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1 # Xonotic Wiki
2
3 Welcome to the Xonotic wiki. If you wish to contribute, see [Editing](Editing).
4
5 -       You are looking at the [official wiki](https://gitlab.com/xonotic/xonotic/wikis/home) or its [mirror](https://github.com/xonotic/xonotic/wiki).
6         -       [Unofficial wiki](http://xonotic.wikia.com/wiki/Xonotic_Wiki) may contain dated but still helpful information.
7 -       [Website](http://xonotic.org)
8         -       [Forums](http://forums.xonotic.org) are a lively place for Xonotic players to discuss anything.
9         -       [Xonotic game stats](http://stats.xonotic.org/) show useful statistics information about servers, players, scores, maps, etc.
10 -       [IRC channels](Channels) are where most players ask/answer questions, exchange ideas, organize game events, etc. in **real time**. You can even chat with players in the game.
11 -       [Facebook](https://www.facebook.com/xonotic/)
12 -       [Twitter](https://twitter.com/xonotic)
13
14 ## Gameplay
15
16 ### Tutorials
17 - [HALOGENE’S NEWBIE CORNER](Halogenes_Newbie_Corner) has rich information for beginners. **Must read!** You will enjoy the game more!
18 - [Overkill Tutorial](Overkill-Tutorial)
19
20 ### Game Mechanics
21 -   [Maps](Maps)
22 -   [Players](Players)
23 -   [Items](Items)
24 -   [Vehicles](Vehicles)
25 -   [Weapons](Weapons)
26
27 ### Game Modes/Types/Mutators/Mods and Special Servers
28
29 #### Game Modes (or Game Types)
30 In Xonotic, game modes and game types mean the same thing -- different modes/types have different goals to achieve in a game.
31
32 The following modes are more popular ones:
33
34 -   [Capture the Flag](Capture-the-Flag)
35 -   [Clan Arena](Clan-Arena)
36 -   [Deathmatch](Deathmatch)
37 -   [Duel](Duel)
38 -   [Freeze Tag](Freeze-Tag)
39 -   [Keepaway](Keepaway)
40 -   [Key Hunt](Key-Hunt)
41 -   [Race CTS](Race-CTS)
42 -   [Team Deathmatch](Team-Deathmatch)
43
44 The following modes are available, although slightly less common than the above:
45
46 -   [Arena](Arena)
47 -   [Assault](Assault)
48 -   [Conquest](Conquest)
49 -   [Domination](Domination)
50 -   [Last Man Standing](Last-Man-Standing)
51 -   [Nexball](Nexball)
52 -   [Onslaught](Onslaught)
53 -   [Race](Race)
54 -   [Runematch](Rune)
55
56 #### Standard Mutators
57 Mutators change the configuration of the game play, e.g. how weapon appears, which special weapons are availabale, or the physics in the game. This is usually set by the game admins who set up games for other players.  Standard Mutators are available in the game menu.
58
59 -   [Dodging](Dodging)
60 -   [Midair](Midair)
61 -   [Vampire](Vampire)
62 -   [Blood Loss](Blood-Loss)
63 -   [Low Gravity](Low-Gravity)
64 -   [Cloak](Cloak)
65 -   [Relics](Relics)
66 -   [Weapon Arena](Weapon-Arena)
67 -   [Grappling Hook](Grappling-Hook)
68 -   [Jet Pack](Jet-Pack)
69 -   [Rocket Flying](Rocket-Flying)
70 -   [Pinata](Pinata)
71 -   [Weapons Stay](Weapons-Stay)
72 -   [InstaGib](InstaGib)
73 -   [NIX](NIX)
74
75 #### [Special Servers](Special-Servers)
76
77 #### [Mods](Mods)
78
79 ### Misc
80 -   [Camera for demos explained](Demo-Camera)
81 -   [Xonotic Bot Orchestra](Xonotic-Bot-Orchestra)
82 -   [Impulse map](impulse-map)
83
84
85 ## The Software
86 -   [Repository Access](Repository_Access) (how to compile from git) (see also [Git repo structure](Git))
87 -   [Autobuilds](Autobuilds)
88 -   [Privacy and Security](privacy-and-security)
89 -   [Hardware Requirements](Hardware-Requirements)
90
91 ## Arts & Media
92 -   [Art Roadmap](Art-Roadmap)
93 -   [Artistic Style](Artistic-Style)
94 -   [Xonotic Logo](Logo)
95 -   [Maps Makeover](Maps-Makeover)
96 -   [Weapons Makeover](Weapons-Makeover)
97     -   [New weapon names discussion](NamesWeapons)
98 -   [2d art](2d art)
99 -   [Music](Music)
100     -   [Music contributions](Music-contributions)
101 -   [Sound FX](Sound-FX)
102     -   [Sound FX contributions](Sound-FX-contributions)
103 -   Story Themes
104     -   [Close to home](Close-to-home)
105     -   [Tech Conglomerate](Tech-Conglomerate)
106
107 ## Server Administration
108 ### Tutorials
109 -   [Local test server on GNU/Linux](local-test-server-on-gnu-linux)
110
111 ### Configuration
112 -   [Basic server configuration](basic-server-configuration)
113 -   [Custom server votes](custom-server-votes)
114 -   [Custom user directory](custom-user-directory)
115 -   [The `info` command](https://forums.xonotic.org/showthread.php?tid=7474&pid=81277#pid81277)
116 -   [Random start weapons](Random-start-weapons)
117
118 ### Map hosting
119
120 ### Troubleshooting
121 -   [Performance](https://forums.xonotic.org/showthread.php?tid=7374&pid=80938#pid80938)
122
123 ## Contribute
124
125 In this section you will find helpful information about development of the software Xonotic in general, let that be coding, texturing, modeling, mapping, etc
126
127 ### Programming
128 -   [Introduction to QuakeC](Introduction-to-QuakeC)
129 -   [DarkPlaces Wiki](DarkPlaces-Index)
130 -   [QuakeC Specifications v1.0](QuakeC-Wiki)
131 -   [QuakeC tutorials](http://www.inside3d.com/tutorials.php) at inside3d.com
132 -   [NewQC](NewQC) - Possible changes regarding QC (compiler, syntax, …)
133 -   [Writing your first mutator](writing-your-first-mutator)
134
135 ### [Modeling](Modeling)
136 -   [Textures know-how](Textures)
137 -   [Normal Maps know-how](Normal-Maps)
138 -   [Polygon count](Polycounts) on Weapons and Models
139 -   [.framegroups](framegroups) file (allow self playing animations) know-how
140 -   [.sounds](Voices-and-sounds) file (player model sounds) know-how
141 -   [How to compile dpm models](dpmodel)
142 -   [How to make weapons](Weaponsystem)
143 -   How to get an animated mesh from [Blender to DPM](Blender-to-DPM)
144 -   [Inter-Quake Model (IQM) Format](http://sauerbraten.org/iqm/)
145 -   [Player Model Spec](Player-Model-Spec)
146 -   [Blender to IQM](Blender-to-IQM)
147
148 ### Texturing
149 -   Tutorials [1](http://www.cgtextures.com/content.php?action=tutorials)
150 -   [Recovering detailed normals from photo textures](http://www.cgtextures.com/content.php?action=tutorial&name=normalmap)
151 -   [Hard Surface Texture Painting](http://forums.cgsociety.org/showthread.php?t=373024)
152 -   Some [tips](http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445) by *FruitieX*
153 -   [Q3A Shader Manual](http://toolz.nexuizninjaz.com/shader/)
154
155 ### Configuration
156 -   [Capturing video clips and using the demo camera](Democapture)
157 -   [Git](Git)
158
159 ### [Mapping](Mapping)
160 -   [Creating Maps](Creating-Maps)
161 -   [Mapper resources](Mapper-resources)
162 -   [Map naming convention](http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330)
163
164 ## Project
165
166 ### Team, Community, and Public Relations
167 -   [Organizational Structure](Organizational-Structure)
168 -   [Roles and Skills](Roles) of contributing community members
169 -   [Community development](Community-development) planning
170 -   [Public Relations](Pr)
171
172 ### Plans
173 -   Check out our [Project Plan](Plan) so far
174 -   [Website planning](Website)
175 -   Notes from brainstorming [ideas for names](names)
176 -   [Xonotic compatibility pack](Xonotic-compatibility-pack) a small pk3 that will rebrand a default Nexuiz install
177
178 ## Nexuiz-related
179
180 ### General Info
181 -   [Licensing / Legal](Legal)
182 -   [Announcements](Announcements)
183 -   [About Xonotic and Nexuiz](Faq)
184
185 ## References
186
187 -   [Git repo structure](Git)
188 -   [Forbidden disposable e-mail providers](Forbidden-disposable-email-providers)
189 -   [Archive](Archive)
190 -   [Gitlab Markdown Reference](https://gitlab.com/help/user/markdown.md) (for editing this wiki)