]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc
Transifex autosync
[xonotic/xonotic-data.pk3dir.git] / qcsrc /
2023-12-06 Dr. JaskaMerge branch 'drjaska/shotorigincleanup' into 'master'
2023-12-01 drjaskacleanup and a few comments
2023-11-11 terencehillDon't allow negative values for the y component of... terencehill/shotorigin_compression
2023-11-10 terencehillAllow negative values for the shot origin offset vector...
2023-11-09 bones_was_hereMerge branch 'Juhu/velocity_pads_cleanup2' into 'master'
2023-11-08 Juhumove trigger_push_velocity's last_pushed check, StartFr...
2023-11-08 Dr. JaskaMerge branch 'Juhu/target_print' into 'master'
2023-11-08 Dr. JaskaMerge branch 'drjaska/damage-center-player-origin'...
2023-11-08 Dr. JaskaAdded an inactive gameplay cvar for using the own shot...
2023-11-05 Dr. JaskaMerge branch 'drjaska/damagetext' into 'master'
2023-11-05 Dr. JaskaRefactor damagetext to use a new linked list instead...
2023-10-29 terencehillMerge branch 'Juhu/velocity_pads_cleanup' into 'master'
2023-10-29 JuhuMove trigger_push_velocity last_pushed code out of...
2023-10-27 terencehillMerge branch 'bones_was_here/sv_autopause_intermission...
2023-10-05 bones_was_heresv_autopause: don't pause during intermission, unpause...
2023-09-29 bones_was_hereg_maxplayers -1: when rounding to a team multiple,...
2023-09-21 bones_was_hereExplicitly enable sv_gameplayfix_unstickplayers
2023-09-18 bones_was_hereMerge branch 'terencehill/load_fonts_once' into 'master'
2023-09-16 terencehillFix #2878 "Client startup executes font-xolonium.cfg...
2023-09-15 bones_was_hereFix sticky electro orbs and mines being unhittable...
2023-09-15 bones_was_hereCleanups following ff0befb7d2c673b926cbc9bf0bbf8a1e07f2...
2023-09-15 bones_was_hereRevert "Merge branch 'bones_was_here/func_door' into...
2023-09-03 terencehillMerge branch 'drjaska/menu-music' into 'master'
2023-09-03 Dr. Jaskare-allow main menu to play music when coming back to it
2023-09-01 bones_was_hereUpdate dpdefs/upstream
2023-08-31 terencehillMerge branch 'bones_was_here/csqc_bmodels' into 'master'
2023-08-27 terencehillMinigames: apply panel alpha to highlights too
2023-08-26 bones_was_heretriggers: set bmodel correctly in CSQC
2023-08-22 Dr. JaskaMerge branch 'Mario/mehrdad08_spectatorlist' into ...
2023-08-22 MarioImplement C4 and TTT minigame spectator list by mehrdad...
2023-08-18 terencehillMerge branch 'drjaska/rounds_pl' into 'master'
2023-08-18 Dr. JaskaFix "rounds played" scoreboard column showing up in...
2023-08-13 bones_was_hereSmall optimisation in WarpZone_Touch()
2023-08-13 terencehillSmall optimization to the damage code
2023-08-12 terencehillFix #2859 "Explosions do not go through warpzones"
2023-08-08 terencehillRevert "Don't enable status effects that would end...
2023-08-08 terencehillDon't enable status effects that would end one frame...
2023-08-08 terencehillFurther improve onspawn nade refiring
2023-08-07 terencehillMerge branch 'darkblue/nades_onspawn_fix' into 'master'
2023-08-07 Dark BlueNades: Improved onspawn nade refiring
2023-08-05 LegendaryGuardWrap all status and bitflag checks with parentesis...
2023-08-04 LegendaryGuardWrap some statuses with parentesis to avoid possible...
2023-08-04 LegendaryGuardMerge branch 'bones_was_here/r_font_compress' into...
2023-08-04 LegendaryGuardMerge branch 'bones_was_here/func_door' into 'master'
2023-08-04 bones_was_herefunc_door and func_plat fixes and Q3 compatibility
2023-08-02 terencehillMerge branch 'AriosJentu/ItemsRespTimeSep' into 'master'
2023-08-02 Arios JentuSeparate health and armor item respawning timers
2023-07-28 terencehillOptimize a couple checks, sort notifications in all.inc
2023-07-23 terencehillMerge branch 'bones_was_here/svqc_itemfixes' into ...
2023-07-22 terencehillFix #2814 "trigger_push division by zero errors when...
2023-07-22 bones_was_hereUpdate dpdefs/upstream
2023-07-21 bones_was_hereMerge branch 'bones_was_here/removeitem' into 'master'
2023-07-21 bones_was_hereitems: only draw the removal effect when appropriate
2023-07-21 bones_was_hereUpdate dpdefs/upstream
2023-07-16 bones_was_hereinstagib: optimise item replacement
2023-07-16 bones_was_herepowerups: fix #2857 and move g_powerups cvar out of...
2023-07-16 bones_was_hereitems: call FilterItem mutator hook earlier as it may...
2023-07-16 bones_was_hereitems: clean up some more unnecessary locals in StartItem()
2023-07-16 bones_was_hereitems: warn instead of crashing if spawned with no...
2023-07-16 bones_was_hereitems: merge _StartItem() and StartItem(), warn instead...
2023-07-15 terencehillAllow customizing the amount of saturation of the color...
2023-07-15 bones_was_hereUpdate dpdefs/upstream
2023-07-10 LegendaryGuardFix typo mistake on NADE_TYPE_DARKNESS, correct some...
2023-07-10 LegendaryGuardRefactor registered NADE_TYPE_DARK into NADE_TYPE_DARKN...
2023-07-10 LegendaryGuardRefactor Dark nade into Darkness nade and remove nade_g...
2023-07-09 terencehillFix cl_nade_type description; remove a dangling semicol...
2023-07-09 LegendaryGuardMerge branch 'LegendaryGuard/armorizing_and_dark_nades...
2023-07-09 LegendaryGuardNew features: Ammo and Darkness nades. Improve nades...
2023-07-09 terencehillFix #2850 "xonotic crashes when pressing restart level...
2023-07-07 drjaskaFixed whitespace consistency (spaces -> tabs) in qcsrc...
2023-07-01 bones_was_hereMerge branch 'bones_was_here/items_svqc' into 'master'
2023-06-27 z411Merge branch 'Juhu/velocity_pads' into 'master'
2023-06-27 JuhuVelocity pads
2023-06-22 LegendaryGuardMerge branch 'LegendaryGuard/fix_playban_notif' into...
2023-06-22 LegendaryGuardRemove unnecessary details in playban notification
2023-06-21 bones_was_hereConvert 5 trivial Item_* functions to macros
2023-06-21 bones_was_hereRemove redundant Item_* functions
2023-06-21 bones_was_hereoverkill: optimise replacement of powerups with superwe...
2023-06-21 bones_was_hereRandomItems mutator: simplify item initialisation using...
2023-06-21 bones_was_herepowerups: optimise loot item spawning
2023-06-21 bones_was_hereoverkill: optimise loot item mutator hooks
2023-06-21 bones_was_heremonsters: use generic item initialisation when dropping...
2023-06-21 bones_was_hereAdd a more optimised and generic function to initialise...
2023-06-21 bones_was_hereUpdate xonotic.org update nagger URLs
2023-06-20 bones_was_hereMerge branch 'bones_was_here/806' into 'master'
2023-06-19 terencehillUndefine SCO_LABEL and remove redundant default case...
2023-06-18 terencehillSCO_LABEL macro: remove redundant else and strcat
2023-06-18 terencehillMerge branch 'LegendaryGuard/scolabel_macro' into ...
2023-06-18 LegendaryGuardImprove readability by replacing label switch with...
2023-06-18 LegendaryGuardSort correctly Mayhem and Team Mayhem in the gametype...
2023-06-16 bones_was_hereFix resetmatch not deleting loot items
2023-06-15 terencehillMerge branch 'bones_was_here/itemsdesync' into 'master'
2023-06-15 bones_was_hereitems: temp kludge to reduce visibility of prediction...
2023-06-15 bones_was_hereitems: apply 0.5s spawnshield to all loot drops by...
2023-06-15 bones_was_herepowerups: use Item_Think() for dropped powerups
2023-06-15 bones_was_hereitems: remove override of Item_Think() in Item_Initiali...
2023-06-15 bones_was_hereitems: misc cleanup
2023-06-15 bones_was_hereitems: move particle effects to CSQC for bandwidth...
2023-06-15 bones_was_hereitems: match SVQC .solid behaviour in CSQC
2023-06-15 bones_was_hereitems: don't precache 3d models and textures when simpl...
next