]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2020-07-20 bones_was_hereRestore trailing tab to fix merge conflict
2020-07-20 bones_was_hereAdd description of sv_q3compat_changehitbox and remove...
2020-07-20 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-07-20 Rudolf PolzerTransifex autosync
2020-07-19 MarioUpdate gamecfg value in default configuration, fixes...
2020-07-19 MarioEnsure team balance entities are removed immediately
2020-07-19 MarioAlso don't apply sound-based damage to teammates
2020-07-19 MarioCheck for the sound hittype instead of the tuba when...
2020-07-18 MarioMerge branch 'terencehill/noclip_death_fix' into 'master'
2020-07-18 MarioAttach muzzle effects to weapon data instead of trying...
2020-07-18 MarioMake ladders use the same iterative logic as conveyors...
2020-07-18 MarioDon't send movedir twice on jumppads
2020-07-18 MarioMerge branch 'Mario/csqc_muzzleflash' into 'master'
2020-07-18 MarioMerge branch 'master' into Mario/csqc_muzzleflash 838/head
2020-07-18 MarioRenumber gametypes after sorting their IDs, fixes sendi...
2020-07-18 MarioStore the current gametype as a shortname rather than...
2020-07-18 Rudolf PolzerTransifex autosync
2020-07-17 MarioMerge branch 'Mario/gametypes' into 'master'
2020-07-17 MarioMerge branch 'Mario/speed_var' into 'master'
2020-07-17 MarioMerge branch 'Mario/q3_speaker_fix' into 'master'
2020-07-17 MarioMerge branch 'master' into Mario/q3_speaker_fix 844/head
2020-07-17 MarioCalculate desired speed on the client side, alleviates... 843/head
2020-07-17 MarioMerge branch 'master' into Mario/speed_var
2020-07-17 Rudolf PolzerTransifex autosync
2020-07-16 MarioDon't multiply RPC shot direction by 1000 either
2020-07-16 MarioDon't multiply shot direction by 1000 in each case...
2020-07-16 MarioMerge branch 'master' into Mario/csqc_muzzleflash
2020-07-16 MarioFix respawn_ghost effectinfo definition
2020-07-16 MarioLink .clipgroup with CSQC on networked models so that...
2020-07-16 MarioMerge branch 'Mario/defs_update' into 'master'
2020-07-16 MarioRemove an unnecessary alias for touch
2020-07-16 MarioUpdate the upstream engine definitions, allowing access... 842/head
2020-07-16 MarioIncrease net_slist_queriespersecond to 60 and fix compi...
2020-07-16 MarioMerge branch 'Mario/remove_testcase'
2020-07-16 Rudolf PolzerTransifex autosync
2020-07-15 MarioIncrease gametype limit to 32 840/head
2020-07-15 MarioRemove the server-testcase folder (unused elsewhere... 841/head
2020-07-15 MarioRemove "Server queries/s" menu option (vague setting...
2020-07-15 MarioDon't display VBO options in the menu if the gl_vbo...
2020-07-15 MarioDon't display GLSL shaders option in the menu if the...
2020-07-15 MarioMerge branch 'master' into Mario/gametypes
2020-07-15 Rudolf PolzerTransifex autosync
2020-07-14 MarioFix replacement gametype names not being applied
2020-07-14 bones_was_hereSpawn medium (25) armor where item_armor_green from...
2020-07-14 bones_was_hereRename sv_q3defragcompat_changehitbox to sv_q3compat_ch...
2020-07-14 bones_was_hereRename stat Q3DEFRAGCOMPAT to Q3COMPAT and change type...
2020-07-14 bones_was_hereUse cvar() instead of cvar_string() for sv_mapformat_is...
2020-07-14 bones_was_hereAdd parentheses around q3compat BIT checks in case...
2020-07-14 bones_was_hereFrom ioq3: remove references to unused teamtournament...
2020-07-14 bones_was_hereSpawn medium (25) armor for item_armor1 when map format...
2020-07-14 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-07-14 bones_was_hereUse sv_mapformat_is_quake3 to decide what to spawn...
2020-07-14 MarioFix racer being able to fire rockets before the round...
2020-07-14 bones_was_hereRemove autocvar_sv_q3defragcompat and use 1 bitfield...
2020-07-14 MarioFix racer rockets not showing a proper explosion effect
2020-07-14 MarioAllow filtering for Quake 3 oneflag gametype entities...
2020-07-14 MarioIf no supported gamemodes are available, fall back...
2020-07-14 MarioMerge branch 'master' into Mario/gametypes
2020-07-14 Rudolf PolzerTransifex autosync
2020-07-13 MarioWhitelist g_conquest_teams
2020-07-13 MarioFix cellammo shader capitalisation
2020-07-13 MarioAdd a mutator hook to skip only color forcing on player...
2020-07-13 bones_was_hereUpdate Q3 item compat comments
2020-07-13 MarioRemove a leftover debug print from the disabled gametyp...
2020-07-13 MarioAdd a mutator hook to allow forcing team radar icons...
2020-07-13 MarioAdd a gametype flag to indicate that a gametype shouldn...
2020-07-13 MarioAdd a mutator hook to control whether the race timer...
2020-07-13 bones_was_hereRemove sv_q3acompat_machineshotgunswap and move .arena...
2020-07-13 MarioShow the uid2name dialogue in CTF if rankings are enabl...
2020-07-13 MarioAdd a mutator hook to shownames to allow hiding it...
2020-07-13 MarioFix CA modicons pointing to a freezetag cvar
2020-07-13 MarioAdd a mutator hook to hide the accuracy panel in the...
2020-07-13 MarioAdd a mutator hook to indicate whether rankings should...
2020-07-13 MarioAdd a mutator hook to not show the scoreboard while...
2020-07-13 MarioAdd a mutator hook to hide the score HUD panel
2020-07-13 MarioAdd a mutator hook to indicate whether the physics...
2020-07-13 MarioMove LMS info message to its own file
2020-07-13 MarioMove gametype registers into their own files, fallback...
2020-07-13 Rudolf PolzerTransifex autosync
2020-07-12 bones_was_hereSpawn Fireball by default and Crylink in XDF, in place...
2020-07-12 MarioFix compatibility with legacy maps by treating "dropped...
2020-07-11 MarioMention the prefix added to weapon cvars near the WEP_C...
2020-07-11 MarioMerge branch 'Mario/movetype_push' into 'master'
2020-07-11 MarioSplit the gamelog code out of miscfunctions and into...
2020-07-11 MarioMark func_static as a solid model (it acts as a wall...
2020-07-11 MarioRemove client side macro for conditional weapon spawn...
2020-07-11 bones_was_hereChange Q3TA/QL item_scout to Bash and item_doubler...
2020-07-11 bones_was_hereMove sv_q3acompat_machineshotgunswap weapon_shotgun...
2020-07-11 bones_was_hereMove sv_q3acompat_machineshotgunswap ammo swap from...
2020-07-11 Rudolf PolzerTransifex autosync
2020-07-11 bones_was_hereSpawn Crylink and cell ammo in place of Q3TA nailgun...
2020-07-11 MarioPlay teamshoot player sounds for team damage in teampla...
2020-07-11 MarioMerge branch 'master' into Mario/movetype_push
2020-07-11 MarioIf sv_gameplayfix_unstickplayers is set to 2 (new defau...
2020-07-11 MarioUpdate gameplay hash
2020-07-10 MarioFix indentation of muzzle flash addition in Vortex...
2020-07-10 MarioMove muzzle flash model handling to the client side
2020-07-10 bones_was_hereMerge branch 'master' into bones_was_here/q3compat
2020-07-10 MarioSend the server-side shot origin and use it while in...
2020-07-10 MarioAdd SPAWNFUNC_WEAPON_COND macro for game compatibility...
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