4 from datetime import datetime
5 import sqlalchemy as sa
6 import sqlalchemy.sql.functions as func
7 from pyramid.paster import bootstrap
8 from xonstat.models import *
10 from render import Skin
13 # maximal number of query results (for testing, set to 0 to get all)
22 bg = "background_archer-v1",
28 bgcolor = (0.04, 0.04, 0.04, 1.0),
29 overlay = "overlay_minimal",
33 gametype_pos = (25,30),
34 gametype_text = "%s :",
36 gametype_fontsize = 10,
38 elo_text = "Elo %.0f",
39 elo_color = (1.0, 1.0, 0.6),
41 nostats_pos = (80,30),
42 nostats_fontsize = 10,
44 nostats_text = "no stats!",
52 ptime_color = (0.8, 0.8, 0.9),
56 # parse cmdline parameters (for testing)
59 arg = sys.argv[1].lower()
62 elif arg == "minimal":
69 env = bootstrap('../../../development.ini')
71 req.matchdict = {'id':3}
73 print "Requesting player data from db ..."
74 start = datetime.now()
76 if locals().has_key('NUM_PLAYERS'):
77 players = DBSession.query(Player).\
78 filter(Player.player_id == PlayerElo.player_id).\
79 filter(Player.nick != None).\
80 filter(Player.player_id > 2).\
81 filter(Player.active_ind == True).\
82 limit(NUM_PLAYERS).all()
84 players = DBSession.query(Player).\
85 filter(Player.player_id == PlayerElo.player_id).\
86 filter(Player.nick != None).\
87 filter(Player.player_id > 2).\
88 filter(Player.active_ind == True).\
93 total_seconds = (td.microseconds + (td.seconds + td.days * 24 * 3600) * 10**6) / 10**6
94 print "Query took %.2f seconds" % (total_seconds)
96 print "Creating badges for %d players ..." % len(players)
97 start = datetime.now()
98 data_time, render_time = 0,0
99 for player in players:
100 req.matchdict['id'] = player.player_id
102 sstart = datetime.now()
103 skin.get_data(player)
104 sstop = datetime.now()
106 total_seconds = (td.microseconds + (td.seconds + td.days * 24 * 3600) * 10**6) / 10**6
107 data_time += total_seconds
109 sstart = datetime.now()
110 skin.render_image("output/%d.png" % player.player_id)
111 sstop = datetime.now()
113 total_seconds = (td.microseconds + (td.seconds + td.days * 24 * 3600) * 10**6) / 10**6
114 render_time += total_seconds
116 stop = datetime.now()
118 total_seconds = (td.microseconds + (td.seconds + td.days * 24 * 3600) * 10**6) / 10**6
119 print "Creating the badges took %.1f seconds (%.3f s per player)" % (total_seconds, total_seconds/float(len(players)))
120 print "Total time for redering images: %.3f s" % render_time
121 print "Total time for getting data: %.3f s" % data_time