]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Merge remote branch 'origin/master' into samual/updatecommands
authorSamual <samual@xonotic.org>
Thu, 4 Aug 2011 17:53:53 +0000 (13:53 -0400)
committerSamual <samual@xonotic.org>
Thu, 4 Aug 2011 17:53:53 +0000 (13:53 -0400)
Conflicts:
qcsrc/server/clientcommands.qc

1  2 
defaultXonotic.cfg
qcsrc/server/clientcommands.qc

Simple merge
index 88672c7e3f619e7bc59b330743a0065c3d762d10,bace1dd7ea26f67dfa2e377c937eebca5e5aee1f..8770f11f715e24bcd9142b19199ec32055afc37b
@@@ -315,532 -639,3 +334,532 @@@ void evaluateTimein() 
  
        }
  }
- }
 +
 +
 +// =======================
 +//  Command Sub-Functions
 +// =======================
 +
 +void ClientCommand_autoswitch(float request, entity client, float argc)
 +{
 +      switch(request)
 +      {
 +              case CC_REQUEST_HELP:
 +                      sprint(client, "  ^2autoswitch^7: Whether or not to switch automatically when getting a better weapon\n");
 +                      return;
 +                      
 +              case CC_REQUEST_COMMAND:
 +                      client.autoswitch = ("0" != argv(1));
 +                      sprint(client, strcat("^1autoswitch is currently turned ", (client.autoswitch ? "on" : "off"), ".\n"));
 +                      return; // never fall through to usage
 +                      
 +              default:
 +              case CC_REQUEST_USAGE:
 +                      sprint(client, "\nUsage:^3 cmd autoswitch selection\n");
 +                      sprint(client, "  Where 'selection' is 1 or 0 for on or off.\n"); 
 +                      return;
 +      }
 +}
 +
 +void ClientCommand_checkfail(float request, entity client, string command) // used only by client side code
 +{
 +      switch(request)
 +      {
 +              case CC_REQUEST_HELP:
 +                      sprint(client, "  ^2checkfail^7: Report if a client-side check failed\n");
 +                      return;
 +                      
 +              case CC_REQUEST_COMMAND:
 +                      print(sprintf("CHECKFAIL: %s (%s) epically failed check %s\n", client.netname, client.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1))));
 +                      client.checkfail = 1;
 +                      return; // never fall through to usage
 +                      
 +              default:
 +              case CC_REQUEST_USAGE:
 +                      sprint(client, "\nUsage:^3 cmd checkfail message\n");
 +                      sprint(client, "  Where 'message' is the message reported by client about the fail.\n");
 +                      return;
 +      }
 +}
 +
 +void ClientCommand_clientversion(float request, entity client, float argc) // used only by client side code
 +{
 +      switch(request)
 +      {
 +              case CC_REQUEST_HELP:
 +                      sprint(client, "  ^2clientversion^7: Release version of the game\n");
 +                      return;
 +                      
 +              case CC_REQUEST_COMMAND:
 +                      if(client.flags & FL_CLIENT)
 +                      {
 +                              client.version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
 +                              
 +                              if(client.version < autocvar_gameversion_min || client.version > autocvar_gameversion_max)
 +                              {
 +                                      client.version_mismatch = 1;
 +                                      ClientKill_TeamChange(-2); // observe
 +                              } 
 +                              else if(autocvar_g_campaign || autocvar_g_balance_teams || autocvar_g_balance_teams_force) 
 +                              {
 +                                      //JoinBestTeam(self, FALSE, TRUE);
 +                              } 
 +                              else if(teamplay && !autocvar_sv_spectate && !(client.team_forced > 0)) 
 +                              {
 +                                      client.classname = "observer"; // really?
 +                                      stuffcmd(client, "menu_showteamselect\n");
 +                              }
 +                      }
 +                      return; // never fall through to usage
 +                      
 +              default:
 +              case CC_REQUEST_USAGE:
 +                      sprint(client, "\nUsage:^3 cmd clientversion version\n");
 +                      sprint(client, "  Where 'version' is the game version reported by client.\n");
 +                      return;
 +      }
 +}
 +
 +void ClientCommand_cvar_changes(float request, entity client)
 +{
 +      switch(request)
 +      {
 +              case CC_REQUEST_HELP:
 +                      sprint(client, "  ^2cvar_changes^7: Prints a list of all changed server cvars\n");
 +                      return;
 +                      
 +              case CC_REQUEST_COMMAND:
 +                      sprint(client, cvar_changes);
 +                      return; // never fall through to usage
 +                      
 +              default:
 +              case CC_REQUEST_USAGE:
 +                      sprint(client, "\nUsage:^3 sv_cmd cvar_changes\n");
 +                      sprint(client, "  No arguments required.\n");
 +                      //sprint(client, "See also: ^2cvar_purechanges^7\n");
 +                      return;
 +      }
 +}
 +
 +void ClientCommand_cvar_purechanges(float request, entity client)
 +{
 +      switch(request)
 +      {
 +              case CC_REQUEST_HELP:
 +                      sprint(client, "  ^2cvar_purechanges^7: Prints a list of all changed gameplay cvars\n");
 +                      return;
 +                      
 +              case CC_REQUEST_COMMAND:
 +                      sprint(client, cvar_purechanges);
 +                      return; // never fall through to usage
 +                      
 +              default:
 +              case CC_REQUEST_USAGE:
 +                      sprint(client, "\nUsage:^3 sv_cmd cvar_purechanges\n");
 +                      sprint(client, "  No arguments required.\n");
 +                      //sprint(client, "See also: ^2cvar_changes^7\n");
 +                      return;
 +      }
 +}
 +
 +void ClientCommand_info(float request, entity client, float argc)
 +{
 +      string command;
 +      
 +      switch(request)
 +      {
 +              case CC_REQUEST_HELP:
 +                      sprint(client, "  ^2info^7: Request for unique server information set up by admin\n");
 +                      return;
 +                      
 +              case CC_REQUEST_COMMAND:
 +                      command = cvar_string_builtin(strcat("sv_info_", argv(1))); 
 +                      if(command)
 +                              wordwrap_sprint(command, 1111); // why 1111?
 +                      else
 +                              sprint(client, "ERROR: unsupported info command\n");
 +                      return; // never fall through to usage
 +                      
 +              default:
 +              case CC_REQUEST_USAGE:
 +                      sprint(client, "\nUsage:^3 cmd info request\n");
 +                      sprint(client, "  Where 'request' is the suffixed string appended onto the request for cvar.\n");
 +                      return;
 +      }
 +}
 +
 +void ClientCommand_join(float request, entity client)
 +{
 +      entity oldself;
 +
 +      switch(request)
 +      {
 +              case CC_REQUEST_HELP:
 +                      sprint(client, "  ^2join^7: Become a player in the game\n");
 +                      return;
 +                      
 +              case CC_REQUEST_COMMAND:
 +                      if(client.flags & FL_CLIENT)
 +                      {
 +                              if(client.classname != "player" && !lockteams && !g_arena)
 +                              {
 +                                      if(nJoinAllowed(1)) 
 +                                      {
 +                                              oldself = self;
 +                                              self = client;
 +                                              if(g_ca) { client.caplayer = 1; }
 +                                              if(autocvar_g_campaign) { campaign_bots_may_start = 1; }
 +                                              
 +                                              client.classname = "player";
 +                                              PlayerScore_Clear(client);
 +                                              bprint ("^4", client.netname, "^4 is playing now\n");
 +                                              PutClientInServer();
 +                                              self = oldself;
 +                                      }
 +                                      else 
 +                                      {
 +                                              //player may not join because of g_maxplayers is set
 +                                              centerprint_atprio(client, CENTERPRIO_MAPVOTE, PREVENT_JOIN_TEXT);
 +                                      }
 +                              }
 +                      }
 +                      return; // never fall through to usage
 +                      
 +              default:
 +              case CC_REQUEST_USAGE:
 +                      sprint(client, "\nUsage:^3 cmd join\n");
 +                      sprint(client, "  No arguments required.\n");
 +                      return;
 +      }
 +}
 +
 +void ClientCommand_ladder(float request, entity client)
 +{
 +      switch(request)
 +      {
 +              case CC_REQUEST_HELP:
 +                      sprint(client, "  ^2ladder^7: Get information about top players if supported\n");
 +                      return;
 +                      
 +              case CC_REQUEST_COMMAND:
 +                      sprint(client, ladder_reply);
 +                      return; // never fall through to usage
 +                      
 +              default:
 +              case CC_REQUEST_USAGE:
 +                      sprint(client, "\nUsage:^3 cmd ladder\n");
 +                      sprint(client, "  No arguments required.\n");
 +                      return;
 +      }
 +}
 +
 +void ClientCommand_lsmaps(float request, entity client)
 +{
 +      switch(request)
 +      {
 +              case CC_REQUEST_HELP:
 +                      sprint(client, "  ^2lsmaps^7: List maps which can be used with the current game mode\n");
 +                      return;
 +                      
 +              case CC_REQUEST_COMMAND:
 +                      sprint(client, lsmaps_reply);
 +                      return; // never fall through to usage
 +                      
 +              default:
 +              case CC_REQUEST_USAGE:
 +                      sprint(client, "\nUsage:^3 cmd lsmaps\n");
 +                      sprint(client, "  No arguments required.\n");
 +                      return;
 +      }
 +}
 +
 +void ClientCommand_lsnewmaps(float request, entity client)
 +{
 +      switch(request)
 +      {
 +              case CC_REQUEST_HELP:
 +                      sprint(client, "  ^2lsnewmaps^7: List maps which TODO\n");
 +                      return;
 +                      
 +              case CC_REQUEST_COMMAND:
 +                      sprint(client, lsnewmaps_reply);
 +                      return; // never fall through to usage
 +                      
 +              default:
 +              case CC_REQUEST_USAGE:
 +                      sprint(client, "\nUsage:^3 cmd lsnewmaps\n");
 +                      sprint(client, "  No arguments required.\n");
 +                      return;
 +      }
 +}
 +
 +void ClientCommand_maplist(float request, entity client)
 +{
 +      switch(request)
 +      {
 +              case CC_REQUEST_HELP:
 +                      sprint(client, "  ^2maplist^7: Full server maplist reply\n");
 +                      return;
 +                      
 +              case CC_REQUEST_COMMAND:
 +                      sprint(client, maplist_reply);
 +                      return; // never fall through to usage
 +                      
 +              default:
 +              case CC_REQUEST_USAGE:
 +                      sprint(client, "\nUsage:^3 cmd maplist\n");
 +                      sprint(client, "  No arguments required.\n");
 +                      return;
 +      }
 +}
 +
 +void ClientCommand_rankings(float request, entity client)
 +{
 +      switch(request)
 +      {
 +              case CC_REQUEST_HELP:
 +                      sprint(client, "  ^2rankings^7: Print information about rankings\n");
 +                      return;
 +                      
 +              case CC_REQUEST_COMMAND:
 +                      sprint(client, rankings_reply);
 +                      return; // never fall through to usage
 +                      
 +              default:
 +              case CC_REQUEST_USAGE:
 +                      sprint(client, "\nUsage:^3 cmd rankings\n");
 +                      sprint(client, "  No arguments required.\n");
 +                      return;
 +      }
 +}
 +
 +void ClientCommand_ready(float request, entity client) // TODO: reimplement how this works
 +{
 +      switch(request)
 +      {
 +              case CC_REQUEST_HELP:
 +                      sprint(client, "  ^2ready^7: Qualify as ready to end warmup stage (or restart server if allowed)\n");
 +                      return;
 +                      
 +              case CC_REQUEST_COMMAND:
 +                      if(client.flags & FL_CLIENT)
 +                      {
 +                              if(inWarmupStage || autocvar_sv_ready_restart || g_race_qualifying == 2)
 +                              {
 +                                      if(!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
 +                                      {
 +                                              if (client.ready) // toggle
 +                                              {
 +                                                      client.ready = FALSE;
 +                                                      bprint(client.netname, "^2 is ^1NOT^2 ready\n");
 +                                              }
 +                                              else
 +                                              {
 +                                                      client.ready = TRUE;
 +                                                      bprint(client.netname, "^2 is ready\n");
 +                                              }
 +
 +                                              // cannot reset the game while a timeout is active!
 +                                              if(!timeoutStatus)
 +                                                      ReadyCount();
 +                                      } else {
 +                                              sprint(client, "^1Game has already been restarted\n");
 +                                      }
 +                              }
 +                      }
 +                      return; // never fall through to usage
 +                      
 +              default:
 +              case CC_REQUEST_USAGE:
 +                      sprint(client, "\nUsage:^3 cmd ready\n");
 +                      sprint(client, "  No arguments required.\n");
 +                      return;
 +      }
 +}
 +
 +void ClientCommand_records(float request, entity client)
 +{
 +      float i;
 +      
 +      switch(request)
 +      {
 +              case CC_REQUEST_HELP:
 +                      sprint(client, "  ^2records^7: List top 10 records for the current map\n");
 +                      return;
 +                      
 +              case CC_REQUEST_COMMAND:
 +                      for(i = 0; i < 10; ++i)
 +                              sprint(client, records_reply[i]);
 +                      return; // never fall through to usage
 +                      
 +              default:
 +              case CC_REQUEST_USAGE:
 +                      sprint(client, "\nUsage:^3 cmd records\n");
 +                      sprint(client, "  No arguments required.\n");
 +                      return;
 +      }
 +}
 +
 +void ClientCommand_reportcvar(float request, entity client, string command)
 +{
 +      float tokens;
 +      string s;
 +      
 +      switch(request)
 +      {
 +              case CC_REQUEST_HELP:
 +                      sprint(client, "  ^2reportcvar^7: Old system for sending a client cvar to the server\n");
 +                      return;
 +                      
 +              case CC_REQUEST_COMMAND:
 +                      if(substring(argv(2), 0, 1) == "$") // undefined cvar: use the default value on the server then
 +                      {
 +                              s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
 +                              tokens = tokenize_console(s);
 +                      }
 +                      GetCvars(1);
 +                      return;
 +                      
 +              default:
 +              case CC_REQUEST_USAGE:
 +                      sprint(client, "\nUsage:^3 cmd reportcvar\n");
 +                      sprint(client, "  No arguments required.\n");
 +                      return;
 +      }
 +}
 +/*
 +void ClientCommand_(float request, entity client)
 +{
 +      switch(request)
 +      {
 +              case CC_REQUEST_HELP:
 +                      sprint(client, "  ^2blah^7: foobar\n");
 +                      return;
 +                      
 +              case CC_REQUEST_COMMAND:
 +                      
 +                      return;
 +                      
 +              default:
 +              case CC_REQUEST_USAGE:
 +                      sprint(client, "\nUsage:^3 cmd \n");
 +                      sprint(client, "  No arguments required.\n");
 +                      return;
 +      }
 +}
 +
 +void ClientCommand_(float request, entity client)
 +{
 +      switch(request)
 +      {
 +              case CC_REQUEST_HELP:
 +                      sprint(client, "  ^2blah^7: foobar\n");
 +                      return;
 +                      
 +              case CC_REQUEST_COMMAND:
 +                      
 +                      return;
 +                      
 +              default:
 +              case CC_REQUEST_USAGE:
 +                      sprint(client, "\nUsage:^3 cmd \n");
 +                      sprint(client, "  No arguments required.\n");
 +                      return;
 +      }
 +}
 +*/
 +
 +
 +// ======================================
 +//  Main Function Called By Engine (cmd)
 +// ======================================
 +// If this function exists, server game code parses clientcommand before the engine code gets it.
 +
 +void SV_ParseClientCommand(string command)
 +{
 +      float search_request_type;
 +      float argc = tokenize_console(command);
 +      
 +      // for floodcheck
 +      switch(strtolower(argv(0)))
 +      {
 +              // exempt commands which are not subject to floodcheck
 +              case "begin": break; // handled by engine in host_cmd.c
 +              case "pause": break; // handled by engine in host_cmd.c
 +              case "prespawn": break; // handled by engine in host_cmd.c
 +              case "reportcvar": break; // handled by server in this file
 +              case "sentcvar": break; // handled by server in this file
 +              case "spawn": break; // handled by engine in host_cmd.c
 +              
 +              default: 
 +                      if(SV_ParseClientCommand_floodcheck())
 +                              break; // "TRUE": continue, as we're not flooding yet
 +                      else
 +                              return; // "FALSE": not allowed to continue, halt
 +      }
 +      
 +      /* NOTE: totally disabled for now, however the functionality and descriptions are there if we ever want it.
 +      if(argv(0) == "help") 
 +      {
 +              if(argc == 1) 
 +              {
 +                      sprint(self, "\nUsage:^3 cmd COMMAND...^7, where possible commands are:\n");
 +                      ClientCommand_autoswitch(CC_REQUEST_HELP, self, 0);
 +                      ClientCommand_checkfail(CC_REQUEST_HELP, self, "");
 +                      ClientCommand_clientversion(CC_REQUEST_HELP, self, 0);
 +                      ClientCommand_cvar_changes(CC_REQUEST_HELP, self);
 +                      ClientCommand_cvar_purechanges(CC_REQUEST_HELP, self);
 +                      ClientCommand_info(CC_REQUEST_HELP, self, 0);
 +                      ClientCommand_join(CC_REQUEST_HELP, self); 
 +                      ClientCommand_ladder(CC_REQUEST_HELP, self);
 +                      ClientCommand_lsmaps(CC_REQUEST_HELP, self);
 +                      ClientCommand_lsnewmaps(CC_REQUEST_HELP, self);
 +                      ClientCommand_maplist(CC_REQUEST_HELP, self);
 +                      ClientCommand_rankings(CC_REQUEST_HELP, self);
 +                      ClientCommand_ready(CC_REQUEST_HELP, self);
 +                      ClientCommand_records(CC_REQUEST_HELP, self);
 +                      sprint(self, "For help about specific commands, type cmd help COMMAND\n");
 +                      return;
 +              } 
 +              else
 +                      search_request_type = CC_REQUEST_USAGE; // Instead of trying to call a command, we're going to see detailed information about it
 +      } 
 +      else*/ if(GameCommand_Vote(command, self)) 
 +      {
 +              return; // handled by server/vote.qc 
 +      }
 +      else if(GameCommand_MapVote(argv(0))) 
 +      {
 +              return; // handled by server/g_world.qc
 +      }
 +      else if(CheatCommand(argc)) 
 +      {
 +              return; // handled by server/cheats.qc
 +      }
 +      else
 +              search_request_type = CC_REQUEST_COMMAND; // continue as usual and scan for normal commands
 +      
 +      switch(strtolower((search_request_type == CC_REQUEST_USAGE) ? argv(1) : argv(0)))
 +      {
 +              // Do not hard code aliases for these, instead create them in defaultXonotic.cfg
 +              // also: keep in alphabetical order, please ;)
 +              
 +              case "autoswitch": ClientCommand_autoswitch(search_request_type, self, argc); break;
 +              case "checkfail": ClientCommand_checkfail(search_request_type, self, command); break;
 +              case "clientversion": ClientCommand_clientversion(search_request_type, self, argc); break;
 +              case "cvar_changes": ClientCommand_cvar_changes(search_request_type, self); break;
 +              case "cvar_purechanges": ClientCommand_cvar_purechanges(search_request_type, self); break;
 +              case "info": ClientCommand_info(search_request_type, self, argc); break;
 +              case "join": ClientCommand_join(search_request_type, self); break;
 +              case "ladder": ClientCommand_ladder(search_request_type, self); break;
 +              case "lsmaps": ClientCommand_lsmaps(search_request_type, self); break;
 +              case "lsnewmaps": ClientCommand_lsnewmaps(search_request_type, self); break;
 +              case "maplist": ClientCommand_maplist(search_request_type, self); break;
 +              case "rankings": ClientCommand_rankings(search_request_type, self); break;
 +              case "ready": ClientCommand_ready(search_request_type, self); break;
 +              case "records": ClientCommand_records(search_request_type, self); break;
 +              
 +              default:
 +                      clientcommand(self, command); //print("Invalid command. For a list of supported commands, try cmd help.\n");
 +      }
++}