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Merge branch 'master' into Mario/electro_combo_over_time
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2023-04-30 terencehillMerge branch 'master' into Mario/electro_combo_over_time Mario/electro_combo_over_time 1067/head
2023-04-10 LegendaryGuardMerge branch 'bones_was_here/ok_blaster_keepforce'...
2023-04-10 LegendaryGuardMerge branch 'drjaska/dos2unix' into 'master'
2023-04-08 terencehillOptimize IL_REMOVE_RAW. It fixes #2827 (a map with...
2023-04-07 bones_was_hereMerge branch 'drjaska/2779-flagrespawnbacktrace' into...
2023-04-07 Dr. JaskaResolve "Flag respawn called twice quickly"
2023-04-07 bones_was_hereAdd overkill blaster keepforce and keepdamage cvars
2023-04-04 terencehillMerge branch 'Juhu/strafehud-fixes' into 'master'
2023-04-02 bones_was_hereDecide if an item will spawn before precaching its...
2023-04-02 bones_was_hereFix null ptr deref when starting map dfwc2017-6
2023-03-28 bones_was_hereMerge branch 'bones_was_here/q3compat_gravity' into...
2023-03-27 JuhuMerge branch 'master' into Juhu/strafehud-fixes
2023-03-27 Juhustrafehud: connect the arrow to the line when drawing...
2023-03-27 Juhustrafehud: reformat code to match Xonotic code style
2023-03-26 bones_was_hereMerge branch 'terencehill/il_loop_fix' into 'master'
2023-03-24 terencehillAdd back support for nested intrusive list loops
2023-03-19 terencehillImplement a qc version of copyentity that clears intrus...
2023-03-19 terencehillMerge branch 'z411/speed_unit' into 'master'
2023-03-19 z411Make the speed unit a global, consistent setting
2023-03-19 terencehillMerge branch 'terencehill/decals_fix' into 'master'
2023-03-19 terencehillAdd some automated tests of intrusive lists when they...
2023-03-17 terencehillMake work IL_POP (pop from tail) and IL_SHIFT (pop...
2023-03-17 terencehillRefactor IL_CLEAR to avoid using IL_EACH which is now...
2023-03-17 terencehillRun genmod.sh
2023-03-16 terencehillMerge branch 'master' into 'master'
2023-03-16 terencehillImplement safe removal of elements of an intrusive...
2023-03-13 bones_was_hereOnly set up q3compat item teaming for enabled and mappe...
2023-03-13 bones_was_hereFix an inconsistency with applying ITEM_FLAG_MUTATORBLOCKED
2023-03-13 bones_was_hereFix mapinfo settemp of individual powerup cvars
2023-03-10 terencehillPrint the "Incorrect parameters for ..." message with...
2023-03-10 terencehillPrevent errors and a few crashes running most of the...
2023-03-07 terencehillListbox: don't allow double-click on non-selectable...
2023-03-07 terencehillShow the scoreboard user interface shortcut in the...
2023-03-07 terencehillKeybinder: make sure the selected keybind is always...
2023-03-05 terencehillMerge branch 'drjaska/mayhem' into 'master'
2023-03-05 Dr. JaskaMayhem and Team Mayhem gamemodes
2023-03-04 Juhustrafehud: if the slick detector is enabled reserve...
2023-03-03 terencehillDocument item_armor25 usage in Nexuiz
2023-03-03 terencehillRemove an unused parameter from reset_map
2023-03-03 terencehillGive a local variable a less ambiguous name (fraglimit_...
2023-02-20 terencehillUse a temp entity to avoid linking kh_controller to...
2023-02-19 terencehillFix waypoints marked as pure but still linked to the...
2023-02-17 bones_was_hereAdjust jump pad velocity on Q3 maps to match 125fps...
2023-02-17 bones_was_hereMerge branch 'Juhu/q3_jumppads' into 'master'
2023-02-17 JuhuUse same jump pad trajectory origin as Q3 on Q3 maps...
2023-02-16 bones_was_hereAdd Q3COMPAT_COMMON to work around #2812
2023-02-09 z411Merge branch 'bones_was_here/no_clobber_DP_cmds' into...
2023-02-09 terencehillDocument the negative w_backoff factor of the hook...
2023-02-08 terencehillRevert "Restore a safety check removed in the previous...
2023-02-08 terencehillRestore a safety check removed in the previous merge...
2023-02-08 terencehillMerge branch 'Mario/rocket_blaster_fix' into 'master'
2023-02-07 MarioUpdate credits
2023-02-07 MarioAlso reverse trace_plane_normal to match the engine...
2023-02-07 MarioCheck to make sure neither entity has been freed when...
2023-02-07 MarioAdd a global to enable engine physics for testing purposes
2023-02-06 terencehillRemove BLASTER_SECONDARY_ATTACK, now less useful thanks...
2023-02-06 terencehillClean blaster code up to reduce code and fields
2023-02-06 kiwixzFix qcsrc genmod.sh including files twice
2023-02-05 Rudolf PolzerSkip division by zero in snapback anticheat.
2023-02-05 terencehillMerge branch 'bones_was_here/warmup' into 'master'
2023-02-05 terencehilloops, remove some testing code I accidentally put in...
2023-02-04 terencehillCount votes of eliminated players too if sv_vote_nospec...
2023-02-04 Rudolf PolzerAdd snapback detection.
2023-02-04 bones_was_hereRemove a FIXME that's fixed
2023-02-03 Juhustrafehud: make gradient segments calculate their appea...
2023-01-25 terencehillMerge branch 'Mario/monster_lod_models' into 'master'
2023-01-25 bones_was_hereMerge branch 'bones_was_here/r_ambient' into 'master'
2023-01-24 terencehillMerge branch 'drjaska/ctsdamagescorelabels' into 'master'
2023-01-24 Dr. JaskaRemove damage dealt, damage taken and ELO scoreinfo...
2023-01-23 bones_was_hereMerge branch 'terencehill/default_server_quickmenu...
2023-01-23 terencehillQuickmenu: allow players to make server's custom quickm...
2023-01-23 bones_was_hereUse gender-neutral pronouns when referring to the player
2023-01-23 squidink7Use gender-neutral pronouns when referring to the player
2023-01-23 bones_was_hereMerge branch 'Mario/item_replacement_fix' into 'master'
2023-01-22 terencehillMerge branch 'Mario/qc_setcolor' into 'master'
2023-01-22 bones_was_hereRemove override of engine +showscores command
2023-01-18 terencehillFix #2128 "Hitscan weapons create no decals when shooti...
2023-01-18 Juhustrafehud: update the strafehud hud editor and add...
2023-01-17 Juhustrafehud: don't draw text indicators if fade time...
2023-01-17 Juhustrafehud: make slickdetector scan only downwards for...
2023-01-17 Juhustrafehud: ignore jump input when determining onground...
2023-01-17 Juhustrafehud: put common code for text indicators in a...
2023-01-17 bones_was_hereFix compilation unit test derp
2023-01-17 bones_was_hereUse correct droptofloor distance for each Quake map...
2023-01-16 terencehillAdd more name checks
2023-01-16 terencehillFix #2798 "Armor shards stuck in ground on equinox_ligh...
2023-01-15 Juhustrafehud: refactor some drawing code + make the angle...
2023-01-15 Juhustrafehud: store current jumpheight in qu and convert...
2023-01-15 Juhustrafehud: ignore a race_checkpointtime of 0 on the...
2023-01-15 Juhustrafehud: change the default value of hud_panel_strafe...
2023-01-14 Juhustrafehud: merge the preaccel zone into the accel zone...
2023-01-11 Juhustrafehud: refactor/simplify angle indicator coloring...
2023-01-09 terencehillSave 3 bytes by sending the force vector slightly compr...
2023-01-09 terencehillFix decals not appearing when a projectile with 0 size...
2023-01-08 Juhustrafehud: make slick detection more reliable and consi...
2023-01-08 terencehillRevert ceb39e77a "Optimize damageeffects code: when...
2023-01-08 MarioAvoid running ColorTranslateRGB on an empty string
2023-01-08 MarioSwitch to QC-based setcolor implementation, don't fall...
2023-01-07 MarioFix a minor typo in a comment
2023-01-07 MarioRemove an unclear comment about copyentity
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