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Handle impulse command in client code
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server /
2018-03-28 TimePathRun the consistency scripts
2018-03-19 terencehillGroup some STATIC_INIT functions
2018-03-17 MarioFix attacking
2018-03-17 MarioDisable some input buttons while typing
2018-03-17 MarioAdd an option to allow bots to typefrag
2018-03-13 terencehillRestore ScoreInfo_SetLabel_PlayerScore(SP_ELO, "elo...
2018-03-13 terencehillSP_ELO doesn't need a label since it's not a real score...
2018-03-11 MarioAllow using offhand nades when the player has hook...
2018-03-10 MarioAdd a new nade type
2018-03-07 MarioMerge branch 'martin-t/nottarg' into 'master'
2018-03-05 MarioAlso update prediction for crouching underwater
2018-03-04 MarioMerge branch 'master' into Mario/arc
2018-03-03 MarioRemove observers from monster attack target list and...
2018-03-03 MarioBring back the FPS counter in the scoreboard
2018-03-03 MarioMerge branch 'master' into Mario/arc
2018-03-02 MarioMake more of the shotorg adjustments available to CSQC
2018-03-01 MarioMerge branch 'terencehill/menu_statslist_strings' into...
2018-02-26 MarioAdd a mutator hook to skip respawn time calculations...
2018-02-26 MarioRemove the null weapon check from W_SetupShot and make...
2018-02-25 MarioMove weaponorder_byimpulse to ClientState
2018-02-25 Martin TaibrMerge branch 'terencehill/accuracy_shotgun' into 'master'
2018-02-25 terencehillMerge branch 'master' into terencehill/accuracy_shotgun
2018-02-23 terencehillMerge branch 'martin-t/wip-debugging' into 'master'
2018-02-23 Martin TaibrStuff useful for debugging
2018-02-21 MarioAllow servers to define custom help messages for votes
2018-02-20 Martin Taibrkill nottargeted field
2018-02-20 MarioClean up MapHasRightSize a tiny bit
2018-02-20 MarioAllow undefined maximum players
2018-02-18 terencehillMerge branch 'master' into TimePath/scrollpanel
2018-02-18 terencehillImprove comments
2018-02-18 terencehillMerge branch 'master' into terencehill/accuracy_shotgun
2018-02-17 MarioChange speed modifying mutators to use the maxspeed_mod...
2018-02-17 MarioMerge branch 'martin-t/cfgs' into 'master'
2018-02-17 MarioTurn most cases of _STAT into STAT
2018-02-17 MarioMake ReadVector/WriteVector more commonly used
2018-02-17 MarioMerge branch 't0uYK8Ne/target_init' into 'master'
2018-02-17 MarioMerge branch 'martin-t/diffs' into 'master'
2018-02-17 MarioMerge branch 'Lyberta/OffhandBlaster' into 'master'
2018-02-17 MarioFix compilation unit again
2018-02-17 LybertaMerge branch 'master' into Lyberta/OffhandBlaster 534/head
2018-02-17 MarioGive W_SetupShot a deathtype parameter, fixes some...
2018-02-17 MarioMove DMG_NOWEP to defs.qh to reduce compilation unit...
2018-02-16 MarioAdd a note about DMG_NOWEP
2018-02-16 MarioMerge branch 'Mario/dmg_wepent'
2018-02-16 MarioGive Damage a weaponentity parameter (fixes some dual...
2018-02-16 MarioMerge branch 'Mario/weapon_fields'
2018-02-15 MarioFix compilation unit?
2018-02-15 MarioFix compilation unit
2018-02-13 terencehillFix dual wielding detection
2018-02-13 MarioPort clip_load and clip_size to wepent 532/head
2018-02-13 MarioMove some weapon stats into wepent fields, and make...
2018-02-12 MarioAdd a function to check if the player is dual wielding
2018-02-12 MarioMerge branch 'martin-t/warns' into 'master'
2018-02-11 MarioMerge branch 'DefaultUser/waypoint_icons'
2018-02-11 MarioMerge branch 'master' into DefaultUser/waypoint_icons 528/head
2018-02-10 MarioFix compilation unit
2018-02-08 MarioAlternative way of making auxiliary crosshairs spectatable
2018-02-08 MarioMake sure auxiliary crosshairs are reset when observing...
2018-02-08 MarioMerge branch 'martin-t/shield' into 'master'
2018-02-08 Martin Taibrinclude default for takeforce 526/head
2018-02-08 MarioMerge branch 'terencehill/assault_fix' into 'master'
2018-02-08 MarioMerge branch 'martin-t/defaults-in-descriptions' into...
2018-02-08 MarioMerge branch 'martin-t/powerups' into 'master'
2018-02-07 MarioAdd target_spawnpoint (allows setting temporary checkpo...
2018-02-07 MarioMerge branch 'master' into DefaultUser/waypoint_icons
2018-02-07 MarioReset viewloc when observing instead of constantly...
2018-02-05 MarioCall w_ready on weapon entity if its state isn't clear...
2018-02-05 MarioShow domination, keyhunt, keepaway and vehicle waypoints
2018-02-05 Martin Taibrmake shield reduce force as well (unless selfpush)
2018-02-04 MarioAdd a note to the nextmap vote parser
2018-02-04 MarioParse and autocomplete nextmap vote
2018-02-02 terencehillFor consistency move the remaining sv_ready_restart... 523/head
2018-02-02 terencehillAllow assault to override sv_ready_restart_after_countd...
2018-02-01 MarioAdd cvars to control the minimum and maximum speed...
2018-01-31 terencehillMerge branch 'master' into terencehill/accuracy_shotgun
2018-01-31 terencehillCampaign, LMS level: end game as soon as player loses...
2018-01-31 terencehillSimplify / clean up WinningCondition_LMS
2018-01-29 terencehillRewrite a code block so that it doesn't look like it...
2018-01-25 terencehillWhen game is frozen and player is drowning or inside...
2018-01-25 terencehillMake sure water state is reset when player respawns...
2018-01-23 terencehillAfter the end of the match all bots stay unless all...
2018-01-23 terencehillSlightly better workaround for the permanent bot specta...
2018-01-22 terencehillGet rid of a useless variable, there's the autocvar
2018-01-22 terencehillAnticipate bot_wander_enable check
2018-01-22 terencehillDon't even try to unstuck bots if there are no user...
2018-01-22 MarioMerge branch 'terencehill/bot_ai' into 'master'
2018-01-21 MarioMerge branch 'Lyberta/RSWFix' into 'master'
2018-01-21 LybertaRenamed ShouldGiveRandomStartWeapons to ForbidRandomSta...
2018-01-21 LybertaMerge branch 'master' into Lyberta/RSWFix
2018-01-20 terencehillBOT AI: Sometimes bot is pushed so hard (by a jumppad...
2018-01-20 terencehillBot AI: as for jumppad waypoint, remove ambiguity from...
2018-01-15 terencehillFix compilation broken by the previous merge commit
2018-01-15 terencehillMerge branch 'terencehill/bot_waypoints' into terencehi...
2018-01-14 terencehillBot AI: workaround for untouchable race checkpoints...
2018-01-14 terencehillRemove wrong waypoint_spawn description -- automatic...
2018-01-13 terencehillBot waypoints: on map start relink autogenerated waypoi...
2018-01-13 terencehillFix very minor issues
2018-01-13 LybertaDisabled giving random start weapons in Instagib and...
2018-01-11 terencehillDon't automatically update outdated Assault waypoint...
2018-01-10 terencehillSince maps supporting race can be different when this...
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