<command>[q3map2] -minimap "[MapFile]"</command>
</build>
<separator/>
-<build name="Only update entities in the .bsp file">
-<command>[q3map2] -onlyents "[MapFile]"</command>
-</build>
-<separator/>
<build name="Fast: -vis -fast (use when vis takes ages)">
<command>[q3map2] -bsp -meta -keeplights -maxarea -samplesize 8 -mv 1000000 -mi 6000000 "[MapFile]"</command>
<command>[q3map2] -vis -fast -saveprt "[MapFile]"</command>
<command>[q3map2] -light -lightmapsize 1024 -lightmapsearchpower 4 -fastlightmapsearch -deluxe -patchshadows -samples 4 -randomsamples -bounce 8 -bouncescale 2 -fastbounce -bouncegrid -nobouncestore -dirty -dirtdepth 64 -dirtscale 0.8 -fill "[MapFile]"</command>
</build>
<separator/>
+<build name="Update entities in the .bsp">
+ <command>[q3map2] -onlyents "[MapFile]"</command>
+</build>
+<separator/>
<build name="Convert .map to .obj model">
<command>[q3map2] -convert -format obj -patchmeta -readmap "[MapFile]"</command>
</build>