Update Windows SDL to 2.0.4.
[xonotic/xonotic.git] / misc / builddeps / win32 / sdl / include / SDL2 / SDL_opengl.h
1 /*
2   Simple DirectMedia Layer
3   Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
4
5   This software is provided 'as-is', without any express or implied
6   warranty.  In no event will the authors be held liable for any damages
7   arising from the use of this software.
8
9   Permission is granted to anyone to use this software for any purpose,
10   including commercial applications, and to alter it and redistribute it
11   freely, subject to the following restrictions:
12
13   1. The origin of this software must not be misrepresented; you must not
14      claim that you wrote the original software. If you use this software
15      in a product, an acknowledgment in the product documentation would be
16      appreciated but is not required.
17   2. Altered source versions must be plainly marked as such, and must not be
18      misrepresented as being the original software.
19   3. This notice may not be removed or altered from any source distribution.
20 */
21
22 /**
23  *  \file SDL_opengl.h
24  *
25  *  This is a simple file to encapsulate the OpenGL API headers.
26  */
27
28 /**
29  *  \def NO_SDL_GLEXT
30  *
31  *  Define this if you have your own version of glext.h and want to disable the
32  *  version included in SDL_opengl.h.
33  */
34
35 #ifndef _SDL_opengl_h
36 #define _SDL_opengl_h
37
38 #include "SDL_config.h"
39
40 #ifndef __IPHONEOS__  /* No OpenGL on iOS. */
41
42 /*
43  * Mesa 3-D graphics library
44  *
45  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
46  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
47  *
48  * Permission is hereby granted, free of charge, to any person obtaining a
49  * copy of this software and associated documentation files (the "Software"),
50  * to deal in the Software without restriction, including without limitation
51  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
52  * and/or sell copies of the Software, and to permit persons to whom the
53  * Software is furnished to do so, subject to the following conditions:
54  *
55  * The above copyright notice and this permission notice shall be included
56  * in all copies or substantial portions of the Software.
57  *
58  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
59  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
60  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
61  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
62  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
63  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
64  * OTHER DEALINGS IN THE SOFTWARE.
65  */
66
67
68 #ifndef __gl_h_
69 #define __gl_h_
70
71 #if defined(USE_MGL_NAMESPACE)
72 #include "gl_mangle.h"
73 #endif
74
75
76 /**********************************************************************
77  * Begin system-specific stuff.
78  */
79
80 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
81 #define __WIN32__
82 #endif
83
84 #if defined(__WIN32__) && !defined(__CYGWIN__)
85 #  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
86 #    define GLAPI __declspec(dllexport)
87 #  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
88 #    define GLAPI __declspec(dllimport)
89 #  else /* for use with static link lib build of Win32 edition only */
90 #    define GLAPI extern
91 #  endif /* _STATIC_MESA support */
92 #  if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
93 #    define GLAPIENTRY 
94 #  else
95 #    define GLAPIENTRY __stdcall
96 #  endif
97 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
98 #  define GLAPI extern
99 #  define GLAPIENTRY __stdcall
100 #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
101 #  define GLAPI __attribute__((visibility("default")))
102 #  define GLAPIENTRY
103 #endif /* WIN32 && !CYGWIN */
104
105 /*
106  * WINDOWS: Include windows.h here to define APIENTRY.
107  * It is also useful when applications include this file by
108  * including only glut.h, since glut.h depends on windows.h.
109  * Applications needing to include windows.h with parms other
110  * than "WIN32_LEAN_AND_MEAN" may include windows.h before
111  * glut.h or gl.h.
112  */
113 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
114 #ifndef WIN32_LEAN_AND_MEAN
115 #define WIN32_LEAN_AND_MEAN 1
116 #endif
117 #ifndef NOMINMAX   /* don't define min() and max(). */
118 #define NOMINMAX
119 #endif
120 #include <windows.h>
121 #endif
122
123 #ifndef GLAPI
124 #define GLAPI extern
125 #endif
126
127 #ifndef GLAPIENTRY
128 #define GLAPIENTRY
129 #endif
130
131 #ifndef APIENTRY
132 #define APIENTRY GLAPIENTRY
133 #endif
134
135 /* "P" suffix to be used for a pointer to a function */
136 #ifndef APIENTRYP
137 #define APIENTRYP APIENTRY *
138 #endif
139
140 #ifndef GLAPIENTRYP
141 #define GLAPIENTRYP GLAPIENTRY *
142 #endif
143
144 #if defined(PRAGMA_EXPORT_SUPPORTED)
145 #pragma export on
146 #endif
147
148 /*
149  * End system-specific stuff.
150  **********************************************************************/
151
152
153
154 #ifdef __cplusplus
155 extern "C" {
156 #endif
157
158
159
160 #define GL_VERSION_1_1   1
161 #define GL_VERSION_1_2   1
162 #define GL_VERSION_1_3   1
163 #define GL_ARB_imaging   1
164
165
166 /*
167  * Datatypes
168  */
169 typedef unsigned int    GLenum;
170 typedef unsigned char   GLboolean;
171 typedef unsigned int    GLbitfield;
172 typedef void            GLvoid;
173 typedef signed char     GLbyte;         /* 1-byte signed */
174 typedef short           GLshort;        /* 2-byte signed */
175 typedef int             GLint;          /* 4-byte signed */
176 typedef unsigned char   GLubyte;        /* 1-byte unsigned */
177 typedef unsigned short  GLushort;       /* 2-byte unsigned */
178 typedef unsigned int    GLuint;         /* 4-byte unsigned */
179 typedef int             GLsizei;        /* 4-byte signed */
180 typedef float           GLfloat;        /* single precision float */
181 typedef float           GLclampf;       /* single precision float in [0,1] */
182 typedef double          GLdouble;       /* double precision float */
183 typedef double          GLclampd;       /* double precision float in [0,1] */
184
185
186
187 /*
188  * Constants
189  */
190
191 /* Boolean values */
192 #define GL_FALSE                                0
193 #define GL_TRUE                                 1
194
195 /* Data types */
196 #define GL_BYTE                                 0x1400
197 #define GL_UNSIGNED_BYTE                        0x1401
198 #define GL_SHORT                                0x1402
199 #define GL_UNSIGNED_SHORT                       0x1403
200 #define GL_INT                                  0x1404
201 #define GL_UNSIGNED_INT                         0x1405
202 #define GL_FLOAT                                0x1406
203 #define GL_2_BYTES                              0x1407
204 #define GL_3_BYTES                              0x1408
205 #define GL_4_BYTES                              0x1409
206 #define GL_DOUBLE                               0x140A
207
208 /* Primitives */
209 #define GL_POINTS                               0x0000
210 #define GL_LINES                                0x0001
211 #define GL_LINE_LOOP                            0x0002
212 #define GL_LINE_STRIP                           0x0003
213 #define GL_TRIANGLES                            0x0004
214 #define GL_TRIANGLE_STRIP                       0x0005
215 #define GL_TRIANGLE_FAN                         0x0006
216 #define GL_QUADS                                0x0007
217 #define GL_QUAD_STRIP                           0x0008
218 #define GL_POLYGON                              0x0009
219
220 /* Vertex Arrays */
221 #define GL_VERTEX_ARRAY                         0x8074
222 #define GL_NORMAL_ARRAY                         0x8075
223 #define GL_COLOR_ARRAY                          0x8076
224 #define GL_INDEX_ARRAY                          0x8077
225 #define GL_TEXTURE_COORD_ARRAY                  0x8078
226 #define GL_EDGE_FLAG_ARRAY                      0x8079
227 #define GL_VERTEX_ARRAY_SIZE                    0x807A
228 #define GL_VERTEX_ARRAY_TYPE                    0x807B
229 #define GL_VERTEX_ARRAY_STRIDE                  0x807C
230 #define GL_NORMAL_ARRAY_TYPE                    0x807E
231 #define GL_NORMAL_ARRAY_STRIDE                  0x807F
232 #define GL_COLOR_ARRAY_SIZE                     0x8081
233 #define GL_COLOR_ARRAY_TYPE                     0x8082
234 #define GL_COLOR_ARRAY_STRIDE                   0x8083
235 #define GL_INDEX_ARRAY_TYPE                     0x8085
236 #define GL_INDEX_ARRAY_STRIDE                   0x8086
237 #define GL_TEXTURE_COORD_ARRAY_SIZE             0x8088
238 #define GL_TEXTURE_COORD_ARRAY_TYPE             0x8089
239 #define GL_TEXTURE_COORD_ARRAY_STRIDE           0x808A
240 #define GL_EDGE_FLAG_ARRAY_STRIDE               0x808C
241 #define GL_VERTEX_ARRAY_POINTER                 0x808E
242 #define GL_NORMAL_ARRAY_POINTER                 0x808F
243 #define GL_COLOR_ARRAY_POINTER                  0x8090
244 #define GL_INDEX_ARRAY_POINTER                  0x8091
245 #define GL_TEXTURE_COORD_ARRAY_POINTER          0x8092
246 #define GL_EDGE_FLAG_ARRAY_POINTER              0x8093
247 #define GL_V2F                                  0x2A20
248 #define GL_V3F                                  0x2A21
249 #define GL_C4UB_V2F                             0x2A22
250 #define GL_C4UB_V3F                             0x2A23
251 #define GL_C3F_V3F                              0x2A24
252 #define GL_N3F_V3F                              0x2A25
253 #define GL_C4F_N3F_V3F                          0x2A26
254 #define GL_T2F_V3F                              0x2A27
255 #define GL_T4F_V4F                              0x2A28
256 #define GL_T2F_C4UB_V3F                         0x2A29
257 #define GL_T2F_C3F_V3F                          0x2A2A
258 #define GL_T2F_N3F_V3F                          0x2A2B
259 #define GL_T2F_C4F_N3F_V3F                      0x2A2C
260 #define GL_T4F_C4F_N3F_V4F                      0x2A2D
261
262 /* Matrix Mode */
263 #define GL_MATRIX_MODE                          0x0BA0
264 #define GL_MODELVIEW                            0x1700
265 #define GL_PROJECTION                           0x1701
266 #define GL_TEXTURE                              0x1702
267
268 /* Points */
269 #define GL_POINT_SMOOTH                         0x0B10
270 #define GL_POINT_SIZE                           0x0B11
271 #define GL_POINT_SIZE_GRANULARITY               0x0B13
272 #define GL_POINT_SIZE_RANGE                     0x0B12
273
274 /* Lines */
275 #define GL_LINE_SMOOTH                          0x0B20
276 #define GL_LINE_STIPPLE                         0x0B24
277 #define GL_LINE_STIPPLE_PATTERN                 0x0B25
278 #define GL_LINE_STIPPLE_REPEAT                  0x0B26
279 #define GL_LINE_WIDTH                           0x0B21
280 #define GL_LINE_WIDTH_GRANULARITY               0x0B23
281 #define GL_LINE_WIDTH_RANGE                     0x0B22
282
283 /* Polygons */
284 #define GL_POINT                                0x1B00
285 #define GL_LINE                                 0x1B01
286 #define GL_FILL                                 0x1B02
287 #define GL_CW                                   0x0900
288 #define GL_CCW                                  0x0901
289 #define GL_FRONT                                0x0404
290 #define GL_BACK                                 0x0405
291 #define GL_POLYGON_MODE                         0x0B40
292 #define GL_POLYGON_SMOOTH                       0x0B41
293 #define GL_POLYGON_STIPPLE                      0x0B42
294 #define GL_EDGE_FLAG                            0x0B43
295 #define GL_CULL_FACE                            0x0B44
296 #define GL_CULL_FACE_MODE                       0x0B45
297 #define GL_FRONT_FACE                           0x0B46
298 #define GL_POLYGON_OFFSET_FACTOR                0x8038
299 #define GL_POLYGON_OFFSET_UNITS                 0x2A00
300 #define GL_POLYGON_OFFSET_POINT                 0x2A01
301 #define GL_POLYGON_OFFSET_LINE                  0x2A02
302 #define GL_POLYGON_OFFSET_FILL                  0x8037
303
304 /* Display Lists */
305 #define GL_COMPILE                              0x1300
306 #define GL_COMPILE_AND_EXECUTE                  0x1301
307 #define GL_LIST_BASE                            0x0B32
308 #define GL_LIST_INDEX                           0x0B33
309 #define GL_LIST_MODE                            0x0B30
310
311 /* Depth buffer */
312 #define GL_NEVER                                0x0200
313 #define GL_LESS                                 0x0201
314 #define GL_EQUAL                                0x0202
315 #define GL_LEQUAL                               0x0203
316 #define GL_GREATER                              0x0204
317 #define GL_NOTEQUAL                             0x0205
318 #define GL_GEQUAL                               0x0206
319 #define GL_ALWAYS                               0x0207
320 #define GL_DEPTH_TEST                           0x0B71
321 #define GL_DEPTH_BITS                           0x0D56
322 #define GL_DEPTH_CLEAR_VALUE                    0x0B73
323 #define GL_DEPTH_FUNC                           0x0B74
324 #define GL_DEPTH_RANGE                          0x0B70
325 #define GL_DEPTH_WRITEMASK                      0x0B72
326 #define GL_DEPTH_COMPONENT                      0x1902
327
328 /* Lighting */
329 #define GL_LIGHTING                             0x0B50
330 #define GL_LIGHT0                               0x4000
331 #define GL_LIGHT1                               0x4001
332 #define GL_LIGHT2                               0x4002
333 #define GL_LIGHT3                               0x4003
334 #define GL_LIGHT4                               0x4004
335 #define GL_LIGHT5                               0x4005
336 #define GL_LIGHT6                               0x4006
337 #define GL_LIGHT7                               0x4007
338 #define GL_SPOT_EXPONENT                        0x1205
339 #define GL_SPOT_CUTOFF                          0x1206
340 #define GL_CONSTANT_ATTENUATION                 0x1207
341 #define GL_LINEAR_ATTENUATION                   0x1208
342 #define GL_QUADRATIC_ATTENUATION                0x1209
343 #define GL_AMBIENT                              0x1200
344 #define GL_DIFFUSE                              0x1201
345 #define GL_SPECULAR                             0x1202
346 #define GL_SHININESS                            0x1601
347 #define GL_EMISSION                             0x1600
348 #define GL_POSITION                             0x1203
349 #define GL_SPOT_DIRECTION                       0x1204
350 #define GL_AMBIENT_AND_DIFFUSE                  0x1602
351 #define GL_COLOR_INDEXES                        0x1603
352 #define GL_LIGHT_MODEL_TWO_SIDE                 0x0B52
353 #define GL_LIGHT_MODEL_LOCAL_VIEWER             0x0B51
354 #define GL_LIGHT_MODEL_AMBIENT                  0x0B53
355 #define GL_FRONT_AND_BACK                       0x0408
356 #define GL_SHADE_MODEL                          0x0B54
357 #define GL_FLAT                                 0x1D00
358 #define GL_SMOOTH                               0x1D01
359 #define GL_COLOR_MATERIAL                       0x0B57
360 #define GL_COLOR_MATERIAL_FACE                  0x0B55
361 #define GL_COLOR_MATERIAL_PARAMETER             0x0B56
362 #define GL_NORMALIZE                            0x0BA1
363
364 /* User clipping planes */
365 #define GL_CLIP_PLANE0                          0x3000
366 #define GL_CLIP_PLANE1                          0x3001
367 #define GL_CLIP_PLANE2                          0x3002
368 #define GL_CLIP_PLANE3                          0x3003
369 #define GL_CLIP_PLANE4                          0x3004
370 #define GL_CLIP_PLANE5                          0x3005
371
372 /* Accumulation buffer */
373 #define GL_ACCUM_RED_BITS                       0x0D58
374 #define GL_ACCUM_GREEN_BITS                     0x0D59
375 #define GL_ACCUM_BLUE_BITS                      0x0D5A
376 #define GL_ACCUM_ALPHA_BITS                     0x0D5B
377 #define GL_ACCUM_CLEAR_VALUE                    0x0B80
378 #define GL_ACCUM                                0x0100
379 #define GL_ADD                                  0x0104
380 #define GL_LOAD                                 0x0101
381 #define GL_MULT                                 0x0103
382 #define GL_RETURN                               0x0102
383
384 /* Alpha testing */
385 #define GL_ALPHA_TEST                           0x0BC0
386 #define GL_ALPHA_TEST_REF                       0x0BC2
387 #define GL_ALPHA_TEST_FUNC                      0x0BC1
388
389 /* Blending */
390 #define GL_BLEND                                0x0BE2
391 #define GL_BLEND_SRC                            0x0BE1
392 #define GL_BLEND_DST                            0x0BE0
393 #define GL_ZERO                                 0
394 #define GL_ONE                                  1
395 #define GL_SRC_COLOR                            0x0300
396 #define GL_ONE_MINUS_SRC_COLOR                  0x0301
397 #define GL_SRC_ALPHA                            0x0302
398 #define GL_ONE_MINUS_SRC_ALPHA                  0x0303
399 #define GL_DST_ALPHA                            0x0304
400 #define GL_ONE_MINUS_DST_ALPHA                  0x0305
401 #define GL_DST_COLOR                            0x0306
402 #define GL_ONE_MINUS_DST_COLOR                  0x0307
403 #define GL_SRC_ALPHA_SATURATE                   0x0308
404
405 /* Render Mode */
406 #define GL_FEEDBACK                             0x1C01
407 #define GL_RENDER                               0x1C00
408 #define GL_SELECT                               0x1C02
409
410 /* Feedback */
411 #define GL_2D                                   0x0600
412 #define GL_3D                                   0x0601
413 #define GL_3D_COLOR                             0x0602
414 #define GL_3D_COLOR_TEXTURE                     0x0603
415 #define GL_4D_COLOR_TEXTURE                     0x0604
416 #define GL_POINT_TOKEN                          0x0701
417 #define GL_LINE_TOKEN                           0x0702
418 #define GL_LINE_RESET_TOKEN                     0x0707
419 #define GL_POLYGON_TOKEN                        0x0703
420 #define GL_BITMAP_TOKEN                         0x0704
421 #define GL_DRAW_PIXEL_TOKEN                     0x0705
422 #define GL_COPY_PIXEL_TOKEN                     0x0706
423 #define GL_PASS_THROUGH_TOKEN                   0x0700
424 #define GL_FEEDBACK_BUFFER_POINTER              0x0DF0
425 #define GL_FEEDBACK_BUFFER_SIZE                 0x0DF1
426 #define GL_FEEDBACK_BUFFER_TYPE                 0x0DF2
427
428 /* Selection */
429 #define GL_SELECTION_BUFFER_POINTER             0x0DF3
430 #define GL_SELECTION_BUFFER_SIZE                0x0DF4
431
432 /* Fog */
433 #define GL_FOG                                  0x0B60
434 #define GL_FOG_MODE                             0x0B65
435 #define GL_FOG_DENSITY                          0x0B62
436 #define GL_FOG_COLOR                            0x0B66
437 #define GL_FOG_INDEX                            0x0B61
438 #define GL_FOG_START                            0x0B63
439 #define GL_FOG_END                              0x0B64
440 #define GL_LINEAR                               0x2601
441 #define GL_EXP                                  0x0800
442 #define GL_EXP2                                 0x0801
443
444 /* Logic Ops */
445 #define GL_LOGIC_OP                             0x0BF1
446 #define GL_INDEX_LOGIC_OP                       0x0BF1
447 #define GL_COLOR_LOGIC_OP                       0x0BF2
448 #define GL_LOGIC_OP_MODE                        0x0BF0
449 #define GL_CLEAR                                0x1500
450 #define GL_SET                                  0x150F
451 #define GL_COPY                                 0x1503
452 #define GL_COPY_INVERTED                        0x150C
453 #define GL_NOOP                                 0x1505
454 #define GL_INVERT                               0x150A
455 #define GL_AND                                  0x1501
456 #define GL_NAND                                 0x150E
457 #define GL_OR                                   0x1507
458 #define GL_NOR                                  0x1508
459 #define GL_XOR                                  0x1506
460 #define GL_EQUIV                                0x1509
461 #define GL_AND_REVERSE                          0x1502
462 #define GL_AND_INVERTED                         0x1504
463 #define GL_OR_REVERSE                           0x150B
464 #define GL_OR_INVERTED                          0x150D
465
466 /* Stencil */
467 #define GL_STENCIL_BITS                         0x0D57
468 #define GL_STENCIL_TEST                         0x0B90
469 #define GL_STENCIL_CLEAR_VALUE                  0x0B91
470 #define GL_STENCIL_FUNC                         0x0B92
471 #define GL_STENCIL_VALUE_MASK                   0x0B93
472 #define GL_STENCIL_FAIL                         0x0B94
473 #define GL_STENCIL_PASS_DEPTH_FAIL              0x0B95
474 #define GL_STENCIL_PASS_DEPTH_PASS              0x0B96
475 #define GL_STENCIL_REF                          0x0B97
476 #define GL_STENCIL_WRITEMASK                    0x0B98
477 #define GL_STENCIL_INDEX                        0x1901
478 #define GL_KEEP                                 0x1E00
479 #define GL_REPLACE                              0x1E01
480 #define GL_INCR                                 0x1E02
481 #define GL_DECR                                 0x1E03
482
483 /* Buffers, Pixel Drawing/Reading */
484 #define GL_NONE                                 0
485 #define GL_LEFT                                 0x0406
486 #define GL_RIGHT                                0x0407
487 /*GL_FRONT                                      0x0404 */
488 /*GL_BACK                                       0x0405 */
489 /*GL_FRONT_AND_BACK                             0x0408 */
490 #define GL_FRONT_LEFT                           0x0400
491 #define GL_FRONT_RIGHT                          0x0401
492 #define GL_BACK_LEFT                            0x0402
493 #define GL_BACK_RIGHT                           0x0403
494 #define GL_AUX0                                 0x0409
495 #define GL_AUX1                                 0x040A
496 #define GL_AUX2                                 0x040B
497 #define GL_AUX3                                 0x040C
498 #define GL_COLOR_INDEX                          0x1900
499 #define GL_RED                                  0x1903
500 #define GL_GREEN                                0x1904
501 #define GL_BLUE                                 0x1905
502 #define GL_ALPHA                                0x1906
503 #define GL_LUMINANCE                            0x1909
504 #define GL_LUMINANCE_ALPHA                      0x190A
505 #define GL_ALPHA_BITS                           0x0D55
506 #define GL_RED_BITS                             0x0D52
507 #define GL_GREEN_BITS                           0x0D53
508 #define GL_BLUE_BITS                            0x0D54
509 #define GL_INDEX_BITS                           0x0D51
510 #define GL_SUBPIXEL_BITS                        0x0D50
511 #define GL_AUX_BUFFERS                          0x0C00
512 #define GL_READ_BUFFER                          0x0C02
513 #define GL_DRAW_BUFFER                          0x0C01
514 #define GL_DOUBLEBUFFER                         0x0C32
515 #define GL_STEREO                               0x0C33
516 #define GL_BITMAP                               0x1A00
517 #define GL_COLOR                                0x1800
518 #define GL_DEPTH                                0x1801
519 #define GL_STENCIL                              0x1802
520 #define GL_DITHER                               0x0BD0
521 #define GL_RGB                                  0x1907
522 #define GL_RGBA                                 0x1908
523
524 /* Implementation limits */
525 #define GL_MAX_LIST_NESTING                     0x0B31
526 #define GL_MAX_EVAL_ORDER                       0x0D30
527 #define GL_MAX_LIGHTS                           0x0D31
528 #define GL_MAX_CLIP_PLANES                      0x0D32
529 #define GL_MAX_TEXTURE_SIZE                     0x0D33
530 #define GL_MAX_PIXEL_MAP_TABLE                  0x0D34
531 #define GL_MAX_ATTRIB_STACK_DEPTH               0x0D35
532 #define GL_MAX_MODELVIEW_STACK_DEPTH            0x0D36
533 #define GL_MAX_NAME_STACK_DEPTH                 0x0D37
534 #define GL_MAX_PROJECTION_STACK_DEPTH           0x0D38
535 #define GL_MAX_TEXTURE_STACK_DEPTH              0x0D39
536 #define GL_MAX_VIEWPORT_DIMS                    0x0D3A
537 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH        0x0D3B
538
539 /* Gets */
540 #define GL_ATTRIB_STACK_DEPTH                   0x0BB0
541 #define GL_CLIENT_ATTRIB_STACK_DEPTH            0x0BB1
542 #define GL_COLOR_CLEAR_VALUE                    0x0C22
543 #define GL_COLOR_WRITEMASK                      0x0C23
544 #define GL_CURRENT_INDEX                        0x0B01
545 #define GL_CURRENT_COLOR                        0x0B00
546 #define GL_CURRENT_NORMAL                       0x0B02
547 #define GL_CURRENT_RASTER_COLOR                 0x0B04
548 #define GL_CURRENT_RASTER_DISTANCE              0x0B09
549 #define GL_CURRENT_RASTER_INDEX                 0x0B05
550 #define GL_CURRENT_RASTER_POSITION              0x0B07
551 #define GL_CURRENT_RASTER_TEXTURE_COORDS        0x0B06
552 #define GL_CURRENT_RASTER_POSITION_VALID        0x0B08
553 #define GL_CURRENT_TEXTURE_COORDS               0x0B03
554 #define GL_INDEX_CLEAR_VALUE                    0x0C20
555 #define GL_INDEX_MODE                           0x0C30
556 #define GL_INDEX_WRITEMASK                      0x0C21
557 #define GL_MODELVIEW_MATRIX                     0x0BA6
558 #define GL_MODELVIEW_STACK_DEPTH                0x0BA3
559 #define GL_NAME_STACK_DEPTH                     0x0D70
560 #define GL_PROJECTION_MATRIX                    0x0BA7
561 #define GL_PROJECTION_STACK_DEPTH               0x0BA4
562 #define GL_RENDER_MODE                          0x0C40
563 #define GL_RGBA_MODE                            0x0C31
564 #define GL_TEXTURE_MATRIX                       0x0BA8
565 #define GL_TEXTURE_STACK_DEPTH                  0x0BA5
566 #define GL_VIEWPORT                             0x0BA2
567
568 /* Evaluators */
569 #define GL_AUTO_NORMAL                          0x0D80
570 #define GL_MAP1_COLOR_4                         0x0D90
571 #define GL_MAP1_INDEX                           0x0D91
572 #define GL_MAP1_NORMAL                          0x0D92
573 #define GL_MAP1_TEXTURE_COORD_1                 0x0D93
574 #define GL_MAP1_TEXTURE_COORD_2                 0x0D94
575 #define GL_MAP1_TEXTURE_COORD_3                 0x0D95
576 #define GL_MAP1_TEXTURE_COORD_4                 0x0D96
577 #define GL_MAP1_VERTEX_3                        0x0D97
578 #define GL_MAP1_VERTEX_4                        0x0D98
579 #define GL_MAP2_COLOR_4                         0x0DB0
580 #define GL_MAP2_INDEX                           0x0DB1
581 #define GL_MAP2_NORMAL                          0x0DB2
582 #define GL_MAP2_TEXTURE_COORD_1                 0x0DB3
583 #define GL_MAP2_TEXTURE_COORD_2                 0x0DB4
584 #define GL_MAP2_TEXTURE_COORD_3                 0x0DB5
585 #define GL_MAP2_TEXTURE_COORD_4                 0x0DB6
586 #define GL_MAP2_VERTEX_3                        0x0DB7
587 #define GL_MAP2_VERTEX_4                        0x0DB8
588 #define GL_MAP1_GRID_DOMAIN                     0x0DD0
589 #define GL_MAP1_GRID_SEGMENTS                   0x0DD1
590 #define GL_MAP2_GRID_DOMAIN                     0x0DD2
591 #define GL_MAP2_GRID_SEGMENTS                   0x0DD3
592 #define GL_COEFF                                0x0A00
593 #define GL_ORDER                                0x0A01
594 #define GL_DOMAIN                               0x0A02
595
596 /* Hints */
597 #define GL_PERSPECTIVE_CORRECTION_HINT          0x0C50
598 #define GL_POINT_SMOOTH_HINT                    0x0C51
599 #define GL_LINE_SMOOTH_HINT                     0x0C52
600 #define GL_POLYGON_SMOOTH_HINT                  0x0C53
601 #define GL_FOG_HINT                             0x0C54
602 #define GL_DONT_CARE                            0x1100
603 #define GL_FASTEST                              0x1101
604 #define GL_NICEST                               0x1102
605
606 /* Scissor box */
607 #define GL_SCISSOR_BOX                          0x0C10
608 #define GL_SCISSOR_TEST                         0x0C11
609
610 /* Pixel Mode / Transfer */
611 #define GL_MAP_COLOR                            0x0D10
612 #define GL_MAP_STENCIL                          0x0D11
613 #define GL_INDEX_SHIFT                          0x0D12
614 #define GL_INDEX_OFFSET                         0x0D13
615 #define GL_RED_SCALE                            0x0D14
616 #define GL_RED_BIAS                             0x0D15
617 #define GL_GREEN_SCALE                          0x0D18
618 #define GL_GREEN_BIAS                           0x0D19
619 #define GL_BLUE_SCALE                           0x0D1A
620 #define GL_BLUE_BIAS                            0x0D1B
621 #define GL_ALPHA_SCALE                          0x0D1C
622 #define GL_ALPHA_BIAS                           0x0D1D
623 #define GL_DEPTH_SCALE                          0x0D1E
624 #define GL_DEPTH_BIAS                           0x0D1F
625 #define GL_PIXEL_MAP_S_TO_S_SIZE                0x0CB1
626 #define GL_PIXEL_MAP_I_TO_I_SIZE                0x0CB0
627 #define GL_PIXEL_MAP_I_TO_R_SIZE                0x0CB2
628 #define GL_PIXEL_MAP_I_TO_G_SIZE                0x0CB3
629 #define GL_PIXEL_MAP_I_TO_B_SIZE                0x0CB4
630 #define GL_PIXEL_MAP_I_TO_A_SIZE                0x0CB5
631 #define GL_PIXEL_MAP_R_TO_R_SIZE                0x0CB6
632 #define GL_PIXEL_MAP_G_TO_G_SIZE                0x0CB7
633 #define GL_PIXEL_MAP_B_TO_B_SIZE                0x0CB8
634 #define GL_PIXEL_MAP_A_TO_A_SIZE                0x0CB9
635 #define GL_PIXEL_MAP_S_TO_S                     0x0C71
636 #define GL_PIXEL_MAP_I_TO_I                     0x0C70
637 #define GL_PIXEL_MAP_I_TO_R                     0x0C72
638 #define GL_PIXEL_MAP_I_TO_G                     0x0C73
639 #define GL_PIXEL_MAP_I_TO_B                     0x0C74
640 #define GL_PIXEL_MAP_I_TO_A                     0x0C75
641 #define GL_PIXEL_MAP_R_TO_R                     0x0C76
642 #define GL_PIXEL_MAP_G_TO_G                     0x0C77
643 #define GL_PIXEL_MAP_B_TO_B                     0x0C78
644 #define GL_PIXEL_MAP_A_TO_A                     0x0C79
645 #define GL_PACK_ALIGNMENT                       0x0D05
646 #define GL_PACK_LSB_FIRST                       0x0D01
647 #define GL_PACK_ROW_LENGTH                      0x0D02
648 #define GL_PACK_SKIP_PIXELS                     0x0D04
649 #define GL_PACK_SKIP_ROWS                       0x0D03
650 #define GL_PACK_SWAP_BYTES                      0x0D00
651 #define GL_UNPACK_ALIGNMENT                     0x0CF5
652 #define GL_UNPACK_LSB_FIRST                     0x0CF1
653 #define GL_UNPACK_ROW_LENGTH                    0x0CF2
654 #define GL_UNPACK_SKIP_PIXELS                   0x0CF4
655 #define GL_UNPACK_SKIP_ROWS                     0x0CF3
656 #define GL_UNPACK_SWAP_BYTES                    0x0CF0
657 #define GL_ZOOM_X                               0x0D16
658 #define GL_ZOOM_Y                               0x0D17
659
660 /* Texture mapping */
661 #define GL_TEXTURE_ENV                          0x2300
662 #define GL_TEXTURE_ENV_MODE                     0x2200
663 #define GL_TEXTURE_1D                           0x0DE0
664 #define GL_TEXTURE_2D                           0x0DE1
665 #define GL_TEXTURE_WRAP_S                       0x2802
666 #define GL_TEXTURE_WRAP_T                       0x2803
667 #define GL_TEXTURE_MAG_FILTER                   0x2800
668 #define GL_TEXTURE_MIN_FILTER                   0x2801
669 #define GL_TEXTURE_ENV_COLOR                    0x2201
670 #define GL_TEXTURE_GEN_S                        0x0C60
671 #define GL_TEXTURE_GEN_T                        0x0C61
672 #define GL_TEXTURE_GEN_R                        0x0C62
673 #define GL_TEXTURE_GEN_Q                        0x0C63
674 #define GL_TEXTURE_GEN_MODE                     0x2500
675 #define GL_TEXTURE_BORDER_COLOR                 0x1004
676 #define GL_TEXTURE_WIDTH                        0x1000
677 #define GL_TEXTURE_HEIGHT                       0x1001
678 #define GL_TEXTURE_BORDER                       0x1005
679 #define GL_TEXTURE_COMPONENTS                   0x1003
680 #define GL_TEXTURE_RED_SIZE                     0x805C
681 #define GL_TEXTURE_GREEN_SIZE                   0x805D
682 #define GL_TEXTURE_BLUE_SIZE                    0x805E
683 #define GL_TEXTURE_ALPHA_SIZE                   0x805F
684 #define GL_TEXTURE_LUMINANCE_SIZE               0x8060
685 #define GL_TEXTURE_INTENSITY_SIZE               0x8061
686 #define GL_NEAREST_MIPMAP_NEAREST               0x2700
687 #define GL_NEAREST_MIPMAP_LINEAR                0x2702
688 #define GL_LINEAR_MIPMAP_NEAREST                0x2701
689 #define GL_LINEAR_MIPMAP_LINEAR                 0x2703
690 #define GL_OBJECT_LINEAR                        0x2401
691 #define GL_OBJECT_PLANE                         0x2501
692 #define GL_EYE_LINEAR                           0x2400
693 #define GL_EYE_PLANE                            0x2502
694 #define GL_SPHERE_MAP                           0x2402
695 #define GL_DECAL                                0x2101
696 #define GL_MODULATE                             0x2100
697 #define GL_NEAREST                              0x2600
698 #define GL_REPEAT                               0x2901
699 #define GL_CLAMP                                0x2900
700 #define GL_S                                    0x2000
701 #define GL_T                                    0x2001
702 #define GL_R                                    0x2002
703 #define GL_Q                                    0x2003
704
705 /* Utility */
706 #define GL_VENDOR                               0x1F00
707 #define GL_RENDERER                             0x1F01
708 #define GL_VERSION                              0x1F02
709 #define GL_EXTENSIONS                           0x1F03
710
711 /* Errors */
712 #define GL_NO_ERROR                             0
713 #define GL_INVALID_ENUM                         0x0500
714 #define GL_INVALID_VALUE                        0x0501
715 #define GL_INVALID_OPERATION                    0x0502
716 #define GL_STACK_OVERFLOW                       0x0503
717 #define GL_STACK_UNDERFLOW                      0x0504
718 #define GL_OUT_OF_MEMORY                        0x0505
719
720 /* glPush/PopAttrib bits */
721 #define GL_CURRENT_BIT                          0x00000001
722 #define GL_POINT_BIT                            0x00000002
723 #define GL_LINE_BIT                             0x00000004
724 #define GL_POLYGON_BIT                          0x00000008
725 #define GL_POLYGON_STIPPLE_BIT                  0x00000010
726 #define GL_PIXEL_MODE_BIT                       0x00000020
727 #define GL_LIGHTING_BIT                         0x00000040
728 #define GL_FOG_BIT                              0x00000080
729 #define GL_DEPTH_BUFFER_BIT                     0x00000100
730 #define GL_ACCUM_BUFFER_BIT                     0x00000200
731 #define GL_STENCIL_BUFFER_BIT                   0x00000400
732 #define GL_VIEWPORT_BIT                         0x00000800
733 #define GL_TRANSFORM_BIT                        0x00001000
734 #define GL_ENABLE_BIT                           0x00002000
735 #define GL_COLOR_BUFFER_BIT                     0x00004000
736 #define GL_HINT_BIT                             0x00008000
737 #define GL_EVAL_BIT                             0x00010000
738 #define GL_LIST_BIT                             0x00020000
739 #define GL_TEXTURE_BIT                          0x00040000
740 #define GL_SCISSOR_BIT                          0x00080000
741 #define GL_ALL_ATTRIB_BITS                      0x000FFFFF
742
743
744 /* OpenGL 1.1 */
745 #define GL_PROXY_TEXTURE_1D                     0x8063
746 #define GL_PROXY_TEXTURE_2D                     0x8064
747 #define GL_TEXTURE_PRIORITY                     0x8066
748 #define GL_TEXTURE_RESIDENT                     0x8067
749 #define GL_TEXTURE_BINDING_1D                   0x8068
750 #define GL_TEXTURE_BINDING_2D                   0x8069
751 #define GL_TEXTURE_INTERNAL_FORMAT              0x1003
752 #define GL_ALPHA4                               0x803B
753 #define GL_ALPHA8                               0x803C
754 #define GL_ALPHA12                              0x803D
755 #define GL_ALPHA16                              0x803E
756 #define GL_LUMINANCE4                           0x803F
757 #define GL_LUMINANCE8                           0x8040
758 #define GL_LUMINANCE12                          0x8041
759 #define GL_LUMINANCE16                          0x8042
760 #define GL_LUMINANCE4_ALPHA4                    0x8043
761 #define GL_LUMINANCE6_ALPHA2                    0x8044
762 #define GL_LUMINANCE8_ALPHA8                    0x8045
763 #define GL_LUMINANCE12_ALPHA4                   0x8046
764 #define GL_LUMINANCE12_ALPHA12                  0x8047
765 #define GL_LUMINANCE16_ALPHA16                  0x8048
766 #define GL_INTENSITY                            0x8049
767 #define GL_INTENSITY4                           0x804A
768 #define GL_INTENSITY8                           0x804B
769 #define GL_INTENSITY12                          0x804C
770 #define GL_INTENSITY16                          0x804D
771 #define GL_R3_G3_B2                             0x2A10
772 #define GL_RGB4                                 0x804F
773 #define GL_RGB5                                 0x8050
774 #define GL_RGB8                                 0x8051
775 #define GL_RGB10                                0x8052
776 #define GL_RGB12                                0x8053
777 #define GL_RGB16                                0x8054
778 #define GL_RGBA2                                0x8055
779 #define GL_RGBA4                                0x8056
780 #define GL_RGB5_A1                              0x8057
781 #define GL_RGBA8                                0x8058
782 #define GL_RGB10_A2                             0x8059
783 #define GL_RGBA12                               0x805A
784 #define GL_RGBA16                               0x805B
785 #define GL_CLIENT_PIXEL_STORE_BIT               0x00000001
786 #define GL_CLIENT_VERTEX_ARRAY_BIT              0x00000002
787 #define GL_ALL_CLIENT_ATTRIB_BITS               0xFFFFFFFF
788 #define GL_CLIENT_ALL_ATTRIB_BITS               0xFFFFFFFF
789
790
791
792 /*
793  * Miscellaneous
794  */
795
796 GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
797
798 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
799
800 GLAPI void GLAPIENTRY glClear( GLbitfield mask );
801
802 GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
803
804 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
805
806 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
807
808 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
809
810 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
811
812 GLAPI void GLAPIENTRY glCullFace( GLenum mode );
813
814 GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
815
816 GLAPI void GLAPIENTRY glPointSize( GLfloat size );
817
818 GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
819
820 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
821
822 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
823
824 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
825
826 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
827
828 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
829
830 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
831
832 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
833
834 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
835
836 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
837
838 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
839
840 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
841
842 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
843
844 GLAPI void GLAPIENTRY glEnable( GLenum cap );
845
846 GLAPI void GLAPIENTRY glDisable( GLenum cap );
847
848 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
849
850
851 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
852
853 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
854
855
856 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
857
858 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
859
860 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
861
862 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
863
864
865 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
866
867 GLAPI void GLAPIENTRY glPopAttrib( void );
868
869
870 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
871
872 GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
873
874
875 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
876
877 GLAPI GLenum GLAPIENTRY glGetError( void );
878
879 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
880
881 GLAPI void GLAPIENTRY glFinish( void );
882
883 GLAPI void GLAPIENTRY glFlush( void );
884
885 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
886
887
888 /*
889  * Depth Buffer
890  */
891
892 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
893
894 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
895
896 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
897
898 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
899
900
901 /*
902  * Accumulation Buffer
903  */
904
905 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
906
907 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
908
909
910 /*
911  * Transformation
912  */
913
914 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
915
916 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
917                                  GLdouble bottom, GLdouble top,
918                                  GLdouble near_val, GLdouble far_val );
919
920 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
921                                    GLdouble bottom, GLdouble top,
922                                    GLdouble near_val, GLdouble far_val );
923
924 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
925                                     GLsizei width, GLsizei height );
926
927 GLAPI void GLAPIENTRY glPushMatrix( void );
928
929 GLAPI void GLAPIENTRY glPopMatrix( void );
930
931 GLAPI void GLAPIENTRY glLoadIdentity( void );
932
933 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
934 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
935
936 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
937 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
938
939 GLAPI void GLAPIENTRY glRotated( GLdouble angle,
940                                    GLdouble x, GLdouble y, GLdouble z );
941 GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
942                                    GLfloat x, GLfloat y, GLfloat z );
943
944 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
945 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
946
947 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
948 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
949
950
951 /*
952  * Display Lists
953  */
954
955 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
956
957 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
958
959 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
960
961 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
962
963 GLAPI void GLAPIENTRY glEndList( void );
964
965 GLAPI void GLAPIENTRY glCallList( GLuint list );
966
967 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
968                                      const GLvoid *lists );
969
970 GLAPI void GLAPIENTRY glListBase( GLuint base );
971
972
973 /*
974  * Drawing Functions
975  */
976
977 GLAPI void GLAPIENTRY glBegin( GLenum mode );
978
979 GLAPI void GLAPIENTRY glEnd( void );
980
981
982 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
983 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
984 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
985 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
986
987 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
988 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
989 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
990 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
991
992 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
993 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
994 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
995 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
996
997 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
998 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
999 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
1000 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
1001
1002 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
1003 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
1004 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
1005 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
1006
1007 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
1008 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
1009 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
1010 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
1011
1012
1013 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1014 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1015 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1016 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1017 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1018
1019 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1020 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1021 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1022 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1023 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1024
1025
1026 GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1027 GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1028 GLAPI void GLAPIENTRY glIndexi( GLint c );
1029 GLAPI void GLAPIENTRY glIndexs( GLshort c );
1030 GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
1031
1032 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1033 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1034 GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1035 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1036 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
1037
1038 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1039 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1040 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1041 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1042 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1043 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1044 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1045 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1046
1047 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1048                                    GLbyte blue, GLbyte alpha );
1049 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1050                                    GLdouble blue, GLdouble alpha );
1051 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1052                                    GLfloat blue, GLfloat alpha );
1053 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1054                                    GLint blue, GLint alpha );
1055 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1056                                    GLshort blue, GLshort alpha );
1057 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1058                                     GLubyte blue, GLubyte alpha );
1059 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1060                                     GLuint blue, GLuint alpha );
1061 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1062                                     GLushort blue, GLushort alpha );
1063
1064
1065 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1066 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1067 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1068 GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1069 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1070 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1071 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1072 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1073
1074 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1075 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1076 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1077 GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1078 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1079 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1080 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1081 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1082
1083
1084 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1085 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1086 GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1087 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1088
1089 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1090 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1091 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1092 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1093
1094 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1095 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1096 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1097 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1098
1099 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1100 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1101 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1102 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1103
1104 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1105 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1106 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1107 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1108
1109 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1110 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1111 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1112 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1113
1114 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1115 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1116 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1117 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1118
1119 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1120 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1121 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1122 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1123
1124
1125 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1126 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1127 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1128 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1129
1130 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1131 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1132 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1133 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1134
1135 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1136 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1137 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1138 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1139
1140 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1141 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1142 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1143 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1144
1145 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1146 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1147 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1148 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1149
1150 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1151 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1152 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1153 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1154
1155
1156 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1157 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1158 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1159 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1160
1161
1162 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1163 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1164 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1165 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1166
1167
1168 /*
1169  * Vertex Arrays  (1.1)
1170  */
1171
1172 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1173                                        GLsizei stride, const GLvoid *ptr );
1174
1175 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1176                                        const GLvoid *ptr );
1177
1178 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1179                                       GLsizei stride, const GLvoid *ptr );
1180
1181 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1182                                       const GLvoid *ptr );
1183
1184 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1185                                          GLsizei stride, const GLvoid *ptr );
1186
1187 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1188
1189 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1190
1191 GLAPI void GLAPIENTRY glArrayElement( GLint i );
1192
1193 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1194
1195 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1196                                       GLenum type, const GLvoid *indices );
1197
1198 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1199                                            const GLvoid *pointer );
1200
1201 /*
1202  * Lighting
1203  */
1204
1205 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1206
1207 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1208 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1209 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1210                                  const GLfloat *params );
1211 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1212                                  const GLint *params );
1213
1214 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1215                                     GLfloat *params );
1216 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1217                                     GLint *params );
1218
1219 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1220 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1221 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1222 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1223
1224 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1225 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1226 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1227 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1228
1229 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1230 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1231
1232 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1233
1234
1235 /*
1236  * Raster functions
1237  */
1238
1239 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1240
1241 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1242 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1243
1244 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1245 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1246
1247 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1248                                     const GLfloat *values );
1249 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1250                                      const GLuint *values );
1251 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1252                                      const GLushort *values );
1253
1254 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1255 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1256 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1257
1258 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1259                                 GLfloat xorig, GLfloat yorig,
1260                                 GLfloat xmove, GLfloat ymove,
1261                                 const GLubyte *bitmap );
1262
1263 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1264                                     GLsizei width, GLsizei height,
1265                                     GLenum format, GLenum type,
1266                                     GLvoid *pixels );
1267
1268 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1269                                     GLenum format, GLenum type,
1270                                     const GLvoid *pixels );
1271
1272 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1273                                     GLsizei width, GLsizei height,
1274                                     GLenum type );
1275
1276 /*
1277  * Stenciling
1278  */
1279
1280 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1281
1282 GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1283
1284 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1285
1286 GLAPI void GLAPIENTRY glClearStencil( GLint s );
1287
1288
1289
1290 /*
1291  * Texture mapping
1292  */
1293
1294 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1295 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1296 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1297
1298 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1299 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1300 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1301
1302 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1303 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1304 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1305
1306
1307 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1308 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1309
1310 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1311 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1312
1313 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1314 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1315
1316
1317 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1318 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1319
1320 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1321                                           const GLfloat *params );
1322 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1323                                           const GLint *params );
1324
1325 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1326                                            GLenum pname, GLfloat *params);
1327 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1328                                            GLenum pname, GLint *params );
1329
1330 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1331                                                 GLenum pname, GLfloat *params );
1332 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1333                                                 GLenum pname, GLint *params );
1334
1335
1336 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1337                                     GLint internalFormat,
1338                                     GLsizei width, GLint border,
1339                                     GLenum format, GLenum type,
1340                                     const GLvoid *pixels );
1341
1342 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1343                                     GLint internalFormat,
1344                                     GLsizei width, GLsizei height,
1345                                     GLint border, GLenum format, GLenum type,
1346                                     const GLvoid *pixels );
1347
1348 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1349                                      GLenum format, GLenum type,
1350                                      GLvoid *pixels );
1351
1352
1353 /* 1.1 functions */
1354
1355 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1356
1357 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1358
1359 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1360
1361 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1362                                             const GLuint *textures,
1363                                             const GLclampf *priorities );
1364
1365 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1366                                                   const GLuint *textures,
1367                                                   GLboolean *residences );
1368
1369 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1370
1371
1372 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1373                                        GLint xoffset,
1374                                        GLsizei width, GLenum format,
1375                                        GLenum type, const GLvoid *pixels );
1376
1377
1378 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1379                                        GLint xoffset, GLint yoffset,
1380                                        GLsizei width, GLsizei height,
1381                                        GLenum format, GLenum type,
1382                                        const GLvoid *pixels );
1383
1384
1385 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1386                                         GLenum internalformat,
1387                                         GLint x, GLint y,
1388                                         GLsizei width, GLint border );
1389
1390
1391 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1392                                         GLenum internalformat,
1393                                         GLint x, GLint y,
1394                                         GLsizei width, GLsizei height,
1395                                         GLint border );
1396
1397
1398 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1399                                            GLint xoffset, GLint x, GLint y,
1400                                            GLsizei width );
1401
1402
1403 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1404                                            GLint xoffset, GLint yoffset,
1405                                            GLint x, GLint y,
1406                                            GLsizei width, GLsizei height );
1407
1408
1409 /*
1410  * Evaluators
1411  */
1412
1413 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1414                                GLint stride,
1415                                GLint order, const GLdouble *points );
1416 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1417                                GLint stride,
1418                                GLint order, const GLfloat *points );
1419
1420 GLAPI void GLAPIENTRY glMap2d( GLenum target,
1421                      GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1422                      GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1423                      const GLdouble *points );
1424 GLAPI void GLAPIENTRY glMap2f( GLenum target,
1425                      GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1426                      GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1427                      const GLfloat *points );
1428
1429 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1430 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1431 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1432
1433 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1434 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1435
1436 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1437 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1438
1439 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1440 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1441
1442 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1443 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1444
1445 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1446 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1447
1448 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1449                                    GLint vn, GLdouble v1, GLdouble v2 );
1450 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1451                                    GLint vn, GLfloat v1, GLfloat v2 );
1452
1453 GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1454
1455 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1456
1457 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1458
1459 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1460
1461
1462 /*
1463  * Fog
1464  */
1465
1466 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1467
1468 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1469
1470 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1471
1472 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1473
1474
1475 /*
1476  * Selection and Feedback
1477  */
1478
1479 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1480
1481 GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1482
1483 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1484
1485 GLAPI void GLAPIENTRY glInitNames( void );
1486
1487 GLAPI void GLAPIENTRY glLoadName( GLuint name );
1488
1489 GLAPI void GLAPIENTRY glPushName( GLuint name );
1490
1491 GLAPI void GLAPIENTRY glPopName( void );
1492
1493
1494
1495 /*
1496  * OpenGL 1.2
1497  */
1498
1499 #define GL_RESCALE_NORMAL                       0x803A
1500 #define GL_CLAMP_TO_EDGE                        0x812F
1501 #define GL_MAX_ELEMENTS_VERTICES                0x80E8
1502 #define GL_MAX_ELEMENTS_INDICES                 0x80E9
1503 #define GL_BGR                                  0x80E0
1504 #define GL_BGRA                                 0x80E1
1505 #define GL_UNSIGNED_BYTE_3_3_2                  0x8032
1506 #define GL_UNSIGNED_BYTE_2_3_3_REV              0x8362
1507 #define GL_UNSIGNED_SHORT_5_6_5                 0x8363
1508 #define GL_UNSIGNED_SHORT_5_6_5_REV             0x8364
1509 #define GL_UNSIGNED_SHORT_4_4_4_4               0x8033
1510 #define GL_UNSIGNED_SHORT_4_4_4_4_REV           0x8365
1511 #define GL_UNSIGNED_SHORT_5_5_5_1               0x8034
1512 #define GL_UNSIGNED_SHORT_1_5_5_5_REV           0x8366
1513 #define GL_UNSIGNED_INT_8_8_8_8                 0x8035
1514 #define GL_UNSIGNED_INT_8_8_8_8_REV             0x8367
1515 #define GL_UNSIGNED_INT_10_10_10_2              0x8036
1516 #define GL_UNSIGNED_INT_2_10_10_10_REV          0x8368
1517 #define GL_LIGHT_MODEL_COLOR_CONTROL            0x81F8
1518 #define GL_SINGLE_COLOR                         0x81F9
1519 #define GL_SEPARATE_SPECULAR_COLOR              0x81FA
1520 #define GL_TEXTURE_MIN_LOD                      0x813A
1521 #define GL_TEXTURE_MAX_LOD                      0x813B
1522 #define GL_TEXTURE_BASE_LEVEL                   0x813C
1523 #define GL_TEXTURE_MAX_LEVEL                    0x813D
1524 #define GL_SMOOTH_POINT_SIZE_RANGE              0x0B12
1525 #define GL_SMOOTH_POINT_SIZE_GRANULARITY        0x0B13
1526 #define GL_SMOOTH_LINE_WIDTH_RANGE              0x0B22
1527 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY        0x0B23
1528 #define GL_ALIASED_POINT_SIZE_RANGE             0x846D
1529 #define GL_ALIASED_LINE_WIDTH_RANGE             0x846E
1530 #define GL_PACK_SKIP_IMAGES                     0x806B
1531 #define GL_PACK_IMAGE_HEIGHT                    0x806C
1532 #define GL_UNPACK_SKIP_IMAGES                   0x806D
1533 #define GL_UNPACK_IMAGE_HEIGHT                  0x806E
1534 #define GL_TEXTURE_3D                           0x806F
1535 #define GL_PROXY_TEXTURE_3D                     0x8070
1536 #define GL_TEXTURE_DEPTH                        0x8071
1537 #define GL_TEXTURE_WRAP_R                       0x8072
1538 #define GL_MAX_3D_TEXTURE_SIZE                  0x8073
1539 #define GL_TEXTURE_BINDING_3D                   0x806A
1540
1541 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1542         GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1543
1544 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1545                                       GLint internalFormat,
1546                                       GLsizei width, GLsizei height,
1547                                       GLsizei depth, GLint border,
1548                                       GLenum format, GLenum type,
1549                                       const GLvoid *pixels );
1550
1551 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1552                                          GLint xoffset, GLint yoffset,
1553                                          GLint zoffset, GLsizei width,
1554                                          GLsizei height, GLsizei depth,
1555                                          GLenum format,
1556                                          GLenum type, const GLvoid *pixels);
1557
1558 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1559                                              GLint xoffset, GLint yoffset,
1560                                              GLint zoffset, GLint x,
1561                                              GLint y, GLsizei width,
1562                                              GLsizei height );
1563
1564 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1565 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1566 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1567 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1568
1569
1570 /*
1571  * GL_ARB_imaging
1572  */
1573
1574 #define GL_CONSTANT_COLOR                       0x8001
1575 #define GL_ONE_MINUS_CONSTANT_COLOR             0x8002
1576 #define GL_CONSTANT_ALPHA                       0x8003
1577 #define GL_ONE_MINUS_CONSTANT_ALPHA             0x8004
1578 #define GL_COLOR_TABLE                          0x80D0
1579 #define GL_POST_CONVOLUTION_COLOR_TABLE         0x80D1
1580 #define GL_POST_COLOR_MATRIX_COLOR_TABLE        0x80D2
1581 #define GL_PROXY_COLOR_TABLE                    0x80D3
1582 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE   0x80D4
1583 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE  0x80D5
1584 #define GL_COLOR_TABLE_SCALE                    0x80D6
1585 #define GL_COLOR_TABLE_BIAS                     0x80D7
1586 #define GL_COLOR_TABLE_FORMAT                   0x80D8
1587 #define GL_COLOR_TABLE_WIDTH                    0x80D9
1588 #define GL_COLOR_TABLE_RED_SIZE                 0x80DA
1589 #define GL_COLOR_TABLE_GREEN_SIZE               0x80DB
1590 #define GL_COLOR_TABLE_BLUE_SIZE                0x80DC
1591 #define GL_COLOR_TABLE_ALPHA_SIZE               0x80DD
1592 #define GL_COLOR_TABLE_LUMINANCE_SIZE           0x80DE
1593 #define GL_COLOR_TABLE_INTENSITY_SIZE           0x80DF
1594 #define GL_CONVOLUTION_1D                       0x8010
1595 #define GL_CONVOLUTION_2D                       0x8011
1596 #define GL_SEPARABLE_2D                         0x8012
1597 #define GL_CONVOLUTION_BORDER_MODE              0x8013
1598 #define GL_CONVOLUTION_FILTER_SCALE             0x8014
1599 #define GL_CONVOLUTION_FILTER_BIAS              0x8015
1600 #define GL_REDUCE                               0x8016
1601 #define GL_CONVOLUTION_FORMAT                   0x8017
1602 #define GL_CONVOLUTION_WIDTH                    0x8018
1603 #define GL_CONVOLUTION_HEIGHT                   0x8019
1604 #define GL_MAX_CONVOLUTION_WIDTH                0x801A
1605 #define GL_MAX_CONVOLUTION_HEIGHT               0x801B
1606 #define GL_POST_CONVOLUTION_RED_SCALE           0x801C
1607 #define GL_POST_CONVOLUTION_GREEN_SCALE         0x801D
1608 #define GL_POST_CONVOLUTION_BLUE_SCALE          0x801E
1609 #define GL_POST_CONVOLUTION_ALPHA_SCALE         0x801F
1610 #define GL_POST_CONVOLUTION_RED_BIAS            0x8020
1611 #define GL_POST_CONVOLUTION_GREEN_BIAS          0x8021
1612 #define GL_POST_CONVOLUTION_BLUE_BIAS           0x8022
1613 #define GL_POST_CONVOLUTION_ALPHA_BIAS          0x8023
1614 #define GL_CONSTANT_BORDER                      0x8151
1615 #define GL_REPLICATE_BORDER                     0x8153
1616 #define GL_CONVOLUTION_BORDER_COLOR             0x8154
1617 #define GL_COLOR_MATRIX                         0x80B1
1618 #define GL_COLOR_MATRIX_STACK_DEPTH             0x80B2
1619 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH         0x80B3
1620 #define GL_POST_COLOR_MATRIX_RED_SCALE          0x80B4
1621 #define GL_POST_COLOR_MATRIX_GREEN_SCALE        0x80B5
1622 #define GL_POST_COLOR_MATRIX_BLUE_SCALE         0x80B6
1623 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE        0x80B7
1624 #define GL_POST_COLOR_MATRIX_RED_BIAS           0x80B8
1625 #define GL_POST_COLOR_MATRIX_GREEN_BIAS         0x80B9
1626 #define GL_POST_COLOR_MATRIX_BLUE_BIAS          0x80BA
1627 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS         0x80BB
1628 #define GL_HISTOGRAM                            0x8024
1629 #define GL_PROXY_HISTOGRAM                      0x8025
1630 #define GL_HISTOGRAM_WIDTH                      0x8026
1631 #define GL_HISTOGRAM_FORMAT                     0x8027
1632 #define GL_HISTOGRAM_RED_SIZE                   0x8028
1633 #define GL_HISTOGRAM_GREEN_SIZE                 0x8029
1634 #define GL_HISTOGRAM_BLUE_SIZE                  0x802A
1635 #define GL_HISTOGRAM_ALPHA_SIZE                 0x802B
1636 #define GL_HISTOGRAM_LUMINANCE_SIZE             0x802C
1637 #define GL_HISTOGRAM_SINK                       0x802D
1638 #define GL_MINMAX                               0x802E
1639 #define GL_MINMAX_FORMAT                        0x802F
1640 #define GL_MINMAX_SINK                          0x8030
1641 #define GL_TABLE_TOO_LARGE                      0x8031
1642 #define GL_BLEND_EQUATION                       0x8009
1643 #define GL_MIN                                  0x8007
1644 #define GL_MAX                                  0x8008
1645 #define GL_FUNC_ADD                             0x8006
1646 #define GL_FUNC_SUBTRACT                        0x800A
1647 #define GL_FUNC_REVERSE_SUBTRACT                0x800B
1648 #define GL_BLEND_COLOR                          0x8005
1649
1650
1651 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1652                                     GLsizei width, GLenum format,
1653                                     GLenum type, const GLvoid *table );
1654
1655 GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1656                                        GLsizei start, GLsizei count,
1657                                        GLenum format, GLenum type,
1658                                        const GLvoid *data );
1659
1660 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1661                                               const GLint *params);
1662
1663 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1664                                               const GLfloat *params);
1665
1666 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1667                                            GLint x, GLint y, GLsizei width );
1668
1669 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1670                                         GLint x, GLint y, GLsizei width );
1671
1672 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1673                                        GLenum type, GLvoid *table );
1674
1675 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1676                                                   GLfloat *params );
1677
1678 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1679                                                   GLint *params );
1680
1681 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1682
1683 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1684                                     GLclampf blue, GLclampf alpha );
1685
1686 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1687                                    GLenum internalformat, GLboolean sink );
1688
1689 GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1690
1691 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1692                                       GLenum format, GLenum type,
1693                                       GLvoid *values );
1694
1695 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1696                                                  GLfloat *params );
1697
1698 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1699                                                  GLint *params );
1700
1701 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1702                                 GLboolean sink );
1703
1704 GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1705
1706 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1707                                    GLenum format, GLenum types,
1708                                    GLvoid *values );
1709
1710 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1711                                               GLfloat *params );
1712
1713 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1714                                               GLint *params );
1715
1716 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1717         GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1718         const GLvoid *image );
1719
1720 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1721         GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1722         GLenum type, const GLvoid *image );
1723
1724 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1725         GLfloat params );
1726
1727 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1728         const GLfloat *params );
1729
1730 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1731         GLint params );
1732
1733 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1734         const GLint *params );
1735
1736 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1737         GLenum internalformat, GLint x, GLint y, GLsizei width );
1738
1739 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1740         GLenum internalformat, GLint x, GLint y, GLsizei width,
1741         GLsizei height);
1742
1743 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1744         GLenum type, GLvoid *image );
1745
1746 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1747         GLfloat *params );
1748
1749 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1750         GLint *params );
1751
1752 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1753         GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1754         GLenum type, const GLvoid *row, const GLvoid *column );
1755
1756 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1757         GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1758
1759
1760
1761
1762 /*
1763  * OpenGL 1.3
1764  */
1765
1766 /* multitexture */
1767 #define GL_TEXTURE0                             0x84C0
1768 #define GL_TEXTURE1                             0x84C1
1769 #define GL_TEXTURE2                             0x84C2
1770 #define GL_TEXTURE3                             0x84C3
1771 #define GL_TEXTURE4                             0x84C4
1772 #define GL_TEXTURE5                             0x84C5
1773 #define GL_TEXTURE6                             0x84C6
1774 #define GL_TEXTURE7                             0x84C7
1775 #define GL_TEXTURE8                             0x84C8
1776 #define GL_TEXTURE9                             0x84C9
1777 #define GL_TEXTURE10                            0x84CA
1778 #define GL_TEXTURE11                            0x84CB
1779 #define GL_TEXTURE12                            0x84CC
1780 #define GL_TEXTURE13                            0x84CD
1781 #define GL_TEXTURE14                            0x84CE
1782 #define GL_TEXTURE15                            0x84CF
1783 #define GL_TEXTURE16                            0x84D0
1784 #define GL_TEXTURE17                            0x84D1
1785 #define GL_TEXTURE18                            0x84D2
1786 #define GL_TEXTURE19                            0x84D3
1787 #define GL_TEXTURE20                            0x84D4
1788 #define GL_TEXTURE21                            0x84D5
1789 #define GL_TEXTURE22                            0x84D6
1790 #define GL_TEXTURE23                            0x84D7
1791 #define GL_TEXTURE24                            0x84D8
1792 #define GL_TEXTURE25                            0x84D9
1793 #define GL_TEXTURE26                            0x84DA
1794 #define GL_TEXTURE27                            0x84DB
1795 #define GL_TEXTURE28                            0x84DC
1796 #define GL_TEXTURE29                            0x84DD
1797 #define GL_TEXTURE30                            0x84DE
1798 #define GL_TEXTURE31                            0x84DF
1799 #define GL_ACTIVE_TEXTURE                       0x84E0
1800 #define GL_CLIENT_ACTIVE_TEXTURE                0x84E1
1801 #define GL_MAX_TEXTURE_UNITS                    0x84E2
1802 /* texture_cube_map */
1803 #define GL_NORMAL_MAP                           0x8511
1804 #define GL_REFLECTION_MAP                       0x8512
1805 #define GL_TEXTURE_CUBE_MAP                     0x8513
1806 #define GL_TEXTURE_BINDING_CUBE_MAP             0x8514
1807 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X          0x8515
1808 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X          0x8516
1809 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y          0x8517
1810 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y          0x8518
1811 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z          0x8519
1812 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z          0x851A
1813 #define GL_PROXY_TEXTURE_CUBE_MAP               0x851B
1814 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE            0x851C
1815 /* texture_compression */
1816 #define GL_COMPRESSED_ALPHA                     0x84E9
1817 #define GL_COMPRESSED_LUMINANCE                 0x84EA
1818 #define GL_COMPRESSED_LUMINANCE_ALPHA           0x84EB
1819 #define GL_COMPRESSED_INTENSITY                 0x84EC
1820 #define GL_COMPRESSED_RGB                       0x84ED
1821 #define GL_COMPRESSED_RGBA                      0x84EE
1822 #define GL_TEXTURE_COMPRESSION_HINT             0x84EF
1823 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE        0x86A0
1824 #define GL_TEXTURE_COMPRESSED                   0x86A1
1825 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS       0x86A2
1826 #define GL_COMPRESSED_TEXTURE_FORMATS           0x86A3
1827 /* multisample */
1828 #define GL_MULTISAMPLE                          0x809D
1829 #define GL_SAMPLE_ALPHA_TO_COVERAGE             0x809E
1830 #define GL_SAMPLE_ALPHA_TO_ONE                  0x809F
1831 #define GL_SAMPLE_COVERAGE                      0x80A0
1832 #define GL_SAMPLE_BUFFERS                       0x80A8
1833 #define GL_SAMPLES                              0x80A9
1834 #define GL_SAMPLE_COVERAGE_VALUE                0x80AA
1835 #define GL_SAMPLE_COVERAGE_INVERT               0x80AB
1836 #define GL_MULTISAMPLE_BIT                      0x20000000
1837 /* transpose_matrix */
1838 #define GL_TRANSPOSE_MODELVIEW_MATRIX           0x84E3
1839 #define GL_TRANSPOSE_PROJECTION_MATRIX          0x84E4
1840 #define GL_TRANSPOSE_TEXTURE_MATRIX             0x84E5
1841 #define GL_TRANSPOSE_COLOR_MATRIX               0x84E6
1842 /* texture_env_combine */
1843 #define GL_COMBINE                              0x8570
1844 #define GL_COMBINE_RGB                          0x8571
1845 #define GL_COMBINE_ALPHA                        0x8572
1846 #define GL_SOURCE0_RGB                          0x8580
1847 #define GL_SOURCE1_RGB                          0x8581
1848 #define GL_SOURCE2_RGB                          0x8582
1849 #define GL_SOURCE0_ALPHA                        0x8588
1850 #define GL_SOURCE1_ALPHA                        0x8589
1851 #define GL_SOURCE2_ALPHA                        0x858A
1852 #define GL_OPERAND0_RGB                         0x8590
1853 #define GL_OPERAND1_RGB                         0x8591
1854 #define GL_OPERAND2_RGB                         0x8592
1855 #define GL_OPERAND0_ALPHA                       0x8598
1856 #define GL_OPERAND1_ALPHA                       0x8599
1857 #define GL_OPERAND2_ALPHA                       0x859A
1858 #define GL_RGB_SCALE                            0x8573
1859 #define GL_ADD_SIGNED                           0x8574
1860 #define GL_INTERPOLATE                          0x8575
1861 #define GL_SUBTRACT                             0x84E7
1862 #define GL_CONSTANT                             0x8576
1863 #define GL_PRIMARY_COLOR                        0x8577
1864 #define GL_PREVIOUS                             0x8578
1865 /* texture_env_dot3 */
1866 #define GL_DOT3_RGB                             0x86AE
1867 #define GL_DOT3_RGBA                            0x86AF
1868 /* texture_border_clamp */
1869 #define GL_CLAMP_TO_BORDER                      0x812D
1870
1871 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1872
1873 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1874
1875 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1876
1877 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1878
1879 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1880
1881 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1882
1883 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1884
1885 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1886
1887 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1888
1889 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1890
1891 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1892
1893 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1894
1895 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1896
1897 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1898
1899 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1900
1901 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1902
1903 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1904
1905 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1906
1907 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1908
1909 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1910
1911 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1912
1913 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1914
1915 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1916
1917 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1918
1919 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1920
1921 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1922
1923 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1924
1925 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1926
1927 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1928
1929 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1930
1931 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1932
1933 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1934
1935 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1936
1937 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1938
1939 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1940
1941 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1942
1943 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1944
1945 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1946
1947 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1948
1949 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1950
1951 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1952
1953
1954 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1955
1956 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1957
1958 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1959
1960 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1961
1962 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1963
1964
1965 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1966 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
1967 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1968 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1969 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1970 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1971 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1972 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1973 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
1974
1975
1976
1977 /*
1978  * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1979  */
1980 #ifndef GL_ARB_multitexture
1981 #define GL_ARB_multitexture 1
1982
1983 #define GL_TEXTURE0_ARB                         0x84C0
1984 #define GL_TEXTURE1_ARB                         0x84C1
1985 #define GL_TEXTURE2_ARB                         0x84C2
1986 #define GL_TEXTURE3_ARB                         0x84C3
1987 #define GL_TEXTURE4_ARB                         0x84C4
1988 #define GL_TEXTURE5_ARB                         0x84C5
1989 #define GL_TEXTURE6_ARB                         0x84C6
1990 #define GL_TEXTURE7_ARB                         0x84C7
1991 #define GL_TEXTURE8_ARB                         0x84C8
1992 #define GL_TEXTURE9_ARB                         0x84C9
1993 #define GL_TEXTURE10_ARB                        0x84CA
1994 #define GL_TEXTURE11_ARB                        0x84CB
1995 #define GL_TEXTURE12_ARB                        0x84CC
1996 #define GL_TEXTURE13_ARB                        0x84CD
1997 #define GL_TEXTURE14_ARB                        0x84CE
1998 #define GL_TEXTURE15_ARB                        0x84CF
1999 #define GL_TEXTURE16_ARB                        0x84D0
2000 #define GL_TEXTURE17_ARB                        0x84D1
2001 #define GL_TEXTURE18_ARB                        0x84D2
2002 #define GL_TEXTURE19_ARB                        0x84D3
2003 #define GL_TEXTURE20_ARB                        0x84D4
2004 #define GL_TEXTURE21_ARB                        0x84D5
2005 #define GL_TEXTURE22_ARB                        0x84D6
2006 #define GL_TEXTURE23_ARB                        0x84D7
2007 #define GL_TEXTURE24_ARB                        0x84D8
2008 #define GL_TEXTURE25_ARB                        0x84D9
2009 #define GL_TEXTURE26_ARB                        0x84DA
2010 #define GL_TEXTURE27_ARB                        0x84DB
2011 #define GL_TEXTURE28_ARB                        0x84DC
2012 #define GL_TEXTURE29_ARB                        0x84DD
2013 #define GL_TEXTURE30_ARB                        0x84DE
2014 #define GL_TEXTURE31_ARB                        0x84DF
2015 #define GL_ACTIVE_TEXTURE_ARB                   0x84E0
2016 #define GL_CLIENT_ACTIVE_TEXTURE_ARB            0x84E1
2017 #define GL_MAX_TEXTURE_UNITS_ARB                0x84E2
2018
2019 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2020 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2021 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2022 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2023 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2024 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2025 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2026 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2027 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2028 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2029 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2030 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2031 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2032 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2033 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2034 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2035 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2036 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2037 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2038 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2039 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2040 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2041 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2042 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2043 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2044 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2045 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2046 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2047 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2048 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2049 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2050 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2051 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2052 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2053
2054 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2055 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2056 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2057 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2058 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2059 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2060 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2061 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2062 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2063 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2064 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2065 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2066 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2067 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2068 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2069 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2070 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2071 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2072 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2073 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2074 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2075 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2076 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2077 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2078 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2079 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2080 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2081 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2082 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2083 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2084 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2085 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2086 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2087 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2088
2089 #endif /* GL_ARB_multitexture */
2090
2091
2092
2093 /*
2094  * Define this token if you want "old-style" header file behaviour (extensions
2095  * defined in gl.h).  Otherwise, extensions will be included from glext.h.
2096  */
2097 #if !defined(NO_SDL_GLEXT) && !defined(GL_GLEXT_LEGACY)
2098 #include "SDL_opengl_glext.h"
2099 #endif  /* GL_GLEXT_LEGACY */
2100
2101
2102
2103 /*
2104  * ???. GL_MESA_packed_depth_stencil
2105  * XXX obsolete
2106  */
2107 #ifndef GL_MESA_packed_depth_stencil
2108 #define GL_MESA_packed_depth_stencil 1
2109
2110 #define GL_DEPTH_STENCIL_MESA                   0x8750
2111 #define GL_UNSIGNED_INT_24_8_MESA               0x8751
2112 #define GL_UNSIGNED_INT_8_24_REV_MESA           0x8752
2113 #define GL_UNSIGNED_SHORT_15_1_MESA             0x8753
2114 #define GL_UNSIGNED_SHORT_1_15_REV_MESA         0x8754
2115
2116 #endif /* GL_MESA_packed_depth_stencil */
2117
2118
2119 #ifndef GL_ATI_blend_equation_separate
2120 #define GL_ATI_blend_equation_separate 1
2121
2122 #define GL_ALPHA_BLEND_EQUATION_ATI             0x883D
2123
2124 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2125 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2126
2127 #endif /* GL_ATI_blend_equation_separate */
2128
2129
2130 /* GL_OES_EGL_image */
2131 #ifndef GL_OES_EGL_image
2132 typedef void* GLeglImageOES;
2133 #endif
2134
2135 #ifndef GL_OES_EGL_image
2136 #define GL_OES_EGL_image 1
2137 #ifdef GL_GLEXT_PROTOTYPES
2138 GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
2139 GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
2140 #endif
2141 typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
2142 typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
2143 #endif
2144
2145
2146 /**
2147  ** NOTE!!!!!  If you add new functions to this file, or update
2148  ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
2149  ** in that file for details.
2150  **/
2151
2152
2153
2154 /**********************************************************************
2155  * Begin system-specific stuff
2156  */
2157 #if defined(PRAGMA_EXPORT_SUPPORTED)
2158 #pragma export off
2159 #endif
2160
2161 /*
2162  * End system-specific stuff
2163  **********************************************************************/
2164
2165
2166 #ifdef __cplusplus
2167 }
2168 #endif
2169
2170 #endif /* __gl_h_ */
2171
2172 #endif /* !__IPHONEOS__ */
2173
2174 #endif /* _SDL_opengl_h */
2175
2176 /* vi: set ts=4 sw=4 expandtab: */