]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/log
xonotic/xonotic-data.pk3dir.git
3 years agoRestore trailing tab to fix merge conflict
bones_was_here [Mon, 20 Jul 2020 08:57:09 +0000 (18:57 +1000)]
Restore trailing tab to fix merge conflict

3 years agoAdd description of sv_q3compat_changehitbox and remove a debug print
bones_was_here [Mon, 20 Jul 2020 08:44:33 +0000 (18:44 +1000)]
Add description of sv_q3compat_changehitbox and remove a debug print

3 years agoMerge branch 'master' into bones_was_here/q3compat
bones_was_here [Mon, 20 Jul 2020 08:38:21 +0000 (18:38 +1000)]
Merge branch 'master' into bones_was_here/q3compat

3 years agoTransifex autosync
Rudolf Polzer [Mon, 20 Jul 2020 05:24:06 +0000 (07:24 +0200)]
Transifex autosync

3 years agoUpdate gamecfg value in default configuration, fixes server launch preferring deathmatch
Mario [Sun, 19 Jul 2020 20:39:51 +0000 (06:39 +1000)]
Update gamecfg value in default configuration, fixes server launch preferring deathmatch

3 years agoEnsure team balance entities are removed immediately
Mario [Sun, 19 Jul 2020 13:21:09 +0000 (23:21 +1000)]
Ensure team balance entities are removed immediately

3 years agoAlso don't apply sound-based damage to teammates
Mario [Sun, 19 Jul 2020 13:08:11 +0000 (23:08 +1000)]
Also don't apply sound-based  damage to teammates

3 years agoCheck for the sound hittype instead of the tuba when deciding whether to send damage...
Mario [Sun, 19 Jul 2020 13:00:51 +0000 (23:00 +1000)]
Check for the sound hittype instead of the tuba when deciding whether to send damage info to the client

3 years agoMerge branch 'terencehill/noclip_death_fix' into 'master'
Mario [Sat, 18 Jul 2020 17:18:17 +0000 (17:18 +0000)]
Merge branch 'terencehill/noclip_death_fix' into 'master'

Noclip death fix

See merge request xonotic/xonotic-data.pk3dir!837

3 years agoAttach muzzle effects to weapon data instead of trying to send it for each muzzle...
Mario [Sat, 18 Jul 2020 16:54:41 +0000 (02:54 +1000)]
Attach muzzle effects to weapon data instead of trying to send it for each muzzle flash, reduces bandwidth consumption of CSQC muzzle flashes and fixes potential for mismatching muzzle flash models

3 years agoMake ladders use the same iterative logic as conveyors, fixes some maps with super...
Mario [Sat, 18 Jul 2020 14:24:54 +0000 (00:24 +1000)]
Make ladders use the same iterative logic as conveyors, fixes some maps with super thin ladders

3 years agoDon't send movedir twice on jumppads
Mario [Sat, 18 Jul 2020 13:58:46 +0000 (23:58 +1000)]
Don't send movedir twice on jumppads

3 years agoMerge branch 'Mario/csqc_muzzleflash' into 'master'
Mario [Sat, 18 Jul 2020 12:23:39 +0000 (12:23 +0000)]
Merge branch 'Mario/csqc_muzzleflash' into 'master'

Merge branch Mario/csqc_muzzleflash (M merge request)

See merge request xonotic/xonotic-data.pk3dir!838

3 years agoMerge branch 'master' into Mario/csqc_muzzleflash 838/head
Mario [Sat, 18 Jul 2020 12:01:19 +0000 (22:01 +1000)]
Merge branch 'master' into Mario/csqc_muzzleflash

3 years agoRenumber gametypes after sorting their IDs, fixes sending of gametypes defined outsid...
Mario [Sat, 18 Jul 2020 10:59:52 +0000 (20:59 +1000)]
Renumber gametypes after sorting their IDs, fixes sending of gametypes defined outside the main codebase

3 years agoStore the current gametype as a shortname rather than registry ID, fixes some issues...
Mario [Sat, 18 Jul 2020 09:48:09 +0000 (19:48 +1000)]
Store the current gametype as a shortname rather than registry ID, fixes some issues related to starting maps with an older menu

3 years agoTransifex autosync
Rudolf Polzer [Sat, 18 Jul 2020 05:24:13 +0000 (07:24 +0200)]
Transifex autosync

3 years agoMerge branch 'Mario/gametypes' into 'master'
Mario [Fri, 17 Jul 2020 19:10:20 +0000 (19:10 +0000)]
Merge branch 'Mario/gametypes' into 'master'

Merge branch Mario/gametypes (L merge request)

See merge request xonotic/xonotic-data.pk3dir!840

3 years agoMerge branch 'Mario/speed_var' into 'master'
Mario [Fri, 17 Jul 2020 19:10:07 +0000 (19:10 +0000)]
Merge branch 'Mario/speed_var' into 'master'

Merge branch Mario/speed_var (S merge request)

See merge request xonotic/xonotic-data.pk3dir!843

3 years agoMerge branch 'Mario/q3_speaker_fix' into 'master'
Mario [Fri, 17 Jul 2020 16:35:04 +0000 (16:35 +0000)]
Merge branch 'Mario/q3_speaker_fix' into 'master'

Merge branch Mario/q3_speaker_fix (XXS merge request)

See merge request xonotic/xonotic-data.pk3dir!844

3 years agoMerge branch 'master' into Mario/q3_speaker_fix 844/head
Mario [Fri, 17 Jul 2020 07:42:39 +0000 (17:42 +1000)]
Merge branch 'master' into Mario/q3_speaker_fix

3 years agoCalculate desired speed on the client side, alleviates the need for a networked stat 843/head
Mario [Fri, 17 Jul 2020 07:38:42 +0000 (17:38 +1000)]
Calculate desired speed on the client side, alleviates the need for a networked stat

3 years agoMerge branch 'master' into Mario/speed_var
Mario [Fri, 17 Jul 2020 07:33:02 +0000 (17:33 +1000)]
Merge branch 'master' into Mario/speed_var

3 years agoTransifex autosync
Rudolf Polzer [Fri, 17 Jul 2020 05:24:18 +0000 (07:24 +0200)]
Transifex autosync

3 years agoDon't multiply RPC shot direction by 1000 either
Mario [Thu, 16 Jul 2020 19:33:06 +0000 (05:33 +1000)]
Don't multiply RPC shot direction by 1000 either

3 years agoDon't multiply shot direction by 1000 in each case, fixes strange flashes appearing...
Mario [Thu, 16 Jul 2020 19:31:11 +0000 (05:31 +1000)]
Don't multiply shot direction by 1000 in each case, fixes strange flashes appearing around the map

3 years agoMerge branch 'master' into Mario/csqc_muzzleflash
Mario [Thu, 16 Jul 2020 18:48:30 +0000 (04:48 +1000)]
Merge branch 'master' into Mario/csqc_muzzleflash

3 years agoFix respawn_ghost effectinfo definition
Mario [Thu, 16 Jul 2020 17:45:42 +0000 (03:45 +1000)]
Fix respawn_ghost effectinfo definition

3 years agoLink .clipgroup with CSQC on networked models so that collision matches in engines...
Mario [Thu, 16 Jul 2020 12:06:28 +0000 (22:06 +1000)]
Link .clipgroup with CSQC on networked models so that collision matches in engines with the clipgroup extension

3 years agoMerge branch 'Mario/defs_update' into 'master'
Mario [Thu, 16 Jul 2020 11:18:23 +0000 (11:18 +0000)]
Merge branch 'Mario/defs_update' into 'master'

Merge branch Mario/defs_update (XXS merge request)

See merge request xonotic/xonotic-data.pk3dir!842

3 years agoRemove an unnecessary alias for touch
Mario [Thu, 16 Jul 2020 10:02:44 +0000 (20:02 +1000)]
Remove an unnecessary alias for touch

3 years agoUpdate the upstream engine definitions, allowing access to newer extensions 842/head
Mario [Thu, 16 Jul 2020 09:42:23 +0000 (19:42 +1000)]
Update the upstream engine definitions, allowing access to newer extensions

3 years agoIncrease net_slist_queriespersecond to 60 and fix compilation unit test
Mario [Thu, 16 Jul 2020 08:09:48 +0000 (18:09 +1000)]
Increase net_slist_queriespersecond to 60 and fix compilation unit test

3 years agoMerge branch 'Mario/remove_testcase'
Mario [Thu, 16 Jul 2020 08:03:25 +0000 (18:03 +1000)]
Merge branch 'Mario/remove_testcase'

3 years agoTransifex autosync
Rudolf Polzer [Thu, 16 Jul 2020 05:24:16 +0000 (07:24 +0200)]
Transifex autosync

3 years agoIncrease gametype limit to 32 840/head
Mario [Wed, 15 Jul 2020 20:17:58 +0000 (06:17 +1000)]
Increase gametype limit to 32

3 years agoRemove the server-testcase folder (unused elsewhere, contains traces of regex from... 841/head
Mario [Wed, 15 Jul 2020 19:34:43 +0000 (05:34 +1000)]
Remove the server-testcase folder (unused elsewhere, contains traces of regex from sweeping gamecode changes and likely does not work at all now)

3 years agoRemove "Server queries/s" menu option (vague setting that generally shouldn't be...
Mario [Wed, 15 Jul 2020 18:22:58 +0000 (04:22 +1000)]
Remove "Server queries/s" menu option (vague setting that generally shouldn't be touched)

3 years agoDon't display VBO options in the menu if the gl_vbo setting doesn't exist in the...
Mario [Wed, 15 Jul 2020 18:14:58 +0000 (04:14 +1000)]
Don't display VBO options in the menu if the gl_vbo setting doesn't exist in the engine

3 years agoDon't display GLSL shaders option in the menu if the vid_gl20 doesn't exist in the...
Mario [Wed, 15 Jul 2020 15:10:35 +0000 (01:10 +1000)]
Don't display GLSL shaders option in the menu if the vid_gl20 doesn't exist in the engine

3 years agoMerge branch 'master' into Mario/gametypes
Mario [Wed, 15 Jul 2020 12:10:27 +0000 (22:10 +1000)]
Merge branch 'master' into Mario/gametypes

3 years agoTransifex autosync
Rudolf Polzer [Wed, 15 Jul 2020 05:26:10 +0000 (07:26 +0200)]
Transifex autosync

3 years agoFix replacement gametype names not being applied
Mario [Tue, 14 Jul 2020 18:28:13 +0000 (04:28 +1000)]
Fix replacement gametype names not being applied

3 years agoSpawn medium (25) armor where item_armor_green from Q3 CCTF occurs
bones_was_here [Tue, 14 Jul 2020 15:02:54 +0000 (01:02 +1000)]
Spawn medium (25) armor where item_armor_green from Q3 CCTF occurs

3 years agoRename sv_q3defragcompat_changehitbox to sv_q3compat_changehitbox
bones_was_here [Tue, 14 Jul 2020 13:34:46 +0000 (23:34 +1000)]
Rename sv_q3defragcompat_changehitbox to sv_q3compat_changehitbox

3 years agoRename stat Q3DEFRAGCOMPAT to Q3COMPAT and change type to int
bones_was_here [Tue, 14 Jul 2020 13:19:16 +0000 (23:19 +1000)]
Rename stat Q3DEFRAGCOMPAT to Q3COMPAT and change type to int

3 years agoUse cvar() instead of cvar_string() for sv_mapformat_is_quake3 checks
bones_was_here [Tue, 14 Jul 2020 12:59:08 +0000 (22:59 +1000)]
Use cvar() instead of cvar_string() for sv_mapformat_is_quake3 checks

3 years agoAdd parentheses around q3compat BIT checks in case of QCC bugs
bones_was_here [Tue, 14 Jul 2020 12:55:44 +0000 (22:55 +1000)]
Add parentheses around q3compat BIT checks in case of QCC bugs

3 years agoFrom ioq3: remove references to unused teamtournament gametype
bones_was_here [Tue, 14 Jul 2020 12:51:11 +0000 (22:51 +1000)]
From ioq3: remove references to unused teamtournament gametype

3 years agoSpawn medium (25) armor for item_armor1 when map format != Q3BSP
bones_was_here [Tue, 14 Jul 2020 11:17:43 +0000 (21:17 +1000)]
Spawn medium (25) armor for item_armor1 when map format != Q3BSP

3 years agoMerge branch 'master' into bones_was_here/q3compat
bones_was_here [Tue, 14 Jul 2020 10:44:43 +0000 (20:44 +1000)]
Merge branch 'master' into bones_was_here/q3compat

3 years agoUse sv_mapformat_is_quake3 to decide what to spawn in place of weapon_nailgun
bones_was_here [Tue, 14 Jul 2020 10:43:10 +0000 (20:43 +1000)]
Use sv_mapformat_is_quake3 to decide what to spawn in place of weapon_nailgun

3 years agoFix racer being able to fire rockets before the round has started
Mario [Tue, 14 Jul 2020 10:41:15 +0000 (20:41 +1000)]
Fix racer being able to fire rockets before the round has started

3 years agoRemove autocvar_sv_q3defragcompat and use 1 bitfield to track .arena and .defi files
bones_was_here [Tue, 14 Jul 2020 10:37:17 +0000 (20:37 +1000)]
Remove autocvar_sv_q3defragcompat and use 1 bitfield to track .arena and .defi files

3 years agoFix racer rockets not showing a proper explosion effect
Mario [Tue, 14 Jul 2020 10:34:22 +0000 (20:34 +1000)]
Fix racer rockets not showing a proper explosion effect

3 years agoAllow filtering for Quake 3 oneflag gametype entities when oneflag CTF is enabled
Mario [Tue, 14 Jul 2020 08:43:50 +0000 (18:43 +1000)]
Allow filtering for Quake 3 oneflag gametype entities when oneflag CTF is enabled

3 years agoIf no supported gamemodes are available, fall back to a randomly selected preferred...
Mario [Tue, 14 Jul 2020 08:14:09 +0000 (18:14 +1000)]
If no supported gamemodes are available, fall back to a randomly selected preferred gamemode (currently only DM) instead of switching directly to DM

3 years agoMerge branch 'master' into Mario/gametypes
Mario [Tue, 14 Jul 2020 07:56:35 +0000 (17:56 +1000)]
Merge branch 'master' into Mario/gametypes

3 years agoTransifex autosync
Rudolf Polzer [Tue, 14 Jul 2020 05:24:17 +0000 (07:24 +0200)]
Transifex autosync

3 years agoWhitelist g_conquest_teams
Mario [Mon, 13 Jul 2020 21:50:05 +0000 (07:50 +1000)]
Whitelist g_conquest_teams

3 years agoFix cellammo shader capitalisation
Mario [Mon, 13 Jul 2020 21:32:13 +0000 (07:32 +1000)]
Fix cellammo shader capitalisation

3 years agoAdd a mutator hook to skip only color forcing on players, add a mutator hook when...
Mario [Mon, 13 Jul 2020 20:23:53 +0000 (06:23 +1000)]
Add a mutator hook to skip only color forcing on players, add a mutator hook when a player's obituary is displayed (allows disabling it or anonymizing attackers), whitelist g_survival and g_survival_not_dm_maps

3 years agoUpdate Q3 item compat comments
bones_was_here [Mon, 13 Jul 2020 11:28:22 +0000 (21:28 +1000)]
Update Q3 item compat comments

3 years agoRemove a leftover debug print from the disabled gametype fallback code
Mario [Mon, 13 Jul 2020 10:32:31 +0000 (20:32 +1000)]
Remove a leftover debug print from the disabled gametype fallback code

3 years agoAdd a mutator hook to allow forcing team radar icons to display regardless of their...
Mario [Mon, 13 Jul 2020 10:20:51 +0000 (20:20 +1000)]
Add a mutator hook to allow forcing team radar icons to display regardless of their team (will be useful in Race to display all racers)

3 years agoAdd a gametype flag to indicate that a gametype shouldn't display standard score...
Mario [Mon, 13 Jul 2020 10:11:31 +0000 (20:11 +1000)]
Add a gametype flag to indicate that a gametype shouldn't display standard score limits in the scoreboard (for instance, LMS limits are counted per-player)

3 years agoAdd a mutator hook to control whether the race timer HUD panel is shown
Mario [Mon, 13 Jul 2020 09:46:33 +0000 (19:46 +1000)]
Add a mutator hook to control whether the race timer HUD panel is shown

3 years agoRemove sv_q3acompat_machineshotgunswap and move .arena file check to quake3.qc
bones_was_here [Mon, 13 Jul 2020 09:40:13 +0000 (19:40 +1000)]
Remove sv_q3acompat_machineshotgunswap and move .arena file check to quake3.qc

3 years agoShow the uid2name dialogue in CTF if rankings are enabled and the player hasn't decid...
Mario [Mon, 13 Jul 2020 09:36:51 +0000 (19:36 +1000)]
Show the uid2name dialogue in CTF if rankings are enabled and the player hasn't decidedd on it yet

3 years agoAdd a mutator hook to shownames to allow hiding it per-player, also don't load accura...
Mario [Mon, 13 Jul 2020 09:34:40 +0000 (19:34 +1000)]
Add a mutator hook to shownames to allow hiding it per-player, also don't load accuracy levels in nexball

3 years agoFix CA modicons pointing to a freezetag cvar
Mario [Mon, 13 Jul 2020 09:07:34 +0000 (19:07 +1000)]
Fix CA modicons pointing to a freezetag cvar

3 years agoAdd a mutator hook to hide the accuracy panel in the scoreboard
Mario [Mon, 13 Jul 2020 08:58:57 +0000 (18:58 +1000)]
Add a mutator hook to hide the accuracy panel in the scoreboard

3 years agoAdd a mutator hook to indicate whether rankings should be shown
Mario [Mon, 13 Jul 2020 08:34:19 +0000 (18:34 +1000)]
Add a mutator hook to indicate whether rankings should be shown

3 years agoAdd a mutator hook to not show the scoreboard while dead
Mario [Mon, 13 Jul 2020 07:56:38 +0000 (17:56 +1000)]
Add a mutator hook to not show the scoreboard while dead

3 years agoAdd a mutator hook to hide the score HUD panel
Mario [Mon, 13 Jul 2020 07:50:12 +0000 (17:50 +1000)]
Add a mutator hook to hide the score HUD panel

3 years agoAdd a mutator hook to indicate whether the physics HUD panel should be shown when...
Mario [Mon, 13 Jul 2020 07:44:10 +0000 (17:44 +1000)]
Add a mutator hook to indicate whether the physics HUD panel should be shown when set to optional

3 years agoMove LMS info message to its own file
Mario [Mon, 13 Jul 2020 07:33:15 +0000 (17:33 +1000)]
Move LMS info message to its own file

3 years agoMove gametype registers into their own files, fallback now selects a supported gamety...
Mario [Mon, 13 Jul 2020 07:07:59 +0000 (17:07 +1000)]
Move gametype registers into their own files, fallback now selects a supported gametype at random (with DM preferred, and CTF/TDM taking priority over others)

3 years agoTransifex autosync
Rudolf Polzer [Mon, 13 Jul 2020 05:24:14 +0000 (07:24 +0200)]
Transifex autosync

3 years agoSpawn Fireball by default and Crylink in XDF, in place of Q3A BFG
bones_was_here [Sun, 12 Jul 2020 16:53:56 +0000 (02:53 +1000)]
Spawn Fireball by default and Crylink in XDF, in place of Q3A BFG

3 years agoFix compatibility with legacy maps by treating "droppedweapon" classname as loot...
Mario [Sun, 12 Jul 2020 16:03:36 +0000 (02:03 +1000)]
Fix compatibility with legacy maps by treating "droppedweapon" classname as loot items

3 years agoMention the prefix added to weapon cvars near the WEP_CVAR macro
Mario [Sat, 11 Jul 2020 14:34:19 +0000 (00:34 +1000)]
Mention the prefix added to weapon cvars near the WEP_CVAR macro

3 years agoMerge branch 'Mario/movetype_push' into 'master'
Mario [Sat, 11 Jul 2020 14:18:32 +0000 (14:18 +0000)]
Merge branch 'Mario/movetype_push' into 'master'

Merge branch Mario/movetype_push (S merge request)

See merge request xonotic/xonotic-data.pk3dir!823

3 years agoSplit the gamelog code out of miscfunctions and into its own file
Mario [Sat, 11 Jul 2020 13:49:25 +0000 (23:49 +1000)]
Split the gamelog code out of miscfunctions and into its own file

3 years agoMark func_static as a solid model (it acts as a wall in other games)
Mario [Sat, 11 Jul 2020 12:16:51 +0000 (22:16 +1000)]
Mark func_static as a solid model (it acts as a wall in other games)

3 years agoRemove client side macro for conditional weapon spawn functions
Mario [Sat, 11 Jul 2020 12:09:37 +0000 (22:09 +1000)]
Remove client side macro for conditional weapon spawn functions

3 years agoChange Q3TA/QL item_scout to Bash and item_doubler to Inferno, add classname notes
bones_was_here [Sat, 11 Jul 2020 10:29:49 +0000 (20:29 +1000)]
Change Q3TA/QL item_scout to Bash and item_doubler to Inferno, add classname notes

3 years agoMove sv_q3acompat_machineshotgunswap weapon_shotgun swap from shotgun.qc to quake3.qc
bones_was_here [Sat, 11 Jul 2020 06:54:07 +0000 (16:54 +1000)]
Move sv_q3acompat_machineshotgunswap weapon_shotgun swap from shotgun.qc to quake3.qc

3 years agoMove sv_q3acompat_machineshotgunswap ammo swap from ammo.qc to quake3.qc
bones_was_here [Sat, 11 Jul 2020 05:55:34 +0000 (15:55 +1000)]
Move sv_q3acompat_machineshotgunswap ammo swap from ammo.qc to quake3.qc

3 years agoTransifex autosync
Rudolf Polzer [Sat, 11 Jul 2020 05:24:11 +0000 (07:24 +0200)]
Transifex autosync

3 years agoSpawn Crylink and cell ammo in place of Q3TA nailgun and ammo_nails
bones_was_here [Sat, 11 Jul 2020 04:39:37 +0000 (14:39 +1000)]
Spawn Crylink and cell ammo in place of Q3TA nailgun and ammo_nails

3 years agoPlay teamshoot player sounds for team damage in teamplay_mode 2, fixes #2479
Mario [Sat, 11 Jul 2020 04:35:50 +0000 (14:35 +1000)]
Play teamshoot player sounds for team damage in teamplay_mode 2, fixes #2479

3 years agoMerge branch 'master' into Mario/movetype_push
Mario [Sat, 11 Jul 2020 03:52:07 +0000 (13:52 +1000)]
Merge branch 'master' into Mario/movetype_push

3 years agoIf sv_gameplayfix_unstickplayers is set to 2 (new default), only perform the unsticki...
Mario [Sat, 11 Jul 2020 03:50:41 +0000 (13:50 +1000)]
If sv_gameplayfix_unstickplayers is set to 2 (new default), only perform the unsticking on clients, also apply it to the step and toss movetypes in this case, fixes glitchy stuck in wall behaviour when dying while noclipping

3 years agoUpdate gameplay hash
Mario [Sat, 11 Jul 2020 03:33:56 +0000 (13:33 +1000)]
Update gameplay hash

3 years agoFix indentation of muzzle flash addition in Vortex code
Mario [Fri, 10 Jul 2020 16:11:02 +0000 (02:11 +1000)]
Fix indentation of muzzle flash addition in Vortex code

3 years agoMove muzzle flash model handling to the client side
Mario [Fri, 10 Jul 2020 16:05:41 +0000 (02:05 +1000)]
Move muzzle flash model handling to the client side

3 years agoMerge branch 'master' into bones_was_here/q3compat
bones_was_here [Fri, 10 Jul 2020 15:55:47 +0000 (01:55 +1000)]
Merge branch 'master' into bones_was_here/q3compat

3 years agoSend the server-side shot origin and use it while in third person view (the client...
Mario [Fri, 10 Jul 2020 15:16:17 +0000 (01:16 +1000)]
Send the server-side shot origin and use it while in third person view (the client-side view model position isn't accessible in this case)

3 years agoAdd SPAWNFUNC_WEAPON_COND macro for game compatibility (matches SPAWNFUNC_ITEM_COND)
Mario [Fri, 10 Jul 2020 14:37:58 +0000 (00:37 +1000)]
Add SPAWNFUNC_WEAPON_COND macro for game compatibility (matches SPAWNFUNC_ITEM_COND)