]> git.xonotic.org Git - xonotic/xonstat.git/blob - xonstat/models/game.py
Make models a package instead of being a single (huge) module.
[xonotic/xonstat.git] / xonstat / models / game.py
1 from calendar import timegm
2
3 from xonstat.util import pretty_date, strip_colors, html_colors
4
5
6 class Game(object):
7     def __init__(self, game_id=None, start_dt=None, game_type_cd=None,
8             server_id=None, map_id=None, winner=None):
9         self.game_id = game_id
10         self.start_dt = start_dt
11         self.game_type_cd = game_type_cd
12         self.server_id = server_id
13         self.map_id = map_id
14         self.winner = winner
15
16     def __repr__(self):
17         return "<Game(%s, %s, %s, %s)>" % (self.game_id, self.start_dt, self.game_type_cd, self.server_id)
18
19     def to_dict(self):
20         return {'game_id':self.game_id, 'start':self.start_dt.strftime('%Y-%m-%dT%H:%M:%SZ'),
21                 'game_type_cd':self.game_type_cd, 'server_id':self.server_id}
22
23     def fuzzy_date(self):
24         return pretty_date(self.start_dt)
25
26     def epoch(self):
27         return timegm(self.start_dt.timetuple())
28
29
30 class PlayerGameStat(object):
31     def __init__(self, player_game_stat_id=None, create_dt=None):
32         self.player_game_stat_id = player_game_stat_id
33         self.create_dt = create_dt
34
35     def __repr__(self):
36         return "<PlayerGameStat(%s, %s, %s)>" % (self.player_id, self.game_id, self.create_dt)
37
38     def to_dict(self):
39         return {'player_id':self.player_id, 'game_id':self.game_id,
40             'create_dt':self.create_dt.strftime('%Y-%m-%dT%H:%M:%SZ'),
41             'alivetime':self.alivetime, 'rank':self.rank, 'score':self.score, 'team':self.team}
42
43     def nick_stripped(self):
44         if self.nick is None:
45             return "Anonymous Player"
46         else:
47             return strip_colors(self.nick)
48
49     def nick_html_colors(self, limit=None):
50         if self.nick is None:
51             return "Anonymous Player"
52         else:
53             return html_colors(self.nick, limit)
54
55     def team_html_color(self):
56         if self.team == 5:
57             return "red"
58         if self.team == 14:
59             return "blue"
60         if self.team == 13:
61             return "yellow"
62         if self.team == 10:
63             return "pink"
64
65
66 class PlayerWeaponStat(object):
67     def __init__(self, player_id=None, game_id=None, weapon_cd=None):
68         self.player_id = player_id
69         self.game_id = game_id
70         self.weapon_cd = weapon_cd
71         self.fired = 0
72         self.max = 0
73         self.hit = 0
74         self.actual = 0
75         self.frags = 0
76
77     def __repr__(self):
78         return "<PlayerWeaponStat(%s, %s, %s)>" % (self.player_weapon_stats_id, self.player_id, self.game_id)
79
80     def to_dict(self):
81         return {
82             'weapon_cd':self.weapon_cd,
83             'player_weapon_stats_id':self.player_weapon_stats_id,
84             'player_id':self.player_id,
85             'game_id':self.game_id,
86             'fired':self.fired,
87             'max':self.max,
88             'hit':self.hit,
89             'actual':self.actual,
90             'frags':self.frags,
91         }
92
93
94 class TeamGameStat(object):
95     def __init__(self, team_game_stat_id=None, create_dt=None):
96         self.team_game_stat_id = team_game_stat_id
97         self.create_dt = create_dt
98
99     def __repr__(self):
100         return "<TeamGameStat(%s, %s, %s)>" % (self.team_game_stat_id, self.game_id, self.team)
101
102     def to_dict(self):
103         return {
104             'team_game_stat_id':self.team_game_stat_id,
105             'game_id':self.game_id,
106             'team':self.team,
107             'score':self.score,
108             'rounds':self.rounds,
109             'caps':self.caps,
110             'create_dt':self.create_dt.strftime('%Y-%m-%dT%H:%M:%SZ'),
111         }
112
113     def team_html_color(self):
114         if self.team == 5:
115             return "red"
116         if self.team == 14:
117             return "blue"
118         if self.team == 13:
119             return "yellow"
120         if self.team == 10:
121             return "pink"
122
123
124 class PlayerGameAnticheat(object):
125     def __init__(self, player_id=None, game_id=None, key=None,
126             value=None, create_dt=None):
127         self.player_id                = player_id
128         self.game_id                  = game_id
129         self.key                      = key
130         self.value                    = value
131         self.create_dt                = create_dt
132
133     def __repr__(self):
134         return "<PlayerGameAnticheat(%s, %d)>" % (self.key, self.value)
135
136
137 class GameType(object):
138     def __repr__(self):
139         return "<GameType(%s, %s, %s)>" % (self.game_type_cd, self.descr, self.active_ind)
140
141     def to_dict(self):
142         return {'game_type_cd':self.game_type_cd, 'name':self.descr, 'active':self.active_ind}
143
144
145 class Weapon(object):
146     def __repr__(self):
147         return "<Weapon(%s, %s, %s)>" % (self.weapon_cd, self.descr, self.active_ind)
148
149     def to_dict(self):
150         return {'weapon_cd':self.weapon_cd, 'name':self.descr, 'active':self.active_ind}