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2020-07-19 MarioDisplay the remaining round time in the panel next...
2020-07-19 MarioMerge branch 'master' into Mario/survival
2020-07-19 MarioEnsure team balance entities are removed immediately
2020-07-19 MarioAlso don't apply sound-based damage to teammates
2020-07-19 MarioCheck for the sound hittype instead of the tuba when...
2020-07-18 MarioMerge branch 'terencehill/noclip_death_fix' into 'master'
2020-07-18 MarioAttach muzzle effects to weapon data instead of trying...
2020-07-18 MarioMake ladders use the same iterative logic as conveyors...
2020-07-18 MarioDon't send movedir twice on jumppads
2020-07-18 MarioMerge branch 'Mario/csqc_muzzleflash' into 'master'
2020-07-18 MarioMerge branch 'master' into Mario/csqc_muzzleflash 838/head
2020-07-18 MarioRenumber gametypes after sorting their IDs, fixes sendi...
2020-07-18 MarioStore the current gametype as a shortname rather than...
2020-07-18 MarioMerge branch 'master' into Mario/survival
2020-07-18 Rudolf PolzerTransifex autosync
2020-07-17 MarioMerge branch 'Mario/gametypes' into 'master'
2020-07-17 MarioMerge branch 'Mario/speed_var' into 'master'
2020-07-17 MarioMerge branch 'Mario/q3_speaker_fix' into 'master'
2020-07-17 MarioMerge branch 'master' into Mario/q3_speaker_fix 844/head
2020-07-17 MarioCalculate desired speed on the client side, alleviates... 843/head
2020-07-17 MarioMerge branch 'master' into Mario/speed_var
2020-07-17 Rudolf PolzerTransifex autosync
2020-07-16 MarioDon't multiply RPC shot direction by 1000 either
2020-07-16 MarioDon't multiply shot direction by 1000 in each case...
2020-07-16 MarioMerge branch 'master' into Mario/csqc_muzzleflash
2020-07-16 MarioFix respawn_ghost effectinfo definition
2020-07-16 MarioMerge branch 'master' into Mario/survival
2020-07-16 MarioLink .clipgroup with CSQC on networked models so that...
2020-07-16 MarioMerge branch 'Mario/defs_update' into 'master'
2020-07-16 MarioRemove an unnecessary alias for touch
2020-07-16 MarioUpdate the upstream engine definitions, allowing access... 842/head
2020-07-16 MarioIncrease net_slist_queriespersecond to 60 and fix compi...
2020-07-16 MarioMerge branch 'Mario/remove_testcase'
2020-07-16 Rudolf PolzerTransifex autosync
2020-07-15 MarioIncrease gametype limit to 32 840/head
2020-07-15 MarioRemove the server-testcase folder (unused elsewhere... 841/head
2020-07-15 MarioRemove "Server queries/s" menu option (vague setting...
2020-07-15 MarioDon't display VBO options in the menu if the gl_vbo...
2020-07-15 MarioDon't display GLSL shaders option in the menu if the...
2020-07-15 MarioMerge branch 'master' into Mario/gametypes
2020-07-15 MarioMerge branch 'master' into Mario/survival
2020-07-15 Rudolf PolzerTransifex autosync
2020-07-14 MarioFix replacement gametype names not being applied
2020-07-14 MarioChange the shortname of survival from surv to sv to...
2020-07-14 MarioMerge branch 'master' into Mario/survival
2020-07-14 MarioFix racer being able to fire rockets before the round...
2020-07-14 MarioFix racer rockets not showing a proper explosion effect
2020-07-14 MarioAllow filtering for Quake 3 oneflag gametype entities...
2020-07-14 MarioIf no supported gamemodes are available, fall back...
2020-07-14 MarioMerge branch 'master' into Mario/gametypes
2020-07-14 Rudolf PolzerTransifex autosync
2020-07-13 MarioWhitelist g_conquest_teams
2020-07-13 MarioFix cellammo shader capitalisation
2020-07-13 MarioFix survival using g_duel_not_dm_maps to check if it...
2020-07-13 MarioMerge branch 'master' into Mario/survival
2020-07-13 MarioAdd a mutator hook to skip only color forcing on player...
2020-07-13 MarioUpdate gameplay hash
2020-07-13 MarioKeep the colour of eliminated players up to date too...
2020-07-13 MarioSet the player's colour each frame on the server side...
2020-07-13 MarioDisplay the number of rounds won as hunter or survivor...
2020-07-13 MarioRestore regular timelimit when resetting the map too...
2020-07-13 MarioDon't award kill points if the round hasn't started...
2020-07-13 MarioReset player survival status on match reset too
2020-07-13 MarioInline survival alive player counting, since the checks...
2020-07-13 MarioInclude new survival gametype icon by LegendGuardian
2020-07-13 MarioRemove a leftover debug print from the disabled gametyp...
2020-07-13 MarioAdd a mutator hook to allow forcing team radar icons...
2020-07-13 MarioAdd a gametype flag to indicate that a gametype shouldn...
2020-07-13 MarioAdd a mutator hook to control whether the race timer...
2020-07-13 MarioShow the uid2name dialogue in CTF if rankings are enabl...
2020-07-13 MarioAdd a mutator hook to shownames to allow hiding it...
2020-07-13 MarioFix CA modicons pointing to a freezetag cvar
2020-07-13 MarioAdd a mutator hook to hide the accuracy panel in the...
2020-07-13 MarioAdd a mutator hook to indicate whether rankings should...
2020-07-13 MarioAdd a mutator hook to not show the scoreboard while...
2020-07-13 MarioAdd a mutator hook to hide the score HUD panel
2020-07-13 MarioAdd a mutator hook to indicate whether the physics...
2020-07-13 MarioMove LMS info message to its own file
2020-07-13 MarioMove gametype registers into their own files, fallback...
2020-07-13 Rudolf PolzerTransifex autosync
2020-07-12 MarioUpdate survival status to not use a 0 value for survivo...
2020-07-12 MarioUse the mirror damage deathtype when players are killed...
2020-07-12 MarioFix compatibility with legacy maps by treating "dropped...
2020-07-12 MarioSurvival gamemode: Identify and eliminate all the hunte...
2020-07-11 MarioMention the prefix added to weapon cvars near the WEP_C...
2020-07-11 MarioMerge branch 'Mario/movetype_push' into 'master'
2020-07-11 MarioSplit the gamelog code out of miscfunctions and into...
2020-07-11 MarioMark func_static as a solid model (it acts as a wall...
2020-07-11 MarioRemove client side macro for conditional weapon spawn...
2020-07-11 Rudolf PolzerTransifex autosync
2020-07-11 MarioPlay teamshoot player sounds for team damage in teampla...
2020-07-11 MarioMerge branch 'master' into Mario/movetype_push
2020-07-11 MarioIf sv_gameplayfix_unstickplayers is set to 2 (new defau...
2020-07-11 MarioUpdate gameplay hash
2020-07-10 MarioFix indentation of muzzle flash addition in Vortex...
2020-07-10 MarioMove muzzle flash model handling to the client side
2020-07-10 MarioSend the server-side shot origin and use it while in...
2020-07-10 MarioAdd SPAWNFUNC_WEAPON_COND macro for game compatibility...
2020-07-10 MarioMerge branch 'master' into Mario/movetype_push
2020-07-10 Rudolf PolzerTransifex autosync
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