- <td>${pgstat.kills}</td>
- <td>${pgstat.deaths}</td>
- <td>${pgstat.pickups}</td>
- <td>${pgstat.time}</td>
- <td>${pgstat.fckills}</td>
+ <td>${pgstat.kills}</td>
+ <td>${pgstat.deaths}</td>
+ <td>${pgstat.pickups}</td>
+
+ % if pgstat.time is not None:
+ <td>${round(float(pgstat.time.seconds) + (pgstat.time.microseconds/1000000.0), 2)}</td>
+ % else:
+ <td>-</td>
+ % endif
+
+ <td>${pgstat.carrier_frags}</td>
+% endif
+
+% if game_type_cd == 'kh':
+ <td class="show-for-medium-up">${pgstat.kills}</td>
+ <td class="show-for-medium-up">${pgstat.deaths}</td>
+ <td class="show-for-medium-up">${pgstat.pickups}</td>
+ <td class="show-for-medium-up">${pgstat.captures}</td>
+ <td class="show-for-medium-up">${pgstat.drops}</td>
+ <td>${pgstat.carrier_frags}</td>
+% endif
+
+% if game_type_cd in 'nb' 'nexball':
+ <td>${pgstat.captures}</td>
+ <td>${pgstat.drops}</td>
+% endif
+
+% if game_type_cd == 'rc':
+ <td>${pgstat.laps}</td>
+
+ % if pgstat.fastest is not None:
+ <td>${round(float(pgstat.fastest.seconds) + (pgstat.fastest.microseconds/1000000.0), 2)}</td>
+ % else:
+ <td>-</td>
+ % endif
+
+ % if pgstat.time is not None:
+ <td>${round(float(pgstat.time.seconds) + (pgstat.time.microseconds/1000000.0), 2)}</td>
+ % else:
+ <td>-</td>
+ % endif