
break;
}
}
-#endif
-
-#if GDEF_OS_POSIX
+#elif GDEF_OS_XDG
+ path.clear();
+ path << DirectoryCleaned( g_get_user_data_dir() ) << ( prefix + 1 ) << "/";
+ if ( file_exists( path.c_str() ) && file_is_directory( path.c_str() ) ) {
+ g_qeglobals.m_userEnginePath = path.c_str();
+ break;
+ }
+ else {
path.clear();
path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
g_qeglobals.m_userEnginePath = path.c_str();
break;
+ }
#endif
}
}
-// App Path
+// executable file path (full path)
+CopiedString g_strAppFilePath;
+
+// directory paths
+CopiedString g_strAppPath;
+CopiedString g_strLibPath;
+CopiedString g_strDataPath;
-CopiedString g_strAppPath; ///< holds the full path of the executable
+const char* AppFilePath_get(){
+ return g_strAppFilePath.c_str();
+}
const char* AppPath_get(){
return g_strAppPath.c_str();
}
+const char *LibPath_get()
+{
+ return g_strLibPath.c_str();
+}
+
+const char *DataPath_get()
+{
+ return g_strDataPath.c_str();
+}
+
/// the path to the local rc-dir
const char* LocalRcPath_get( void ){
static CopiedString rc_path;
bool g_disableEnginePath = false;
bool g_disableHomePath = false;
-void Paths_constructPreferences( PreferencesPage& page ){
+void Paths_constructBasicPreferences( PreferencesPage& page ) {
page.appendPathEntry( "Engine Path", true, make_property<EnginePath>(g_strEnginePath) );
+}
- page.appendCheckBox(
- "", "Do not use Engine Path",
- g_disableEnginePath
- );
+void Paths_constructPreferences( PreferencesPage& page ){
+ Paths_constructBasicPreferences( page );
- page.appendCheckBox(
- "", "Do not use Home Path",
- g_disableHomePath
- );
+ page.appendSpacer( 4 );
+ page.appendLabel( "", "Advanced options" );
+ page.appendCheckBox( "", "Do not use Engine Path", g_disableEnginePath );
+ page.appendCheckBox( "", "Do not use Home Path", g_disableHomePath );
- for ( int i = 0; i < g_pakPathCount; i++ ) {
- std::string label = "Pak Path " + std::to_string(i);
- switch (i) {
- case 0:
- page.appendPathEntry( label.c_str(), true, make_property<PakPath0>( g_strPakPath[i] ) );
- break;
- case 1:
- page.appendPathEntry( label.c_str(), true, make_property<PakPath1>( g_strPakPath[i] ) );
- break;
- case 2:
- page.appendPathEntry( label.c_str(), true, make_property<PakPath2>( g_strPakPath[i] ) );
- break;
- case 3:
- page.appendPathEntry( label.c_str(), true, make_property<PakPath3>( g_strPakPath[i] ) );
- break;
- case 4:
- page.appendPathEntry( label.c_str(), true, make_property<PakPath4>( g_strPakPath[i] ) );
- break;
-}
- }
+ page.appendSpacer( 4 );
+ page.appendLabel( "", "Only a very few games support Pak Paths," );
+ page.appendLabel( "", "if you don't know what it is, leave this blank." );
+
+ const char *label = "Pak Path ";
+ page.appendPathEntry( label, true, make_property<PakPath0>( g_strPakPath[0] ) );
+ page.appendPathEntry( label, true, make_property<PakPath1>( g_strPakPath[1] ) );
+ page.appendPathEntry( label, true, make_property<PakPath2>( g_strPakPath[2] ) );
+ page.appendPathEntry( label, true, make_property<PakPath3>( g_strPakPath[3] ) );
+ page.appendPathEntry( label, true, make_property<PakPath4>( g_strPakPath[4] ) );
}
void Paths_constructPage( PreferenceGroup& group ){
{
public:
ui::Window BuildDialog(){
- auto frame = create_dialog_frame( "Path settings", ui::Shadow::ETCHED_IN );
+ auto frame = create_dialog_frame( "Path Settings", ui::Shadow::ETCHED_IN );
auto vbox2 = create_dialog_vbox( 0, 4 );
frame.add(vbox2);
{
- PreferencesPage preferencesPage( *this, vbox2 );
- Paths_constructPreferences( preferencesPage );
+ PreferencesPage page( *this, vbox2 );
+ Paths_constructBasicPreferences( page );
}
return ui::Window(create_simple_modal_dialog_window( "Engine Path Not Found", m_modal, frame ));
void Radiant_Initialise(){
GlobalModuleServer_Initialise();
- Radiant_loadModulesFromRoot( AppPath_get() );
+ Radiant_loadModulesFromRoot( LibPath_get() );
Preferences_Load();
}
void Exit(){
- if ( ConfirmModified( "Exit Radiant" ) ) {
+ if ( ConfirmModified( "Exit " RADIANT_NAME ) ) {
gtk_main_quit();
}
}
XY_UpdateAllWindows();
}
+/* color scheme to fit the GTK Adwaita Dark theme */
+void ColorScheme_AdwaitaDark()
+{
+ // SI_Colors0
+ // GlobalTextureBrowser().color_textureback
+ TextureBrowser_setBackgroundColour(GlobalTextureBrowser(), Vector3(0.25f, 0.25f, 0.25f));
+
+ // SI_Colors4
+ g_camwindow_globals.color_cameraback = Vector3(0.25f, 0.25f, 0.25f);
+ // SI_Colors12
+ g_camwindow_globals.color_selbrushes3d = Vector3(1.0f, 0.0f, 0.0f);
+ CamWnd_Update(*g_pParentWnd->GetCamWnd());
+
+ // SI_Colors1
+ g_xywindow_globals.color_gridback = Vector3(0.25f, 0.25f, 0.25f);
+ // SI_Colors2
+ g_xywindow_globals.color_gridminor = Vector3(0.21f, 0.23f, 0.23f);
+ // SI_Colors3
+ g_xywindow_globals.color_gridmajor = Vector3(0.14f, 0.15f, 0.15f);
+ // SI_Colors14
+ g_xywindow_globals.color_gridmajor_alt = Vector3(1.0f, 0.0f, 0.0f);
+ // SI_Colors6
+ g_xywindow_globals.color_gridblock = Vector3(1.0f, 1.0f, 1.0f);
+ // SI_Colors7
+ g_xywindow_globals.color_gridtext = Vector3(0.0f, 0.0f, 0.0f);
+ // ??
+ g_xywindow_globals.color_selbrushes = Vector3(1.0f, 0.0f, 0.0f);
+ // ??
+ g_xywindow_globals.color_clipper = Vector3(0.0f, 0.0f, 1.0f);
+ // SI_Colors8
+ g_xywindow_globals.color_brushes = Vector3(0.73f, 0.73f, 0.73f);
+
+ // SI_AxisColors0
+ g_xywindow_globals.AxisColorX = Vector3(1.0f, 0.0f, 0.0f);
+ // SI_AxisColors1
+ g_xywindow_globals.AxisColorY = Vector3(0.0f, 1.0f, 0.0f);
+ // SI_AxisColors2
+ g_xywindow_globals.AxisColorZ = Vector3(0.0f, 0.0f, 1.0f);
+ SetWorldspawnColour(g_xywindow_globals.color_brushes);
+ // ??
+ g_xywindow_globals.color_viewname = Vector3(0.5f, 0.0f, 0.75f);
+ XY_UpdateAllWindows();
+
+ // SI_Colors5
+ // g_entity_globals.color_entity = Vector3(0.0f, 0.0f, 0.0f);
+}
+
typedef Callback<void(Vector3&)> GetColourCallback;
typedef Callback<void(const Vector3&)> SetColourCallback;
create_menu_item_with_mnemonic( menu_3, "Q3Radiant Original", "ColorSchemeQER" );
create_menu_item_with_mnemonic( menu_3, "Black and Green", "ColorSchemeBlackAndGreen" );
create_menu_item_with_mnemonic( menu_3, "Maya/Max/Lightwave Emulation", "ColorSchemeYdnar" );
+ create_menu_item_with_mnemonic(menu_3, "Adwaita Dark", "ColorSchemeAdwaitaDark");
#ifndef GARUX_DISABLE_GTKTHEME
create_menu_item_with_mnemonic( menu_in_menu, "GTK Theme...", "gtkThemeDlg" );
static gint qe_every_second( gpointer data ){
- GdkModifierType mask;
+ if (g_pParentWnd == nullptr)
+ return TRUE;
- gdk_window_get_pointer( 0, 0, 0, &mask );
+ GdkModifierType mask;
+ gdk_window_get_pointer( gtk_widget_get_window(g_pParentWnd->m_window), nullptr, nullptr, &mask );
if ( ( mask & ( GDK_BUTTON1_MASK | GDK_BUTTON2_MASK | GDK_BUTTON3_MASK ) ) == 0 ) {
QE_CheckAutoSave();
bool isActiveApp = MainFrame_isActiveApp();
g_wait = create_wait_dialog( title, message );
- gtk_grab_add( g_wait.m_window );
if ( isActiveApp ) {
g_wait.m_window.show();
+ gtk_grab_add( g_wait.m_window );
ScreenUpdates_process();
}
}
else if ( g_wait.m_window.visible() ) {
g_wait.m_label.text(message);
+ if ( GTK_IS_WINDOW(g_wait.m_window) ) {
+ gtk_grab_add(g_wait.m_window);
+ }
ScreenUpdates_process();
}
g_wait_stack.push_back( message );
#endif
create_menu_item_with_mnemonic( menu, "_Open...", "OpenMap" );
-
create_menu_item_with_mnemonic( menu, "_Import...", "ImportMap" );
+ menu_separator( menu );
create_menu_item_with_mnemonic( menu, "_Save", "SaveMap" );
create_menu_item_with_mnemonic( menu, "Save _as...", "SaveMapAs" );
create_menu_item_with_mnemonic( menu, "_Export selected...", "ExportSelected" );
- menu_separator( menu );
create_menu_item_with_mnemonic( menu, "Save re_gion...", "SaveRegion" );
+ menu_separator( menu );
// menu_separator( menu );
// create_menu_item_with_mnemonic( menu, "_Refresh models", "RefreshReferences" );
// menu_separator( menu );
create_menu_item_with_mnemonic( menu, "Pro_ject settings...", "ProjectSettings" );
- menu_separator( menu );
+ //menu_separator( menu );
create_menu_item_with_mnemonic( menu, "_Pointfile...", "TogglePointfile" );
menu_separator( menu );
MRU_constructMenu( menu );
create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane In", "CubicClipZoomIn" );
create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane Out", "CubicClipZoomOut" );
menu_separator( camera_menu );
+ create_menu_item_with_mnemonic( camera_menu, "Decrease FOV", "FOVDec" );
+ create_menu_item_with_mnemonic( camera_menu, "Increase FOV", "FOVInc" );
+ menu_separator( camera_menu );
create_menu_item_with_mnemonic( camera_menu, "Next leak spot", "NextLeakSpot" );
create_menu_item_with_mnemonic( camera_menu, "Previous leak spot", "PrevLeakSpot" );
menu_separator( camera_menu );
create_menu_item_with_mnemonic( menu, "Bug report", makeCallbackF(OpenBugReportURL) );
create_menu_item_with_mnemonic( menu, "Shortcuts list", makeCallbackF(DoCommandListDlg) );
- create_menu_item_with_mnemonic( menu, "_About", makeCallbackF(DoAbout) );
+ create_menu_item_with_mnemonic( menu, "_About...", makeCallbackF(DoAbout) );
return help_menu_item;
}
}
+ void TexBro_registerShortcuts(){
+ command_connect_accelerator( "FindReplaceTextures" );
+ command_connect_accelerator( "RefreshShaders" );
+ //refresh models
+ command_connect_accelerator( "RefreshReferences" );
+ }
+
void register_shortcuts(){
// PatchInspector_registerShortcuts();
- Patch_registerShortcuts();
+ //Patch_registerShortcuts();
Grid_registerShortcuts();
// XYWnd_registerShortcuts();
CamWnd_registerShortcuts();
SelectNudge_registerShortcuts();
// SnapToGrid_registerShortcuts();
// SelectByType_registerShortcuts();
+ TexBro_registerShortcuts();
}
void File_constructToolbar( ui::Toolbar toolbar ){
void CSG_constructToolbar( ui::Toolbar toolbar ){
toolbar_append_button( toolbar, "CSG Subtract (SHIFT + U)", "selection_csgsubtract.png", "CSGSubtract" );
toolbar_append_button( toolbar, "CSG Merge (CTRL + U)", "selection_csgmerge.png", "CSGMerge" );
- toolbar_append_button( toolbar, "Make Hollow", "selection_makehollow.png", "CSGHollow" );
toolbar_append_button( toolbar, "Make Room", "selection_makeroom.png", "CSGRoom" );
+ toolbar_append_button( toolbar, "CSG Tool", "ellipsis.png", "CSGTool" );
}
void ComponentModes_constructToolbar( ui::Toolbar toolbar ){
for ( std::vector<ui::Widget>::iterator i = g_floating_windows.begin(); i != g_floating_windows.end(); ++i )
{
+#ifndef WORKAROUND_MACOS_GTK2_DESTROY
i->destroy();
+#endif
}
+#ifndef WORKAROUND_MACOS_GTK2_DESTROY
m_window.destroy();
+#endif
}
void MainFrame::SetActiveXY( XYWnd* p ){
WindowPositionTracker g_posYZWnd;
static gint mainframe_delete( ui::Widget widget, GdkEvent *event, gpointer data ){
- if ( ConfirmModified( "Exit Radiant" ) ) {
+ if ( ConfirmModified( "Exit " RADIANT_NAME ) ) {
gtk_main_quit();
}
return TRUE;
}
+PanedState g_single_hpaned = { 0.75f, -1, };
+PanedState g_single_vpaned = { 0.75f, -1, };
+
void MainFrame::Create(){
ui::Window window = ui::Window( ui::window_type::TOP );
window.show();
- if ( CurrentStyle() == eRegular || CurrentStyle() == eRegularLeft ) {
+ if ( CurrentStyle() == eRegular || CurrentStyle() == eRegularLeft )
+ {
{
ui::Widget hsplit = ui::HPaned(ui::New);
m_hSplit = hsplit;
gtk_paned_set_position( GTK_PANED( m_vSplit2 ), g_layout_globals.nCamHeight );
}
- else if ( CurrentStyle() == eFloating ) {
+ else if ( CurrentStyle() == eFloating )
+ {
{
ui::Window window = ui::Window(create_persistent_floating_window( "Camera", m_window ));
global_accel_connect_window( window );
window.add(frame);
}
CamWnd_setParent( *m_pCamWnd, window );
-#define GARUX_GTK_WORKAROUND
-#ifndef GARUX_GTK_WORKAROUND
- /* workaround for gtk 2.24 issue: not displayed glwidget after toggle */
- g_object_set_data( G_OBJECT( window ), "glwidget", CamWnd_getWidget( *m_pCamWnd ) );
-#endif
+
+ WORKAROUND_GOBJECT_SET_GLWIDGET( window, CamWnd_getWidget( *m_pCamWnd ) );
g_floating_windows.push_back( window );
}
window.add(frame);
}
XY_Top_Shown_Construct( window );
-#ifndef GARUX_GTK_WORKAROUND
- /* workaround for gtk 2.24 issue: not displayed glwidget after toggle */
- g_object_set_data( G_OBJECT( window ), "glwidget", m_pXYWnd->GetWidget() );
-#endif
+
+ WORKAROUND_GOBJECT_SET_GLWIDGET( window, m_pXYWnd->GetWidget() );
g_floating_windows.push_back( window );
}
}
XZ_Front_Shown_Construct( window );
-#ifndef GARUX_GTK_WORKAROUND
- /* workaround for gtk 2.24 issue: not displayed glwidget after toggle */
- g_object_set_data( G_OBJECT( window ), "glwidget", m_pXZWnd->GetWidget() );
-#endif
+
+ WORKAROUND_GOBJECT_SET_GLWIDGET( window, m_pXZWnd->GetWidget() );
g_floating_windows.push_back( window );
}
}
YZ_Side_Shown_Construct( window );
-#ifndef GARUX_GTK_WORKAROUND
- /* workaround for gtk 2.24 issue: not displayed glwidget after toggle */
- g_object_set_data( G_OBJECT( window ), "glwidget", m_pYZWnd->GetWidget() );
-#endif
+
+ WORKAROUND_GOBJECT_SET_GLWIDGET( window, m_pYZWnd->GetWidget() );
g_floating_windows.push_back( window );
}
{
auto frame = create_framed_widget( TextureBrowser_constructWindow( GroupDialog_getWindow() ) );
g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
-#ifndef GARUX_GTK_WORKAROUND
- /* workaround for gtk 2.24 issue: not displayed glwidget after toggle */
- g_object_set_data( G_OBJECT( GroupDialog_getWindow() ), "glwidget", TextureBrowser_getGLWidget() );
-#endif
+ WORKAROUND_GOBJECT_SET_GLWIDGET( GroupDialog_getWindow(), TextureBrowser_getGLWidget() );
}
GroupDialog_show();
}
- else // 4 way
+ else if ( CurrentStyle() == eSplit )
{
m_pCamWnd = NewCamWnd();
GlobalCamera_setCamWnd( *m_pCamWnd );
{
auto frame = create_framed_widget( TextureBrowser_constructWindow( GroupDialog_getWindow() ) );
g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
-#ifndef GARUX_GTK_WORKAROUND
- /* workaround for gtk 2.24 issue: not displayed glwidget after toggle */
- g_object_set_data( G_OBJECT( GroupDialog_getWindow() ), "glwidget", TextureBrowser_getGLWidget() );
-#endif
+
+ WORKAROUND_GOBJECT_SET_GLWIDGET( window, TextureBrowser_getGLWidget() );
}
}
+ else // single window
+ {
+ m_pCamWnd = NewCamWnd();
+ GlobalCamera_setCamWnd( *m_pCamWnd );
+ CamWnd_setParent( *m_pCamWnd, window );
+
+ ui::Widget camera = CamWnd_getWidget( *m_pCamWnd );
+
+ m_pYZWnd = new XYWnd();
+ m_pYZWnd->SetViewType( YZ );
+
+ ui::Widget yz = m_pYZWnd->GetWidget();
+
+ m_pXYWnd = new XYWnd();
+ m_pXYWnd->SetViewType( XY );
+
+ ui::Widget xy = m_pXYWnd->GetWidget();
+
+ m_pXZWnd = new XYWnd();
+ m_pXZWnd->SetViewType( XZ );
+
+ ui::Widget xz = m_pXZWnd->GetWidget();
+
+ ui::Widget hsplit = ui::HPaned(ui::New);
+ vbox.pack_start( hsplit, TRUE, TRUE, 0 );
+ hsplit.show();
+
+ ui::Widget split = create_split_views( camera, yz, xy, xz );
+
+ ui::Widget vsplit = ui::VPaned(ui::New);
+ vsplit.show();
+
+ // textures
+ ui::Widget texture_window = create_framed_widget( TextureBrowser_constructWindow( window ) );
+
+ // console
+ ui::Widget console_window = create_framed_widget( Console_constructWindow( window ) );
+
+ gtk_paned_add1( GTK_PANED( hsplit ), split );
+ gtk_paned_add2( GTK_PANED( hsplit ), vsplit );
+
+ gtk_paned_add1( GTK_PANED( vsplit ), texture_window );
+ gtk_paned_add2( GTK_PANED( vsplit ), console_window );
+
+ hsplit.connect( "size_allocate", G_CALLBACK( hpaned_allocate ), &g_single_hpaned );
+ hsplit.connect( "notify::position", G_CALLBACK( paned_position ), &g_single_hpaned );
+
+ vsplit.connect( "size_allocate", G_CALLBACK( vpaned_allocate ), &g_single_vpaned );
+ vsplit.connect( "notify::position", G_CALLBACK( paned_position ), &g_single_vpaned );
+ }
EntityList_constructWindow( window );
PreferencesDialog_constructWindow( window );
}
void Sys_Status( const char* status ){
- if ( g_pParentWnd != 0 ) {
+ if ( g_pParentWnd != nullptr ) {
g_pParentWnd->SetStatusText( g_pParentWnd->m_command_status, status );
}
}
}
void GridStatus_onTextureLockEnabledChanged(){
- if ( g_pParentWnd != 0 ) {
+ if ( g_pParentWnd != nullptr ) {
g_pParentWnd->SetGridStatus();
}
}
void Layout_constructPreferences( PreferencesPage& page ){
{
- const char* layouts[] = { "window1.png", "window2.png", "window3.png", "window4.png" };
+ const char* layouts[] = { "window1.png", "window2.png", "window3.png", "window4.png", "window5.png" };
page.appendRadioIcons(
"Window Layout",
STRING_ARRAY_RANGE( layouts ),
PreferencesDialog_addInterfacePage( makeCallbackF(Layout_constructPage) );
}
-
#include "preferencesystem.h"
#include "stringio.h"
+#include "transformpath/transformpath.h"
void MainFrame_Construct(){
GlobalCommands_insert( "OpenManual", makeCallbackF(OpenHelpURL), Accelerator( GDK_KEY_F1 ) );
GlobalCommands_insert( "ColorSchemeQER", makeCallbackF(ColorScheme_QER) );
GlobalCommands_insert( "ColorSchemeBlackAndGreen", makeCallbackF(ColorScheme_Black) );
GlobalCommands_insert( "ColorSchemeYdnar", makeCallbackF(ColorScheme_Ydnar) );
+ GlobalCommands_insert("ColorSchemeAdwaitaDark", makeCallbackF(ColorScheme_AdwaitaDark));
GlobalCommands_insert( "ChooseTextureBackgroundColor", makeCallback( g_ColoursMenu.m_textureback ) );
GlobalCommands_insert( "ChooseGridBackgroundColor", makeCallback( g_ColoursMenu.m_xyback ) );
GlobalCommands_insert( "ChooseGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor ) );
GlobalCommands_insert( "CSGSubtract", makeCallbackF(CSG_Subtract), Accelerator( 'U', (GdkModifierType)GDK_SHIFT_MASK ) );
GlobalCommands_insert( "CSGMerge", makeCallbackF(CSG_Merge), Accelerator( 'U', (GdkModifierType) GDK_CONTROL_MASK ) );
- GlobalCommands_insert( "CSGHollow", makeCallbackF(CSG_MakeHollow) );
GlobalCommands_insert( "CSGRoom", makeCallbackF(CSG_MakeRoom) );
+ GlobalCommands_insert( "CSGTool", makeCallbackF(CSG_Tool) );
Grid_registerCommands();
#error "unknown platform"
#endif
;
+
StringOutputStream path( 256 );
path << DirectoryCleaned( g_pGameDescription->getRequiredKeyValue( ENGINEPATH_ATTRIBUTE ) );
- g_strEnginePath = path.c_str();
+
+ g_strEnginePath = transformPath( path.c_str() ).c_str();
GlobalPreferenceSystem().registerPreference( "EnginePath", make_property_string( g_strEnginePath ) );
}
g_entityCount.setCountChangedCallback( makeCallbackF(QE_entityCountChanged) );
GlobalEntityCreator().setCounter( &g_entityCount );
- GLWidget_sharedContextCreated = GlobalGL_sharedContextCreated;
- GLWidget_sharedContextDestroyed = GlobalGL_sharedContextDestroyed;
+ glwidget_set_shared_context_constructors( GlobalGL_sharedContextCreated, GlobalGL_sharedContextDestroyed);
GlobalEntityClassManager().attach( g_WorldspawnColourEntityClassObserver );
}
void GLWindow_Destroy(){
}
+
+/* HACK: If ui::main is not called yet,
+gtk_main_quit will not quit, so tell main
+to not call ui::main. This happens when a
+map is loaded from command line and require
+a restart because of wrong format.
+Delete this when the code to not have to
+restart to load another format is merged. */
+extern bool g_dontStart;
+
+void Radiant_Restart(){
+ // preferences are expected to be already saved in any way
+ // this is just to be sure and be future proof
+ Preferences_Save();
+
+ // this asks user for saving if map is modified
+ // user can chose to not save, it's ok
+ ConfirmModified( "Restart " RADIANT_NAME );
+
+ int status;
+
+ char *argv[ 3 ];
+ char exe_file[ 256 ];
+ char map_file[ 256 ];
+ bool with_map = false;
+
+ strncpy( exe_file, g_strAppFilePath.c_str(), 256 );
+
+ if ( !Map_Unnamed( g_map ) ) {
+ strncpy( map_file, Map_Name( g_map ), 256 );
+ with_map = true;
+ }
+
+ argv[ 0 ] = exe_file;
+ argv[ 1 ] = with_map ? map_file : NULL;
+ argv[ 2 ] = NULL;
+
+#if GDEF_OS_WINDOWS
+ status = !_spawnvpe( P_NOWAIT, exe_file, argv, environ );
+#else
+ pid_t pid;
+
+ status = posix_spawn( &pid, exe_file, NULL, NULL, argv, environ );
+#endif
+
+ // quit if radiant successfully started
+ if ( status == 0 ) {
+ gtk_main_quit();
+ /* HACK: If ui::main is not called yet,
+ gtk_main_quit will not quit, so tell main
+ to not call ui::main. This happens when a
+ map is loaded from command line and require
+ a restart because of wrong format.
+ Delete this when the code to not have to
+ restart to load another format is merged. */
+ g_dontStart = true;
+ }
+}
void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
-#if 1
groups.insert( archive );
-#else
- CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
- groups.insert( archiveBaseName );
-#endif
}
}
CopiedString shader;
ui::Window m_parent{ui::null};
+#ifdef WORKAROUND_MACOS_GTK2_GLWIDGET
+ui::VBox m_vframe{ui::null};
+ui::VBox m_vfiller{ui::null};
+ui::HBox m_hframe{ui::null};
+ui::HBox m_hfiller{ui::null};
+#else // !WORKAROUND_MACOS_GTK2_GLWIDGET
+ui::VBox m_frame{ui::null};
+#endif // !WORKAROUND_MACOS_GTK2_GLWIDGET
ui::GLArea m_gl_widget{ui::null};
ui::Widget m_texture_scroll{ui::null};
ui::TreeView m_treeViewTree{ui::New};
void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
-const char* TextureBrowser_getComonShadersName(){
+const char* TextureBrowser_getCommonShadersName(){
const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
if ( !string_empty( value ) ) {
return value;
return "Common";
}
-const char* TextureBrowser_getComonShadersDir(){
+const char* TextureBrowser_getCommonShadersDir(){
const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
if ( !string_empty( value ) ) {
return value;
}
}
else {
- if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
+ if ( TextureBrowser_showWads() )
+ {
+ if ( g_TextureBrowser_currentDirectory != ""
+ && !string_equal( shader->getWadName(), g_TextureBrowser_currentDirectory.c_str() ) )
+ {
+ return false;
+ }
+ }
+ else if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
return false;
}
}
void visit( const char* name ){
IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
shader->DecRef();
+ shader->setWadName( g_TextureBrowser_currentDirectory.c_str() );
}
};
};
void TextureDirectory_loadTexture( const char* directory, const char* texture ){
+ // Doom3-like dds/ prefix (used by DarkPlaces).
+ // When we list dds/textures/ folder,
+ // store the texture names without dds/ prefix.
+ if ( !strncmp( "dds/", directory, 4 ) )
+ {
+ directory = &directory[ 4 ];
+ }
+
StringOutputStream name( 256 );
name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
if ( TextureBrowser_showWads() ) {
+ g_TextureBrowser_currentDirectory = directory;
+ TextureBrowser_heightChanged( textureBrowser );
+
Archive* archive = GlobalFileSystem().getArchive( directory );
- ASSERT_NOTNULL( archive );
+ if ( archive != nullptr )
+ {
LoadShaderVisitor visitor;
archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
+
+ // Doom3-like dds/ prefix (used by DarkPlaces).
+ archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "dds/textures/" );
+ }
+ else if ( extension_equal_i( path_get_extension( directory ), "wad" ) )
+ {
+ globalErrorStream() << "Failed to load " << directory << "\n";
+ }
}
else
{
StringOutputStream dirstring( 64 );
dirstring << "textures/" << directory;
- Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
+ {
+ LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
+ Radiant_getImageModules().foreachModule( visitor );
+ }
+
+ // Doom3-like dds/ prefix (used by DarkPlaces).
+ dirstring.clear();
+ dirstring << "dds/textures/" << directory;
+
+ {
+ LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
+ Radiant_getImageModules().foreachModule( visitor );
+ }
}
}
LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
Radiant_getImageModules().foreachModule( visitor );
}
+
+ // Doom3-like dds/ prefix (used by DarkPlaces).
+ dirstring.clear();
+ dirstring << "dds/textures/" << directory;
+
+ {
+ LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
+ Radiant_getImageModules().foreachModule( visitor );
+ }
}
// we'll display the newly loaded textures + all the ones already in use
void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
- TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
+ TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getCommonShadersDir() );
}
}
void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
textureBrowser.m_move_started = false;
- textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
+ /* NetRadiantCustom did this instead:
+ textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_gl_widget ); */
+
+ textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_gl_widget );
}
void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
TextureBrowser_Tracking_MouseUp( textureBrowser );
}
textureBrowser.m_move_started = true;
- textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, textureBrowser.m_gl_widget, TextureBrowser_trackingDelta, &textureBrowser );
+ /* NetRadiantCustom did this instead:
+ textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, textureBrowser.m_gl_widget, TextureBrowser_trackingDelta, &textureBrowser ); */
+ textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_gl_widget, TextureBrowser_trackingDelta, &textureBrowser );
}
void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
textureBrowser.color_textureback[1],
textureBrowser.color_textureback[2],
0 );
+
glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
glVertex2f( xfMax ,yfMin );
glVertex2f( xfMax ,yfMax );
glEnd();
+ glEnable( GL_TEXTURE_2D );
}
// shader stipple:
if ( !shader->IsDefault() ) {
glEnable( GL_LINE_STIPPLE );
glLineStipple( 1, 0xF000 );
+ glDisable( GL_TEXTURE_2D );
glBegin( GL_LINE_LOOP );
glColor3f( 0, 0, 0 );
glVertex2f( xfMin ,yfMax );
gboolean TextureBrowser_button_press( ui::Widget widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
if ( event->type == GDK_BUTTON_PRESS ) {
if ( event->button == 3 ) {
- if ( GlobalTextureBrowser().m_tags ) {
+ if ( textureBrowser->m_tags ) {
textureBrowser->m_rmbSelected = true;
TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
else if ( event->button == 1 ) {
TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
- if ( GlobalTextureBrowser().m_tags ) {
+ if ( textureBrowser->m_tags ) {
textureBrowser->m_rmbSelected = false;
textureBrowser->m_tag_frame.hide();
}
#endif
}
else if ( event->type == GDK_2BUTTON_PRESS && event->button == 3 ) {
- ScopeDisableScreenUpdates disableScreenUpdates( TextureBrowser_getComonShadersDir(), "Loading Textures" );
- TextureBrowser_ShowDirectory( *textureBrowser, TextureBrowser_getComonShadersDir() );
+ ScopeDisableScreenUpdates disableScreenUpdates( TextureBrowser_getCommonShadersDir(), "Loading Textures" );
+ TextureBrowser_ShowDirectory( *textureBrowser, TextureBrowser_getCommonShadersDir() );
TextureBrowser_queueDraw( *textureBrowser );
}
return FALSE;
gboolean TextureBrowser_button_release( ui::Widget widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
if ( event->type == GDK_BUTTON_RELEASE ) {
if ( event->button == 3 ) {
- if ( !GlobalTextureBrowser().m_tags ) {
+ if ( !textureBrowser->m_tags ) {
TextureBrowser_Tracking_MouseUp( *textureBrowser );
}
}
return FALSE;
}
-gboolean TextureBrowser_expose( ui::Widget widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
+void TextureBrowser_redraw( TextureBrowser* textureBrowser ){
if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
GlobalOpenGL_debugAssertNoErrors();
TextureBrowser_evaluateHeight( *textureBrowser );
GlobalOpenGL_debugAssertNoErrors();
glwidget_swap_buffers( textureBrowser->m_gl_widget );
}
- return FALSE;
}
-
-TextureBrowser g_TextureBrowser;
+gboolean TextureBrowser_expose( ui::Widget widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
+ TextureBrowser_redraw( textureBrowser );
+ return FALSE;
+}
TextureBrowser& GlobalTextureBrowser(){
- return g_TextureBrowser;
+ static TextureBrowser textureBrowser;
+ return textureBrowser;
}
bool TextureBrowser_hideUnused(){
- return g_TextureBrowser.m_hideUnused;
+ return GlobalTextureBrowser().m_hideUnused;
}
void TextureBrowser_ToggleHideUnused(){
- if ( g_TextureBrowser.m_hideUnused ) {
- TextureBrowser_SetHideUnused( g_TextureBrowser, false );
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
+ if ( textureBrowser.m_hideUnused ) {
+ TextureBrowser_SetHideUnused( textureBrowser, false );
}
else
{
- TextureBrowser_SetHideUnused( g_TextureBrowser, true );
+ TextureBrowser_SetHideUnused( textureBrowser, true );
+ }
+}
+
+const char* TextureGroups_transformDirName( const char* dirName, StringOutputStream *archiveName )
+{
+ if ( TextureBrowser_showWads() ) {
+ archiveName->clear();
+ *archiveName << StringRange( path_get_filename_start( dirName ), path_get_filename_base_end( dirName ) ) \
+ << "." << path_get_extension( dirName );
+ return archiveName->c_str();
}
+ return dirName;
}
void TextureGroups_constructTreeModel( TextureGroups groups, ui::TreeStore store ){
TextureGroups::const_iterator i = groups.begin();
while ( i != groups.end() )
{
- const char* dirName = ( *i ).c_str();
+ StringOutputStream archiveName;
+ StringOutputStream nextArchiveName;
+ const char* dirName = TextureGroups_transformDirName( ( *i ).c_str(), &archiveName );
+
const char* firstUnderscore = strchr( dirName, '_' );
StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
TextureGroups::const_iterator next = i;
++next;
+
if ( firstUnderscore != 0
&& next != groups.end()
- && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
+ && string_equal_start( TextureGroups_transformDirName( ( *next ).c_str(), &nextArchiveName ), dirRoot ) ) {
gtk_tree_store_append( store, &iter, NULL );
gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
// keep going...
- while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
+ while ( i != groups.end() && string_equal_start( TextureGroups_transformDirName( ( *i ).c_str(), &nextArchiveName ), dirRoot ) )
{
gtk_tree_store_append( store, &child, &iter );
- gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
+ gtk_tree_store_set( store, &child, 0, TextureGroups_transformDirName( ( *i ).c_str(), &nextArchiveName ), -1 );
++i;
}
}
auto store = ui::TreeStore::from(gtk_tree_store_new( 1, G_TYPE_STRING ));
TextureGroups_constructTreeModel( groups, store );
- gtk_tree_view_set_model(g_TextureBrowser.m_treeViewTree, store);
+ gtk_tree_view_set_model(GlobalTextureBrowser().m_treeViewTree, store);
g_object_unref( G_OBJECT( store ) );
}
void TextureBrowser_constructTreeStoreTags(){
TextureGroups groups;
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
auto store = ui::TreeStore::from(gtk_tree_store_new( 1, G_TYPE_STRING ));
- auto model = g_TextureBrowser.m_all_tags_list;
+ auto model = GlobalTextureBrowser().m_all_tags_list;
- gtk_tree_view_set_model(g_TextureBrowser.m_treeViewTags, model );
+ gtk_tree_view_set_model(GlobalTextureBrowser().m_treeViewTags, model );
g_object_unref( G_OBJECT( store ) );
}
strcpy( dirName, buffer );
g_free( buffer );
- g_TextureBrowser.m_searchedTags = false;
+ GlobalTextureBrowser().m_searchedTags = false;
if ( !TextureBrowser_showWads() ) {
strcat( dirName, "/" );
}
void TextureBrowser_createTreeViewTree(){
- gtk_tree_view_set_enable_search(g_TextureBrowser.m_treeViewTree, FALSE );
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
+ gtk_tree_view_set_enable_search(textureBrowser.m_treeViewTree, FALSE );
- gtk_tree_view_set_headers_visible(g_TextureBrowser.m_treeViewTree, FALSE );
- g_TextureBrowser.m_treeViewTree.connect( "row-activated", (GCallback) TreeView_onRowActivated, NULL );
+ gtk_tree_view_set_headers_visible(textureBrowser.m_treeViewTree, FALSE );
+ textureBrowser.m_treeViewTree.connect( "row-activated", (GCallback) TreeView_onRowActivated, NULL );
auto renderer = ui::CellRendererText(ui::New);
- gtk_tree_view_insert_column_with_attributes(g_TextureBrowser.m_treeViewTree, -1, "", renderer, "text", 0, NULL );
+ gtk_tree_view_insert_column_with_attributes(textureBrowser.m_treeViewTree, -1, "", renderer, "text", 0, NULL );
TextureBrowser_constructTreeStore();
}
}
void TextureBrowser_createTreeViewTags(){
- g_TextureBrowser.m_treeViewTags = ui::TreeView(ui::New);
- gtk_tree_view_set_enable_search(g_TextureBrowser.m_treeViewTags, FALSE );
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
+ textureBrowser.m_treeViewTags = ui::TreeView(ui::New);
+ gtk_tree_view_set_enable_search(textureBrowser.m_treeViewTags, FALSE );
- g_TextureBrowser.m_treeViewTags.connect( "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
+ textureBrowser.m_treeViewTags.connect( "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
- gtk_tree_view_set_headers_visible(g_TextureBrowser.m_treeViewTags, FALSE );
+ gtk_tree_view_set_headers_visible(textureBrowser.m_treeViewTags, FALSE );
auto renderer = ui::CellRendererText(ui::New);
- gtk_tree_view_insert_column_with_attributes(g_TextureBrowser.m_treeViewTags, -1, "", renderer, "text", 0, NULL );
+ gtk_tree_view_insert_column_with_attributes(textureBrowser.m_treeViewTags, -1, "", renderer, "text", 0, NULL );
TextureBrowser_constructTreeStoreTags();
}
ui::MenuItem TextureBrowser_constructViewMenu( ui::Menu menu ){
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "_View" ));
if ( g_Layout_enableDetachableMenus.m_value ) {
// we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
- if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
- g_TextureBrowser.m_showShaders = true;
+ if ( g_pGameDescription->mGameType == "doom3" || TextureBrowser_showWads() ) {
+ textureBrowser.m_showShaders = true;
}
else
{
menu_separator( menu );
}
- if ( g_TextureBrowser.m_tags ) {
+ if ( textureBrowser.m_tags ) {
create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
}
if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
menu_separator( menu );
- g_TextureBrowser.m_shader_info_item = ui::Widget(create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ));
- gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
+ textureBrowser.m_shader_info_item = ui::Widget(create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ));
+ gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
}
return textures_menu_item;
}
-gboolean TextureBrowser_tagMoveHelper( ui::TreeModel model, ui::TreePath path, GtkTreeIter iter, GSList** selected ){
+gboolean TextureBrowser_tagMoveHelper( ui::TreeModel model, ui::TreePath path, GtkTreeIter* iter, GSList** selected ){
g_assert( selected != NULL );
auto rowref = gtk_tree_row_reference_new( model, path );
GSList* selected = NULL;
GSList* node;
gchar* tag_assigned;
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
- auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_available_tree );
+ auto selection = gtk_tree_view_get_selection(textureBrowser.m_available_tree );
gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
if ( path ) {
GtkTreeIter iter;
- if ( gtk_tree_model_get_iter(g_TextureBrowser.m_available_store, &iter, path ) ) {
- gtk_tree_model_get(g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, &tag_assigned, -1 );
- if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
+ if ( gtk_tree_model_get_iter(textureBrowser.m_available_store, &iter, path ) ) {
+ gtk_tree_model_get(textureBrowser.m_available_store, &iter, TAG_COLUMN, &tag_assigned, -1 );
+ if ( !TagBuilder.CheckShaderTag( textureBrowser.shader.c_str() ) ) {
// create a custom shader/texture entry
- IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
+ IShader* ishader = QERApp_Shader_ForName( textureBrowser.shader.c_str() );
CopiedString filename = ishader->getShaderFileName();
if ( filename.empty() ) {
// it's a texture
- TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
+ TagBuilder.AddShaderNode( textureBrowser.shader.c_str(), CUSTOM, TEXTURE );
}
else {
// it's a shader
- TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
+ TagBuilder.AddShaderNode( textureBrowser.shader.c_str(), CUSTOM, SHADER );
}
ishader->DecRef();
}
- TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
+ TagBuilder.AddShaderTag( textureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
- gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
- g_TextureBrowser.m_assigned_store.append(TAG_COLUMN, tag_assigned);
+ gtk_list_store_remove( textureBrowser.m_available_store, &iter );
+ textureBrowser.m_assigned_store.append(TAG_COLUMN, tag_assigned);
}
}
}
GSList* selected = NULL;
GSList* node;
gchar* tag;
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
- auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_assigned_tree );
+ auto selection = gtk_tree_view_get_selection(textureBrowser.m_assigned_tree );
gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
if ( path ) {
GtkTreeIter iter;
- if ( gtk_tree_model_get_iter(g_TextureBrowser.m_assigned_store, &iter, path ) ) {
- gtk_tree_model_get(g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, &tag, -1 );
- TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
- gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
+ if ( gtk_tree_model_get_iter(textureBrowser.m_assigned_store, &iter, path ) ) {
+ gtk_tree_model_get(textureBrowser.m_assigned_store, &iter, TAG_COLUMN, &tag, -1 );
+ TagBuilder.DeleteShaderTag( textureBrowser.shader.c_str(), tag );
+ gtk_list_store_remove( textureBrowser.m_assigned_store, &iter );
}
}
}
g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
// Update the "available tags list"
- BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
+ BuildStoreAvailableTags( textureBrowser.m_available_store, textureBrowser.m_assigned_store, textureBrowser.m_all_tags, &textureBrowser );
// Save changes
TagBuilder.SaveXmlDoc();
}
void TextureBrowser_buildTagList(){
- g_TextureBrowser.m_all_tags_list.clear();
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
+ textureBrowser.m_all_tags_list.clear();
std::set<CopiedString>::iterator iter;
- for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
+ for ( iter = textureBrowser.m_all_tags.begin(); iter != textureBrowser.m_all_tags.end(); ++iter )
{
- g_TextureBrowser.m_all_tags_list.append(TAG_COLUMN, (*iter).c_str());
+ textureBrowser.m_all_tags_list.append(TAG_COLUMN, (*iter).c_str());
}
}
gchar* tag;
char buffer[256];
char tags_searched[256];
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
- auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags );
+ auto selection = gtk_tree_view_get_selection(textureBrowser.m_treeViewTags );
gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
if ( path ) {
GtkTreeIter iter;
- if ( gtk_tree_model_get_iter(g_TextureBrowser.m_all_tags_list, &iter, path ) ) {
- gtk_tree_model_get(g_TextureBrowser.m_all_tags_list, &iter, TAG_COLUMN, &tag, -1 );
+ if ( gtk_tree_model_get_iter(textureBrowser.m_all_tags_list, &iter, path ) ) {
+ gtk_tree_model_get(textureBrowser.m_all_tags_list, &iter, TAG_COLUMN, &tag, -1 );
strcat( buffer, tag );
strcat( tags_searched, tag );
g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
- g_TextureBrowser.m_found_shaders.clear(); // delete old list
- TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
+ textureBrowser.m_found_shaders.clear(); // delete old list
+ TagBuilder.TagSearch( buffer, textureBrowser.m_found_shaders );
- if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
- size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
+ if ( !textureBrowser.m_found_shaders.empty() ) { // found something
+ size_t shaders_found = textureBrowser.m_found_shaders.size();
globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
std::set<CopiedString>::iterator iter;
- for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
+ for ( iter = textureBrowser.m_found_shaders.begin(); iter != textureBrowser.m_found_shaders.end(); iter++ )
{
std::string path = ( *iter ).c_str();
size_t pos = path.find_last_of( "/", path.size() );
TextureDirectory_loadTexture( path.c_str(), name.c_str() );
}
}
- g_TextureBrowser.m_searchedTags = true;
+ textureBrowser.m_searchedTags = true;
g_TextureBrowser_currentDirectory = tags_searched;
- g_TextureBrowser.m_nTotalHeight = 0;
- TextureBrowser_setOriginY( g_TextureBrowser, 0 );
- TextureBrowser_heightChanged( g_TextureBrowser );
+ textureBrowser.m_nTotalHeight = 0;
+ TextureBrowser_setOriginY( textureBrowser, 0 );
+ TextureBrowser_heightChanged( textureBrowser );
TextureBrowser_updateTitle();
}
g_slist_free( selected );
}
void TextureBrowser_toggleSearchButton(){
- gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
+ gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( textureBrowser.m_tag_notebook ) );
if ( page == 0 ) { // tag page
- gtk_widget_show_all( g_TextureBrowser.m_search_button );
+ gtk_widget_show_all( textureBrowser.m_search_button );
}
else {
- g_TextureBrowser.m_search_button.hide();
+ textureBrowser.m_search_button.hide();
}
}
void TextureBrowser_constructTagNotebook(){
- g_TextureBrowser.m_tag_notebook = ui::Widget::from(gtk_notebook_new());
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
+ textureBrowser.m_tag_notebook = ui::Widget::from(gtk_notebook_new());
ui::Widget labelTags = ui::Label( "Tags" );
ui::Widget labelTextures = ui::Label( "Textures" );
- gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
- gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
+ gtk_notebook_append_page( GTK_NOTEBOOK( textureBrowser.m_tag_notebook ), textureBrowser.m_scr_win_tree, labelTextures );
+ gtk_notebook_append_page( GTK_NOTEBOOK( textureBrowser.m_tag_notebook ), textureBrowser.m_scr_win_tags, labelTags );
- g_TextureBrowser.m_tag_notebook.connect( "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
+ textureBrowser.m_tag_notebook.connect( "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
- gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
+ gtk_widget_show_all( textureBrowser.m_tag_notebook );
}
void TextureBrowser_constructSearchButton(){
auto image = ui::Widget::from(gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR ));
- g_TextureBrowser.m_search_button = ui::Button(ui::New);
- g_TextureBrowser.m_search_button.connect( "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
- gtk_widget_set_tooltip_text(g_TextureBrowser.m_search_button, "Search with selected tags");
- g_TextureBrowser.m_search_button.add(image);
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
+ textureBrowser.m_search_button = ui::Button(ui::New);
+ textureBrowser.m_search_button.connect( "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
+ gtk_widget_set_tooltip_text(textureBrowser.m_search_button, "Search with selected tags");
+ textureBrowser.m_search_button.add(image);
}
void TextureBrowser_checkTagFile(){
const char SHADERTAG_FILE[] = "shadertags.xml";
CopiedString default_filename, rc_filename;
StringOutputStream stream( 256 );
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
stream << LocalRcPath_get();
stream << SHADERTAG_FILE;
rc_filename = stream.c_str();
if ( file_exists( rc_filename.c_str() ) ) {
- g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
+ textureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
- if ( g_TextureBrowser.m_tags ) {
+ if ( textureBrowser.m_tags ) {
globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
}
}
default_filename = stream.c_str();
if ( file_exists( default_filename.c_str() ) ) {
- g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
+ textureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
- if ( g_TextureBrowser.m_tags ) {
+ if ( textureBrowser.m_tags ) {
globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
}
}
IShader* shadernotex = QERApp_Shader_ForName( DEFAULT_SHADERNOTEX_NAME );
g_notex = notex->getTexture()->name;
+
g_shadernotex = shadernotex->getTexture()->name;
notex->DecRef();
shadernotex->DecRef();
}
+static bool isGLWidgetConstructed = false;
+static bool isWindowConstructed = false;
+
+void TextureBrowser_constructGLWidget(){
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
+ textureBrowser.m_gl_widget = glwidget_new( FALSE );
+ g_object_ref( textureBrowser.m_gl_widget._handle );
+
+ gtk_widget_set_events( textureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
+ gtk_widget_set_can_focus( textureBrowser.m_gl_widget, true );
+
+ textureBrowser.m_sizeHandler = textureBrowser.m_gl_widget.connect( "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &textureBrowser );
+ textureBrowser.m_exposeHandler = textureBrowser.m_gl_widget.on_render( G_CALLBACK( TextureBrowser_expose ), &textureBrowser );
+
+ textureBrowser.m_gl_widget.connect( "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &textureBrowser );
+ textureBrowser.m_gl_widget.connect( "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &textureBrowser );
+ textureBrowser.m_gl_widget.connect( "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &textureBrowser );
+ textureBrowser.m_gl_widget.connect( "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &textureBrowser );
+
+#ifdef WORKAROUND_MACOS_GTK2_GLWIDGET
+ textureBrowser.m_hframe.pack_start( textureBrowser.m_gl_widget, TRUE, TRUE, 0 );
+#else // !WORKAROUND_MACOS_GTK2_GLWIDGET
+ textureBrowser.m_frame.pack_start( textureBrowser.m_gl_widget, TRUE, TRUE, 0 );
+#endif // !WORKAROUND_MACOS_GTK2_GLWIDGET
+
+ textureBrowser.m_gl_widget.show();
+
+ isGLWidgetConstructed = true;
+}
+
ui::Widget TextureBrowser_constructWindow( ui::Window toplevel ){
// The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
// position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
// seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
// for the "once-the-gtk-libs-are-updated-TODO-list" :x
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
TextureBrowser_checkTagFile();
TextureBrowser_SetNotex();
- GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, void(), TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
+ GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, void(), TextureBrowser_activeShadersChanged>( textureBrowser ) );
- g_TextureBrowser.m_parent = toplevel;
+ textureBrowser.m_parent = toplevel;
auto table = ui::Table(3, 3, FALSE);
auto vbox = ui::VBox(FALSE, 0);
// menu_bar.show();
}
{ // Texture TreeView
- g_TextureBrowser.m_scr_win_tree = ui::ScrolledWindow(ui::New);
- gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
+ textureBrowser.m_scr_win_tree = ui::ScrolledWindow(ui::New);
+ gtk_container_set_border_width( GTK_CONTAINER( textureBrowser.m_scr_win_tree ), 0 );
// vertical only scrolling for treeview
- gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
+ gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( textureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
- g_TextureBrowser.m_scr_win_tree.show();
+ textureBrowser.m_scr_win_tree.show();
TextureBrowser_createTreeViewTree();
- gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), g_TextureBrowser.m_treeViewTree );
- g_TextureBrowser.m_treeViewTree.show();
+ gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( textureBrowser.m_scr_win_tree ), textureBrowser.m_treeViewTree );
+ textureBrowser.m_treeViewTree.show();
}
{ // gl_widget scrollbar
auto w = ui::Widget::from(gtk_vscrollbar_new( ui::Adjustment( 0,0,0,1,1,0 ) ));
table.attach(w, {2, 3, 1, 2}, {GTK_SHRINK, GTK_FILL});
w.show();
- g_TextureBrowser.m_texture_scroll = w;
+ textureBrowser.m_texture_scroll = w;
- auto vadjustment = ui::Adjustment::from(gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) ));
- vadjustment.connect( "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
+ auto vadjustment = ui::Adjustment::from(gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) ));
+ vadjustment.connect( "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &textureBrowser );
- g_TextureBrowser.m_texture_scroll.visible(g_TextureBrowser.m_showTextureScrollbar);
+ textureBrowser.m_texture_scroll.visible(textureBrowser.m_showTextureScrollbar);
}
{ // gl_widget
- g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
- g_object_ref( g_TextureBrowser.m_gl_widget._handle );
+#ifdef WORKAROUND_MACOS_GTK2_GLWIDGET
+ textureBrowser.m_vframe = ui::VBox( FALSE, 0 );
+ table.attach(textureBrowser.m_vframe, {1, 2, 1, 2});
- gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
- gtk_widget_set_can_focus( g_TextureBrowser.m_gl_widget, true );
+ textureBrowser.m_vfiller = ui::VBox( FALSE, 0 );
+ textureBrowser.m_vframe.pack_start( textureBrowser.m_vfiller, FALSE, FALSE, 0 );
- table.attach(g_TextureBrowser.m_gl_widget, {1, 2, 1, 2});
- g_TextureBrowser.m_gl_widget.show();
+ textureBrowser.m_hframe = ui::HBox( FALSE, 0 );
+ textureBrowser.m_vframe.pack_start( textureBrowser.m_hframe, TRUE, TRUE, 0 );
- g_TextureBrowser.m_sizeHandler = g_TextureBrowser.m_gl_widget.connect( "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
- g_TextureBrowser.m_exposeHandler = g_TextureBrowser.m_gl_widget.on_render( G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
+ textureBrowser.m_hfiller = ui::HBox( FALSE, 0 );
+ textureBrowser.m_hframe.pack_start( textureBrowser.m_hfiller, FALSE, FALSE, 0 );
- g_TextureBrowser.m_gl_widget.connect( "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
- g_TextureBrowser.m_gl_widget.connect( "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
- g_TextureBrowser.m_gl_widget.connect( "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
- g_TextureBrowser.m_gl_widget.connect( "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
+ textureBrowser.m_vframe.show();
+ textureBrowser.m_vfiller.show();
+ textureBrowser.m_hframe.show(),
+ textureBrowser.m_hfiller.show();
+#else // !WORKAROUND_MACOS_GTK2_GLWIDGET
+ textureBrowser.m_frame = ui::VBox( FALSE, 0 );
+ table.attach(textureBrowser.m_frame, {1, 2, 1, 2});
+ textureBrowser.m_frame.show();
+#endif // !WORKAROUND_MACOS_GTK2_GLWIDGET
+
+ TextureBrowser_constructGLWidget();
}
// tag stuff
- if ( g_TextureBrowser.m_tags ) {
+ if ( textureBrowser.m_tags ) {
{ // fill tag GtkListStore
- g_TextureBrowser.m_all_tags_list = ui::ListStore::from(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
- auto sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
+ textureBrowser.m_all_tags_list = ui::ListStore::from(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
+ auto sortable = GTK_TREE_SORTABLE( textureBrowser.m_all_tags_list );
gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
- TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
+ TagBuilder.GetAllTags( textureBrowser.m_all_tags );
TextureBrowser_buildTagList();
}
{ // tag menu bar
button.connect( "clicked", G_CALLBACK( Popup_View_Menu ), menu_tags );
}
{ // Tag TreeView
- g_TextureBrowser.m_scr_win_tags = ui::ScrolledWindow(ui::New);
- gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
+ textureBrowser.m_scr_win_tags = ui::ScrolledWindow(ui::New);
+ gtk_container_set_border_width( GTK_CONTAINER( textureBrowser.m_scr_win_tags ), 0 );
// vertical only scrolling for treeview
- gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
+ gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( textureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
TextureBrowser_createTreeViewTags();
- auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags );
+ auto selection = gtk_tree_view_get_selection(textureBrowser.m_treeViewTags );
gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
- gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), g_TextureBrowser.m_treeViewTags );
- g_TextureBrowser.m_treeViewTags.show();
+ gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( textureBrowser.m_scr_win_tags ), textureBrowser.m_treeViewTags );
+ textureBrowser.m_treeViewTags.show();
}
{ // Texture/Tag notebook
TextureBrowser_constructTagNotebook();
- vbox.pack_start( g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
+ vbox.pack_start( textureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
}
{ // Tag search button
TextureBrowser_constructSearchButton();
- vbox.pack_end(g_TextureBrowser.m_search_button, FALSE, FALSE, 0);
+ vbox.pack_end(textureBrowser.m_search_button, FALSE, FALSE, 0);
}
auto frame_table = ui::Table(3, 3, FALSE);
{ // Tag frame
- g_TextureBrowser.m_tag_frame = ui::Frame( "Tag assignment" );
- gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
- gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
+ textureBrowser.m_tag_frame = ui::Frame( "Tag assignment" );
+ gtk_frame_set_label_align( GTK_FRAME( textureBrowser.m_tag_frame ), 0.5, 0.5 );
+ gtk_frame_set_shadow_type( GTK_FRAME( textureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
- table.attach(g_TextureBrowser.m_tag_frame, {1, 3, 2, 3}, {GTK_FILL, GTK_SHRINK});
+ table.attach(textureBrowser.m_tag_frame, {1, 3, 2, 3}, {GTK_FILL, GTK_SHRINK});
frame_table.show();
- g_TextureBrowser.m_tag_frame.add(frame_table);
+ textureBrowser.m_tag_frame.add(frame_table);
}
{ // assigned tag list
ui::Widget scrolled_win = ui::ScrolledWindow(ui::New);
gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
- g_TextureBrowser.m_assigned_store = ui::ListStore::from(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
+ textureBrowser.m_assigned_store = ui::ListStore::from(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
- auto sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
+ auto sortable = GTK_TREE_SORTABLE( textureBrowser.m_assigned_store );
gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
auto renderer = ui::CellRendererText(ui::New);
- g_TextureBrowser.m_assigned_tree = ui::TreeView(ui::TreeModel::from(g_TextureBrowser.m_assigned_store._handle));
- g_TextureBrowser.m_assigned_store.unref();
- g_TextureBrowser.m_assigned_tree.connect( "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
- gtk_tree_view_set_headers_visible(g_TextureBrowser.m_assigned_tree, FALSE );
+ textureBrowser.m_assigned_tree = ui::TreeView(ui::TreeModel::from(textureBrowser.m_assigned_store._handle));
+ textureBrowser.m_assigned_store.unref();
+ textureBrowser.m_assigned_tree.connect( "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
+ gtk_tree_view_set_headers_visible(textureBrowser.m_assigned_tree, FALSE );
- auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_assigned_tree );
+ auto selection = gtk_tree_view_get_selection(textureBrowser.m_assigned_tree );
gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
auto column = ui::TreeViewColumn( "", renderer, {{"text", TAG_COLUMN}} );
- gtk_tree_view_append_column(g_TextureBrowser.m_assigned_tree, column );
- g_TextureBrowser.m_assigned_tree.show();
+ gtk_tree_view_append_column(textureBrowser.m_assigned_tree, column );
+ textureBrowser.m_assigned_tree.show();
scrolled_win.show();
- gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), g_TextureBrowser.m_assigned_tree );
+ gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), textureBrowser.m_assigned_tree );
frame_table.attach(scrolled_win, {0, 1, 1, 3}, {GTK_FILL, GTK_FILL});
}
gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
- g_TextureBrowser.m_available_store = ui::ListStore::from(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
- auto sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
+ textureBrowser.m_available_store = ui::ListStore::from(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
+ auto sortable = GTK_TREE_SORTABLE( textureBrowser.m_available_store );
gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
auto renderer = ui::CellRendererText(ui::New);
- g_TextureBrowser.m_available_tree = ui::TreeView(ui::TreeModel::from(g_TextureBrowser.m_available_store._handle));
- g_TextureBrowser.m_available_store.unref();
- g_TextureBrowser.m_available_tree.connect( "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
- gtk_tree_view_set_headers_visible(g_TextureBrowser.m_available_tree, FALSE );
+ textureBrowser.m_available_tree = ui::TreeView(ui::TreeModel::from(textureBrowser.m_available_store._handle));
+ textureBrowser.m_available_store.unref();
+ textureBrowser.m_available_tree.connect( "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
+ gtk_tree_view_set_headers_visible(textureBrowser.m_available_tree, FALSE );
- auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_available_tree );
+ auto selection = gtk_tree_view_get_selection(textureBrowser.m_available_tree );
gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
auto column = ui::TreeViewColumn( "", renderer, {{"text", TAG_COLUMN}} );
- gtk_tree_view_append_column(g_TextureBrowser.m_available_tree, column );
- g_TextureBrowser.m_available_tree.show();
+ gtk_tree_view_append_column(textureBrowser.m_available_tree, column );
+ textureBrowser.m_available_tree.show();
scrolled_win.show();
- gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), g_TextureBrowser.m_available_tree );
+ gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), textureBrowser.m_available_tree );
frame_table.attach(scrolled_win, {2, 3, 1, 3}, {GTK_FILL, GTK_FILL});
}
}
}
else { // no tag support, show the texture tree only
- vbox.pack_start( g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
+ vbox.pack_start( textureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
}
// TODO do we need this?
//gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
+ isWindowConstructed = true;
+
return table;
}
+void TextureBrowser_destroyGLWidget(){
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
+ if ( isGLWidgetConstructed )
+ {
+ g_signal_handler_disconnect( G_OBJECT( textureBrowser.m_gl_widget ), textureBrowser.m_sizeHandler );
+ g_signal_handler_disconnect( G_OBJECT( textureBrowser.m_gl_widget ), textureBrowser.m_exposeHandler );
+
+#ifdef WORKAROUND_MACOS_GTK2_GLWIDGET
+ textureBrowser.m_hframe.remove( textureBrowser.m_gl_widget );
+#else // !WORKAROUND_MACOS_GTK2_GLWIDGET
+ textureBrowser.m_frame.remove( textureBrowser.m_gl_widget );
+#endif // !WORKAROUND_MACOS_GTK2_GLWIDGET
+
+ textureBrowser.m_gl_widget.unref();
+
+ isGLWidgetConstructed = false;
+ }
+}
+
void TextureBrowser_destroyWindow(){
GlobalShaderSystem().setActiveShadersChangedNotify( Callback<void()>() );
- g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
- g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
+ TextureBrowser_destroyGLWidget();
+}
+
+#ifdef WORKAROUND_MACOS_GTK2_GLWIDGET
+/* workaround for gtkglext on gtk 2 issue: OpenGL texture viewport being drawn over the other pages */
+/* this is very ugly: force the resizing of the viewport to a single bottom line by forcing the
+ * resizing of the gl widget by expanding some empty boxes, so the widget area size is reduced
+ * while covered by another page, so the texture viewport is still rendered over the other page
+ * but does not annoy the user that much because it's just a line on the bottom that may even
+ * be printed over existing bottom frame or very close to it. */
+void TextureBrowser_showGLWidget(){
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
+ if ( isWindowConstructed && isGLWidgetConstructed )
+ {
+ textureBrowser.m_vframe.set_child_packing( textureBrowser.m_vfiller, FALSE, FALSE, 0, ui::Packing::START );
+ textureBrowser.m_vframe.set_child_packing( textureBrowser.m_hframe, TRUE, TRUE, 0, ui::Packing::START );
+ textureBrowser.m_vframe.set_child_packing( textureBrowser.m_hfiller, FALSE, FALSE, 0, ui::Packing::START );
+ textureBrowser.m_vframe.set_child_packing( textureBrowser.m_gl_widget, TRUE, TRUE, 0, ui::Packing::START );
- g_TextureBrowser.m_gl_widget.unref();
+ textureBrowser.m_gl_widget.show();
+}
}
+void TextureBrowser_hideGLWidget(){
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
+ if ( isWindowConstructed && isGLWidgetConstructed )
+ {
+ textureBrowser.m_vframe.set_child_packing( textureBrowser.m_vfiller, TRUE, TRUE, 0, ui::Packing::START);
+ textureBrowser.m_vframe.set_child_packing( textureBrowser.m_hframe, FALSE, FALSE, 0, ui::Packing::END );
+ textureBrowser.m_vframe.set_child_packing( textureBrowser.m_hfiller, TRUE, TRUE, 0, ui::Packing::START);
+ textureBrowser.m_vframe.set_child_packing( textureBrowser.m_gl_widget, FALSE, FALSE, 0, ui::Packing::END );
+
+ // The hack needs the GL widget to not be hidden to work,
+ // so resizing it triggers the redraw of it with the new size.
+ // GlobalTextureBrowser().m_gl_widget.hide();
+
+ // Trigger the redraw.
+ TextureBrowser_redraw( &GlobalTextureBrowser() );
+ ui::process();
+ }
+}
+#endif // WORKAROUND_MACOS_GTK2_GLWIDGET
+
const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
return textureBrowser.color_textureback;
}
}
void TextureBrowser_shaderInfo(){
- const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
+ const char* name = TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
IShader* shader = QERApp_Shader_ForName( name );
DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
void TextureBrowser_addTag(){
CopiedString tag;
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
if ( result == eIDOK && !tag.empty() ) {
GtkTreeIter iter;
- g_TextureBrowser.m_all_tags.insert( tag.c_str() );
- gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
- gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
+ textureBrowser.m_all_tags.insert( tag.c_str() );
+ gtk_list_store_append( textureBrowser.m_available_store, &iter );
+ gtk_list_store_set( textureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
// Select the currently added tag in the available list
- auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_available_tree );
+ auto selection = gtk_tree_view_get_selection(textureBrowser.m_available_tree );
gtk_tree_selection_select_iter( selection, &iter );
- g_TextureBrowser.m_all_tags_list.append(TAG_COLUMN, tag.c_str());
+ textureBrowser.m_all_tags_list.append(TAG_COLUMN, tag.c_str());
}
}
*/
GSList* selected = NULL;
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
- auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags );
+ auto selection = gtk_tree_view_get_selection(textureBrowser.m_treeViewTags );
gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
gchar* rowTag;
gchar* oldTag = (char*)selected->data;
- bool row = gtk_tree_model_get_iter_first(g_TextureBrowser.m_all_tags_list, &iterList ) != 0;
+ bool row = gtk_tree_model_get_iter_first(textureBrowser.m_all_tags_list, &iterList ) != 0;
while ( row )
{
- gtk_tree_model_get(g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, &rowTag, -1 );
+ gtk_tree_model_get(textureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, &rowTag, -1 );
if ( strcmp( rowTag, oldTag ) == 0 ) {
- gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
+ gtk_list_store_set( textureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
}
- row = gtk_tree_model_iter_next(g_TextureBrowser.m_all_tags_list, &iterList ) != 0;
+ row = gtk_tree_model_iter_next(textureBrowser.m_all_tags_list, &iterList ) != 0;
}
TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
- g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
- g_TextureBrowser.m_all_tags.insert( newTag );
+ textureBrowser.m_all_tags.erase( (CopiedString)oldTag );
+ textureBrowser.m_all_tags.insert( newTag );
- BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
- BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
+ BuildStoreAssignedTags( textureBrowser.m_assigned_store, textureBrowser.shader.c_str(), &textureBrowser );
+ BuildStoreAvailableTags( textureBrowser.m_available_store, textureBrowser.m_assigned_store, textureBrowser.m_all_tags, &textureBrowser );
}
}
else
{
- ui::alert( g_TextureBrowser.m_parent, "Select a single tag for renaming." );
+ ui::alert( textureBrowser.m_parent, "Select a single tag for renaming." );
}
}
void TextureBrowser_deleteTag(){
GSList* selected = NULL;
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
- auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags );
+ auto selection = gtk_tree_view_get_selection(textureBrowser.m_treeViewTags );
gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
- auto result = ui::alert( g_TextureBrowser.m_parent, "Are you sure you want to delete the selected tag?", "Delete Tag", ui::alert_type::YESNO, ui::alert_icon::Question );
+ auto result = ui::alert( textureBrowser.m_parent, "Are you sure you want to delete the selected tag?", "Delete Tag", ui::alert_type::YESNO, ui::alert_icon::Question );
if ( result == ui::alert_response::YES ) {
GtkTreeIter iterSelected;
gchar* tagSelected = (char*)selected->data;
- bool row = gtk_tree_model_get_iter_first(g_TextureBrowser.m_all_tags_list, &iterSelected ) != 0;
+ bool row = gtk_tree_model_get_iter_first(textureBrowser.m_all_tags_list, &iterSelected ) != 0;
while ( row )
{
- gtk_tree_model_get(g_TextureBrowser.m_all_tags_list, &iterSelected, TAG_COLUMN, &rowTag, -1 );
+ gtk_tree_model_get(textureBrowser.m_all_tags_list, &iterSelected, TAG_COLUMN, &rowTag, -1 );
if ( strcmp( rowTag, tagSelected ) == 0 ) {
- gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
+ gtk_list_store_remove( textureBrowser.m_all_tags_list, &iterSelected );
break;
}
- row = gtk_tree_model_iter_next(g_TextureBrowser.m_all_tags_list, &iterSelected ) != 0;
+ row = gtk_tree_model_iter_next(textureBrowser.m_all_tags_list, &iterSelected ) != 0;
}
TagBuilder.DeleteTag( tagSelected );
- g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
+ textureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
- BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
- BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
+ BuildStoreAssignedTags( textureBrowser.m_assigned_store, textureBrowser.shader.c_str(), &textureBrowser );
+ BuildStoreAvailableTags( textureBrowser.m_available_store, textureBrowser.m_assigned_store, textureBrowser.m_all_tags, &textureBrowser );
}
}
else {
- ui::alert( g_TextureBrowser.m_parent, "Select a single tag for deletion." );
+ ui::alert( textureBrowser.m_parent, "Select a single tag for deletion." );
}
}
void TextureBrowser_copyTag(){
- g_TextureBrowser.m_copied_tags.clear();
- TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
+ textureBrowser.m_copied_tags.clear();
+ TagBuilder.GetShaderTags( textureBrowser.shader.c_str(), textureBrowser.m_copied_tags );
}
void TextureBrowser_pasteTag(){
- IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
- CopiedString shader = g_TextureBrowser.shader.c_str();
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
+ IShader* ishader = QERApp_Shader_ForName( textureBrowser.shader.c_str() );
+ CopiedString shader = textureBrowser.shader.c_str();
if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
CopiedString shaderFile = ishader->getShaderFileName();
TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
}
- for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
+ for ( size_t i = 0; i < textureBrowser.m_copied_tags.size(); ++i )
{
- TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
+ TagBuilder.AddShaderTag( shader.c_str(), textureBrowser.m_copied_tags[i].c_str(), TAG );
}
}
else
{
- for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
+ for ( size_t i = 0; i < textureBrowser.m_copied_tags.size(); ++i )
{
- if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
+ if ( !TagBuilder.CheckShaderTag( shader.c_str(), textureBrowser.m_copied_tags[i].c_str() ) ) {
// the tag doesn't exist - let's add it
- TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
+ TagBuilder.AddShaderTag( shader.c_str(), textureBrowser.m_copied_tags[i].c_str(), TAG );
}
}
}
ishader->DecRef();
TagBuilder.SaveXmlDoc();
- BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
- BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
+ BuildStoreAssignedTags( textureBrowser.m_assigned_store, shader.c_str(), &textureBrowser );
+ BuildStoreAvailableTags( textureBrowser.m_available_store, textureBrowser.m_assigned_store, textureBrowser.m_all_tags, &textureBrowser );
}
void TextureBrowser_RefreshShaders(){
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
/* When shaders are refreshed, forces reloading the textures as well.
Previously it would at best only display shaders, at worst mess up some textured objects. */
}
void TextureBrowser_ToggleShowShaders(){
- g_TextureBrowser.m_showShaders ^= 1;
- g_TextureBrowser.m_showshaders_item.update();
+ GlobalTextureBrowser().m_showShaders ^= 1;
+ GlobalTextureBrowser().m_showshaders_item.update();
- g_TextureBrowser.m_heightChanged = true;
- g_TextureBrowser.m_originInvalid = true;
+ GlobalTextureBrowser().m_heightChanged = true;
+ GlobalTextureBrowser().m_originInvalid = true;
g_activeShadersChangedCallbacks();
- TextureBrowser_queueDraw( g_TextureBrowser );
+ TextureBrowser_queueDraw( GlobalTextureBrowser() );
}
void TextureBrowser_ToggleShowTextures(){
- g_TextureBrowser.m_showTextures ^= 1;
- g_TextureBrowser.m_showtextures_item.update();
+ GlobalTextureBrowser().m_showTextures ^= 1;
+ GlobalTextureBrowser().m_showtextures_item.update();
- g_TextureBrowser.m_heightChanged = true;
- g_TextureBrowser.m_originInvalid = true;
+ GlobalTextureBrowser().m_heightChanged = true;
+ GlobalTextureBrowser().m_originInvalid = true;
g_activeShadersChangedCallbacks();
- TextureBrowser_queueDraw( g_TextureBrowser );
+ TextureBrowser_queueDraw( GlobalTextureBrowser() );
}
void TextureBrowser_ToggleShowShaderListOnly(){
g_TextureBrowser_shaderlistOnly ^= 1;
- g_TextureBrowser.m_showshaderlistonly_item.update();
+ GlobalTextureBrowser().m_showshaderlistonly_item.update();
TextureBrowser_constructTreeStore();
}
void TextureBrowser_showAll(){
g_TextureBrowser_currentDirectory = "";
- g_TextureBrowser.m_searchedTags = false;
-// TextureBrowser_SetHideUnused( g_TextureBrowser, false );
+ GlobalTextureBrowser().m_searchedTags = false;
+// TextureBrowser_SetHideUnused( GlobalTextureBrowser(), false );
TextureBrowser_ToggleHideUnused();
- //TextureBrowser_heightChanged( g_TextureBrowser );
+ //TextureBrowser_heightChanged( GlobalTextureBrowser() );
TextureBrowser_updateTitle();
}
void TextureBrowser_showUntagged(){
- auto result = ui::alert( g_TextureBrowser.m_parent, "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", ui::alert_type::YESNO, ui::alert_icon::Warning );
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
+ auto result = ui::alert( textureBrowser.m_parent, "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", ui::alert_type::YESNO, ui::alert_icon::Warning );
if ( result == ui::alert_response::YES ) {
- g_TextureBrowser.m_found_shaders.clear();
- TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
+ textureBrowser.m_found_shaders.clear();
+ TagBuilder.GetUntagged( textureBrowser.m_found_shaders );
std::set<CopiedString>::iterator iter;
ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
- for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
+ for ( iter = textureBrowser.m_found_shaders.begin(); iter != textureBrowser.m_found_shaders.end(); iter++ )
{
std::string path = ( *iter ).c_str();
size_t pos = path.find_last_of( "/", path.size() );
g_TextureBrowser_currentDirectory = "Untagged";
TextureBrowser_queueDraw( GlobalTextureBrowser() );
- TextureBrowser_heightChanged( g_TextureBrowser );
+ TextureBrowser_heightChanged( textureBrowser );
TextureBrowser_updateTitle();
}
}
struct UniformTextureSize {
static void Export(const TextureBrowser &self, const Callback<void(int)> &returnz) {
- returnz(g_TextureBrowser.m_uniformTextureSize);
+ returnz(GlobalTextureBrowser().m_uniformTextureSize);
}
static void Import(TextureBrowser &self, int value) {
struct UniformTextureMinSize {
static void Export(const TextureBrowser &self, const Callback<void(int)> &returnz) {
- returnz(g_TextureBrowser.m_uniformTextureMinSize);
+ returnz(GlobalTextureBrowser().m_uniformTextureMinSize);
}
static void Import(TextureBrowser &self, int value) {
page.appendSpinner( "Thumbnails Min Size", GlobalTextureBrowser().m_uniformTextureMinSize, GlobalTextureBrowser().m_uniformTextureMinSize, 16, 8192 );
page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
{
- const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
+ const char* startup_shaders[] = { "None", TextureBrowser_getCommonShadersName() };
page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
}
}
void TextureClipboard_textureSelected( const char* shader );
void TextureBrowser_Construct(){
+ TextureBrowser &textureBrowser = GlobalTextureBrowser();
+
GlobalCommands_insert( "ShaderInfo", makeCallbackF(TextureBrowser_shaderInfo) );
GlobalCommands_insert( "ShowUntagged", makeCallbackF(TextureBrowser_showUntagged) );
GlobalCommands_insert( "AddTag", makeCallbackF(TextureBrowser_addTag) );
GlobalCommands_insert( "CopyTag", makeCallbackF(TextureBrowser_copyTag) );
GlobalCommands_insert( "PasteTag", makeCallbackF(TextureBrowser_pasteTag) );
GlobalCommands_insert( "RefreshShaders", makeCallbackF(VFS_Refresh) );
- GlobalToggles_insert( "ShowInUse", makeCallbackF(TextureBrowser_ToggleHideUnused), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
+ GlobalToggles_insert( "ShowInUse", makeCallbackF(TextureBrowser_ToggleHideUnused), ToggleItem::AddCallbackCaller( textureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
GlobalCommands_insert( "ShowAllTextures", makeCallbackF(TextureBrowser_showAll), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
GlobalCommands_insert( "ToggleTextures", makeCallbackF(TextureBrowser_toggleShow), Accelerator( 'T' ) );
- GlobalToggles_insert( "ToggleShowShaders", makeCallbackF(TextureBrowser_ToggleShowShaders), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
- GlobalToggles_insert( "ToggleShowTextures", makeCallbackF(TextureBrowser_ToggleShowTextures), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showtextures_item ) );
+ GlobalToggles_insert( "ToggleShowShaders", makeCallbackF(TextureBrowser_ToggleShowShaders), ToggleItem::AddCallbackCaller( GlobalTextureBrowser().m_showshaders_item ) );
+ GlobalToggles_insert( "ToggleShowTextures", makeCallbackF(TextureBrowser_ToggleShowTextures), ToggleItem::AddCallbackCaller( GlobalTextureBrowser().m_showtextures_item ) );
GlobalToggles_insert( "ToggleShowShaderlistOnly", makeCallbackF(TextureBrowser_ToggleShowShaderListOnly),
- ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
- GlobalToggles_insert( "FixedSize", makeCallbackF(TextureBrowser_FixedSize), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
- GlobalToggles_insert( "FilterMissing", makeCallbackF(TextureBrowser_FilterMissing), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
- GlobalToggles_insert( "FilterFallback", makeCallbackF(TextureBrowser_FilterFallback), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hidenotex_item ) );
- GlobalToggles_insert( "EnableAlpha", makeCallbackF(TextureBrowser_EnableAlpha), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
-
- GlobalPreferenceSystem().registerPreference( "TextureScale", make_property_string<TextureScale>(g_TextureBrowser) );
- GlobalPreferenceSystem().registerPreference( "UniformTextureSize", make_property_string<UniformTextureSize>(g_TextureBrowser) );
- GlobalPreferenceSystem().registerPreference( "UniformTextureMinSize", make_property_string<UniformTextureMinSize>(g_TextureBrowser) );
- GlobalPreferenceSystem().registerPreference( "TextureScrollbar", make_property_string<TextureBrowser_ShowScrollbar>(GlobalTextureBrowser()));
- GlobalPreferenceSystem().registerPreference( "ShowShaders", make_property_string( GlobalTextureBrowser().m_showShaders ) );
+ ToggleItem::AddCallbackCaller( GlobalTextureBrowser().m_showshaderlistonly_item ) );
+ GlobalToggles_insert( "FixedSize", makeCallbackF(TextureBrowser_FixedSize), ToggleItem::AddCallbackCaller( GlobalTextureBrowser().m_fixedsize_item ) );
+ GlobalToggles_insert( "FilterMissing", makeCallbackF(TextureBrowser_FilterMissing), ToggleItem::AddCallbackCaller( GlobalTextureBrowser().m_filternotex_item ) );
+ GlobalToggles_insert( "FilterFallback", makeCallbackF(TextureBrowser_FilterFallback), ToggleItem::AddCallbackCaller( GlobalTextureBrowser().m_hidenotex_item ) );
+ GlobalToggles_insert( "EnableAlpha", makeCallbackF(TextureBrowser_EnableAlpha), ToggleItem::AddCallbackCaller( GlobalTextureBrowser().m_enablealpha_item ) );
+
+ GlobalPreferenceSystem().registerPreference( "TextureScale", make_property_string<TextureScale>(textureBrowser) );
+ GlobalPreferenceSystem().registerPreference( "UniformTextureSize", make_property_string<UniformTextureSize>(textureBrowser) );
+ GlobalPreferenceSystem().registerPreference( "UniformTextureMinSize", make_property_string<UniformTextureMinSize>(textureBrowser) );
+ GlobalPreferenceSystem().registerPreference( "TextureScrollbar", make_property_string<TextureBrowser_ShowScrollbar>(textureBrowser));
+ GlobalPreferenceSystem().registerPreference( "ShowShaders", make_property_string( textureBrowser.m_showShaders ) );
GlobalPreferenceSystem().registerPreference( "ShowTextures", make_property_string( GlobalTextureBrowser().m_showTextures ) );
GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", make_property_string( g_TextureBrowser_shaderlistOnly ) );
GlobalPreferenceSystem().registerPreference( "FixedSize", make_property_string( g_TextureBrowser_fixedSize ) );
GlobalPreferenceSystem().registerPreference( "FilterMissing", make_property_string( g_TextureBrowser_filterMissing ) );
GlobalPreferenceSystem().registerPreference( "EnableAlpha", make_property_string( g_TextureBrowser_enableAlpha ) );
- GlobalPreferenceSystem().registerPreference( "LoadShaders", make_property_string( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
- GlobalPreferenceSystem().registerPreference( "WheelMouseInc", make_property_string( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
- GlobalPreferenceSystem().registerPreference( "SI_Colors0", make_property_string( GlobalTextureBrowser().color_textureback ) );
+ GlobalPreferenceSystem().registerPreference( "LoadShaders", make_property_string( reinterpret_cast<int&>( textureBrowser.m_startupShaders ) ) );
+ GlobalPreferenceSystem().registerPreference( "WheelMouseInc", make_property_string( textureBrowser.m_mouseWheelScrollIncrement ) );
+ GlobalPreferenceSystem().registerPreference( "SI_Colors0", make_property_string( textureBrowser.color_textureback ) );
- g_TextureBrowser.shader = texdef_name_default();
+ textureBrowser.shader = texdef_name_default();
- Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, void(), TextureBrowser_queueDraw>( g_TextureBrowser ) );
+ Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, void(), TextureBrowser_queueDraw>( textureBrowser ) );
TextureBrowser_registerPreferencesPage();
ui::Widget TextureBrowser_getGLWidget(){
return GlobalTextureBrowser().m_gl_widget;
}
+
+#if WORKAROUND_WINDOWS_GTK2_GLWIDGET
+ui::GLArea TextureBrowser_getGLWidget(){
+ return GlobalTextureBrowser().m_gl_widget;
+}
+#endif // WORKAROUND_WINDOWS_GTK2_GLWIDGET