-import datetime
import logging
-import pyramid.httpexceptions
-import re
-import time
-from pyramid.response import Response
-from sqlalchemy import desc
-from sqlalchemy.orm.exc import MultipleResultsFound, NoResultFound
-from sqlalchemy.sql import func
-from xonstat.models import *
-from xonstat.util import strip_colors, qfont_decode
-from xonstat.util import page_url, html_colors
-from webhelpers.paginate import Page, PageURL
+
+from sqlalchemy import func
+from webhelpers.paginate import Page
+from xonstat.models import DBSession, Server, Map, Game, PlayerGameStat, Player
+from xonstat.util import page_url
log = logging.getLogger(__name__)
-def search_q(nick=None, server_name=None, map_name=None, create_dt=None):
+def search_q(nick=None, server_name=None, map_name=None, create_dt=None,
+ gametypes=[]):
session = DBSession()
result_type = None
q = None
# player-only searches
- if nick and not server_name and not map_name and not create_dt:
+ if nick and not server_name and not map_name and not create_dt \
+ and len(gametypes) < 1:
result_type = "player"
q = session.query(Player)
if nick:
q = q.filter(
- func.upper(Player.stripped_nick).like('%'+nick.upper()+'%'))
+ func.upper(Player.stripped_nick).like('%'+nick.upper()+'%')).\
+ filter(Player.player_id > 2).\
+ filter(Player.active_ind == True).\
+ order_by(Player.player_id)
# server-only searches
- elif server_name and not nick and not map_name and not create_dt:
+ elif server_name and not nick and not map_name and not create_dt and len(gametypes) < 1:
result_type = "server"
q = session.query(Server)
if server_name:
- q = q.filter(func.upper(Server.name).\
- like('%'+server_name.upper()+'%'))
+ q = q.filter(func.upper(Server.name).like('%'+server_name.upper()+'%'))\
+ .filter(Server.active_ind)\
+ .order_by(Server.server_id)
# map-only searches
- elif map_name and not nick and not server_name and not create_dt:
+ elif map_name and not nick and not server_name and not create_dt \
+ and len(gametypes) < 1:
result_type = "map"
q = session.query(Map)
if map_name:
q = q.filter(func.upper(Map.name).\
- like('%'+map_name.upper()+'%'))
+ like('%'+map_name.upper()+'%')).\
+ order_by(Map.map_id)
# game searches (all else)
else:
result_type = "game"
q = session.query(Game, Server, Map).\
filter(Game.server_id == Server.server_id).\
+ filter(Server.active_ind).\
filter(Game.map_id == Map.map_id).\
order_by(Game.game_id.desc())
+ if len(gametypes) > 0:
+ q = q.filter(Game.game_type_cd.in_(gametypes))
if nick:
q = q.filter(func.upper(PlayerGameStat.stripped_nick).\
like('%'+nick.upper()+'%')).\
return (result_type, q)
-def search(request):
+def _search_data(request):
fs = None
nick = None
server_name = None
map_name = None
+ gametypes = []
result_type = None
results = None
+ query = None
+ _query = {}
+
- current_page = 1
+ if request.params.has_key('page'):
+ current_page = request.params['page']
+ else:
+ current_page = 1
if request.params.has_key('fs'):
+ query = {'fs':''}
if request.params.has_key('nick'):
- nick = request.params['nick']
+ if request.params['nick'] != '':
+ nick = request.params['nick']
+ query['nick'] = nick
if request.params.has_key('server_name'):
- server_name = request.params['server_name']
+ if request.params['server_name'] != '':
+ server_name = request.params['server_name']
+ query['server_name'] = server_name
if request.params.has_key('map_name'):
- map_name = request.params['map_name']
+ if request.params['map_name'] != '':
+ map_name = request.params['map_name']
+ query['map_name'] = map_name
+ if request.params.has_key('dm'):
+ gametypes.append('dm')
+ query['dm'] = ''
+ if request.params.has_key('duel'):
+ gametypes.append('duel')
+ query['duel'] = ''
+ if request.params.has_key('ctf'):
+ gametypes.append('ctf')
+ query['ctf'] = ''
+ if request.params.has_key('tdm'):
+ gametypes.append('tdm')
+ query['tdm'] = ''
+ if request.params.has_key('stype') and request.params.has_key('sval'):
+ stype = request.params['stype']
+ sval = request.params['sval']
+ if stype == "players":
+ query['nick'] = sval
+ nick = sval
+ if stype == "servers":
+ query['server_name'] = sval
+ server_name = sval
+ if stype == "maps":
+ query['map_name'] = sval
+ map_name = sval
+
(result_type, q) = search_q(nick=nick, server_name=server_name,
- map_name=map_name)
- log.debug(q)
+ map_name=map_name, gametypes=gametypes)
try:
if q != None:
- results = Page(q, current_page, url=page_url)
- log.debug(len(results))
+ results = Page(q, current_page, items_per_page=10, url=page_url)
except Exception as e:
raise e
result_type = None
return {'result_type':result_type,
'results':results,
+ 'query':query,
}
+
+
+def search(request):
+ return _search_data(request)
+
+
+def search_json(request):
+ return [{'status':'not implemented'}]