]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Don't use as tooltip the description of the first cvar for those menu items controlle...
authorterencehill <piuntn@gmail.com>
Sat, 3 Oct 2015 23:10:27 +0000 (01:10 +0200)
committerterencehill <piuntn@gmail.com>
Sat, 3 Oct 2015 23:10:27 +0000 (01:10 +0200)
qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc
qcsrc/menu/xonotic/dialog_settings_game_crosshair.qc
qcsrc/menu/xonotic/dialog_settings_game_hud.qc
qcsrc/menu/xonotic/dialog_settings_game_messages.qc
qcsrc/menu/xonotic/dialog_settings_game_view.qc
qcsrc/menu/xonotic/dialog_settings_game_weapons.qc
qcsrc/menu/xonotic/dialog_settings_input.qc

index 0329f1ee7657837c1797a882e0cb11fa09c4e5cb..7b8395870c52f31facead7c491693a2ce78353d5 100644 (file)
@@ -290,7 +290,7 @@ void XonoticMutatorsDialog_fill(entity me)
                        setDependent(e, "g_nix", 1, 1);
        me.TR(me);
                me.TDempty(me, 0.2);
-               me.TD(me, 1, 1.8, e = makeXonoticRadioButton(1, "g_balance_blaster_weaponstart", "0", _("No start weapons")));
+               me.TD(me, 1, 1.8, e = makeXonoticRadioButton_T(1, "g_balance_blaster_weaponstart", "0", _("No start weapons"), "-"));
                        e.cvarOffValue = "-1";
                        makeMulti(e, "g_balance_shotgun_weaponstart g_balance_machinegun_weaponstart g_balance_devastator_weaponstart g_balance_minelayer_weaponstart g_balance_electro_weaponstart g_balance_crylink_weaponstart g_balance_hagar_weaponstart g_balance_porto_weaponstart g_balance_vaporizer_weaponstart g_balance_hook_weaponstart g_balance_rifle_weaponstart g_balance_fireball_weaponstart g_balance_seeker_weaponstart g_balance_tuba_weaponstart g_balance_arc_weaponstart g_balance_vortex_weaponstart g_balance_mortar_weaponstart");
 
index 62c2d658fa02ff771d98de12740878034314e9c0..add9d82b6b3ffaa2fb2fa90793288844524313bf 100644 (file)
@@ -79,7 +79,7 @@ void XonoticGameCrosshairSettingsTab_fill(entity me)
        me.TR(me);
        me.TR(me);
                me.TDempty(me, 0.1);
-               me.TD(me, 1, 2.9, e = makeXonoticCheckBox(0, "crosshair_ring", _("Use rings to indicate weapon status")));
+               me.TD(me, 1, 2.9, e = makeXonoticCheckBox_T(0, "crosshair_ring", _("Use rings to indicate weapon status"), "-"));
                        makeMulti(e, "crosshair_ring_reload");
                        setDependent(e, "crosshair_enabled", 1, 2);
        //me.TR(me);
index a14fb189f543969f8361c7621e17f860b57dd934..0c9342d22f2509d8c555c562f0b67da0195d29a6 100644 (file)
@@ -90,7 +90,7 @@ void XonoticGameHUDSettingsTab_fill(entity me)
                me.TDempty(me, 0.2);
                me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Edge offset:")));
                        setDependent(e, "cl_hidewaypoints", 0, 0);
-               me.TD(me, 1, 2, e = makeXonoticSlider(0, 0.3, 0.01, "g_waypointsprite_edgeoffset_bottom"));
+               me.TD(me, 1, 2, e = makeXonoticSlider_T(0, 0.3, 0.01, "g_waypointsprite_edgeoffset_bottom", "-"));
                        makeMulti(e, "g_waypointsprite_edgeoffset_top g_waypointsprite_edgeoffset_left g_waypointsprite_edgeoffset_right");
                        setDependent(e, "cl_hidewaypoints", 0, 0);
 
index 09aed22ba54b5f76050d27403a7e11c1bc10a47f..1cc20387705a241c7c29c5fba07b407a15ebfc9e 100644 (file)
@@ -38,7 +38,7 @@ void XonoticGameMessageSettingsTab_fill(entity me)
                me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_show_sprees", _("Display information about killing sprees")));
        me.TR(me);
                me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "notification_show_sprees_info_specialonly", _("Only display sprees if they are achievements")));
+               me.TD(me, 1, 2.8, e = makeXonoticCheckBox_T(0, "notification_show_sprees_info_specialonly", _("Only display sprees if they are achievements"), "-"));
                        makeMulti(e, "notification_show_sprees_center_specialonly");
                        setDependent(e, "notification_show_sprees", 1, 1);
        me.TR(me);
@@ -67,7 +67,7 @@ void XonoticGameMessageSettingsTab_fill(entity me)
                me.TD(me, 1, 2.6, e = makeXonoticCheckBox(0, "notification_show_sprees_info_newline", _("Print on a seperate line")));
                        setDependent(e, "notification_show_sprees", 1, 1);
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_CHOICE_FRAG", _("Add extra frag information to centerprint when available")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(2, 1, "notification_CHOICE_FRAG", _("Add extra frag information to centerprint when available"), "-"));
                        makeMulti(e, "notification_CHOICE_FRAGGED notification_CHOICE_TYPEFRAG notification_CHOICE_TYPEFRAGGED");
                        e.sendCvars = true;
        me.TR(me);
@@ -76,11 +76,11 @@ void XonoticGameMessageSettingsTab_fill(entity me)
        me.gotoRC(me, 9, 0); me.setFirstColumn(me, me.currentColumn);
                me.TD(me, 1, 3, e = makeXonoticHeaderLabel(_("Gamemode Settings")));
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_CHOICE_CTF_CAPTURE_TIME_RED", _("Display capture times in Capture The Flag")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(2, 1, "notification_CHOICE_CTF_CAPTURE_TIME_RED", _("Display capture times in Capture The Flag"), "-"));
                        makeMulti(e, "notification_CHOICE_CTF_CAPTURE_TIME_BLUE notification_CHOICE_CTF_CAPTURE_BROKEN_RED notification_CHOICE_CTF_CAPTURE_BROKEN_BLUE notification_CHOICE_CTF_CAPTURE_UNBROKEN_RED notification_CHOICE_CTF_CAPTURE_UNBROKEN_BLUE ");
                        e.sendCvars = true;
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_CHOICE_CTF_PICKUP_ENEMY", _("Display name of flag stealer in Capture The Flag")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(2, 1, "notification_CHOICE_CTF_PICKUP_ENEMY", _("Display name of flag stealer in Capture The Flag"), "-"));
                        makeMulti(e, "notification_CHOICE_CTF_PICKUP_TEAM");
                        e.sendCvars = true;
 
@@ -91,17 +91,17 @@ void XonoticGameMessageSettingsTab_fill(entity me)
        me.TR(me);
                me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_allow_chatboxprint", _("Display all info messages in the chatbox")));
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_INFO_QUIT_DISCONNECT", _("Display player statuses in the chatbox")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(2, 1, "notification_INFO_QUIT_DISCONNECT", _("Display player statuses in the chatbox"), "-"));
                        makeMulti(e, "notification_INFO_QUIT_KICK_IDLING notification_INFO_JOIN_CONNECT_TEAM_BLUE notification_INFO_JOIN_CONNECT_TEAM_PINK notification_INFO_JOIN_CONNECT_TEAM_RED notification_INFO_JOIN_CONNECT_TEAM_YELLOW");
        me.TR(me);
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_CENTER_POWERUP_INVISIBILITY", _("Powerup notifications")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "notification_CENTER_POWERUP_INVISIBILITY", _("Powerup notifications"), "-"));
                        makeMulti(e, "notification_CENTER_POWERUP_SHIELD notification_CENTER_POWERUP_SPEED notification_CENTER_POWERUP_STRENGTH notification_CENTER_POWERDOWN_INVISIBILITY notification_CENTER_POWERDOWN_SHIELD notification_CENTER_POWERDOWN_SPEED notification_CENTER_POWERDOWN_STRENGTH notification_CENTER_SUPERWEAPON_BROKEN notification_CENTER_SUPERWEAPON_LOST notification_CENTER_SUPERWEAPON_PICKUP notification_INFO_POWERUP_INVISIBILITY notification_INFO_POWERUP_SHIELD notification_INFO_POWERUP_SPEED notification_INFO_POWERUP_STRENGTH");
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_CENTER_ITEM_WEAPON_DONTHAVE", _("Weapon centerprint notifications")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "notification_CENTER_ITEM_WEAPON_DONTHAVE", _("Weapon centerprint notifications"), "-"));
                        makeMulti(e, "notification_CENTER_ITEM_WEAPON_DROP notification_CENTER_ITEM_WEAPON_GOT notification_CENTER_ITEM_WEAPON_NOAMMO notification_CENTER_ITEM_WEAPON_PRIMORSEC notification_CENTER_ITEM_WEAPON_UNAVAILABLE");
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_INFO_ITEM_WEAPON_DONTHAVE", _("Weapon info message notifications")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "notification_INFO_ITEM_WEAPON_DONTHAVE", _("Weapon info message notifications"), "-"));
                        makeMulti(e, "notification_INFO_ITEM_WEAPON_DROP notification_INFO_ITEM_WEAPON_GOT notification_INFO_ITEM_WEAPON_NOAMMO notification_INFO_ITEM_WEAPON_PRIMORSEC notification_INFO_ITEM_WEAPON_UNAVAILABLE");
 
        me.gotoRC(me, 9, 3.2); me.setFirstColumn(me, me.currentColumn);
@@ -109,14 +109,14 @@ void XonoticGameMessageSettingsTab_fill(entity me)
        #if 0
        // there's just not enough room for this, and it's not important enough to justify...
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 0, "notification_ANNCE_NUM_RESPAWN_1", _("Respawn countdown sounds")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(2, 0, "notification_ANNCE_NUM_RESPAWN_1", _("Respawn countdown sounds"), "-"));
                        makeMulti(e, "notification_ANNCE_NUM_RESPAWN_2 notification_ANNCE_NUM_RESPAWN_3 notification_ANNCE_NUM_RESPAWN_4 notification_ANNCE_NUM_RESPAWN_5 notification_ANNCE_NUM_RESPAWN_6 notification_ANNCE_NUM_RESPAWN_7 notification_ANNCE_NUM_RESPAWN_8 notification_ANNCE_NUM_RESPAWN_9 notification_ANNCE_NUM_RESPAWN_10");
        #endif
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(1, 0, "notification_ANNCE_KILLSTREAK_03", _("Killstreak sounds")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(1, 0, "notification_ANNCE_KILLSTREAK_03", _("Killstreak sounds"), "-"));
                        makeMulti(e, "notification_ANNCE_KILLSTREAK_05 notification_ANNCE_KILLSTREAK_10 notification_ANNCE_KILLSTREAK_15 notification_ANNCE_KILLSTREAK_20 notification_ANNCE_KILLSTREAK_25 notification_ANNCE_KILLSTREAK_30");
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(1, 0, "notification_ANNCE_ACHIEVEMENT_AIRSHOT", _("Achievement sounds")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBoxEx_T(1, 0, "notification_ANNCE_ACHIEVEMENT_AIRSHOT", _("Achievement sounds"), "-"));
                        makeMulti(e, "notification_ANNCE_ACHIEVEMENT_AMAZING notification_ANNCE_ACHIEVEMENT_AWESOME notification_ANNCE_ACHIEVEMENT_BOTLIKE notification_ANNCE_ACHIEVEMENT_ELECTROBITCH notification_ANNCE_ACHIEVEMENT_IMPRESSIVE notification_ANNCE_ACHIEVEMENT_YODA");
 }
 #endif
index 5a0694a54164241c3b1b3522c5953fc4ddef417e..5a7279fb8514c5fa362eea29780b094d7e0d85a5 100644 (file)
@@ -52,7 +52,7 @@ void XonoticGameViewSettingsTab_fill(entity me)
                setDependent(e, "chase_active", -1, 0);
        me.TR(me);
                me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.01, 0, "cl_bob", _("View bobbing while walking around")));
+               me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx_T(0.01, 0, "cl_bob", _("View bobbing while walking around"), "-"));
                makeMulti(e, "cl_bob2");
                setDependent(e, "chase_active", -1, 0);
        me.TR(me);
@@ -122,7 +122,7 @@ void XonoticGameViewSettingsTab_fill(entity me)
                me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_reticle", _("Display reticle 2D overlay while zooming")));
        me.TR(me);
                //me.TDempty(me, 0.2);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_unpress_zoom_on_death", _("Release zoom when you die or respawn")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "cl_unpress_zoom_on_death", _("Release zoom when you die or respawn"), "-"));
                        makeMulti(e, "cl_unpress_zoom_on_spawn");
        me.TR(me);
                //me.TDempty(me, 0.2);
index f8845822c9f4be22b86f7dcf9248850afa4a4cae..410bddd09a705c1ca986f581605f7d4fdec93928 100644 (file)
@@ -75,7 +75,7 @@ void XonoticGameWeaponsSettingsTab_fill(entity me)
        me.TR(me);
        me.TR(me);
                me.TDempty(me, 0.2);
-               me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_followmodel", _("Gun model swaying")));
+               me.TD(me, 1, 2.8, e = makeXonoticCheckBox_T(0, "cl_followmodel", _("Gun model swaying"), "-"));
                makeMulti(e, "cl_leanmodel");
                setDependent(e, "r_drawviewmodel", 1, 1);
        me.TR(me);
index 937fe879049cee1e57f16bdd2a8c5ab8f68acef4..9eab078ad6e9366d18344b3141f3ceb61ab9e0de 100644 (file)
@@ -67,7 +67,7 @@ void XonoticInputSettingsTab_fill(entity me)
                me.TD(me, 1, 3, e = makeXonoticCheckBox_T(1.022, "m_pitch", _("Invert aiming"),
                        _("Invert mouse movement on the Y-axis")));
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "menu_mouse_absolute", _("Use system mouse positioning")));
+               me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "menu_mouse_absolute", _("Use system mouse positioning"), "-"));
                        makeMulti(e, "hud_cursormode");
                        e.onClick = CheckBox_Click_Redisplay;
                        e.onClickEntity = e;