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[xonotic/xonstat.git] / xonstat / views / game.py
1 import datetime
2 import logging
3 import re
4 import time
5 from pyramid.response import Response
6 from sqlalchemy import desc, func, over
7 from webhelpers.paginate import Page, PageURL
8 from xonstat.models import *
9 from xonstat.util import page_url
10
11 log = logging.getLogger(__name__)
12
13
14 def _game_index_data(request):
15     if request.params.has_key('page'):
16         current_page = request.params['page']
17     else:
18         current_page = 1
19
20     games_q = DBSession.query(Game, Server, Map).\
21             filter(Game.server_id == Server.server_id).\
22             filter(Game.map_id == Map.map_id).\
23             order_by(Game.game_id.desc())
24
25     games = Page(games_q, current_page, items_per_page=10, url=page_url)
26
27     pgstats = {}
28     for (game, server, map) in games:
29         pgstats[game.game_id] = DBSession.query(PlayerGameStat).\
30                 filter(PlayerGameStat.game_id == game.game_id).\
31                 order_by(PlayerGameStat.rank).\
32                 order_by(PlayerGameStat.score).all()
33
34     return {'games':games,
35             'pgstats':pgstats}
36
37
38 def game_index(request):
39     """
40     Provides a list of current games, with the associated game stats.
41     These games are ordered by game_id, with the most current ones first.
42     Paginated.
43     """
44     return _game_index_data(request)
45
46
47 def game_index_json(request):
48     """
49     Provides a list of current games, with the associated game stats.
50     These games are ordered by game_id, with the most current ones first.
51     Paginated. JSON.
52     """
53     return [{'status':'not implemented'}]
54
55
56 def _game_info_data(request):
57     game_id = request.matchdict['id']
58     try:
59         notfound = False
60
61         (game, server, map) = DBSession.query(Game, Server, Map).\
62                 filter(Game.game_id == game_id).\
63                 filter(Game.server_id == Server.server_id).\
64                 filter(Game.map_id == Map.map_id).one()
65
66         pgstats = DBSession.query(PlayerGameStat).\
67                 filter(PlayerGameStat.game_id == game_id).\
68                 order_by(PlayerGameStat.rank).\
69                 order_by(PlayerGameStat.score).\
70                 all()
71
72         # mako is an absolute bastard when dealing with decimals, so...
73         for pgstat in pgstats:
74             try:
75                 pgstat.elo_delta = "{0:+4.2f}".format(float(pgstat.elo_delta))
76             except:
77                 pgstat.elo_delta = "0.00"
78
79         pwstats = {}
80         for (pwstat, pgstat, weapon) in DBSession.query(PlayerWeaponStat, PlayerGameStat, Weapon).\
81                 filter(PlayerWeaponStat.game_id == game_id).\
82                 filter(PlayerWeaponStat.weapon_cd == Weapon.weapon_cd).\
83                 filter(PlayerWeaponStat.player_game_stat_id == \
84                     PlayerGameStat.player_game_stat_id).\
85                 order_by(PlayerGameStat.rank).\
86                 order_by(PlayerGameStat.score).\
87                 order_by(Weapon.descr).\
88                 all():
89                     if pgstat.player_game_stat_id not in pwstats:
90                         pwstats[pgstat.player_game_stat_id] = []
91
92                     # NOTE adding pgstat to position 6 in order to display nick.
93                     # You have to use a slice [0:5] to pass to the accuracy 
94                     # template
95                     pwstats[pgstat.player_game_stat_id].append((weapon.descr, 
96                         weapon.weapon_cd, pwstat.actual, pwstat.max, 
97                         pwstat.hit, pwstat.fired, pgstat))
98
99     except Exception as inst:
100         game = None
101         server = None
102         map = None
103         pgstats = None
104         pwstats = None
105         raise inst
106
107     return {'game':game,
108             'server':server,
109             'map':map,
110             'pgstats':pgstats,
111             'pwstats':pwstats,
112             }
113
114
115 def game_info(request):
116     """
117     List the game stats (scoreboard) for a particular game. Paginated.
118     """
119     return _game_info_data(request)
120
121
122 def game_info_json(request):
123     """
124     List the game stats (scoreboard) for a particular game. Paginated. JSON.
125     """
126     return [{'status':'not implemented'}]
127
128
129 def _rank_index_data(request):
130     if request.params.has_key('page'):
131         current_page = request.params['page']
132     else:
133         current_page = 1
134
135     game_type_cd = request.matchdict['game_type_cd']
136
137     ranks_q = DBSession.query(PlayerRank).\
138             filter(PlayerRank.game_type_cd==game_type_cd).\
139             order_by(PlayerRank.rank)
140
141     ranks = Page(ranks_q, current_page, url=page_url)
142
143     if len(ranks) == 0:
144         ranks = None
145
146     return {
147             'ranks':ranks,
148             'game_type_cd':game_type_cd,
149            }
150
151
152 def rank_index(request):
153     """
154     Provide a list of gametype ranks, paginated.
155     """
156     return _rank_index_data(request)
157
158
159 def rank_index_json(request):
160     """
161     Provide a list of gametype ranks, paginated. JSON.
162     """
163     return [{'status':'not implemented'}]