]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Use 1 instead, seems more correct. Not even sure why 0 behaves like 1 instead of...
authorMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 3 May 2010 18:16:43 +0000 (21:16 +0300)
committerMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 3 May 2010 18:16:43 +0000 (21:16 +0300)
qcsrc/server/g_triggers.qc

index 4c07c10f01f7de12918fee20730a69bfc82ccd7a..0bd56b048b705bb86514032f4bfbecbd4c54fc3f 100644 (file)
@@ -542,7 +542,7 @@ void trigger_gravity_check_think()
        // It the player has left the gravity trigger, this will be allowed to reach 0 and indicate that.
        if(self.cnt <= 0)
        {
-               self.owner.gravity = 0;
+               self.owner.gravity = 1;
                self.owner.trigger_gravity_active = FALSE;
                remove(self);
        }
@@ -551,12 +551,12 @@ void trigger_gravity_check_think()
                self.cnt -= 1;
                self.nextthink = time;
        }
-}
+};
 
 void trigger_gravity_use()
 {
        self.state = !self.state;
-}
+};
 
 void trigger_gravity_touch()
 {
@@ -588,8 +588,9 @@ void trigger_gravity_touch()
 
 void spawnfunc_trigger_gravity()
 {
-       if(!self.gravity)
+       if(self.gravity == 1)
                return;
+
        EXACTTRIGGER_INIT;
        self.touch = trigger_gravity_touch;
        if(self.noise != "")