]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Clan Arena: fix team chat (was considered spectator chat for killed players) and...
authorterencehill <piuntn@gmail.com>
Fri, 7 Sep 2018 11:21:19 +0000 (13:21 +0200)
committerterencehill <piuntn@gmail.com>
Fri, 7 Sep 2018 11:22:02 +0000 (13:22 +0200)
This commit reverts d46f774178

qcsrc/server/command/cmd.qc
qcsrc/server/player.qc

index a5867dced827e3bcae9fb5f5151d14f063be81d5..1b398a8b21c2e27274bf66dfb9e86660b78b40df 100644 (file)
@@ -363,19 +363,7 @@ void ClientCommand_say_team(entity caller, int request, int argc, string command
                case CMD_REQUEST_COMMAND:
                {
                        if (argc >= 2)
-                       {
-                               string _classname = string_null;
-                               if (!IS_PLAYER(caller) && caller.caplayer)
-                               {
-                                       // CA: make work team chat for killed players
-                                       _classname = caller.classname;
-                                       caller.classname = STR_PLAYER;
-                               }
-
                                Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
-                               if (_classname)
-                                       caller.classname = _classname;
-                       }
                        return;  // never fall through to usage
                }
 
index 5d69c0aa1a4b88dde931bd63ec6f967dd525cdad..e211e16dde94e30bdd7381649451eebde2767011 100644 (file)
@@ -692,7 +692,7 @@ int Say(entity source, int teamsay, entity privatesay, string msgin, bool floodc
                msgin = formatmessage(source, msgin);
 
     string colorstr;
-       if (!IS_PLAYER(source))
+       if (!(IS_PLAYER(source) || source.caplayer))
                colorstr = "^0"; // black for spectators
        else if(teamplay)
                colorstr = Team_ColorCode(source.team);
@@ -874,7 +874,7 @@ int Say(entity source, int teamsay, entity privatesay, string msgin, bool floodc
                sourcecmsgstr = cmsgstr;
        }
 
-       if (!privatesay && source && !IS_PLAYER(source))
+       if (!privatesay && source && !(IS_PLAYER(source) || source.caplayer))
        {
                if (!game_stopped)
                if (teamsay || (autocvar_g_chat_nospectators == 1) || (autocvar_g_chat_nospectators == 2 && !warmup_stage))
@@ -909,10 +909,10 @@ int Say(entity source, int teamsay, entity privatesay, string msgin, bool floodc
                ret = 1;
        }
 
-       if (privatesay && source && !IS_PLAYER(source))
+       if (privatesay && source && !(IS_PLAYER(source) || source.caplayer))
        {
                if (!game_stopped)
-               if ((privatesay && IS_PLAYER(privatesay)) && ((autocvar_g_chat_nospectators == 1) || (autocvar_g_chat_nospectators == 2 && !warmup_stage)))
+               if ((privatesay && (IS_PLAYER(privatesay) || privatesay.caplayer)) && ((autocvar_g_chat_nospectators == 1) || (autocvar_g_chat_nospectators == 2 && !warmup_stage)))
                        ret = -1; // just hide the message completely
        }
 
@@ -950,7 +950,7 @@ int Say(entity source, int teamsay, entity privatesay, string msgin, bool floodc
                        dedicated_print(msgstr); // send to server console too
                        if(sourcecmsgstr != "")
                                centerprint(source, sourcecmsgstr);
-                       FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it) && it != source && it.team == source.team && !MUTATOR_CALLHOOK(ChatMessageTo, it, source), {
+                       FOREACH_CLIENT((IS_PLAYER(it) || it.caplayer) && IS_REAL_CLIENT(it) && it != source && it.team == source.team && !MUTATOR_CALLHOOK(ChatMessageTo, it, source), {
                                sprint(it, msgstr);
                                if(cmsgstr != "")
                                        centerprint(it, cmsgstr);
@@ -960,7 +960,7 @@ int Say(entity source, int teamsay, entity privatesay, string msgin, bool floodc
                {
                        sprint(source, sourcemsgstr);
                        dedicated_print(msgstr); // send to server console too
-                       FOREACH_CLIENT(!IS_PLAYER(it) && IS_REAL_CLIENT(it) && it != source && !MUTATOR_CALLHOOK(ChatMessageTo, it, source), sprint(it, msgstr));
+                       FOREACH_CLIENT(!(IS_PLAYER(it) || it.caplayer) && IS_REAL_CLIENT(it) && it != source && !MUTATOR_CALLHOOK(ChatMessageTo, it, source), sprint(it, msgstr));
                }
                else
                {
@@ -969,7 +969,7 @@ int Say(entity source, int teamsay, entity privatesay, string msgin, bool floodc
                 dedicated_print(msgstr); // send to server console too
                 MX_Say(strcat(playername(source, true), "^7: ", msgin));
             }
-            FOREACH_CLIENT(IS_REAL_CLIENT(it) && it != source && !MUTATOR_CALLHOOK(ChatMessageTo, it, source), sprint(it, msgstr));
+                       FOREACH_CLIENT(IS_REAL_CLIENT(it) && it != source && !MUTATOR_CALLHOOK(ChatMessageTo, it, source), sprint(it, msgstr));
         }
        }