]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Add parentheses to fix a compile error
authorterencehill <piuntn@gmail.com>
Fri, 22 Feb 2019 17:54:37 +0000 (18:54 +0100)
committerterencehill <piuntn@gmail.com>
Fri, 22 Feb 2019 17:54:37 +0000 (18:54 +0100)
qcsrc/common/t_items.qc

index 9edea4fb698cc3aaece7449bbb2d47e9c96f25f9..30d90faaf387285b2fd366820bd8db9e6dbcf446 100644 (file)
@@ -781,14 +781,14 @@ bool Item_GiveTo(entity item, entity player)
                }
        }
        bool pickedup = false;
-       pickedup = pickedup || Item_GiveAmmoTo(item, player, RES_HEALTH, item.max_health);
-       pickedup = pickedup || Item_GiveAmmoTo(item, player, RES_ARMOR, item.max_armorvalue);
-       pickedup = pickedup || Item_GiveAmmoTo(item, player, RES_SHELLS, g_pickup_shells_max);
-       pickedup = pickedup || Item_GiveAmmoTo(item, player, RES_BULLETS, g_pickup_nails_max);
-       pickedup = pickedup || Item_GiveAmmoTo(item, player, RES_ROCKETS, g_pickup_rockets_max);
-       pickedup = pickedup || Item_GiveAmmoTo(item, player, RES_CELLS, g_pickup_cells_max);
-       pickedup = pickedup || Item_GiveAmmoTo(item, player, RES_PLASMA, g_pickup_plasma_max);
-       pickedup = pickedup || Item_GiveAmmoTo(item, player, RES_FUEL, g_pickup_fuel_max);
+       pickedup = (pickedup || Item_GiveAmmoTo(item, player, RES_HEALTH, item.max_health));
+       pickedup = (pickedup || Item_GiveAmmoTo(item, player, RES_ARMOR, item.max_armorvalue));
+       pickedup = (pickedup || Item_GiveAmmoTo(item, player, RES_SHELLS, g_pickup_shells_max));
+       pickedup = (pickedup || Item_GiveAmmoTo(item, player, RES_BULLETS, g_pickup_nails_max));
+       pickedup = (pickedup || Item_GiveAmmoTo(item, player, RES_ROCKETS, g_pickup_rockets_max));
+       pickedup = (pickedup || Item_GiveAmmoTo(item, player, RES_CELLS, g_pickup_cells_max));
+       pickedup = (pickedup || Item_GiveAmmoTo(item, player, RES_PLASMA, g_pickup_plasma_max));
+       pickedup = (pickedup || Item_GiveAmmoTo(item, player, RES_FUEL, g_pickup_fuel_max));
        if (item.itemdef.instanceOfWeaponPickup)
        {
                WepSet w;