import logging
import sqlalchemy.sql.functions as func
import sqlalchemy.sql.expression as expr
+from beaker.cache import cache_regions, cache_region
+from collections import namedtuple
from datetime import datetime, timedelta
from pyramid.response import Response
from xonstat.models import *
from xonstat.util import *
+from xonstat.views.helpers import RecentGame, recent_games_q
+from webhelpers.paginate import Page
+
log = logging.getLogger(__name__)
-def main_index(request):
- try:
- leaderboard_lifetime = int(
- request.registry.settings['xonstat.leaderboard_lifetime'])
- except:
- leaderboard_lifetime = 30
- leaderboard_count = 10
- recent_games_count = 20
+@cache_region('hourly_term')
+def get_summary_stats():
+ """
+ Gets the following aggregate or "summary" statistics about stats:
+ - the total number of players (total_players)
+ - the total number of servers (total_servers)
+ - the total number of games (total_games)
+ - the total number of dm games (dm_games)
+ - the total number of duel games (duel_games)
+ - the total number of ctf games (ctf_games)
+
+ It is worth noting that there is also a table built to house these
+ stats in case the query in this function becomes too long for the
+ one time it runs per hour. In that case there is a script in the
+ xonstatdb repo - update_summary_stats.sql - that can be used via
+ cron to update the data offline.
+ """
+ summary_stats = DBSession.query("total_players", "total_servers",
+ "total_games", "dm_games", "duel_games", "ctf_games").\
+ from_statement(
+ """
+ with total_games as (
+ select game_type_cd, count(*) total_games
+ from games
+ where game_type_cd in ('duel', 'dm', 'ctf')
+ group by game_type_cd
+ ),
+ total_players as (
+ select count(*) total_players
+ from players
+ where active_ind = true
+ ),
+ total_servers as (
+ select count(*) total_servers
+ from servers
+ where active_ind = true
+ )
+ select tp.total_players, ts.total_servers, dm.total_games+
+ duel.total_games+ctf.total_games total_games,
+ dm.total_games dm_games, duel.total_games duel_games,
+ ctf.total_games ctf_games
+ from total_games dm, total_games duel, total_games ctf,
+ total_players tp, total_servers ts
+ where dm.game_type_cd = 'dm'
+ and ctf.game_type_cd = 'ctf'
+ and duel.game_type_cd = 'duel'
+ """
+ ).one()
- # top ranked duelers
- duel_ranks = DBSession.query(Player.player_id, Player.nick, PlayerElo.elo).\
- filter(Player.player_id==PlayerElo.player_id).\
- filter(PlayerElo.game_type_cd=='duel').\
- filter(PlayerElo.games >= 32).\
- order_by(expr.desc(PlayerElo.elo)).all()[0:10]
+ return summary_stats
- duel_ranks = [(player_id, html_colors(nick), elo) \
- for (player_id, nick, elo) in duel_ranks]
- for i in range(leaderboard_count-len(duel_ranks)):
- duel_ranks.append(('-', '-', '-'))
+@cache_region('hourly_term')
+def get_ranks(game_type_cd):
+ """
+ Gets a set number of the top-ranked people for the specified game_type_cd.
- # top ranked CTF-ers
- ctf_ranks = DBSession.query(Player.player_id, Player.nick, PlayerElo.elo).\
- filter(Player.player_id==PlayerElo.player_id).\
- filter(PlayerElo.game_type_cd=='ctf').\
- filter(PlayerElo.games >= 32).\
- order_by(expr.desc(PlayerElo.elo)).all()[0:10]
+ The game_type_cd parameter is the type to fetch. Currently limited to
+ duel, dm, ctf, and tdm.
+ """
+ # how many ranks we want to fetch
+ leaderboard_count = 10
- ctf_ranks = [(player_id, html_colors(nick), elo) \
- for (player_id, nick, elo) in ctf_ranks]
+ # only a few game modes are actually ranked
+ if game_type_cd not in 'duel' 'dm' 'ctf' 'tdm':
+ return None
- for i in range(leaderboard_count-len(ctf_ranks)):
- ctf_ranks.append(('-', '-', '-'))
+ ranks = DBSession.query(PlayerRank).\
+ filter(PlayerRank.game_type_cd==game_type_cd).\
+ order_by(PlayerRank.rank).\
+ limit(leaderboard_count).all()
- # top ranked DM-ers
- dm_ranks = DBSession.query(Player.player_id, Player.nick, PlayerElo.elo).\
- filter(Player.player_id==PlayerElo.player_id).\
- filter(PlayerElo.game_type_cd=='dm').\
- filter(PlayerElo.games >= 32).\
- order_by(expr.desc(PlayerElo.elo)).all()[0:10]
+ return ranks
- dm_ranks = [(player_id, html_colors(nick), elo) \
- for (player_id, nick, elo) in dm_ranks]
- for i in range(leaderboard_count-len(dm_ranks)):
- dm_ranks.append(('-', '-', '-'))
+def top_players_by_time_q(cutoff_days):
+ """
+ Query for the top players by the amount of time played during a date range.
- # top players by playing time
- top_players = DBSession.query(Player.player_id, Player.nick,
+ Games older than cutoff_days days old are ignored.
+ """
+
+ # only games played during this range are considered
+ right_now = datetime.utcnow()
+ cutoff_dt = right_now - timedelta(days=cutoff_days)
+
+ top_players_q = DBSession.query(Player.player_id, Player.nick,
func.sum(PlayerGameStat.alivetime)).\
filter(Player.player_id == PlayerGameStat.player_id).\
filter(Player.player_id > 2).\
- filter(PlayerGameStat.create_dt >
- (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
+ filter(expr.between(PlayerGameStat.create_dt, cutoff_dt, right_now)).\
order_by(expr.desc(func.sum(PlayerGameStat.alivetime))).\
group_by(Player.nick).\
- group_by(Player.player_id).all()[0:10]
+ group_by(Player.player_id)
+
+ return top_players_q
+
+
+@cache_region('hourly_term')
+def get_top_players_by_time(cutoff_days):
+ """
+ The top players by the amount of time played during a date range.
+
+ Games older than cutoff_days days old are ignored.
+ """
+ # how many to retrieve
+ count = 10
+
+ # only games played during this range are considered
+ right_now = datetime.utcnow()
+ cutoff_dt = right_now - timedelta(days=cutoff_days)
+
+ top_players_q = top_players_by_time_q(cutoff_days)
+
+ top_players = top_players_q.limit(count).all()
top_players = [(player_id, html_colors(nick), score) \
for (player_id, nick, score) in top_players]
- for i in range(leaderboard_count-len(top_players)):
- top_players.append(('-', '-', '-'))
+ return top_players
- # top servers by number of total players played
- top_servers = DBSession.query(Server.server_id, Server.name,
- func.count()).\
- filter(Game.server_id==Server.server_id).\
- filter(Game.create_dt >
- (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
- order_by(expr.desc(func.count(Game.game_id))).\
- group_by(Server.server_id).\
- group_by(Server.name).all()[0:10]
- for i in range(leaderboard_count-len(top_servers)):
- top_servers.append(('-', '-', '-'))
+@cache_region('hourly_term')
+def top_servers_by_players(cutoff_days):
+ """
+ The top servers by the amount of players active during a date range.
- # top maps by total times played
- top_maps = DBSession.query(Game.map_id, Map.name,
+ Games older than cutoff_days days old are ignored.
+ """
+ # how many to retrieve
+ count = 10
+
+ # only games played during this range are considered
+ right_now = datetime.utcnow()
+ cutoff_dt = right_now - timedelta(days=cutoff_days)
+
+ top_servers = DBSession.query(Server.server_id, Server.name,
+ func.count()).\
+ filter(Game.server_id==Server.server_id).\
+ filter(expr.between(Game.create_dt, cutoff_dt, right_now)).\
+ order_by(expr.desc(func.count(Game.game_id))).\
+ group_by(Server.server_id).\
+ group_by(Server.name).limit(count).all()
+
+ return top_servers
+
+
+@cache_region('hourly_term')
+def top_maps_by_times_played(cutoff_days):
+ """
+ The top maps by the amount of times it was played during a date range.
+
+ Games older than cutoff_days days old are ignored.
+ """
+ # how many to retrieve
+ count = 10
+
+ # only games played during this range are considered
+ right_now = datetime.utcnow()
+ cutoff_dt = right_now - timedelta(days=cutoff_days)
+
+ top_maps = DBSession.query(Game.map_id, Map.name,
func.count()).\
filter(Map.map_id==Game.map_id).\
- filter(Game.create_dt >
- (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
+ filter(expr.between(Game.create_dt, cutoff_dt, right_now)).\
order_by(expr.desc(func.count())).\
group_by(Game.map_id).\
- group_by(Map.name).all()[0:10]
+ group_by(Map.name).limit(count).all()
- for i in range(leaderboard_count-len(top_maps)):
- top_maps.append(('-', '-', '-'))
+ return top_maps
- # recent games played in descending order
- recent_games = DBSession.query(Game, Server, Map, PlayerGameStat).\
- filter(Game.server_id==Server.server_id).\
- filter(Game.map_id==Map.map_id).\
- filter(PlayerGameStat.game_id==Game.game_id).\
- filter(PlayerGameStat.rank==1).\
- order_by(expr.desc(Game.start_dt)).all()[0:recent_games_count]
- for i in range(recent_games_count-len(recent_games)):
- recent_games.append(('-', '-', '-', '-'))
+def _main_index_data(request):
+ try:
+ leaderboard_lifetime = int(
+ request.registry.settings['xonstat.leaderboard_lifetime'])
+ except:
+ leaderboard_lifetime = 30
+
+ leaderboard_count = 10
+ recent_games_count = 20
+
+ # summary statistics for the tagline
+ try:
+ summary_stats = get_summary_stats()
+ except:
+ summary_stats = None
+
+ # the three top ranks tables
+ ranks = []
+ for gtc in ['duel', 'ctf', 'dm', 'tdm']:
+ rank = get_ranks(gtc)
+ if len(rank) != 0:
+ ranks.append(rank)
+
+ right_now = datetime.utcnow()
+ back_then = datetime.utcnow() - timedelta(days=leaderboard_lifetime)
+
+ # top players by playing time
+ top_players = get_top_players_by_time(leaderboard_lifetime)
+
+ # top servers by number of total players played
+ top_servers = top_servers_by_players(leaderboard_lifetime)
+
+ # top maps by total times played
+ top_maps = top_maps_by_times_played(leaderboard_lifetime)
+
+ # recent games played in descending order
+ rgs = recent_games_q(cutoff=back_then).limit(recent_games_count).all()
+ recent_games = [RecentGame(row) for row in rgs]
return {'top_players':top_players,
'top_servers':top_servers,
'top_maps':top_maps,
'recent_games':recent_games,
- 'duel_ranks':duel_ranks,
- 'ctf_ranks':ctf_ranks,
- 'dm_ranks':dm_ranks,
+ 'ranks':ranks,
+ 'summary_stats':summary_stats,
}
+
+
+def main_index(request):
+ """
+ Display the main page information.
+ """
+ mainindex_data = _main_index_data(request)
+
+ # FIXME: code clone, should get these from _main_index_data
+ leaderboard_count = 10
+ recent_games_count = 20
+
+ for i in range(leaderboard_count-len(mainindex_data['top_players'])):
+ mainindex_data['top_players'].append(('-', '-', '-'))
+
+ for i in range(leaderboard_count-len(mainindex_data['top_servers'])):
+ mainindex_data['top_servers'].append(('-', '-', '-'))
+
+ for i in range(leaderboard_count-len(mainindex_data['top_maps'])):
+ mainindex_data['top_maps'].append(('-', '-', '-'))
+
+ return mainindex_data
+
+
+def main_index_json(request):
+ """
+ JSON output of the main page information.
+ """
+ return [{'status':'not implemented'}]
+
+
+def top_players_by_time(request):
+ current_page = request.params.get('page', 1)
+
+ cutoff_days = int(request.registry.settings.\
+ get('xonstat.leaderboard_lifetime', 30))
+
+ top_players_q = top_players_by_time_q(cutoff_days)
+
+ top_players = Page(top_players_q, current_page, items_per_page=25, url=page_url)
+
+ top_players.items = [(player_id, html_colors(nick), score) \
+ for (player_id, nick, score) in top_players.items]
+
+ return {'top_players':top_players}