4 from datetime import datetime
5 import sqlalchemy as sa
6 import sqlalchemy.sql.functions as func
7 from sqlalchemy import distinct
8 from pyramid.paster import bootstrap
9 from xonstat.models import *
11 from render import Skin
14 # maximal number of query results (for testing, set to 0 to get all)
17 # we look for players who have activity within the past DELTA hours
25 bg = "background_archer-v1",
31 bgcolor = (0.04, 0.04, 0.04, 1.0),
32 overlay = "overlay_minimal",
36 gametype_pos = (25,30),
37 gametype_text = "%s :",
39 gametype_fontsize = 10,
41 elo_text = "Elo %.0f",
42 elo_color = (1.0, 1.0, 0.6),
44 nostats_pos = (80,30),
45 nostats_fontsize = 10,
47 nostats_text = "no stats!",
55 ptime_color = (0.8, 0.8, 0.9),
58 # parse cmdline parameters (for testing)
61 arg = sys.argv[1].lower()
64 elif arg == "minimal":
71 env = bootstrap('../../../development.ini')
73 req.matchdict = {'id':3}
75 print "Requesting player data from db ..."
76 cutoff_dt = datetime.utcnow() - timedelta(hours=DELTA)
77 start = datetime.now()
79 if locals().has_key('NUM_PLAYERS'):
80 players = DBSession.query(distinct(Player.player_id)).\
81 filter(Player.player_id == PlayerElo.player_id).\
82 filter(Player.player_id == PlayerGameStat.player_id).\
83 filter(PlayerGameStat.create_dt > cutoff_dt).\
84 filter(Player.nick != None).\
85 filter(Player.player_id > 2).\
86 filter(Player.active_ind == True).\
87 limit(NUM_PLAYERS).all()
89 players = DBSession.query(distinct(Player.player_id)).\
90 filter(Player.player_id == PlayerElo.player_id).\
91 filter(Player.player_id == PlayerGameStat.player_id).\
92 filter(PlayerGameStat.create_dt > cutoff_dt).\
93 filter(Player.nick != None).\
94 filter(Player.player_id > 2).\
95 filter(Player.active_ind == True).\
100 total_seconds = (td.microseconds + (td.seconds + td.days * 24 * 3600) * 10**6) / 10**6
101 print "Query took %.2f seconds" % (total_seconds)
103 print "Creating badges for %d players ..." % len(players)
104 start = datetime.now()
105 data_time, render_time = 0,0
106 for player_id in players:
107 req.matchdict['id'] = player_id
109 sstart = datetime.now()
110 skin.get_data(player_id)
111 sstop = datetime.now()
113 total_seconds = (td.microseconds + (td.seconds + td.days * 24 * 3600) * 10**6) / 10**6
114 data_time += total_seconds
116 sstart = datetime.now()
117 skin.render_image("output/%d.png" % player_id)
118 sstop = datetime.now()
120 total_seconds = (td.microseconds + (td.seconds + td.days * 24 * 3600) * 10**6) / 10**6
121 render_time += total_seconds
123 stop = datetime.now()
125 total_seconds = (td.microseconds + (td.seconds + td.days * 24 * 3600) * 10**6) / 10**6
126 print "Creating the badges took %.1f seconds (%.3f s per player)" % (total_seconds, total_seconds/float(len(players)))
127 print "Total time for redering images: %.3f s" % render_time
128 print "Total time for getting data: %.3f s" % data_time