]> git.xonotic.org Git - xonotic/xonstat.git/commitdiff
Add links to recent games and favorite map in player_info; filter cq gametype; add...
authorJan Behrens <zykure@web.de>
Mon, 22 Apr 2013 17:39:51 +0000 (19:39 +0200)
committerJan Behrens <zykure@web.de>
Mon, 22 Apr 2013 17:43:37 +0000 (19:43 +0200)
xonstat/templates/player_info.mako
xonstat/views/player.py

index 7e972db63855b270048d3352ad58e98ea789ad01..cfabae36b834d34302a1264893c608c6dc76cc13 100644 (file)
@@ -202,6 +202,7 @@ Player Information
   <div id="gbtabcontainer" class="tabbable tabs-below">
     <div class="tab-content">
       % for g in games_played:
+      % if not g.game_type_cd in ['cq']:
       <div class="tab-pane fade in 
         % if g.game_type_cd == 'overall':
         active
@@ -211,19 +212,29 @@ Player Information
           <p>
           % if g.game_type_cd in overall_stats:
           Last Played: <small><span class="abstime" data-epoch="${overall_stats[g.game_type_cd].last_played_epoch}" title="${overall_stats[g.game_type_cd].last_played.strftime('%a, %d %b %Y %H:%M:%S UTC')}"> ${overall_stats[g.game_type_cd].last_played_fuzzy} </span> <br /></small>
+          % else:
+          <small><br /></small>
           % endif
 
-          Games Played: <small>${g.games} <br /></small>
+          Games Played: 
+          % if g.game_type_cd == 'overall':
+          <small><a href="${request.route_url("player_game_index", player_id=player.player_id)}" title="View recent games">
+          % else:
+          <small><a href="${request.route_url("player_game_index", player_id=player.player_id, _query={'type':g.game_type_cd})}" title="View recent ${overall_stats[g.game_type_cd].game_type_descr} games">
+          % endif
+          ${g.games}</a> <br /></small>
 
           Playing Time: <small>${overall_stats[g.game_type_cd].total_playing_time} <br /></small>
 
           % if g.game_type_cd in fav_maps:
-          Favorite Map: <small>${fav_maps[g.game_type_cd].map_name} <br /></small>
+          Favorite Map: <small><a href="${request.route_url("map_info", id=fav_maps[g.game_type_cd].map_id)}" title="Go to the detail page for this map">${fav_maps[g.game_type_cd].map_name}</a> <br /></small>
+          % else:
+          <small><br /></small>
           % endif
           
           % if g.game_type_cd == 'ctf':
           % if overall_stats[g.game_type_cd].total_captures is not None:
-          <small><a href="${request.route_url("player_captimes", id=player.player_id)}">Fastest flag captures...</a></small>
+          <small><a href="${request.route_url("player_captimes", id=player.player_id)}">Fastest flag captures...</a> <br /></small>
           % else:
           <small><br /></small>
           % endif
@@ -241,6 +252,8 @@ Player Information
           % if overall_stats[g.game_type_cd].k_d_ratio is not None:
           Kill Ratio: <small>${round(overall_stats[g.game_type_cd].k_d_ratio,2)} (${overall_stats[g.game_type_cd].total_kills} kills, ${overall_stats[g.game_type_cd].total_deaths} deaths) <br /></small>
           % endif
+          % else:
+          <small><br /></small>
           % endif
 
           % if g.game_type_cd in elos:
@@ -249,19 +262,22 @@ Player Information
           % else:
           Elo: <small>${round(elos[g.game_type_cd].elo,2)} (${elos[g.game_type_cd].games} games) <br /></small>
           % endif
+          % else:
+          <small><br /></small>
           % endif
 
           % if g.game_type_cd in ranks:
           % if g.game_type_cd == 'overall':
-          Best Rank: <small>${ranks[g.game_type_cd].rank} of ${ranks[g.game_type_cd].max_rank} (${ranks[g.game_type_cd].game_type_cd}, percentile: ${round(ranks[g.game_type_cd].percentile,2)})<br /></small>
-
+          Best Rank: <small>${ranks[g.game_type_cd].rank} of ${ranks[g.game_type_cd].max_rank} (${ranks[g.game_type_cd].game_type_cd}, percentile: ${round(ranks[g.game_type_cd].percentile,2)}) <br /></small>
           % else:
-          Rank: <small>${ranks[g.game_type_cd].rank} of ${ranks[g.game_type_cd].max_rank} (percentile: ${round(ranks[g.game_type_cd].percentile,2)})<br /></small>
+          Rank: <small>${ranks[g.game_type_cd].rank} of ${ranks[g.game_type_cd].max_rank} (percentile: ${round(ranks[g.game_type_cd].percentile,2)}) <br /></small>
           % endif
+          % else:
+          <small><br /></small>
           % endif
 
           % if g.game_type_cd == 'ctf':
-          % if  overall_stats[g.game_type_cd].cap_ratio is not None:
+          % if overall_stats[g.game_type_cd].cap_ratio is not None:
           Cap Ratio: <small>${round(overall_stats[g.game_type_cd].cap_ratio,2)} (${overall_stats[g.game_type_cd].total_captures} captures, ${overall_stats[g.game_type_cd].total_pickups} pickups) <br /></small>
           % else:
           <small><br /></small>
@@ -272,6 +288,7 @@ Player Information
           </p>
         </div>
       </div>
+      % endif
       % endfor
     </div>
   </div>
@@ -281,7 +298,7 @@ Player Information
     <ul id="gbtab" class="nav nav-tabs">
       % for g in games_played:
       <li>
-      <a href="#tab-${g.game_type_cd}" data-toggle="tab" alt="${g.game_type_cd}" title="">
+      <a href="#tab-${g.game_type_cd}" data-toggle="tab" alt="${g.game_type_cd}" title="${overall_stats[g.game_type_cd].game_type_descr}">
         <span class="sprite sprite-${g.game_type_cd}"> </span><br />
         ${g.game_type_cd} <br />
         <small>(${g.games})</small>
index 197a4d28b8301cd3e6a05fca75a02d01c2d74421..057cab5d71924245ca6f93bc0ebe003b39fd63a7 100644 (file)
@@ -136,6 +136,7 @@ def get_overall_stats(player_id):
         - cap_ratio (ctf only)
         - total_carrier_frags (ctf only)
         - game_type_cd
+        - game_type_descr
 
     The key to the dictionary is the game type code. There is also an
     "overall" game_type_cd which sums the totals and computes the total ratios.
@@ -143,13 +144,14 @@ def get_overall_stats(player_id):
     OverallStats = namedtuple('OverallStats', ['total_kills', 'total_deaths',
         'k_d_ratio', 'last_played', 'last_played_epoch', 'last_played_fuzzy',
         'total_playing_time', 'total_playing_time_secs', 'total_pickups', 'total_captures', 'cap_ratio',
-        'total_carrier_frags', 'game_type_cd'])
+        'total_carrier_frags', 'game_type_cd', 'game_type_descr'])
 
-    raw_stats = DBSession.query('game_type_cd', 'total_kills',
-            'total_deaths', 'last_played', 'total_playing_time',
+    raw_stats = DBSession.query('game_type_cd', 'game_type_descr',
+            'total_kills', 'total_deaths', 'last_played', 'total_playing_time',
             'total_pickups', 'total_captures', 'total_carrier_frags').\
             from_statement(
                 "SELECT g.game_type_cd, "
+                       "gt.descr game_type_descr, "
                        "Sum(pgs.kills)         total_kills, "
                        "Sum(pgs.deaths)        total_deaths, "
                        "Max(pgs.create_dt)     last_played, "
@@ -158,12 +160,15 @@ def get_overall_stats(player_id):
                        "Sum(pgs.captures)      total_captures, "
                        "Sum(pgs.carrier_frags) total_carrier_frags "
                 "FROM   games g, "
+                       "cd_game_type gt, "
                        "player_game_stats pgs "
                 "WHERE  g.game_id = pgs.game_id "
+                  "AND  g.game_type_cd = gt.game_type_cd "
                   "AND  pgs.player_id = :player_id "
-                "GROUP  BY g.game_type_cd "
+                "GROUP  BY g.game_type_cd, game_type_descr "
                 "UNION "
-                "SELECT 'overall' game_type_cd, "
+                "SELECT 'overall'              game_type_cd, "
+                       "'Overall'              game_type_descr, "
                        "Sum(pgs.kills)         total_kills, "
                        "Sum(pgs.deaths)        total_deaths, "
                        "Max(pgs.create_dt)     last_played, "
@@ -171,15 +176,13 @@ def get_overall_stats(player_id):
                        "Sum(pgs.pickups)       total_pickups, "
                        "Sum(pgs.captures)      total_captures, "
                        "Sum(pgs.carrier_frags) total_carrier_frags "
-                "FROM   games g, "
-                       "player_game_stats pgs "
-                "WHERE  g.game_id = pgs.game_id "
-                  "AND  pgs.player_id = :player_id "
+                "FROM   player_game_stats pgs "
+                "WHERE  pgs.player_id = :player_id "
             ).params(player_id=player_id).all()
-
+    
     # to be indexed by game_type_cd
     overall_stats = {}
-
+    
     for row in raw_stats:
         # individual gametype ratio calculations
         try:
@@ -205,7 +208,8 @@ def get_overall_stats(player_id):
                 total_captures=row.total_captures,
                 cap_ratio=cap_ratio,
                 total_carrier_frags=row.total_carrier_frags,
-                game_type_cd=row.game_type_cd)
+                game_type_cd=row.game_type_cd,
+                game_type_descr=row.game_type_descr)
 
         overall_stats[row.game_type_cd] = os
 
@@ -525,6 +529,8 @@ def player_info_data(request):
         ranks          = None
         recent_games   = None
         recent_weapons = []
+        ## do not raise exceptions here (only for debugging)
+        #raise e
 
     return {'player':player,
             'games_played':games_played,
@@ -925,11 +931,6 @@ def player_captimes_data(request):
     if player_id <= 2:
         player_id = -1;
 
-    #player_captimes = DBSession.query(PlayerCaptime).\
-    #        filter(PlayerCaptime.player_id==player_id).\
-    #        order_by(PlayerCaptime.fastest_cap).\
-    #        all()
-
     PlayerCaptimes = namedtuple('PlayerCaptimes', ['fastest_cap', 'create_dt', 'create_dt_epoch', 'create_dt_fuzzy',
         'player_id', 'game_id', 'map_id', 'map_name', 'server_id', 'server_name'])