]> git.xonotic.org Git - xonotic/xonstat.git/blobdiff - xonstat/templates/player_info.mako
Sprite-ify a few templates.
[xonotic/xonstat.git] / xonstat / templates / player_info.mako
old mode 100755 (executable)
new mode 100644 (file)
index 24ed905..2cb7a8f
@@ -6,13 +6,29 @@
 ${nav.nav('players')}
 </%block>
 
+<%block name="css">
+    ${parent.css()}
+    <link href="/static/css/sprites.css" rel="stylesheet">
+</%block>
+
 <%block name="js">
     % if player is not None:
       <script src="/static/js/jquery-1.7.1.min.js"></script>
       <script src="/static/js/jquery.flot.min.js"></script>
+      <script src="/static/js/bootstrap-tab.js"></script>
       <script type="text/javascript">
       $(function () {
+        $('#gbtab li').click(function(e) {
+            e.preventDefault();
+            $(this).tab('show');
+        })
+
+        $('#gbtab a:first').tab('show');
+      })
+      </script>
 
+      <script type="text/javascript">
+      $(function () {
           // plot the accuracy graph
           function plot_acc_graph(data) {
               var games = new Array();
@@ -77,9 +93,11 @@ ${nav.nav('players')}
           }
 
           var previousPoint = null;
+          var previousLabel = null;
           $('#acc-graph').bind("plothover", function (event, pos, item) {
               if (item) {
-                  if (previousPoint != item.dataIndex) {
+                if ((previousLabel != item.series.label) || (previousPoint != item.dataIndex)) {
+                    previousLabel = item.series.label;
                     previousPoint = item.dataIndex;
 
                     $("#tooltip").remove();
@@ -92,13 +110,15 @@ ${nav.nav('players')}
               else {
                   $("#tooltip").remove();
                   previousPoint = null;
+                  previousLabel = null;
               }
           });
 
           $('#dmg-graph').bind("plothover", function (event, pos, item) {
               if (item) {
-                  if (previousPoint != item.dataIndex) {
+                if ((previousLabel != item.series.label) || (previousPoint != item.dataIndex)) {
                     previousPoint = item.dataIndex;
+                    previousLabel = item.series.label;
 
                     $("#tooltip").remove();
                     var x = item.datapoint[0].toFixed(2),
@@ -110,6 +130,7 @@ ${nav.nav('players')}
               else {
                   $("#tooltip").remove();
                   previousPoint = null;
+                  previousLabel = null;
               }
           });
 
@@ -156,8 +177,6 @@ ${nav.nav('players')}
               dataType: 'json',
               success: plot_dmg_graph
           });
-
-
       })
       </script>
     % endif
@@ -174,29 +193,87 @@ Player Information
 
 % else:
 <div class="row">
-  <div class="span8">
+  <div class="span12">
     <h2>${player.nick_html_colors()|n}</h2>
-    <p>
-       Member Since: <small>${player.create_dt.strftime('%m/%d/%Y at %I:%M %p')} </small><br />
-       Last Seen: <small>${recent_games[0][1].fuzzy_date()} </small><br />
-       Playing Time: <small>${total_stats['alivetime']} </small><br />
-       % if total_games > 0 and total_stats['wins'] is not None:
-       Win Percentage: <small>${round(float(total_stats['wins'])/total_games * 100, 2)}% (${total_stats['wins']} wins, ${total_games - total_stats['wins']} losses) </small><br />
-       % endif
-       % if total_stats['kills'] > 0 and total_stats['deaths'] > 0:
-       Kill Ratio: <small>${round(float(total_stats['kills'])/total_stats['deaths'], 3)} (${total_stats['kills']} kills, ${total_stats['deaths']} deaths) </small><br />
-       % endif
-       <% games_breakdown_str = ', '.join(["{0} {1}".format(ng, gt) for (gt, ng) in games_breakdown]) %>
-       Games Played: <small>${total_games} (${games_breakdown_str})</small><br />
-       % if elos_display is not None and len(elos_display) > 0:
-       Elo:
-          <small>${', '.join(elos_display)} </small>
-          <br />
-          %if '*' in ', '.join(elos_display):
-              <small><i>*preliminary Elo</i></small>
-          %endif
-      % endif
-    </p>
+  </div>
+</div>
+
+<div class="row">
+  <div id="gbtabcontainer" class="tabbable tabs-below">
+      <div class="tab-content">
+      % for g in games_played:
+        <div class="tab-pane fade in 
+        % if g.game_type_cd == 'overall':
+          active
+        % endif
+        " id="tab-${g.game_type_cd}">
+          <div class="span5">
+            <p>
+            % if g.game_type_cd in overall_stats:
+            Last Played: <small><span class="abstime" data-epoch="${overall_stats[g.game_type_cd].last_played_epoch}" title="${overall_stats[g.game_type_cd].last_played.strftime('%a, %d %b %Y %H:%M:%S UTC')}"> ${overall_stats[g.game_type_cd].last_played_fuzzy} </span> <br /></small>
+            % endif
+
+            Games Played: <small>${g.games} <br /></small>
+
+            Playing Time: <small>${overall_stats[g.game_type_cd].total_playing_time} <br /></small>
+
+            % if g.game_type_cd in fav_maps:
+            Favorite Map: <small>${fav_maps[g.game_type_cd].map_name} <br /></small>
+            % endif
+            </p>
+          </div>
+          <div class="span5">
+            <p>
+              Win Percentage: <small>${round(g.win_pct,2)}% (${g.wins} wins, ${g.losses} losses) <br /></small>
+
+            % if g.game_type_cd in overall_stats:
+              % if overall_stats[g.game_type_cd].k_d_ratio is not None:
+              Kill Ratio: <small>${round(overall_stats[g.game_type_cd].k_d_ratio,2)} (${overall_stats[g.game_type_cd].total_kills} kills, ${overall_stats[g.game_type_cd].total_deaths} deaths) <br /></small>
+              % endif
+            % endif
+
+            % if g.game_type_cd in elos:
+              % if g.game_type_cd == 'overall':
+              Best Elo: <small>${round(elos[g.game_type_cd].elo,2)} (${elos[g.game_type_cd].game_type_cd}, ${elos[g.game_type_cd].games} games) <br /></small>
+              % else:
+              Elo: <small>${round(elos[g.game_type_cd].elo,2)} (${elos[g.game_type_cd].games} games) <br /></small>
+              % endif
+            % endif
+
+            % if g.game_type_cd in ranks:
+              % if g.game_type_cd == 'overall':
+              Best Rank: <small>${ranks[g.game_type_cd].rank} of ${ranks[g.game_type_cd].max_rank} (${ranks[g.game_type_cd].game_type_cd}, percentile: ${round(ranks[g.game_type_cd].percentile,2)})<br /></small>
+
+              % else:
+              Rank: <small>${ranks[g.game_type_cd].rank} of ${ranks[g.game_type_cd].max_rank} (percentile: ${round(ranks[g.game_type_cd].percentile,2)})<br /></small>
+              % endif
+            % endif
+
+            % if g.game_type_cd == 'ctf':
+              % if  overall_stats[g.game_type_cd].cap_ratio is not None:
+                Cap Ratio: <small>${round(overall_stats[g.game_type_cd].cap_ratio,2)} (${overall_stats[g.game_type_cd].total_captures} captures, ${overall_stats[g.game_type_cd].total_pickups} pickups) <br /></small>
+              % endif
+            % endif
+            </p>
+          </div>
+        </div>
+      % endfor
+      </div>
+  </div>
+</div>
+<div class="row">
+  <div class="span12">
+      <ul id="gbtab" class="nav nav-tabs">
+      % for g in games_played:
+        <li>
+          <a href="#tab-${g.game_type_cd}" data-toggle="tab">
+            <span class="sprite sprite-${g.game_type_cd}"> </span><br />
+            ${g.game_type_cd} <br />
+            <small>(${g.games})</small>
+          </a>
+        </li>
+      % endfor
+      </ul>
   </div>
 </div>
 
@@ -205,7 +282,7 @@ Player Information
 <div class="row">
   <div class="span10">
     <h3>Accuracy</h3>
-    <div id="acc-graph" class="flot" style="width:800px; height:200px;">
+    <div id="acc-graph" class="flot" style="width:900px; height:200px;">
     </div>
 
     <div class="weapon-nav accuracy-nav">
@@ -213,7 +290,7 @@ Player Information
         % if 'nex' in recent_weapons:
         <li>
           <div class="acc-weap weapon-active">
-            <img src="${request.static_url("xonstat:static/images/nex.png")}" />
+            <span class="sprite sprite-nex"></span>
             <p><small>Nex</small></p>
             <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'nex'})}" title="Show nex accuracy"></a>
           </div>
@@ -223,7 +300,7 @@ Player Information
         % if 'rifle' in recent_weapons:
         <li>
           <div class="acc-weap">
-            <img src="${request.static_url("xonstat:static/images/rifle.png")}" />
+            <span class="sprite sprite-rifle"></span>
             <p><small>Rifle</small></p>
             <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'rifle'})}" title="Show rifle accuracy"></a>
           </div>
@@ -233,7 +310,7 @@ Player Information
         % if 'minstanex' in recent_weapons:
         <li>
           <div class="acc-weap">
-            <img src="${request.static_url("xonstat:static/images/minstanex.png")}" />
+            <span class="sprite sprite-minstanex"></span>
             <p><small>Minstanex</small></p>
             <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'minstanex'})}" title="Show minstanex accuracy"></a>
           </div>
@@ -243,7 +320,7 @@ Player Information
         % if 'uzi' in recent_weapons:
         <li>
           <div class="acc-weap">
-            <img src="${request.static_url("xonstat:static/images/uzi.png")}" />
+            <span class="sprite sprite-uzi"></span>
             <p><small>Uzi</small></p>
             <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'uzi'})}" title="Show uzi accuracy"></a>
           </div>
@@ -253,7 +330,7 @@ Player Information
         % if 'shotgun' in recent_weapons:
         <li>
           <div class="acc-weap">
-            <img src="${request.static_url("xonstat:static/images/shotgun.png")}" />
+            <span class="sprite sprite-shotgun"></span>
             <p><small>Shotgun</small></p>
             <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'shotgun'})}" title="Show shotgun accuracy"></a>
           </div>
@@ -271,7 +348,7 @@ Player Information
 <div class="row">
   <div class="span10">
     <h3>Damage Efficiency</h3>
-    <div id="dmg-graph" class="flot" style="width:800px; height:200px;">
+    <div id="dmg-graph" class="flot" style="width:900px; height:200px;">
     </div>
 
     <div class="weapon-nav damage-nav">
@@ -279,7 +356,7 @@ Player Information
         % if 'rocketlauncher' in recent_weapons:
         <li>
           <div class="dmg-weap weapon-active">
-            <img src="${request.static_url("xonstat:static/images/rocketlauncher.png")}" />
+            <span class="sprite sprite-rocketlauncher"></span>
             <p><small>Rocket</small></p>
             <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'rocketlauncher'})}" title="Show rocket launcher efficiency"></a>
           </div>
@@ -289,7 +366,7 @@ Player Information
         % if 'grenadelauncher' in recent_weapons:
         <li>
           <div class="dmg-weap">
-            <img src="${request.static_url("xonstat:static/images/grenadelauncher.png")}" />
+            <span class="sprite sprite-grenadelauncher"></span>
             <p><small>Mortar</small></p>
             <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'grenadelauncher'})}" title="Show mortar damage efficiency"></a>
           </div>
@@ -299,7 +376,7 @@ Player Information
         % if 'electro' in recent_weapons:
         <li>
           <div class="dmg-weap">
-            <img src="${request.static_url("xonstat:static/images/electro.png")}" />
+            <span class="sprite sprite-electro"></span>
             <p><small>Electro</small></p>
             <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'electro'})}" title="Show electro damage efficiency"></a>
           </div>
@@ -309,7 +386,7 @@ Player Information
         % if 'crylink' in recent_weapons:
         <li>
           <div class="dmg-weap">
-            <img src="${request.static_url("xonstat:static/images/crylink.png")}" />
+            <span class="sprite sprite-crylink"></span>
             <p><small>Crylink</small></p>
             <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'crylink'})}" title="Show crylink damage efficiency"></a>
           </div>
@@ -319,7 +396,7 @@ Player Information
         % if 'hagar' in recent_weapons:
         <li>
           <div class="dmg-weap">
-            <img src="${request.static_url("xonstat:static/images/hagar.png")}" />
+            <span class="sprite sprite-hagar"></span>
             <p><small>Hagar</small></p>
             <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'hagar'})}" title="Show hagar damage efficiency"></a>
           </div>
@@ -329,7 +406,7 @@ Player Information
         % if 'laser' in recent_weapons:
         <li>
           <div class="dmg-weap">
-            <img src="${request.static_url("xonstat:static/images/laser.png")}" />
+            <span class="sprite sprite-laser"></span>
             <p><small>Laser</small></p>
             <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'laser'})}" title="Show laser damage efficiency"></a>
           </div>
@@ -358,13 +435,14 @@ Player Information
            <th>Map</th>
            <th>Result</th>
            <th>Played</th>
+           <th>Elo</th>
         </tr>
       </thead>
       <tbody>
       % for (gamestat, game, server, map) in recent_games:
         <tr>
-           <td><a class="btn btn-primary btn-small" href="${request.route_url('game_info', id=game.game_id)}" title="View detailed information about this game">view</a></td>
-           <td style="width:20px;"><img title="${game.game_type_cd}" src="/static/images/icons/24x24/${game.game_type_cd}.png" alt="${game.game_type_cd}" /></td>
+           <td class="tdcenter"><a class="btn btn-primary btn-small" href="${request.route_url('game_info', id=game.game_id)}" title="View detailed information about this game">view</a></td>
+           <td class="tdcenter"><span class="sprite sprite-${game.game_type_cd}" alt="${game.game_type_cd}"></span></td>
            <td>${server.name}</td>
            <td>${map.name}</td>
            <td>
@@ -382,7 +460,22 @@ Player Information
             % endif
           % endif
            </td>
-           <td>${game.fuzzy_date()}</td>
+           <td><span class="abstime" data-epoch="${game.epoch()}" title="${game.create_dt.strftime('%a, %d %b %Y %H:%M:%S UTC')}">${game.fuzzy_date()}</span></td>
+           <td class="tdcenter">
+             <a href="${request.route_url('game_info', id=game.game_id, _query={'show_elo':1})}" title="View detailed information about this game">
+               % if gamestat.elo_delta is not None:
+                 % if round(gamestat.elo_delta,2) > 0:
+                 <span title="Elo went up by ${round(gamestat.elo_delta,2)}"><i class="icon-arrow-up icon-white"></i></span>
+                 % elif round(gamestat.elo_delta,2) < 0:
+                 <span title="Elo went down by ${round(-gamestat.elo_delta,2)}"><i class="icon-arrow-down icon-white"></i></span>
+                 % else:
+                 <span title="Elo did not change"><i class="icon-minus icon-white"></i></span>
+                 % endif
+               % else:
+                 <span title="Elo did not change"><i class="icon-minus icon-white"></i></span>
+               % endif
+             </a>
+           </td>
         </tr>
       % endfor
       </tbody>