]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Merge branch 'master' into terencehill/newpanelhud
authorterencehill <piuntn@gmail.com>
Thu, 9 Dec 2010 18:02:57 +0000 (19:02 +0100)
committerterencehill <piuntn@gmail.com>
Thu, 9 Dec 2010 18:02:57 +0000 (19:02 +0100)
Conflicts:
qcsrc/client/autocvars.qh
qcsrc/client/hud.qc
qcsrc/client/scoreboard.qc

16 files changed:
_hud_descriptions.cfg
defaultXonotic.cfg
gfx/ons-frame-team.tga [deleted file]
gfx/ons-frame.tga [deleted file]
hud_luminos.cfg
hud_nexuiz.cfg
qcsrc/client/Main.qc
qcsrc/client/hud.qc
qcsrc/client/hud.qh
qcsrc/client/miscfunctions.qc
qcsrc/client/scoreboard.qc
qcsrc/client/teamradar.qc
qcsrc/menu/xonotic/dialog_hudpanel_healtharmor.c
qcsrc/menu/xonotic/dialog_hudpanel_notification.c
qcsrc/menu/xonotic/dialog_hudpanel_powerups.c
qcsrc/menu/xonotic/dialog_hudpanel_score.c

index 932e95bf9fb4577a7e0e7afe2cf7398c1a09de46..4255cc36c398f01ff704f00b158eae4c275f0587 100644 (file)
@@ -68,8 +68,8 @@ seta hud_panel_powerups "" "enable/disable this panel"
 seta hud_panel_powerups_pos "" "position of this panel"
 seta hud_panel_powerups_size "" "size of this panel"
 seta hud_panel_powerups_flip "" "flip strength/shield positions"
-seta hud_panel_powerups_baralign "" "0 = align bars to the left, 1 = align bars to the right, 2 = align right bar to the right, 3 = align left bar to the right"
-seta hud_panel_powerups_iconalign "" "0 = align icons to the left, 1 = align icons to the right, 2 = align right icon to the right, 3 = align left icon to the right"
+seta hud_panel_powerups_baralign "" "0 = align bars to the left, 1 = align bars to the right, 2 = align only left bar to the right, 3 = align only right bar to the right"
+seta hud_panel_powerups_iconalign "" "0 = align icons to the left, 1 = align icons to the right, 2 = align only left icon to the right, 3 = align only right icon to the right"
 seta hud_panel_powerups_bg "" "if set to something else than \"\" = override default background"
 seta hud_panel_powerups_bg_color "" "if set to something else than \"\" = override default panel background color"
 seta hud_panel_powerups_bg_color_team "" "override panel color with team color in team based games"
@@ -85,8 +85,8 @@ seta hud_panel_healtharmor "" "enable/disable this panel, 2 = combined health/ar
 seta hud_panel_healtharmor_pos "" "position of this panel"
 seta hud_panel_healtharmor_size "" "size of this panel"
 seta hud_panel_healtharmor_flip "" "flip health/armor positions"
-seta hud_panel_healtharmor_baralign "" "0 = align bars to the left, 1 = align bars to the right, 2 = align right bar to the right, 3 = align left bar to the right"
-seta hud_panel_healtharmor_iconalign "" "0 = align icons to the left, 1 = align icons to the right, 2 = align right icon to the right, 3 = align left icon to the right"
+seta hud_panel_healtharmor_baralign "" "0 = align bars to the left, 1 = align bars to the right, 2 = align only left bar to the right, 3 = align only right bar to the right"
+seta hud_panel_healtharmor_iconalign "" "0 = align icons to the left, 1 = align icons to the right, 2 = align only left icon to the right, 3 = align only right icon to the right"
 seta hud_panel_healtharmor_bg "" "if set to something else than \"\" = override default background"
 seta hud_panel_healtharmor_bg_color "" "if set to something else than \"\" = override default panel background color"
 seta hud_panel_healtharmor_bg_color_team "" "override panel color with team color in team based games"
index 49f43b9c4dd9d8c2474636f89263955ba680f20c..075395e504b4d31f402ea37ef3c404771d72370a 100644 (file)
@@ -1409,6 +1409,8 @@ seta hud_panel_radar_rotation 0   "rotation mode: you set what points up. 0 = play
 seta hud_panel_radar_zoommode 0        "zoom mode: 0 = zoomed by default, 1 = zoomed when +zoom, 2 = always zoomed, 3 = always zoomed out"
 alias hud_panel_radar_rotate "toggle hud_panel_radar_rotation 0 1 2 3 4"
 
+seta hud_panel_score_rankings 0 "show rankings in non-team games instead of the score difference: 1 always show my own score; 2 pure rankings"
+
 seta hud_panel_engineinfo_framecounter_time 0.1 "time between framerate display updates"
 seta hud_panel_engineinfo_framecounter_decimals 0 "amount of decimals to show"
 seta hud_panel_engineinfo_framecounter_exponentialmovingaverage 1 "use an averaging method for calculating fps instead of counting frametime like engine does"
diff --git a/gfx/ons-frame-team.tga b/gfx/ons-frame-team.tga
deleted file mode 100644 (file)
index fb97397..0000000
Binary files a/gfx/ons-frame-team.tga and /dev/null differ
diff --git a/gfx/ons-frame.tga b/gfx/ons-frame.tga
deleted file mode 100644 (file)
index 13a8912..0000000
Binary files a/gfx/ons-frame.tga and /dev/null differ
index 8a946578f79e0e17351556bdef69de5169c7e8c3..ace033c41aec1843d633b04a6deb9de3b811e100 100644 (file)
@@ -72,8 +72,8 @@ seta hud_panel_powerups_bg_alpha ""
 seta hud_panel_powerups_bg_border ""
 seta hud_panel_powerups_bg_padding ""
 seta hud_panel_powerups_flip "1"
-seta hud_panel_powerups_iconalign "4"
-seta hud_panel_powerups_baralign "4"
+seta hud_panel_powerups_iconalign "3"
+seta hud_panel_powerups_baralign "3"
 seta hud_panel_powerups_progressbar "1"
 seta hud_panel_powerups_progressbar_strength "progressbar"
 seta hud_panel_powerups_progressbar_shield "progressbar"
@@ -89,8 +89,8 @@ seta hud_panel_healtharmor_bg_alpha ""
 seta hud_panel_healtharmor_bg_border ""
 seta hud_panel_healtharmor_bg_padding ""
 seta hud_panel_healtharmor_flip "0"
-seta hud_panel_healtharmor_iconalign "4"
-seta hud_panel_healtharmor_baralign "4"
+seta hud_panel_healtharmor_iconalign "3"
+seta hud_panel_healtharmor_baralign "3"
 seta hud_panel_healtharmor_progressbar "1"
 seta hud_panel_healtharmor_progressbar_health "progressbar"
 seta hud_panel_healtharmor_progressbar_armor "progressbar"
index dfecf74009385704191e561a0f00e1c87407aa76..8319db85dc74f01c9686703be35267b922a35b59 100644 (file)
@@ -99,10 +99,10 @@ seta hud_panel_healtharmor_text "1"
 seta hud_panel_notify 0
 seta hud_panel_notify_pos "0 0.650000"
 seta hud_panel_notify_size "0.300000 0.070000"
-seta hud_panel_notify_bg ""
+seta hud_panel_notify_bg "0"
 seta hud_panel_notify_bg_color ""
 seta hud_panel_notify_bg_color_team ""
-seta hud_panel_notify_bg_alpha "0"
+seta hud_panel_notify_bg_alpha ""
 seta hud_panel_notify_bg_border ""
 seta hud_panel_notify_bg_padding ""
 seta hud_panel_notify_flip "0"
index 435dedabc770dbed309f663ad5945d99322b9b5e..0a21e6503199b5c2ab0ea7bbcdf3b2c29734fb76 100644 (file)
@@ -999,15 +999,6 @@ void CSQC_Ent_Remove()
 
 void Gamemode_Init()
 {
-       if(gametype == GAME_ONSLAUGHT) {
-               print(strcat("Using ", minimapname, " as minimap.\n"));
-               precache_pic("gfx/ons-cp-neutral.tga");
-               precache_pic("gfx/ons-cp-red.tga");
-               precache_pic("gfx/ons-cp-blue.tga");
-               precache_pic("gfx/ons-frame.tga");
-               precache_pic("gfx/ons-frame-team.tga");
-       }
-
        if not(isdemo())
        {
                localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
index 5536cec21eb71663b621e0cce499372c3e9624a9..318fd3977122a960d4466140ceb32f058edaba30 100644 (file)
@@ -566,37 +566,75 @@ if(highlightedPanel_prev == active_panel && autocvar__hud_configure)\
        HUD_Panel_HlBorder(panel_bg_border + 1.5 * hlBorderSize, '0 0.5 1', 0.25 * (1 - autocvar__menu_alpha) * alpha);\
 } ENDS_WITH_CURLY_BRACE
 
-void HUD_Panel_DrawProgressBar(vector pos, vector mySize, string pic, float vertical, float barflip, float x, vector color, float alpha, float drawflag)
+//basically the same code of draw_ButtonPicture and draw_VertButtonPicture for the menu
+void HUD_Panel_DrawProgressBar(vector theOrigin, vector theSize, string pic, float lenght_ratio, float vertical, float right_align, vector theColor, float theAlpha, float drawflag)
 {
-       if(!alpha || x == 0)
+       if(lenght_ratio <= 0 || !theAlpha)
                return;
+       if(lenght_ratio > 1)
+               lenght_ratio = 1;
 
-    x = bound(0, x, 1);
-
+       vector square;
+       vector width, height;
        if(vertical) {
                pic = strcat(hud_skin_path, "/", pic, "_vertical");
                if(precache_pic(pic) == "") {
                        pic = "gfx/hud/default/statusbar_vertical";
                }
 
-        if(barflip)
-            drawsetcliparea(pos_x, pos_y + mySize_y * (1 - x), mySize_x, mySize_y * x);
-        else
-            drawsetcliparea(pos_x, pos_y, mySize_x, mySize_y * x);
+               if (right_align)
+                       theOrigin_y += (1 - lenght_ratio) * theSize_y;
+               theSize_y *= lenght_ratio;
+
+               vector bH;
+               width = eX * theSize_x;
+               height = eY * theSize_y;
+               if(theSize_y <= theSize_x * 2)
+               {
+                       // button not high enough
+                       // draw just upper and lower part then
+                       square = eY * theSize_y * 0.5;
+                       bH = eY * (0.25 * theSize_y / (theSize_x * 2));
+                       drawsubpic(theOrigin,          square + width, pic, '0 0 0', eX + bH, theColor, theAlpha, drawflag);
+                       drawsubpic(theOrigin + square, square + width, pic, eY - bH, eX + bH, theColor, theAlpha, drawflag);
+               }
+               else
+               {
+                       square = eY * theSize_x;
+                       drawsubpic(theOrigin,                   width   +     square, pic, '0 0    0', '1 0.25 0', theColor, theAlpha, drawflag);
+                       drawsubpic(theOrigin +          square, theSize - 2 * square, pic, '0 0.25 0', '1 0.5  0', theColor, theAlpha, drawflag);
+                       drawsubpic(theOrigin + height - square, width   +     square, pic, '0 0.75 0', '1 0.25 0', theColor, theAlpha, drawflag);
+               }
        } else {
                pic = strcat(hud_skin_path, "/", pic);
                if(precache_pic(pic) == "") {
                        pic = "gfx/hud/default/statusbar";
                }
 
-        if(barflip)
-            drawsetcliparea(pos_x + mySize_x * (1 - x), pos_y, mySize_x * x, mySize_y);
-        else
-            drawsetcliparea(pos_x, pos_y, mySize_x * x, mySize_y);
-       }
+               if (right_align)
+                       theOrigin_x += (1 - lenght_ratio) * theSize_x;
+               theSize_x *= lenght_ratio;
 
-    drawpic(pos, pic, mySize, color, alpha, drawflag);
-    drawresetcliparea();
+               vector bW;
+               width = eX * theSize_x;
+               height = eY * theSize_y;
+               if(theSize_x <= theSize_y * 2)
+               {
+                       // button not wide enough
+                       // draw just left and right part then
+                       square = eX * theSize_x * 0.5;
+                       bW = eX * (0.25 * theSize_x / (theSize_y * 2));
+                       drawsubpic(theOrigin,          square + height, pic, '0 0 0', eY + bW, theColor, theAlpha, drawflag);
+                       drawsubpic(theOrigin + square, square + height, pic, eX - bW, eY + bW, theColor, theAlpha, drawflag);
+               }
+               else
+               {
+                       square = eX * theSize_y;
+                       drawsubpic(theOrigin,                  height  +     square, pic, '0    0 0', '0.25 1 0', theColor, theAlpha, drawflag);
+                       drawsubpic(theOrigin +         square, theSize - 2 * square, pic, '0.25 0 0', '0.5  1 0', theColor, theAlpha, drawflag);
+                       drawsubpic(theOrigin + width - square, height  +     square, pic, '0.75 0 0', '0.25 1 0', theColor, theAlpha, drawflag);
+               }
+       }
 }
 
 void HUD_Panel_DrawHighlight(vector pos, vector mySize, vector color, float alpha, float drawflag)
@@ -700,10 +738,10 @@ void HUD_Panel_SetPos(vector pos)
        //if(cvar("hud_configure_checkcollisions_debug"))
                //drawfill(pos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL);
 
-       if(autocvar_hud_configure_grid)
+       if(cvar("hud_configure_grid"))
        {
-               pos_x = floor((pos_x/vid_conwidth)/bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth;
-               pos_y = floor((pos_y/vid_conheight)/bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight;
+               pos_x = floor((pos_x/vid_conwidth)/hud_configure_gridSize_x + 0.5) * hud_configure_realGridSize_x;
+               pos_y = floor((pos_y/vid_conheight)/hud_configure_gridSize_y + 0.5) * hud_configure_realGridSize_y;
        }
 
        if(hud_configure_checkcollisions)
@@ -881,10 +919,10 @@ void HUD_Panel_SetPosSize(vector mySize)
                //drawfill(myPos, mySize, '1 1 1', .2, DRAWFLAG_NORMAL);
 
        // before checkresize, otherwise panel can be snapped partially inside another panel or panel aspect ratio can be broken
-       if(autocvar_hud_configure_grid)
+       if(cvar("hud_configure_grid"))
        {
-               mySize_x = floor((mySize_x/vid_conwidth)/bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth;
-               mySize_y = floor((mySize_y/vid_conheight)/bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) + 0.5) * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight;
+               mySize_x = floor((mySize_x/vid_conwidth)/hud_configure_gridSize_x + 0.5) * hud_configure_realGridSize_x;
+               mySize_y = floor((mySize_y/vid_conheight)/hud_configure_gridSize_y + 0.5) * hud_configure_realGridSize_y;
        }
 
        if(hud_configure_checkcollisions)
@@ -935,21 +973,21 @@ void HUD_Panel_Arrow_Action(float nPrimary)
        hud_configure_checkcollisions = (!(hudShiftState & S_CTRL) && autocvar_hud_configure_checkcollisions);
 
        float step;
-       if(autocvar_hud_configure_grid)
+       if(cvar("hud_configure_grid"))
        {
                if (nPrimary == K_UPARROW || nPrimary == K_DOWNARROW)
                {
                        if (hudShiftState & S_SHIFT)
-                               step = bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight;
+                               step = hud_configure_realGridSize_y;
                        else
-                               step = 2 * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2) * vid_conheight;
+                               step = 2 * hud_configure_realGridSize_y;
                }
                else
                {
                        if (hudShiftState & S_SHIFT)
-                               step = bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth;
+                               step = hud_configure_realGridSize_x;
                        else
-                               step = 2 * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2) * vid_conwidth;
+                               step = 2 * hud_configure_realGridSize_x;
                }
        }
        else
@@ -1087,74 +1125,68 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                menu_enabled_time = time;
                localcmd("menu_showhudexit\n");
        }
-       else if(hudShiftState & S_CTRL)
+       else if(nPrimary == K_SPACE && hudShiftState & S_CTRL) // enable/disable highlighted panel or dock
        {
-               if (mouseClicked)
+               if (bInputType == 1 || mouseClicked)
                        return true;
 
-               if(nPrimary == K_SPACE) // enable/disable highlighted panel or dock
-               {
-                       if (bInputType == 1)
-                               return true;
+               if (highlightedPanel_prev != -1)
+                       cvar_set(strcat("hud_panel_", panel_name), ftos(!(panel_enabled)));
+               else
+                       cvar_set(strcat("hud_dock"), (autocvar_hud_dock == "") ? "dock" : "");
+       }
+       else if(nPrimary == 'c' && hudShiftState & S_CTRL) // copy highlighted panel size
+       {
+               if (bInputType == 1 || mouseClicked)
+                       return true;
 
-                       if (highlightedPanel_prev != -1)
-                               cvar_set(strcat("hud_panel_", panel_name), ftos(!(panel_enabled)));
-                       else
-                               cvar_set(strcat("hud_dock"), (autocvar_hud_dock == "") ? "dock" : "");
-               }
-               if(nPrimary == 'c') // copy highlighted panel size
+               if (highlightedPanel_prev != -1)
                {
-                       if (bInputType == 1)
-                               return true;
-
-                       if (highlightedPanel_prev != -1)
-                       {
-                               panel_size_copied = panel_size;
-                               highlightedPanel_copied = highlightedPanel_prev;
-                       }
+                       panel_size_copied = panel_size;
+                       highlightedPanel_copied = highlightedPanel_prev;
                }
-               else if(nPrimary == 'v') // past copied size on the highlighted panel
-               {
-                       if (bInputType == 1)
-                               return true;
+       }
+       else if(nPrimary == 'v' && hudShiftState & S_CTRL) // past copied size on the highlighted panel
+       {
+               if (bInputType == 1 || mouseClicked)
+                       return true;
 
-                       if (highlightedPanel_copied == -1 || highlightedPanel_prev == -1)
-                               return true;
+               if (highlightedPanel_copied == -1 || highlightedPanel_prev == -1)
+                       return true;
 
-                       HUD_Panel_UpdatePosSizeForId(highlightedPanel_prev);
+               HUD_Panel_UpdatePosSizeForId(highlightedPanel_prev);
 
-                       // reduce size if it'd go beyond screen boundaries
-                       vector tmp_size = panel_size_copied;
-                       if (panel_pos_x + panel_size_copied_x > vid_conwidth)
-                               tmp_size_x = vid_conwidth - panel_pos_x;
-                       if (panel_pos_y + panel_size_copied_y > vid_conheight)
-                               tmp_size_y = vid_conheight - panel_pos_y;
+               // reduce size if it'd go beyond screen boundaries
+               vector tmp_size = panel_size_copied;
+               if (panel_pos_x + panel_size_copied_x > vid_conwidth)
+                       tmp_size_x = vid_conwidth - panel_pos_x;
+               if (panel_pos_y + panel_size_copied_y > vid_conheight)
+                       tmp_size_y = vid_conheight - panel_pos_y;
 
-                       if (panel_size == tmp_size)
-                               return true;
+               if (panel_size == tmp_size)
+                       return true;
 
-                       // backup first!
-                       panel_pos_backup = panel_pos;
-                       panel_size_backup = panel_size;
-                       highlightedPanel_backup = highlightedPanel_prev;
+               // backup first!
+               panel_pos_backup = panel_pos;
+               panel_size_backup = panel_size;
+               highlightedPanel_backup = highlightedPanel_prev;
 
-                       s = strcat(ftos(tmp_size_x/vid_conwidth), " ", ftos(tmp_size_y/vid_conheight));
-                       cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
-               }
-               else if(nPrimary == 'z') // undo last action
+               s = strcat(ftos(tmp_size_x/vid_conwidth), " ", ftos(tmp_size_y/vid_conheight));
+               cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
+       }
+       else if(nPrimary == 'z' && hudShiftState & S_CTRL) // undo last action
+       {
+               if (bInputType == 1 || mouseClicked)
+                       return true;
+               //restore previous values
+               if (highlightedPanel_backup != -1)
                {
-                       if (bInputType == 1)
-                               return true;
-                       //restore previous values
-                       if (highlightedPanel_backup != -1)
-                       {
-                               HUD_Panel_GetName(highlightedPanel_backup);
-                               s = strcat(ftos(panel_pos_backup_x/vid_conwidth), " ", ftos(panel_pos_backup_y/vid_conheight));
-                               cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
-                               s = strcat(ftos(panel_size_backup_x/vid_conwidth), " ", ftos(panel_size_backup_y/vid_conheight));
-                               cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
-                               highlightedPanel_backup = -1;
-                       }
+                       HUD_Panel_GetName(highlightedPanel_backup);
+                       s = strcat(ftos(panel_pos_backup_x/vid_conwidth), " ", ftos(panel_pos_backup_y/vid_conheight));
+                       cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
+                       s = strcat(ftos(panel_size_backup_x/vid_conwidth), " ", ftos(panel_size_backup_y/vid_conheight));
+                       cvar_set(strcat("hud_panel_", panel_name, "_size"), s);
+                       highlightedPanel_backup = -1;
                }
        }
        else if(nPrimary == K_UPARROW || nPrimary == K_DOWNARROW || nPrimary == K_LEFTARROW || nPrimary == K_RIGHTARROW)
@@ -1178,42 +1210,38 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
 float HUD_Panel_HighlightCheck()
 {
        float i, j, border;
-       vector panelPos;
-       vector panelSize;
 
-       while(j <= HUD_PANEL_NUM)
+       while(j < HUD_PANEL_NUM)
        {
                i = panel_order[j];
                j += 1;
 
                HUD_Panel_UpdatePosSizeForId(i);
 
-               panelPos = panel_pos;
-               panelSize = panel_size;
                border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
 
                // move
-               if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y)
+               if(mousepos_x >= panel_pos_x && mousepos_y >= panel_pos_y && mousepos_x <= panel_pos_x + panel_size_x && mousepos_y <= panel_pos_y + panel_size_y)
                {
                        return 1;
                }
                // resize from topleft border
-               else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+               else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
                {
                        return 2;
                }
                // resize from topright border
-               else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+               else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
                {
                        return 3;
                }
                // resize from bottomleft border
-               else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + border)
+               else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + panel_size_y + border)
                {
                        return 3;
                }
                // resize from bottomright border
-               else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + panelSize_y + border)
+               else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + panel_size_y + border)
                {
                        return 2;
                }
@@ -1262,73 +1290,69 @@ void HUD_Panel_FirstInDrawQ(float id)
 void HUD_Panel_Highlight()
 {
        float i, j, border;
-       vector panelPos;
-       vector panelSize;
 
-       while(j <= HUD_PANEL_NUM)
+       while(j < HUD_PANEL_NUM)
        {
                i = panel_order[j];
                j += 1;
 
                HUD_Panel_UpdatePosSizeForId(i);
 
-               panelPos = panel_pos;
-               panelSize = panel_size;
                border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
 
                // move
-               if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y)
+               if(mousepos_x >= panel_pos_x && mousepos_y >= panel_pos_y && mousepos_x <= panel_pos_x + panel_size_x && mousepos_y <= panel_pos_y + panel_size_y)
                {
                        highlightedPanel = i;
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 1;
-                       panel_click_distance = mousepos - panelPos;
+                       panel_click_distance = mousepos - panel_pos;
                        return;
                }
                // resize from topleft border
-               else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+               else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
                {
                        highlightedPanel = i;
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 1;
-                       panel_click_distance = mousepos - panelPos;
-                       panel_click_resizeorigin = panelPos + panelSize;
+                       panel_click_distance = mousepos - panel_pos;
+                       panel_click_resizeorigin = panel_pos + panel_size;
                        return;
                }
                // resize from topright border
-               else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - border && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + 0.5 * panelSize_y)
+               else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y - border && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + 0.5 * panel_size_y)
                {
                        highlightedPanel = i;
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 2;
-                       panel_click_distance_x = panelSize_x - mousepos_x + panelPos_x;
-                       panel_click_distance_y = mousepos_y - panelPos_y;
-                       panel_click_resizeorigin = panelPos + eY * panelSize_y;
+                       panel_click_distance_x = panel_size_x - mousepos_x + panel_pos_x;
+                       panel_click_distance_y = mousepos_y - panel_pos_y;
+                       panel_click_resizeorigin = panel_pos + eY * panel_size_y;
                        return;
                }
                // resize from bottomleft border
-               else if(mousepos_x >= panelPos_x - border && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + border)
+               else if(mousepos_x >= panel_pos_x - border && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + 0.5 * panel_size_x && mousepos_y <= panel_pos_y + panel_size_y + border)
                {
                        highlightedPanel = i;
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 3;
-                       panel_click_distance_x = mousepos_x - panelPos_x;
-                       panel_click_distance_y = panelSize_y - mousepos_y + panelPos_y;
-                       panel_click_resizeorigin = panelPos + eX * panelSize_x;
+                       panel_click_distance_x = mousepos_x - panel_pos_x;
+                       panel_click_distance_y = panel_size_y - mousepos_y + panel_pos_y;
+                       panel_click_resizeorigin = panel_pos + eX * panel_size_x;
                        return;
                }
                // resize from bottomright border
-               else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + border && mousepos_y <= panelPos_y + panelSize_y + border)
+               else if(mousepos_x >= panel_pos_x + 0.5 * panel_size_x && mousepos_y >= panel_pos_y + 0.5 * panel_size_y && mousepos_x <= panel_pos_x + panel_size_x + border && mousepos_y <= panel_pos_y + panel_size_y + border)
                {
                        highlightedPanel = i;
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 4;
-                       panel_click_distance = panelSize - mousepos + panelPos;
-                       panel_click_resizeorigin = panelPos;
+                       panel_click_distance = panel_size - mousepos + panel_pos;
+                       panel_click_resizeorigin = panel_pos;
                        return;
                }
                else
@@ -1442,13 +1466,13 @@ void HUD_Panel_Mouse()
        cursorsize = '32 32 0';
 
        if(highlightcheck == 0)
-               drawpic(mousepos, strcat("gfx/menu/", autocvar_menu_skin, "/cursor.tga"), '32 32 0', '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
+               drawpic(mousepos, strcat("gfx/menu/", autocvar_menu_skin, "/cursor.tga"), cursorsize, '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
        else if(highlightcheck == 1)
-               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_move.tga"), '32 32 0', '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
+               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_move.tga"), cursorsize, '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
        else if(highlightcheck == 2)
-               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_resize.tga"), '32 32 0', '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
+               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_resize.tga"), cursorsize, '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
        else
-               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_resize2.tga"), '32 32 0', '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
+               drawpic(mousepos - cursorsize * 0.5, strcat("gfx/menu/", autocvar_menu_skin, "/cursor_resize2.tga"), cursorsize, '1 1 1', hud_fade_alpha, DRAWFLAG_NORMAL);
 
        prevMouseClicked = mouseClicked;
 }
@@ -1520,8 +1544,11 @@ void HUD_Weapons(void)
        float f, screen_ar;
        float center_x, center_y;
 
-       if(!autocvar_hud_panel_weapons && !autocvar__hud_configure)
-               return;
+       if(!autocvar__hud_configure)
+       {
+               if(!autocvar_hud_panel_weapons) return;
+               if(spectatee_status == -1) return;
+       }
 
        float timeout = autocvar_hud_panel_weapons_timeout;
        float timeout_effect_length, timein_effect_length;
@@ -1883,7 +1910,7 @@ void DrawAmmoItem(vector myPos, vector mySize, float itemcode, float currently_s
        if(autocvar__hud_configure)
        {
                currently_selected = (itemcode == 2); //rockets always selected
-               a = 100;
+               a = 31 + mod(itemcode*93, 128);
        }
        else
                a = getstati(GetAmmoStat(itemcode)); // how much ammo do we have of type itemcode?
@@ -1916,7 +1943,7 @@ void DrawAmmoItem(vector myPos, vector mySize, float itemcode, float currently_s
                drawpic_aspect_skin(myPos, "ammo_current_bg", mySize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
 
     if(a > 0 && autocvar_hud_panel_ammo_progressbar)
-        HUD_Panel_DrawProgressBar(myPos + eX * autocvar_hud_panel_ammo_progressbar_xoffset * mySize_x, mySize - eX * autocvar_hud_panel_ammo_progressbar_xoffset * mySize_x, autocvar_hud_panel_ammo_progressbar_name, 0, 0, min(1, a/autocvar_hud_panel_ammo_maxammo), color, autocvar_hud_progressbar_alpha * panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
+        HUD_Panel_DrawProgressBar(myPos + eX * autocvar_hud_panel_ammo_progressbar_xoffset * mySize_x, mySize - eX * autocvar_hud_panel_ammo_progressbar_xoffset * mySize_x, autocvar_hud_panel_ammo_progressbar_name, 0, 0, a/autocvar_hud_panel_ammo_maxammo, color, autocvar_hud_progressbar_alpha * panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
 
     if(autocvar_hud_panel_ammo_text)
     {
@@ -1933,8 +1960,11 @@ void DrawAmmoItem(vector myPos, vector mySize, float itemcode, float currently_s
 
 void HUD_Ammo(void)
 {
-       if(!autocvar_hud_panel_ammo && !autocvar__hud_configure)
-               return;
+       if(!autocvar__hud_configure)
+       {
+               if(!autocvar_hud_panel_ammo) return;
+               if(spectatee_status == -1) return;
+       }
 
        active_panel = HUD_PANEL_AMMO;
        HUD_Panel_UpdateCvars(ammo);
@@ -2016,10 +2046,51 @@ void HUD_Ammo(void)
        drawfont = hud_font;
 }
 
-void DrawNumIcon(float iconalign, vector myPos, vector mySize, float x, string icon, float left, vector color, float alpha)
+void DrawNumIcon(vector myPos, vector mySize, float x, string icon, float vertical, float icon_right_align, vector color, float alpha)
 {
-       vector newPos;
-       float newSize_x, newSize_y;
+       vector newPos, newSize;
+       vector picpos, numpos;
+
+       if (vertical)
+       {
+               if(mySize_y/mySize_x > 2)
+               {
+                       newSize_y = 2 * mySize_x;
+                       newSize_x = mySize_x;
+
+                       newPos_y = myPos_y + (mySize_y - newSize_y) / 2;
+                       newPos_x = myPos_x;
+               }
+               else
+               {
+                       newSize_x = 1/2 * mySize_y;
+                       newSize_y = mySize_y;
+
+                       newPos_x = myPos_x + (mySize_x - newSize_x) / 2;
+                       newPos_y = myPos_y;
+               }
+
+               if(icon_right_align)
+               {
+                       numpos = newPos;
+                       picpos = newPos + eY * newSize_x;
+               }
+               else
+               {
+                       picpos = newPos;
+                       numpos = newPos + eY * newSize_x;
+               }
+
+               newSize_y /= 2;
+               drawpic_aspect_skin(picpos, icon, newSize, '1 1 1', panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
+               // make number smaller than icon, it looks better
+               // reduce only y to draw numbers with different number of digits with the same y size
+               numpos_y += newSize_y * ((1 - 0.7) / 2);
+               newSize_y *= 0.7;
+               drawstring_aspect(numpos, ftos(x), newSize, color, panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
+               return;
+       }
+
        if(mySize_x/mySize_y > 3)
        {
                newSize_x = 3 * mySize_y;
@@ -2037,61 +2108,38 @@ void DrawNumIcon(float iconalign, vector myPos, vector mySize, float x, string i
                newPos_x = myPos_x;
        }
 
-       vector picpos, numpos;
-       if(left)
+       if(icon_right_align) // right align
        {
-               if(iconalign == 1 || iconalign == 3) // right align
-               {
-                       numpos = newPos;
-                       picpos = newPos + eX * 2 * newSize_y;
-               }
-               else // left align
-               {
-                       numpos = newPos + eX * newSize_y;
-                       picpos = newPos;
-               }
+               numpos = newPos;
+               picpos = newPos + eX * 2 * newSize_y;
        }
-       else
+       else // left align
        {
-               if(iconalign == 0 || iconalign == 3) // left align
-               {
-                       numpos = newPos + eX * newSize_y;
-                       picpos = newPos;
-               } 
-               else // right align
-               {
-                       numpos = newPos;
-                       picpos = newPos + eX * 2 * newSize_y;
-               }
+               numpos = newPos + eX * newSize_y;
+               picpos = newPos;
        }
 
-       drawfont = hud_bigfont;
-       drawstring_aspect(numpos, ftos(x), eX * (2/3) * newSize_x + eY * newSize_y, color, panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
-       drawfont = hud_font;
+       drawstring_aspect(numpos, ftos(x), '2 1 0' * newSize_y, color, panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
        drawpic_aspect_skin(picpos, icon, '1 1 0' * newSize_y, '1 1 1', panel_fg_alpha * alpha, DRAWFLAG_NORMAL);
 }
 
-void DrawNumIcon_expanding(float iconalign, vector myPos, vector mySize, float x, string icon, float left, vector color, float fadelerp)
+void DrawNumIcon_expanding(vector myPos, vector mySize, float x, string icon, float vertical, float icon_right_align, vector color, float fadelerp)
 {
        float sz;
        sz = expandingbox_sizefactor_from_fadelerp(fadelerp);
 
-       DrawNumIcon(iconalign, myPos + expandingbox_resize_centered_box_offset(sz, mySize, 1), mySize * sz, x, icon, left, color, (1 - fadelerp));
+       DrawNumIcon(myPos + expandingbox_resize_centered_box_offset(sz, mySize, 1), mySize * sz, x, icon, vertical, icon_right_align, color, (1 - fadelerp));
 }
 
 // Powerups (#2)
 //
 void HUD_Powerups(void) {
-       if(!autocvar_hud_panel_powerups && !autocvar__hud_configure)
-               return;
-
        if(!autocvar__hud_configure)
        {
-               if not(getstati(STAT_ITEMS) & (IT_STRENGTH | IT_INVINCIBLE))
-                       return;
-
-               if (getstati(STAT_HEALTH) <= 0)
-                       return;
+               if(!autocvar_hud_panel_powerups) return;
+               if(spectatee_status == -1) return;
+               if not(getstati(STAT_ITEMS) & (IT_STRENGTH | IT_INVINCIBLE)) return;
+               if (getstati(STAT_HEALTH) <= 0) return;
        }
 
        active_panel = HUD_PANEL_POWERUPS;
@@ -2119,7 +2167,7 @@ void HUD_Powerups(void) {
                mySize -= '2 2 0' * panel_bg_padding;
        }
 
-       vector barpos, barsize;
+       vector barsize;
        vector picpos;
        vector numpos;
 
@@ -2127,8 +2175,7 @@ void HUD_Powerups(void) {
     string leftprogressname, rightprogressname;
        float leftcnt, rightcnt;
        float leftexact, rightexact;
-       float flip = autocvar_hud_panel_powerups_flip;
-       if (flip) {
+       if (autocvar_hud_panel_powerups_flip) {
                leftname = "strength";
         leftprogressname = autocvar_hud_panel_powerups_progressbar_strength;
                leftcnt = ceil(strength_time);
@@ -2152,174 +2199,80 @@ void HUD_Powerups(void) {
 
        drawfont = hud_bigfont;
        float baralign = autocvar_hud_panel_powerups_baralign;
-    float barflip;
        float iconalign = autocvar_hud_panel_powerups_iconalign;
        float progressbar = autocvar_hud_panel_powerups_progressbar;
-       if (mySize_x/mySize_y > 4)
+       float panel_ar = mySize_x/mySize_y;
+       float is_vertical = (panel_ar < 1);
+       if (panel_ar >= 4 || (panel_ar >= 1/4 && panel_ar < 1))
        {
         barsize = eX * 0.5 * mySize_x + eY * mySize_y;
                if(leftcnt)
                {
-                       if(baralign == 1 || baralign == 3) { // right align
-                barpos = pos + eX * 0.5 * mySize_x;
-                barflip = 1;
-                       } else { // left align
-                barpos = pos;
-                barflip = 0;
-                       }
-
                        if(progressbar)
                        {
                                HUD_Panel_GetProgressBarColorForString(leftname);
-                               HUD_Panel_DrawProgressBar(barpos, barsize, leftprogressname, 0, barflip, min(1, leftcnt/30), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
+                               HUD_Panel_DrawProgressBar(pos, barsize, leftprogressname, leftcnt/30, is_vertical, (baralign == 1 || baralign == 2), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
                        }
             if(autocvar_hud_panel_powerups_text)
             {
-                if(leftcnt > 1)
-                    DrawNumIcon(iconalign, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, '1 1 1', 1);
-                if(leftcnt <= 5)
-                    DrawNumIcon_expanding(iconalign, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, '1 1 1', bound(0, (leftcnt - leftexact) / 0.5, 1));
-            }
-               }
-
-               if(rightcnt)
-               {
-                       if(baralign == 0 || baralign == 3) { // left align
-                barpos = pos;
-                barflip = 0;
-                       } else { // right align
-                barpos = pos + eX * 0.5 * mySize_x;
-                barflip = 1;
+                               if(leftcnt > 1)
+                                       DrawNumIcon(pos, barsize, leftcnt, leftname, is_vertical, (iconalign == 1 || iconalign == 2), '1 1 1', 1);
+                               if(leftcnt <= 5)
+                                       DrawNumIcon_expanding(pos, barsize, leftcnt, leftname, is_vertical, (iconalign == 1 || iconalign == 2), '1 1 1', bound(0, (leftcnt - leftexact) / 0.5, 1));
                        }
-
-                       if(progressbar)
-                       {
-                               HUD_Panel_GetProgressBarColorForString(rightname);
-                               HUD_Panel_DrawProgressBar(barpos, barsize, rightprogressname, 0, barflip, min(1, rightcnt/30), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
-                       }
-            if(autocvar_hud_panel_powerups_text)
-            {
-                if(rightcnt > 1)
-                    DrawNumIcon(iconalign, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, '1 1 1', 1);
-                if(rightcnt <= 5)
-                    DrawNumIcon_expanding(iconalign, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, '1 1 1', bound(0, (rightcnt - rightexact) / 0.5, 1));
-            }
-               }
-       }
-       else if (mySize_x/mySize_y > 1.5)
-       {
-        barsize = eX * mySize_x + eY * 0.5 * mySize_y;
-               if(leftcnt)
-               {
-            barpos = pos;
-                       if(baralign == 1 || baralign == 3) { // right/down align
-                barflip = 1;
-                       } else { // left/up align
-                barflip = 0;
-                       }
-
-                       if(progressbar)
-                       {
-                               HUD_Panel_GetProgressBarColorForString(leftname);
-                               HUD_Panel_DrawProgressBar(barpos, barsize, leftprogressname, 0, barflip, min(1, leftcnt/30), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
-                       }
-            if(autocvar_hud_panel_powerups_text)
-            {
-                if(leftcnt > 1)
-                    DrawNumIcon(iconalign, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, '1 1 1', 1);
-                if(leftcnt <= 5)
-                    DrawNumIcon_expanding(iconalign, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, '1 1 1', bound(0, (leftcnt - leftexact) / 0.5, 1));
-            }
                }
 
                if(rightcnt)
                {
-            barpos = pos + eY * 0.5 * mySize_y;
-                       if(baralign == 0 || baralign == 3) { // left align
-                barflip = 0;
-                       } else { // right align
-                barflip = 1;
-                       }
-
+                       pos_x += barsize_x;
                        if(progressbar)
                        {
                                HUD_Panel_GetProgressBarColorForString(rightname);
-                               HUD_Panel_DrawProgressBar(barpos, barsize, rightprogressname, 0, barflip, min(1, rightcnt/30), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
+                               HUD_Panel_DrawProgressBar(pos, barsize, rightprogressname, rightcnt/30, is_vertical, (baralign == 1 || baralign == 3), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
                        }
             if(autocvar_hud_panel_powerups_text)
             {
-                if(rightcnt > 1)
-                    DrawNumIcon(iconalign, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, '1 1 1', 1);
-                if(rightcnt <= 5)
-                    DrawNumIcon_expanding(iconalign, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, '1 1 1', bound(0, (rightcnt - rightexact) / 0.5, 1));
-            }
+                               if(rightcnt > 1)
+                                       DrawNumIcon(pos, barsize, rightcnt, rightname, is_vertical, (iconalign == 1 || iconalign == 3), '1 1 1', 1);
+                               if(rightcnt <= 5)
+                                       DrawNumIcon_expanding(pos, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, is_vertical, (iconalign == 1 || iconalign == 3), '1 1 1', bound(0, (rightcnt - rightexact) / 0.5, 1));
+                       }
                }
        }
        else
        {
-        barsize = eX * 0.5 * mySize_x + eY * mySize_y;
+        barsize = eX * mySize_x + eY * 0.5 * mySize_y;
                if(leftcnt)
                {
-            barpos = pos;
-                       if(baralign == 1 || baralign == 3) { // down align
-                barflip = 1;
-                       } else { // up align
-                barflip = 0;
-                       }
-
-                       if(iconalign == 1 || iconalign == 3) { // down align
-                               picpos = pos + eX * 0.05 * mySize_x + eY * (mySize_y - 0.65 * mySize_x);
-                               numpos = pos + eY * mySize_y - eY * 0.25 * mySize_x;
-                       } else { // up align
-                               picpos = pos + eX * 0.05 * mySize_x;
-                               numpos = pos + eY * 0.4 * mySize_x;
-                       }
-
                        if(progressbar)
                        {
                                HUD_Panel_GetProgressBarColorForString(leftname);
-                               HUD_Panel_DrawProgressBar(barpos, barsize, leftprogressname, 1, barflip, min(1, leftcnt/30), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
+                               HUD_Panel_DrawProgressBar(pos, barsize, leftprogressname, leftcnt/30, is_vertical, (baralign == 1 || baralign == 2), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
                        }
             if(autocvar_hud_panel_powerups_text)
             {
-                if(leftcnt <= 5)
-                    drawpic_aspect_skin_expanding(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, bound(0, (leftcnt - leftexact) / 0.5, 1));
-                if(leftcnt > 1)
-                    drawpic_aspect_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-                drawstring_aspect(numpos, ftos(leftcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-            }
+                               if(leftcnt > 1)
+                                       DrawNumIcon(pos, barsize, leftcnt, leftname, is_vertical, (iconalign == 1 || iconalign == 2), '1 1 1', 1);
+                               if(leftcnt <= 5)
+                                       DrawNumIcon_expanding(pos, barsize, leftcnt, leftname, is_vertical, (iconalign == 1 || iconalign == 2), '1 1 1', bound(0, (leftcnt - leftexact) / 0.5, 1));
+                       }
                }
 
                if(rightcnt)
                {
-            barpos = pos + eX * 0.5 * mySize_x;
-                       if(baralign == 0 || baralign == 3) { // down align
-                barflip = 1;
-                       } else { // up align
-                barflip = 0;
-                       }
-
-                       if(iconalign == 0 || iconalign == 3) { // up align
-                               picpos = pos + eX * 0.05 * mySize_x + eX * 0.5 * mySize_x;
-                               numpos = pos + eY * 0.4 * mySize_x + eX * 0.5 * mySize_x;
-                       } else { // down align
-                               picpos = pos + eX * 0.05 * mySize_x + eY * (mySize_y - 0.65 * mySize_x) + eX * 0.5 * mySize_x;
-                               numpos = pos + eY * mySize_y - eY * 0.25 * mySize_x + eX * 0.5 * mySize_x;
-                       }
-
+                       pos_y += barsize_y;
                        if(progressbar)
                        {
                                HUD_Panel_GetProgressBarColorForString(rightname);
-                               HUD_Panel_DrawProgressBar(barpos, barsize, rightprogressname, 1, barflip, min(1, rightcnt/30), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
+                               HUD_Panel_DrawProgressBar(pos, barsize, rightprogressname, rightcnt/30, is_vertical, (baralign == 1 || baralign == 3), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
                        }
             if(autocvar_hud_panel_powerups_text)
             {
-                if(rightcnt <= 5)
-                    drawpic_aspect_skin_expanding(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, bound(0, (rightcnt - rightexact) / 0.5, 1));
-                if(rightcnt > 1)
-                    drawpic_aspect_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-                drawstring_aspect(numpos, ftos(rightcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-            }
+                               if(rightcnt > 1)
+                                       DrawNumIcon(pos, barsize, rightcnt, rightname, is_vertical, (iconalign == 1 || iconalign == 3), '1 1 1', 1);
+                               if(rightcnt <= 5)
+                                       DrawNumIcon_expanding(pos, barsize, rightcnt, rightname, is_vertical, (iconalign == 1 || iconalign == 3), '1 1 1', bound(0, (rightcnt - rightexact) / 0.5, 1));
+                       }
                }
        }
        drawfont = hud_font;
@@ -2329,8 +2282,11 @@ void HUD_Powerups(void) {
 //
 void HUD_HealthArmor(void)
 {
-       if(!autocvar_hud_panel_healtharmor && !autocvar__hud_configure)
-               return;
+       if(!autocvar__hud_configure)
+       {
+               if(!autocvar_hud_panel_healtharmor) return;
+               if(spectatee_status == -1) return;
+       }
 
        active_panel = HUD_PANEL_HEALTHARMOR;
        HUD_Panel_UpdateCvars(healtharmor);
@@ -2360,9 +2316,8 @@ void HUD_HealthArmor(void)
        if(health <= 0)
                return;
 
-       vector barpos, barsize;
-       vector picpos;
-       vector numpos;
+       vector barsize;
+       vector picpos, numpos;
 
        drawfont = hud_bigfont;
        float baralign = autocvar_hud_panel_healtharmor_baralign;
@@ -2380,10 +2335,6 @@ void HUD_HealthArmor(void)
                x = floor(v_x + 1);
 
         float maxtotal = maxhealth + maxarmor;
-
-        barpos = pos;
-        barsize = mySize;
-
                string biggercount;
                if(v_z) // NOT fully armored
                {
@@ -2391,7 +2342,7 @@ void HUD_HealthArmor(void)
                        if(progressbar)
                        {
                                HUD_Panel_GetProgressBarColor(health);
-                               HUD_Panel_DrawProgressBar(barpos, barsize, autocvar_hud_panel_healtharmor_progressbar_health, 0, mod(baralign, 2), x/maxtotal, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+                               HUD_Panel_DrawProgressBar(pos, mySize, autocvar_hud_panel_healtharmor_progressbar_health, x/maxtotal, 0, (baralign == 1 || baralign == 2), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
                        }
                        if(armor)
             if(autocvar_hud_panel_healtharmor_text)
@@ -2403,22 +2354,19 @@ void HUD_HealthArmor(void)
                        if(progressbar)
                        {
                                HUD_Panel_GetProgressBarColor(armor);
-                               HUD_Panel_DrawProgressBar(barpos, barsize, autocvar_hud_panel_healtharmor_progressbar_armor, 0, mod(baralign, 2), x/maxtotal, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+                               HUD_Panel_DrawProgressBar(pos, mySize, autocvar_hud_panel_healtharmor_progressbar_armor, x/maxtotal, 0, (baralign == 1 || baralign == 2), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
                        }
                        if(health)
             if(autocvar_hud_panel_healtharmor_text)
                                drawpic_aspect_skin(pos + eX * mySize_x - eX * 0.5 * mySize_y, "health", '0.5 0.5 0' * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
                }
         if(autocvar_hud_panel_healtharmor_text)
-            DrawNumIcon(iconalign, pos, mySize, x, biggercount, 1, HUD_Get_Num_Color(x, maxtotal), 1);
+                       DrawNumIcon(pos, mySize, x, biggercount, 0, iconalign, HUD_Get_Num_Color(x, maxtotal), 1);
 
-               // fuel
                if(fuel)
                {
-            barpos = pos;
-            barsize = eX * mySize_x + eY * 0.2 * mySize_y;
                        HUD_Panel_GetProgressBarColor(fuel);
-            HUD_Panel_DrawProgressBar(barpos, barsize, "progressbar", 0, mod(baralign, 2), min(1, fuel/100), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);
+                       HUD_Panel_DrawProgressBar(pos, eX * mySize_x + eY * 0.2 * mySize_y, "progressbar", fuel/100, 0, (baralign == 1 || baralign == 3), progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);
                }
        }
        else
@@ -2429,9 +2377,7 @@ void HUD_HealthArmor(void)
                float leftmax, rightmax;
                float leftactive, rightactive;
                float leftalpha, rightalpha;
-               float flip = autocvar_hud_panel_healtharmor_flip;
-        float barflip;
-               if (flip) { // old style layout with armor left/top of health
+               if (autocvar_hud_panel_healtharmor_flip) { // old style layout with armor left/top of health
                        leftname = "armor";
             leftprogressname = autocvar_hud_panel_healtharmor_progressbar_armor;
                        leftcnt = armor;
@@ -2463,167 +2409,76 @@ void HUD_HealthArmor(void)
             rightmax = maxarmor;
                }
 
-               if (mySize_x/mySize_y > 4)
+               float panel_ar = mySize_x/mySize_y;
+               float is_vertical = (panel_ar < 1);
+               if (panel_ar >= 4 || (panel_ar >= 1/4 && panel_ar < 1))
                {
             barsize = eX * 0.5 * mySize_x + eY * mySize_y;
                        if(leftactive)
                        {
-                barpos = pos;
-                               if(baralign == 1 || baralign == 3) { // right align
-                    barflip = 1;
-                               } else { // left align
-                    barflip = 0;
-                               }
-
                                if(progressbar)
                                {
                                        HUD_Panel_GetProgressBarColorForString(leftname);
-                    HUD_Panel_DrawProgressBar(barpos, barsize, leftprogressname, 0, barflip, min(1, leftcnt/leftmax), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+                                       HUD_Panel_DrawProgressBar(pos, barsize, leftprogressname, leftcnt/leftmax, is_vertical, (baralign == 1 || baralign == 2), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
                                }
-                if(autocvar_hud_panel_healtharmor_text)
-                    DrawNumIcon(iconalign, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, HUD_Get_Num_Color(leftcnt, leftmax), 1);
+                               if(autocvar_hud_panel_healtharmor_text)
+                                       DrawNumIcon(pos, barsize, leftcnt, leftname, is_vertical, (iconalign == 1 || iconalign == 2), HUD_Get_Num_Color(leftcnt, leftmax), 1);
                        }
 
                        if(rightactive)
                        {
-                barpos = pos + eX * 0.5 * mySize_x;
-                               if(baralign == 0 || baralign == 3) { // left align
-                    barflip = 0;
-                               } else { // right align
-                    barflip = 1;
-                               }
-
                                if(progressbar)
                                {
                                        HUD_Panel_GetProgressBarColorForString(rightname);
-                    HUD_Panel_DrawProgressBar(barpos, barsize, rightprogressname, 0, barflip, min(1, rightcnt/rightmax), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+                                       HUD_Panel_DrawProgressBar(pos + eX * 0.5 * mySize_x, barsize, rightprogressname, rightcnt/rightmax, is_vertical, (baralign == 1 || baralign == 3), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
                                }
-                if(autocvar_hud_panel_healtharmor_text)
-                    DrawNumIcon(iconalign, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, HUD_Get_Num_Color(rightcnt, rightmax), 1);
+                               if(autocvar_hud_panel_healtharmor_text)
+                                       DrawNumIcon(pos + eX * 0.5 * mySize_x, barsize, rightcnt, rightname, is_vertical, (iconalign == 1 || iconalign == 3), HUD_Get_Num_Color(rightcnt, rightmax), 1);
                        }
 
                        if(fuel)
                        {
-                barpos = pos;
-                barsize = eX * mySize_x + eY * 0.2 * mySize_y;
-                HUD_Panel_GetProgressBarColor(fuel);
-                HUD_Panel_DrawProgressBar(barpos, barsize, "progressbar", 0, mod(baralign, 2), min(1, fuel/100), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);
-                       }
-               }
-               else if (mySize_x/mySize_y > 1.5)
-               {
-            barsize = eX * mySize_x + eY * 0.5 * mySize_y;
-                       if(leftactive)
-                       {
-                barpos = pos;
-                               if(baralign == 1 || baralign == 3) { // right align
-                    barflip = 1;
-                               } else { // left align
-                    barflip = 0;
-                               }
-
-                               if(progressbar)
-                               {
-                                       HUD_Panel_GetProgressBarColorForString(leftname);
-                    HUD_Panel_DrawProgressBar(barpos, barsize, leftprogressname, 0, barflip, min(1, leftcnt/leftmax), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
-                               }
-                if(autocvar_hud_panel_healtharmor_text)
-                    DrawNumIcon(iconalign, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, HUD_Get_Num_Color(leftcnt, leftmax), 1);
-                       }
-
-                       if(rightactive)
-                       {
-                barpos = pos + eY * 0.5 * mySize_y;
-                               if(baralign == 0 || baralign == 3) { // left align
-                    barflip = 0;
-                               } else { // right align
-                    barflip = 1;
-                               }
-
-                               if(progressbar)
-                               {
-                                       HUD_Panel_GetProgressBarColorForString(rightname);
-                    HUD_Panel_DrawProgressBar(barpos, barsize, rightprogressname, 0, barflip, min(1, rightcnt/rightmax), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
-                               }
-                if(autocvar_hud_panel_healtharmor_text)
-                    DrawNumIcon(iconalign, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, HUD_Get_Num_Color(rightcnt, rightmax), 1);
-                       }
-
-                       if(fuel)
-                       {
-                barpos = pos;
-                barsize = eX * mySize_x + eY * 0.2 * mySize_y;
-                HUD_Panel_GetProgressBarColor(fuel);
-                HUD_Panel_DrawProgressBar(barpos, barsize, "progressbar", 0, mod(baralign, 2), min(1, fuel/100), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);
+                               HUD_Panel_GetProgressBarColor(fuel);
+                               if (is_vertical) //if vertical always halve x to not cover too much numbers with 3 digits
+                                       mySize_x *= 0.2 * 0.5 / 2;
+                               else
+                                       mySize_y *= 0.2;
+                               HUD_Panel_DrawProgressBar(pos, mySize, "progressbar", fuel/100, is_vertical, (baralign == 1 || baralign == 3), progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);
                        }
                }
                else
                {
-            barsize = eX * 0.5 * mySize_x + eY * mySize_y;
+            barsize = eX * mySize_x + eY * 0.5 * mySize_y;
                        if(leftactive)
                        {
-                barpos = pos;
-                               if(baralign == 1 || baralign == 3) { // right align
-                    barflip = 1;
-                               } else { // left align
-                    barflip = 0;
-                               }
-
-                               if(iconalign == 1 || iconalign == 3) { // down align
-                                       picpos = pos + eX * 0.05 * mySize_x + eY * (mySize_y - 0.65 * mySize_x);
-                                       numpos = pos + eY * mySize_y - eY * 0.25 * mySize_x;
-                               } else { // up align
-                                       picpos = pos + eX * 0.05 * mySize_x;
-                                       numpos = pos + eY * 0.4 * mySize_x;
-                               }
-
                                if(progressbar)
                                {
                                        HUD_Panel_GetProgressBarColorForString(leftname);
-                    HUD_Panel_DrawProgressBar(barpos, barsize, leftprogressname, 1, barflip, min(1, leftcnt/leftmax), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+                                       HUD_Panel_DrawProgressBar(pos, barsize, leftprogressname, leftcnt/leftmax, is_vertical, (baralign == 1 || baralign == 2), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
                                }
-                if(autocvar_hud_panel_healtharmor_text)
-                {
-                    drawpic_aspect_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * panel_fg_alpha, DRAWFLAG_NORMAL);
-                    drawstring_aspect(numpos, ftos(leftcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, HUD_Get_Num_Color(leftcnt, leftmax), panel_fg_alpha, DRAWFLAG_NORMAL);
-                }
+                               if(autocvar_hud_panel_healtharmor_text)
+                                       DrawNumIcon(pos, barsize, leftcnt, leftname, is_vertical, (iconalign == 1 || iconalign == 2), HUD_Get_Num_Color(leftcnt, leftmax), 1);
                        }
 
                        if(rightactive)
                        {
-                barpos = pos + eX * 0.5 * mySize_x;
-                               if(baralign == 0 || baralign == 3) { // left align
-                    barflip = 0;
-                               } else { // right align
-                    barflip = 1;
-                               }
-
-                               if(iconalign == 0 || iconalign == 3) { // up align
-                                       picpos = pos + eX * 0.05 * mySize_x + eX * 0.5 * mySize_x;
-                                       numpos = pos + eY * 0.4 * mySize_x + eX * 0.5 * mySize_x;
-                               } else { // down align
-                                       picpos = pos + eX * 0.05 * mySize_x + eY * (mySize_y - 0.65 * mySize_x) + eX * 0.5 * mySize_x;
-                                       numpos = pos + eY * mySize_y - eY * 0.25 * mySize_x + eX * 0.5 * mySize_x;
-                               }
-
                                if(progressbar)
                                {
                                        HUD_Panel_GetProgressBarColorForString(rightname);
-                    HUD_Panel_DrawProgressBar(barpos, barsize, rightprogressname, 1, barflip, min(1, rightcnt/rightmax), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+                                       HUD_Panel_DrawProgressBar(pos + eY * 0.5 * mySize_y, barsize, rightprogressname, rightcnt/rightmax, is_vertical, (baralign == 1 || baralign == 3), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
                                }
-                if(autocvar_hud_panel_healtharmor_text)
-                {
-                    drawpic_aspect_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * panel_fg_alpha, DRAWFLAG_NORMAL);
-                    drawstring_aspect(numpos, ftos(rightcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, HUD_Get_Num_Color(rightcnt, rightmax), panel_fg_alpha, DRAWFLAG_NORMAL);
-                }
+                               if(autocvar_hud_panel_healtharmor_text)
+                                       DrawNumIcon(pos + eY * 0.5 * mySize_y, barsize, rightcnt, rightname, is_vertical, (iconalign == 1 || iconalign == 3), HUD_Get_Num_Color(rightcnt, rightmax), 1);
                        }
 
                        if(fuel)
                        {
-                barpos = pos;
-                barsize = eX * 0.05 * mySize_x + eY * mySize_y;
-                HUD_Panel_GetProgressBarColor(fuel);
-                HUD_Panel_DrawProgressBar(barpos, barsize, "progressbar", 1, mod(baralign, 2), min(1, fuel/100), progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);
+                               HUD_Panel_GetProgressBarColor(fuel);
+                               if (is_vertical) //if vertical always halve x to not cover numbers with 3 digits
+                                       mySize_x *= 0.2 / 2;
+                               else
+                                       mySize_y *= 0.2 * 0.5;
+                               HUD_Panel_DrawProgressBar(pos, mySize, "progressbar", fuel/100, is_vertical, (baralign == 1 || baralign == 3), progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);
                        }
                }
        }
@@ -3512,8 +3367,7 @@ void HUD_Radar(void)
                mySize -= '2 2 0' * panel_bg_padding;
        }
 
-       local float color1, color2; // color already declared as a global in hud.qc
-       local vector rgb;
+       local float color2;
        local entity tm;
        float scale2d, normalsize, bigsize;
        float f;
@@ -3593,9 +3447,6 @@ void HUD_Radar(void)
                  f * (mi_min + mi_max) * 0.5
                + (1 - f) * view_origin);
 
-       color1 = GetPlayerColor(player_localentnum-1);
-       rgb = GetTeamRGB(color1);
-
        drawsetcliparea(
                pos_x,
                pos_y,
@@ -3622,9 +3473,10 @@ void HUD_Radar(void)
 
 // Score (#7)
 //
+void HUD_UpdatePlayerTeams();
 void HUD_Score(void)
 {
-       if(!autocvar_hud_panel_score && !autocvar__hud_configure)
+       if(!autocvar__hud_configure && !autocvar_hud_panel_score)
                return;
 
        active_panel = HUD_PANEL_SCORE;
@@ -3640,7 +3492,7 @@ void HUD_Score(void)
                mySize -= '2 2 0' * panel_bg_padding;
        }
 
-       float score, distribution, leader;
+       float score, distribution;
        string sign;
        vector distribution_color;
        entity tm, pl, me;
@@ -3682,6 +3534,86 @@ void HUD_Score(void)
                drawstring_aspect(pos, timer, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
                drawfont = hud_font;
        } else if (!teamplay) { // non-teamgames
+               if ((spectatee_status == -1 && !autocvar__hud_configure) || cvar("hud_panel_score_rankings"))
+               {
+#define SCOREPANEL_MAX_ENTRIES 6
+#define SCOREPANEL_ASPECTRATIO 2
+                       float entries = bound(1, floor(SCOREPANEL_MAX_ENTRIES * mySize_y/mySize_x * SCOREPANEL_ASPECTRATIO), SCOREPANEL_MAX_ENTRIES);
+                       float height = mySize_y/entries;
+                       vector fontsize = '0.9 0.9 0' * height;
+                       pos_y += height * (1 - 0.9) / 2;
+
+                       vector rgb;
+                       rgb = '1 1 1';
+
+                       float name_size = mySize_x*0.75;
+                       float i, me_printed;
+                       string s;
+                       if (autocvar__hud_configure)
+                       {
+                               score = 10 + SCOREPANEL_MAX_ENTRIES * 3;
+                               for (i=0; i<entries; ++i)
+                               {
+                                       //simulate my score is lower than all displayed players,
+                                       //so that I don't appear at all showing pure rankings.
+                                       //This is to better show the difference between the 2 ranking views
+                                       if (i == entries-1 && cvar("hud_panel_score_rankings") == 1)
+                                       {
+                                               rgb = '1 1 0';
+                                               drawfill(pos - eY * (height * (1 - 0.9) / 2), eX * mySize_x + eY * height, rgb, 0.3 * panel_fg_alpha, DRAWFLAG_NORMAL);
+                                               s = GetPlayerName(pl.sv_entnum);
+                                               score = 7;
+                                       }
+                                       else
+                                       {
+                                               s = strcat("Player", ftos(i+1));
+                                               score -= 3;
+                                       }
+
+                                       s = textShortenToWidth(s, name_size, fontsize, stringwidth_colors);
+                                       drawcolorcodedstring(pos + eX * (name_size - stringwidth(s, TRUE, fontsize)), s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+                                       drawstring(pos + eX * mySize_x*0.79, ftos(score), fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+                                       pos_y += height;
+                               }
+                               return;
+                       }
+
+                       if (!scoreboard_fade_alpha) // the scoreboard too calls HUD_UpdatePlayerTeams
+                               HUD_UpdatePlayerTeams();
+
+                       for (pl = players.sort_next, i=0; pl && i<entries; pl = pl.sort_next, ++i)
+                       {
+                               if (pl.team == COLOR_SPECTATOR)
+                                       continue;
+
+                               if (i == entries-1 && !me_printed && pl != me)
+                               if (cvar("hud_panel_score_rankings") == 1 && spectatee_status != -1)
+                               {
+                                       for (pl = me.sort_next; pl; pl = pl.sort_next)
+                                               if (pl.team != COLOR_SPECTATOR)
+                                                       break;
+
+                                       if (pl)
+                                               rgb = '1 1 0'; //not last but not among the leading players: yellow
+                                       else
+                                               rgb = '1 0 0'; //last: red
+                                       pl = me;
+                               }
+
+                               if (pl == me)
+                               {
+                                       if (i == 0)
+                                               rgb = '0 1 0'; //first: green
+                                       me_printed = 1;
+                                       drawfill(pos - eY * (height * (1 - 0.9) / 2), eX * mySize_x + eY * height, rgb, 0.3 * panel_fg_alpha, DRAWFLAG_NORMAL);
+                               }
+                               s = textShortenToWidth(GetPlayerName(pl.sv_entnum), name_size, fontsize, stringwidth_colors);
+                               drawcolorcodedstring(pos + eX * (name_size - stringwidth(s, TRUE, fontsize)), s, fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
+                               drawstring(pos + eX * mySize_x*0.79, ftos(pl.(scores[ps_primary])), fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+                               pos_y += height;
+                       }
+                       return;
+               }
                // me vector := [team/connected frags id]
                pl = players.sort_next;
                if(pl == me)
@@ -3698,54 +3630,105 @@ void HUD_Score(void)
                if(autocvar__hud_configure)
                        score = 123;
 
-               if(distribution >= 5) {
+               if(distribution >= 5)
                        distribution_color = eY;
-                       leader = 1;
-               } else if(distribution >= 0) {
+               else if(distribution >= 0)
                        distribution_color = '1 1 1';
-                       leader = 1;
-               } else if(distribution >= -5)
+               else if(distribution >= -5)
                        distribution_color = '1 1 0';
                else
                        distribution_color = eX;
 
-               drawstring_aspect(pos + eX * 0.75 * mySize_x, ftos(distribution), eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL);
-               if (leader)
+               string distribution_str;
+               distribution_str = ftos(distribution);
+               if (distribution >= 0)
+               {
+                       if (distribution > 0)
+                               distribution_str = strcat("+", distribution_str);
                        HUD_Panel_DrawHighlight(pos, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+               }
                drawfont = hud_bigfont;
                drawstring_aspect(pos, ftos(score), eX * 0.75 * mySize_x + eY * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL);
                drawfont = hud_font;
+               drawstring_aspect(pos + eX * 0.75 * mySize_x, distribution_str, eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, distribution_color, panel_fg_alpha, DRAWFLAG_NORMAL);
        } else { // teamgames
                float max_fragcount;
                max_fragcount = -99;
 
-               float teamnum;
+               float scores_count, row, column, rows, columns;
+               vector offset;
+               vector score_pos, score_size; //for scores other than myteam
+               if (spectatee_status == -1)
+               {
+                       if (autocvar__hud_configure)
+                               scores_count = 4;
+                       else for(tm = teams.sort_next; tm; tm = tm.sort_next) {
+                               if(tm.team == COLOR_SPECTATOR)
+                                       continue;
+                               ++scores_count;
+                       }
+                       rows = mySize_y/mySize_x;
+                       rows = bound(1, floor((sqrt(4 * (3/1) * rows * scores_count + rows * rows) + rows + 0.5) / 2), scores_count);
+                       //                               ^^^ ammo item aspect goes here
+
+                       columns = ceil(scores_count/rows);
+
+                       score_size = eX * mySize_x*(1/columns) + eY * mySize_y*(1/rows);
+
+                       float newSize;
+                       if(score_size_x/score_size_y > 3)
+                       {
+                               newSize = 3 * score_size_y;
+                               offset_x = score_size_x - newSize;
+                               pos_x += offset_x/2;
+                               score_size_x = newSize;
+                       }
+                       else
+                       {
+                               newSize = 1/3 * score_size_x;
+                               offset_y = score_size_y - newSize;
+                               pos_y += offset_y/2;
+                               score_size_y = newSize;
+                       }
+               }
+               else
+                       score_size = eX * mySize_x*(1/4) + eY * mySize_y*(1/3);
                for(tm = teams.sort_next; tm; tm = tm.sort_next) {
-                       if(tm.team == COLOR_SPECTATOR || (!tm.team_size && !autocvar__hud_configure)) // no players? don't display
+                       if(tm.team == COLOR_SPECTATOR)
                                continue;
                        score = tm.(teamscores[ts_primary]);
                        if(autocvar__hud_configure)
                                score = 123;
-                       leader = 0;
                        
                        if (score > max_fragcount)
                                max_fragcount = score;
 
-                       if(tm.team == myteam) {
+                       if (spectatee_status == -1)
+                       {
+                               score_pos = pos + eX * column * (score_size_x + offset_x) + eY * row * (score_size_y + offset_y);
+                               if (max_fragcount == score)
+                                       HUD_Panel_DrawHighlight(score_pos, score_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+                               drawfont = hud_bigfont;
+                               drawstring_aspect(score_pos, ftos(score), score_size, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
+                               drawfont = hud_font;
+                               ++row;
+                               if(row >= rows)
+                               {
+                                       row = 0;
+                                       ++column;
+                               }
+                       }
+                       else if(tm.team == myteam) {
                                if (max_fragcount == score)
-                                       leader = 1;
-                               if (leader)
                                        HUD_Panel_DrawHighlight(pos, eX * 0.75 * mySize_x + eY * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
                                drawfont = hud_bigfont;
                                drawstring_aspect(pos, ftos(score), eX * 0.75 * mySize_x + eY * mySize_y, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
                                drawfont = hud_font;
                        } else {
                                if (max_fragcount == score)
-                                       leader = 1;
-                               if (leader)
-                                       HUD_Panel_DrawHighlight(pos + eX * 0.75 * mySize_x + eY * (1/3) * teamnum * mySize_y, eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-                               drawstring_aspect(pos + eX * 0.75 * mySize_x + eY * (1/3) * teamnum * mySize_y, ftos(score), eX * 0.25 * mySize_x + eY * (1/3) * mySize_y, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
-                               teamnum += 1;
+                                       HUD_Panel_DrawHighlight(pos + eX * 0.75 * mySize_x + eY * (1/3) * rows * mySize_y, score_size, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+                               drawstring_aspect(pos + eX * 0.75 * mySize_x + eY * (1/3) * rows * mySize_y, ftos(score), score_size, GetTeamRGB(tm.team) * 0.8, panel_fg_alpha, DRAWFLAG_NORMAL);
+                               ++rows;
                        }
                }
        }
@@ -3754,8 +3737,12 @@ void HUD_Score(void)
 // Race timer (#8)
 //
 void HUD_RaceTimer (void) {
-       if(!autocvar_hud_panel_racetimer && !(gametype == GAME_RACE || gametype == GAME_CTS) && !autocvar__hud_configure)
-               return;
+       if(!autocvar__hud_configure)
+       {
+               if(!autocvar_hud_panel_racetimer) return;
+               if(!(gametype == GAME_RACE || gametype == GAME_CTS)) return;
+               if(spectatee_status == -1) return;
+       }
 
        active_panel = HUD_PANEL_RACETIMER;
        HUD_Panel_UpdateCvars(racetimer);
@@ -4433,17 +4420,11 @@ void HUD_Mod_NexBall(vector pos, vector mySize)
                        p = 2 - p;
 
                //Draw the filling
-               float vertical;
+               HUD_Panel_GetProgressBarColor(nexball);
                if(mySize_x > mySize_y)
-               {
-                       vertical = 0;
-               }
+                       HUD_Panel_DrawProgressBar(pos, mySize, "statusbar", p, 0, 0, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
                else
-               {
-                       vertical = 1;
-               }
-               HUD_Panel_GetProgressBarColor(nexball);
-        HUD_Panel_DrawProgressBar(pos, mySize, "statusbar", vertical, 0, p, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+                       HUD_Panel_DrawProgressBar(pos, mySize, "statusbar", p, 1, 0, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
        }
 
        if (stat_items & IT_KEY1)
@@ -4698,14 +4679,15 @@ void HUD_DrawPressedKeys(void)
        vector keysize;
        keysize = eX * mySize_x * (1/3) + eY * mySize_y * 0.5;
        float pressedkeys;
-
        pressedkeys = getstatf(STAT_PRESSED_KEYS);
+
        drawpic_aspect_skin(pos, ((pressedkeys & KEY_CROUCH) ? "key_crouch_inv.tga" : "key_crouch.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-       drawpic_aspect_skin(pos + eX * mySize_x * (1/3), ((pressedkeys & KEY_FORWARD) ? "key_forward_inv.tga" : "key_forward.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-       drawpic_aspect_skin(pos + eX * mySize_x * (2/3), ((pressedkeys & KEY_JUMP) ? "key_jump_inv.tga" : "key_jump.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-       drawpic_aspect_skin(pos + eY * 0.5 * mySize_y, ((pressedkeys & KEY_LEFT) ? "key_left_inv.tga" : "key_left.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-       drawpic_aspect_skin(pos + eY * 0.5 * mySize_y + eX * mySize_x * (1/3), ((pressedkeys & KEY_BACKWARD) ? "key_backward_inv.tga" : "key_backward.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-       drawpic_aspect_skin(pos + eY * 0.5 * mySize_y + eX * mySize_x * (2/3), ((pressedkeys & KEY_RIGHT) ? "key_right_inv.tga" : "key_right.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawpic_aspect_skin(pos + eX * keysize_x, ((pressedkeys & KEY_FORWARD) ? "key_forward_inv.tga" : "key_forward.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawpic_aspect_skin(pos + eX * keysize_x * 2, ((pressedkeys & KEY_JUMP) ? "key_jump_inv.tga" : "key_jump.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       pos_y += keysize_y;
+       drawpic_aspect_skin(pos, ((pressedkeys & KEY_LEFT) ? "key_left_inv.tga" : "key_left.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawpic_aspect_skin(pos + eX * keysize_x, ((pressedkeys & KEY_BACKWARD) ? "key_backward_inv.tga" : "key_backward.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawpic_aspect_skin(pos + eX * keysize_x * 2, ((pressedkeys & KEY_RIGHT) ? "key_right_inv.tga" : "key_right.tga"), keysize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
 }
 
 // Handle chat as a panel (#12)
@@ -5087,9 +5069,7 @@ float acc_avg;
 void HUD_ShowAcceleration(void)
 {
        float acceleration, sz, scale, alpha, f;
-       vector pos, top, rgb;
-       top_x = vid_conwidth/2;
-       top_y = 0;
+       vector pos, mySize, rgb;
 
        f = time - acc_prevtime;
        if(autocvar_cl_showacceleration_z)
@@ -5105,8 +5085,6 @@ void HUD_ShowAcceleration(void)
        if (acceleration == 0)
                return;
 
-       pos = top - sz/2 * eY + (autocvar_cl_showacceleration_position * vid_conheight) * eY;
-
        sz = autocvar_cl_showacceleration_size;
        scale = autocvar_cl_showacceleration_scale;
        alpha = autocvar_cl_showacceleration_alpha;
@@ -5119,10 +5097,19 @@ void HUD_ShowAcceleration(void)
                        rgb = '.5 1 .5' - '.5 0 .5' * bound(0, +acceleration * 0.2, 1);
        }
 
+       mySize_x = vid_conwidth/2;
+       mySize_y = sz;
+       pos_y = autocvar_cl_showacceleration_position * vid_conheight - sz/2;
        if (acceleration > 0)
-        HUD_Panel_DrawProgressBar(pos, eX * (vid_conwidth - pos_x) + eY * sz, "statusbar", 0, 0, acceleration * scale, rgb, alpha * autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+       {
+               pos_x = mySize_x;
+               HUD_Panel_DrawProgressBar(pos, mySize, "statusbar", acceleration * scale, 0, 0, rgb, alpha * autocvar_hud_panel_fg_alpha * hud_fade_alpha, DRAWFLAG_NORMAL);
+       }
        else
-        HUD_Panel_DrawProgressBar(eY * pos_y, eX * pos_x + eY * sz, "statusbar", 0, 1, -acceleration * scale, rgb, alpha * autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
+       {
+               //pos_x = 0;
+               HUD_Panel_DrawProgressBar(pos, mySize, "statusbar", -acceleration * scale, 0, 1, rgb, alpha * autocvar_hud_panel_fg_alpha * hud_fade_alpha, DRAWFLAG_NORMAL);
+       }
 }
 
 void HUD_Reset (void)
@@ -5185,8 +5172,6 @@ void HUD_Main (void)
        else if(autocvar__menu_alpha == 0 && scoreboard_fade_alpha == 0)
                hud_fade_alpha = 1;
 
-       hud_fontsize = HUD_GetFontsize("hud_fontsize");
-
        if(!autocvar__hud_configure && !hud_fade_alpha)
                return;
 
@@ -5199,18 +5184,19 @@ void HUD_Main (void)
        }
 
        // HUD configure visible grid
-       if(autocvar__hud_configure && autocvar_hud_configure_grid && autocvar_hud_configure_grid_alpha)
+       float hud_configure_grid_alpha;
+       if(autocvar__hud_configure && cvar("hud_configure_grid") && (hud_configure_grid_alpha = cvar("hud_configure_grid_alpha")))
        {
+               hud_configure_gridSize_x = bound(0.005, cvar("hud_configure_grid_xsize"), 0.2);
+               hud_configure_gridSize_y = bound(0.005, cvar("hud_configure_grid_ysize"), 0.2);
+               hud_configure_realGridSize_x = hud_configure_gridSize_x * vid_conwidth;
+               hud_configure_realGridSize_y = hud_configure_gridSize_y * vid_conheight;
                // x-axis
-               for(i = 0; i < 1/bound(0.005, autocvar_hud_configure_grid_xsize, 0.2); ++i)
-               {
-                       drawfill(eX * i * vid_conwidth * bound(0.005, autocvar_hud_configure_grid_xsize, 0.2), eX + eY * vid_conheight, '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL);
-               }
+               for(i = 0; i < 1/hud_configure_gridSize_x; ++i)
+                       drawfill(eX * i * hud_configure_realGridSize_x, eX + eY * vid_conheight, '0.5 0.5 0.5', hud_configure_grid_alpha, DRAWFLAG_NORMAL);
                // y-axis
-               for(i = 0; i < 1/bound(0.005, autocvar_hud_configure_grid_ysize, 0.2); ++i)
-               {
-                       drawfill(eY * i * vid_conheight * bound(0.005, autocvar_hud_configure_grid_ysize, 0.2), eY + eX * vid_conwidth, '0.5 0.5 0.5', autocvar_hud_configure_grid_alpha, DRAWFLAG_NORMAL);
-               }
+               for(i = 0; i < 1/hud_configure_gridSize_y; ++i)
+                       drawfill(eY * i * hud_configure_realGridSize_y, eY + eX * vid_conwidth, '0.5 0.5 0.5', hud_configure_grid_alpha, DRAWFLAG_NORMAL);
        }
 
        // draw the dock
@@ -5254,10 +5240,40 @@ void HUD_Main (void)
 
        // cache the panel order into the panel_order array
        if(autocvar__hud_panelorder != hud_panelorder_prev) {
+               for(i = 0; i < HUD_PANEL_NUM; ++i)
+                       panel_order[i] = -1;
+               string s;
+               float p_num, warning;
+               float argc = tokenize_console(autocvar__hud_panelorder);
+               if (argc > HUD_PANEL_NUM)
+                       warning = true;
+               //first detect wrong/missing panel numbers
+               for(i = 0; i < HUD_PANEL_NUM; ++i) {
+                       p_num = stof(argv(i));
+                       if (p_num >= 0 && p_num < HUD_PANEL_NUM) { //correct panel number?
+                               if (panel_order[p_num] == -1) //found for the first time?
+                                       s = strcat(s, ftos(p_num), " ");
+                               panel_order[p_num] = 1; //mark as found
+                       }
+                       else
+                               warning = true;
+               }
+               for(i = 0; i < HUD_PANEL_NUM; ++i) {
+                       if (panel_order[i] == -1) {
+                               warning = true;
+                               s = strcat(s, ftos(i), " "); //add missing panel number
+                       }
+               }
+               if (warning)
+                       print("Automatically fixed wrong/missing panel numbers in _hud_panelorder\n");
+
+               cvar_set("_hud_panelorder", s);
                if(hud_panelorder_prev)
                        strunzone(hud_panelorder_prev);
-               hud_panelorder_prev = strzone(autocvar__hud_panelorder);
-               tokenize_console(autocvar__hud_panelorder);
+               hud_panelorder_prev = strzone(s);
+
+               //now properly set panel_order
+               tokenize_console(s);
                for(i = 0; i < HUD_PANEL_NUM; ++i) {
                        panel_order[i] = stof(argv(i));
                }
index bbb57d91ff01686dbe7aabcbeb448f0a745d9111..95fefe9f7c847b7c93f781c3cb4057354e126500 100644 (file)
@@ -39,6 +39,8 @@ float teamnagger;
 
 float hud_configure_checkcollisions;
 float hud_configure_prev;
+vector hud_configure_gridSize;
+vector hud_configure_realGridSize;
 
 float hudShiftState;
 const float S_SHIFT = 1;
@@ -90,10 +92,10 @@ var string panel_bg_padding_str;
                progressbar_color = stov(cvar_string("hud_progressbar_" #item "_color"))
 #define HUD_Panel_GetProgressBarColorForString(item) \
 switch(item) {\
-       case "strength": HUD_Panel_GetProgressBarColor(strength); break;\
-       case "shield": HUD_Panel_GetProgressBarColor(shield); break;\
        case "health": HUD_Panel_GetProgressBarColor(health); break;\
        case "armor": HUD_Panel_GetProgressBarColor(armor); break;\
+       case "strength": HUD_Panel_GetProgressBarColor(strength); break;\
+       case "shield": HUD_Panel_GetProgressBarColor(shield); break;\
        case "fuel": HUD_Panel_GetProgressBarColor(fuel); break;\
        case "nexball": HUD_Panel_GetProgressBarColor(nexball); break;\
 } ENDS_WITH_CURLY_BRACE
@@ -157,12 +159,13 @@ if(panel_bg_alpha_str == "") {\
        panel_bg_alpha_str = ftos(autocvar_hud_panel_bg_alpha);\
 }\
 panel_bg_alpha = stof(panel_bg_alpha_str);\
-if(autocvar__hud_configure && menu_enabled == 2 && highlightedPanel == active_panel) {\
-       panel_bg_alpha = (1 - autocvar__menu_alpha) * max(autocvar_hud_configure_bg_minalpha, panel_bg_alpha) + autocvar__menu_alpha * panel_bg_alpha;\
-} else if(autocvar__hud_configure) {\
-       panel_bg_alpha = max(autocvar_hud_configure_bg_minalpha, panel_bg_alpha);\
-} if(autocvar__hud_configure && !panel_enabled) {\
-       panel_bg_alpha = 0.25;\
+if(autocvar__hud_configure) {\
+       if(!panel_enabled)\
+               panel_bg_alpha = 0.25;\
+       else if(menu_enabled == 2 && highlightedPanel == active_panel)\
+               panel_bg_alpha = (1 - autocvar__menu_alpha) * max(cvar("hud_configure_bg_minalpha"), panel_bg_alpha) + autocvar__menu_alpha * panel_bg_alpha;\
+       else\
+               panel_bg_alpha = max(cvar("hud_configure_bg_minalpha"), panel_bg_alpha);\
 } if(!(menu_enabled == 2 && highlightedPanel == active_panel)) {\
        panel_bg_alpha *= hud_fade_alpha;\
 }
@@ -203,13 +206,15 @@ if(panel_bg_padding_str == "") {\
 panel_bg_padding = min(min(panel_size_x, panel_size_y)/2 - 5, panel_bg_padding);
 
 // Point to the macros above (stupid max macro length)
-#define HUD_Panel_StringVars()\
+#define HUD_Panel_GetStringVars()\
 HUD_Panel_GetBg()\
-HUD_Panel_GetColorTeam()\
-HUD_Panel_GetColor()\
-HUD_Panel_GetBgAlpha()\
+if (panel_bg != "0") {\
+       HUD_Panel_GetColorTeam()\
+       HUD_Panel_GetColor()\
+       HUD_Panel_GetBgAlpha()\
+       HUD_Panel_GetBorder()\
+}\
 HUD_Panel_GetFgAlpha()\
-HUD_Panel_GetBorder()\
 HUD_Panel_GetScaledVectors()\
 HUD_Panel_GetPadding()
 
@@ -258,7 +263,7 @@ panel_bg_color_team_str = cvar_string("hud_panel_" #name "_bg_color_team"); \
 panel_bg_alpha_str = cvar_string("hud_panel_" #name "_bg_alpha"); \
 panel_bg_border_str = cvar_string("hud_panel_" #name "_bg_border"); \
 panel_bg_padding_str = cvar_string("hud_panel_" #name "_bg_padding"); \
-HUD_Panel_StringVars()\
+HUD_Panel_GetStringVars()\
 if(menu_enabled == 2 && active_panel == highlightedPanel) {\
        HUD_Panel_GetMenuSize()\
        HUD_Panel_GetMenuPos()\
index 57e25810f7664de12d5e8ccf62d4e4f66494a1b8..b351ca6bf116c26c720c40d87ae98f4ee1360dcb 100644 (file)
@@ -461,23 +461,23 @@ void drawpic_tiled(vector pos, string pic, vector sz, vector area, vector color,
 
 // drawpic wrapper to draw an image as large as possible with preserved aspect ratio into a box
 var float _drawpic_imgaspect;
-var float _drawpic_aspect;
 var vector _drawpic_imgsize;
 var vector _drawpic_sz;
-var vector _drawpic_oldsz;
+var float _drawpic_oldsz;
 var string _drawpic_picpath;
 #define drawpic_aspect(pos,pic,mySize,color,alpha,drawflag)\
        do {\
                _drawpic_imgsize = drawgetimagesize(pic);\
                _drawpic_imgaspect = _drawpic_imgsize_x/_drawpic_imgsize_y;\
-               _drawpic_oldsz = _drawpic_sz = mySize;\
-               _drawpic_aspect = _drawpic_sz_x/_drawpic_sz_y;\
-               if(_drawpic_aspect > _drawpic_imgaspect) {\
+               _drawpic_sz = mySize;\
+               if(_drawpic_sz_x/_drawpic_sz_y > _drawpic_imgaspect) {\
+                       _drawpic_oldsz = _drawpic_sz_x;\
                        _drawpic_sz_x = _drawpic_sz_y * _drawpic_imgaspect;\
-                       drawpic(pos + eX * (_drawpic_oldsz_x - _drawpic_sz_x) * 0.5, pic, _drawpic_sz, color, alpha, drawflag);\
+                       drawpic(pos + eX * (_drawpic_oldsz - _drawpic_sz_x) * 0.5, pic, _drawpic_sz, color, alpha, drawflag);\
                } else {\
+                       _drawpic_oldsz = _drawpic_sz_y;\
                        _drawpic_sz_y = _drawpic_sz_x / _drawpic_imgaspect;\
-                       drawpic(pos + eY * (_drawpic_oldsz_y - _drawpic_sz_y) * 0.5, pic, _drawpic_sz, color, alpha, drawflag);\
+                       drawpic(pos + eY * (_drawpic_oldsz - _drawpic_sz_y) * 0.5, pic, _drawpic_sz, color, alpha, drawflag);\
                }\
        } while(0)
 
@@ -516,49 +516,29 @@ void drawpic_aspect_skin_expanding_two(vector position, string pic, vector scale
        drawpic_aspect_skin_expanding(position, pic, scale, rgb, alpha, flag, fadelerp);
        drawpic_skin(position, pic, scale, rgb, alpha * fadelerp, flag);
 }
+#define SET_POS_AND_SZ_Y_ASPECT(allow_colors)\
+       float textaspect, oldsz;\
+       textaspect = stringwidth(text, allow_colors, '1 1 1' * sz_y) / sz_y;\
+       if(sz_x/sz_y > textaspect) {\
+               oldsz = sz_x;\
+               sz_x = sz_y * textaspect;\
+               pos_x += (oldsz - sz_x) * 0.5;\
+       } else {\
+               oldsz = sz_y;\
+               sz_y = sz_x / textaspect; \
+               pos_y += (oldsz - sz_y) * 0.5;\
+       }
 
 // drawstring wrapper to draw a string as large as possible with preserved aspect ratio into a box
 void drawstring_aspect(vector pos, string text, vector sz, vector color, float alpha, float drawflag) {
-       vector textsize;
-       textsize = eX * stringwidth(text, FALSE, '1 1 1' * sz_y) + eY * sz_y;
-
-       float textaspect;
-       textaspect = textsize_x/textsize_y;
-
-       vector oldsz;
-       oldsz = sz;
-       float aspect;
-       aspect = sz_x/sz_y;
-
-       if(aspect > textaspect) {
-               sz_x = sz_y * textaspect;
-               drawstring(pos + eX * (oldsz_x - sz_x) * 0.5, text, '1 1 0' * sz_y, color, alpha, drawflag);
-       } else {
-               sz_y = sz_x / textaspect; 
-               drawstring(pos + eY * (oldsz_y - sz_y) * 0.5, text, '1 1 0' * sz_y, color, alpha, drawflag);
-       }
+       SET_POS_AND_SZ_Y_ASPECT(FALSE)
+       drawstring(pos, text, '1 1 0' * sz_y, color, alpha, drawflag);
 }
 
 // drawstring wrapper to draw a colorcodedstring as large as possible with preserved aspect ratio into a box
 void drawcolorcodedstring_aspect(vector pos, string text, vector sz, float alpha, float drawflag) {
-       vector textsize;
-       textsize = eX * stringwidth(text, TRUE, '1 1 1' * sz_y) + eY * sz_y;
-
-       float textaspect;
-       textaspect = textsize_x/textsize_y;
-
-       vector oldsz;
-       oldsz = sz;
-       float aspect;
-       aspect = sz_x/sz_y;
-
-       if(aspect > textaspect) {
-               sz_x = sz_y * textaspect;
-               drawcolorcodedstring(pos + eX * (oldsz_x - sz_x) * 0.5, text, '1 1 0' * sz_y, alpha, drawflag);
-       } else {
-               sz_y = sz_x / textaspect; 
-               drawcolorcodedstring(pos + eY * (oldsz_y - sz_y) * 0.5, text, '1 1 0' * sz_y, alpha, drawflag);
-       }
+       SET_POS_AND_SZ_Y_ASPECT(TRUE)
+       drawcolorcodedstring(pos, text, '1 1 0' * sz_y, alpha, drawflag);
 }
 
 vector drawfontscale;
@@ -578,24 +558,8 @@ void drawstring_expanding(vector position, string text, vector scale, vector rgb
 
 // drawstring wrapper to draw a string as large as possible with preserved aspect ratio into a box
 void drawstring_aspect_expanding(vector pos, string text, vector sz, vector color, float alpha, float drawflag, float fadelerp) {
-       vector textsize;
-       textsize = eX * stringwidth(text, FALSE, '1 1 1' * sz_y) + eY * sz_y;
-
-       float textaspect;
-       textaspect = textsize_x/textsize_y;
-
-       vector oldsz;
-       oldsz = sz;
-       float aspect;
-       aspect = sz_x/sz_y;
-
-       if(aspect > textaspect) {
-               sz_x = sz_y * textaspect;
-               drawstring_expanding(pos + eX * (oldsz_x - sz_x) * 0.5, text, '1 1 0' * sz_y, color, alpha, drawflag, fadelerp);
-       } else {
-               sz_y = sz_x / textaspect; 
-               drawstring_expanding(pos + eY * (oldsz_y - sz_y) * 0.5, text, '1 1 0' * sz_y, color, alpha, drawflag, fadelerp);
-       }
+       SET_POS_AND_SZ_Y_ASPECT(FALSE)
+       drawstring_expanding(pos, text, '1 1 0' * sz_y, color, alpha, drawflag, fadelerp);
 }
 
 void drawcolorcodedstring_expanding(vector position, string text, vector scale, float alpha, float flag, float fadelerp)
@@ -610,24 +574,8 @@ void drawcolorcodedstring_expanding(vector position, string text, vector scale,
 }
 
 void drawcolorcodedstring_aspect_expanding(vector pos, string text, vector sz, float alpha, float drawflag, float fadelerp) {
-       vector textsize;
-       textsize = eX * stringwidth(text, TRUE, '1 1 1' * sz_y) + eY * sz_y;
-       
-       float textaspect;
-       textaspect = textsize_x/textsize_y;
-
-       vector oldsz;
-       oldsz = sz;
-       float aspect;
-       aspect = sz_x/sz_y;
-
-       if(aspect > textaspect) {
-               sz_x = sz_y * textaspect;
-               drawcolorcodedstring_expanding(pos + eX * (oldsz_x - sz_x) * 0.5, text, '1 1 0' * sz_y, alpha, drawflag, fadelerp);
-       } else {
-               sz_y = sz_x / textaspect; 
-               drawcolorcodedstring_expanding(pos + eY * (oldsz_y - sz_y) * 0.5, text, '1 1 0' * sz_y, alpha, drawflag, fadelerp);
-       }
+       SET_POS_AND_SZ_Y_ASPECT(TRUE)
+       drawcolorcodedstring_expanding(pos, text, '1 1 0' * sz_y, alpha, drawflag, fadelerp);
 }
 
 // this draws the triangles of a model DIRECTLY. Don't expect high performance, really...
index 502c4481bcb2183da2863b480fdb2b8c050b922a..0896689749f2f7329d95b218a2be577f35af879c 100644 (file)
@@ -883,7 +883,7 @@ float HUD_WouldDrawScoreboard() {
                return 1;
        else if (intermission == 1)
                return 1;
-       else if (getstati(STAT_HEALTH) <= 0 && autocvar_cl_deathscoreboard)
+       else if (spectatee_status != -1 && getstati(STAT_HEALTH) <= 0 && autocvar_cl_deathscoreboard)
                return 1;
        else if (scoreboard_showscores_force)
                return 1;
index cccce7680b4c352eb5af05e821ac62f04cf31fd8..852b3609243c5961072ac75f5b217ea25733cd9c 100644 (file)
@@ -5,7 +5,6 @@ vector teamradar_size2d; // 2D size
 vector teamradar_extraclip_mins, teamradar_extraclip_maxs; // for non-centered radar display
 float teamradar_size; // 2D scale factor
 float hud_panel_radar_scale; // window size = ...qu
-float hud_panel_radar_nohudhack;
 float v_flipped;
 
 float vlen2d(vector v)
@@ -188,9 +187,6 @@ void teamradar_loadcvars()
        if(!hud_panel_radar_foreground_alpha) hud_panel_radar_foreground_alpha = 0.8 * panel_fg_alpha;
        if(!hud_panel_radar_size_x) hud_panel_radar_size_x = 128;
        if(!hud_panel_radar_size_y) hud_panel_radar_size_y = hud_panel_radar_size_x;
-
-       hud_panel_radar_size_z = 0;
-       hud_panel_radar_nohudhack = 0;
 }
 
 // radar links
index 3e8a43aeb38520a386ca1ef25960587e6aae83b4..28e3f76e2f2a1587ac00e491599e3e6d30e6d159 100644 (file)
@@ -82,9 +82,9 @@ void XonoticHUDHealthArmorDialog_fill(entity me)
                        setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
                        me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "1", "Right"));
                        setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
-                       me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "3", "Inward"));
+                       me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "2", "Inward"));
                        setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
-                       me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "4", "Outward"));
+                       me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_healtharmor_baralign", "3", "Outward"));
                        setDependent(e, "hud_panel_healtharmor_progressbar", 1, 1);
        me.TR(me);
                me.TD(me, 1, 2, e = makeXonoticTextLabel(0, "Icon alignment:"));
@@ -92,8 +92,8 @@ void XonoticHUDHealthArmorDialog_fill(entity me)
                me.TDempty(me, 0.2);
                        me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "0", "Left"));
                        me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "1", "Right"));
-                       me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "3", "Inward"));
-                       me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "4", "Outward"));
+                       me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "2", "Inward"));
+                       me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_healtharmor_iconalign", "3", "Outward"));
        me.TR(me);
                me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_panel_healtharmor_flip", "Flip health and armor positions"));
 }
index 3eeaff284db99458439ea17e9cc052016e835919..b0752664f2023258a2951bb0bf96b1399b79e755 100644 (file)
@@ -18,7 +18,7 @@ void XonoticHUDNotificationDialog_fill(entity me)
        float i;
 
        me.TR(me);
-               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_panel_healtharmor", "Enable panel"));
+               me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_panel_notify", "Enable panel"));
        me.TR(me);
                me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, "Background:"));
                        me.TD(me, 1, 1.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_bg"))));
index 5d4e14c08b62fc64876d7f22ae303c836a36d659..906e396e58feeabad899f82d7efc1613ad1a1f88 100644 (file)
@@ -82,9 +82,9 @@ void XonoticHUDPowerupsDialog_fill(entity me)
                        setDependent(e, "hud_panel_powerups_progressbar", 1, 1);
                        me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_powerups_baralign", "1", "Right"));
                        setDependent(e, "hud_panel_powerups_progressbar", 1, 1);
-                       me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_powerups_baralign", "3", "Inward"));
+                       me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_powerups_baralign", "2", "Inward"));
                        setDependent(e, "hud_panel_powerups_progressbar", 1, 1);
-                       me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_powerups_baralign", "4", "Outward"));
+                       me.TD(me, 1, 0.95, e = makeXonoticRadioButton(2, "hud_panel_powerups_baralign", "3", "Outward"));
                        setDependent(e, "hud_panel_powerups_progressbar", 1, 1);
        me.TR(me);
                me.TD(me, 1, 2, e = makeXonoticTextLabel(0, "Icon alignment:"));
@@ -92,8 +92,8 @@ void XonoticHUDPowerupsDialog_fill(entity me)
                me.TDempty(me, 0.2);
                        me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_powerups_iconalign", "0", "Left"));
                        me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_powerups_iconalign", "1", "Right"));
-                       me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_powerups_iconalign", "3", "Inward"));
-                       me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_powerups_iconalign", "4", "Outward"));
+                       me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_powerups_iconalign", "2", "Inward"));
+                       me.TD(me, 1, 0.95, e = makeXonoticRadioButton(3, "hud_panel_powerups_iconalign", "3", "Outward"));
        me.TR(me);
                me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_panel_powerups_flip", "Flip strength and shield positions"));
 }
index fc51921e23777a3b2980123ca42ba99e2f446cd1..31ed31b2504f8f34c74307f966d4f65a18ebc6f2 100644 (file)
@@ -71,5 +71,13 @@ void XonoticHUDScoreDialog_fill(entity me)
                                for(i = 0; i <= 10; ++i)
                                        e.addValue(e, strzone(ftos_decimals(i - 5, 0)), strzone(ftos(i - 5)));
                                e.configureXonoticTextSliderValues(e);
+       me.TR(me);
+               me.TD(me, 1, 2, e = makeXonoticTextLabel(0, "Score:"));
+       me.TR(me);
+               me.TDempty(me, 0.2);
+               me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Rankings:"));
+               me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(1, "hud_panel_score_rankings", "0", "Off"));
+               me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(1, "hud_panel_score_rankings", "1", "And me"));
+               me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(1, "hud_panel_score_rankings", "2", "Pure"));
 }
 #endif