]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
override other models with megaerebus
authorMatthias Krüger <matthias.krueger@famsik.de>
Tue, 10 Oct 2017 22:27:28 +0000 (00:27 +0200)
committerMatthias Krüger <matthias.krueger@famsik.de>
Tue, 10 Oct 2017 22:27:28 +0000 (00:27 +0200)
106 files changed:
models/ok_player/okmale1.dpm
models/ok_player/okmale1.dpm.framegroups
models/ok_player/okmale1.dpm_0.skin [new file with mode: 0644]
models/ok_player/okmale1.dpm_0.tga [new file with mode: 0644]
models/ok_player/okmale1.dpm_0.txt
models/ok_player/okmale1_lod1.dpm [new file with mode: 0644]
models/ok_player/okmale1_lod1.dpm.framegroups [new file with mode: 0644]
models/ok_player/okmale1_lod1.dpm_0.skin [new file with mode: 0644]
models/ok_player/okmale1_lod2.dpm [new file with mode: 0644]
models/ok_player/okmale1_lod2.dpm.framegroups [new file with mode: 0644]
models/ok_player/okmale1_lod2.dpm_0.skin [new file with mode: 0644]
models/ok_player/okmale2.dpm
models/ok_player/okmale2.dpm.framegroups
models/ok_player/okmale2.dpm_0.skin [new file with mode: 0644]
models/ok_player/okmale2.dpm_0.sounds
models/ok_player/okmale2.dpm_0.tga [new file with mode: 0644]
models/ok_player/okmale2.dpm_0.txt
models/ok_player/okmale2_lod1.dpm [new file with mode: 0644]
models/ok_player/okmale2_lod1.dpm.framegroups [new file with mode: 0644]
models/ok_player/okmale2_lod1.dpm_0.skin [new file with mode: 0644]
models/ok_player/okmale2_lod2.dpm [new file with mode: 0644]
models/ok_player/okmale2_lod2.dpm.framegroups [new file with mode: 0644]
models/ok_player/okmale2_lod2.dpm_0.skin [new file with mode: 0644]
models/ok_player/okmale3.dpm
models/ok_player/okmale3.dpm.framegroups
models/ok_player/okmale3.dpm_0.skin [new file with mode: 0644]
models/ok_player/okmale3.dpm_0.tga [new file with mode: 0644]
models/ok_player/okmale3.dpm_0.txt
models/ok_player/okmale3_lod1.dpm [new file with mode: 0644]
models/ok_player/okmale3_lod1.dpm.framegroups [new file with mode: 0644]
models/ok_player/okmale3_lod1.dpm_0.skin [new file with mode: 0644]
models/ok_player/okmale3_lod2.dpm [new file with mode: 0644]
models/ok_player/okmale3_lod2.dpm.framegroups [new file with mode: 0644]
models/ok_player/okmale3_lod2.dpm_0.skin [new file with mode: 0644]
models/ok_player/okmale4.dpm
models/ok_player/okmale4.dpm.framegroups
models/ok_player/okmale4.dpm_0.skin [new file with mode: 0644]
models/ok_player/okmale4.dpm_0.tga [new file with mode: 0644]
models/ok_player/okmale4.dpm_0.txt
models/ok_player/okmale4_lod1.dpm [new file with mode: 0644]
models/ok_player/okmale4_lod1.dpm.framegroups [new file with mode: 0644]
models/ok_player/okmale4_lod1.dpm_0.skin [new file with mode: 0644]
models/ok_player/okmale4_lod2.dpm [new file with mode: 0644]
models/ok_player/okmale4_lod2.dpm.framegroups [new file with mode: 0644]
models/ok_player/okmale4_lod2.dpm_0.skin [new file with mode: 0644]
models/ok_player/okplayer.tga [deleted file]
models/ok_player/okplayer_gloss.tga [deleted file]
models/ok_player/okplayer_glow.tga [deleted file]
models/ok_player/okplayer_reflect.tga [deleted file]
models/ok_player/okplayer_shirt.tga [deleted file]
models/ok_player/okrobot1.dpm
models/ok_player/okrobot1.dpm.framegroups
models/ok_player/okrobot1.dpm_0.skin [new file with mode: 0644]
models/ok_player/okrobot1.dpm_0.sounds
models/ok_player/okrobot1.dpm_0.tga [new file with mode: 0644]
models/ok_player/okrobot1.dpm_0.txt
models/ok_player/okrobot1_lod1.dpm [new file with mode: 0644]
models/ok_player/okrobot1_lod1.dpm.framegroups [new file with mode: 0644]
models/ok_player/okrobot1_lod1.dpm_0.skin [new file with mode: 0644]
models/ok_player/okrobot1_lod2.dpm [new file with mode: 0644]
models/ok_player/okrobot1_lod2.dpm.framegroups [new file with mode: 0644]
models/ok_player/okrobot2.dpm
models/ok_player/okrobot2.dpm.framegroups
models/ok_player/okrobot2.dpm_0.skin [new file with mode: 0644]
models/ok_player/okrobot2.dpm_0.sounds
models/ok_player/okrobot2.dpm_0.tga [new file with mode: 0644]
models/ok_player/okrobot2.dpm_0.txt
models/ok_player/okrobot2_lod1.dpm [new file with mode: 0644]
models/ok_player/okrobot2_lod1.dpm.framegroups [new file with mode: 0644]
models/ok_player/okrobot2_lod1.dpm_0.skin [new file with mode: 0644]
models/ok_player/okrobot2_lod2.dpm [new file with mode: 0644]
models/ok_player/okrobot2_lod2.dpm.framegroups [new file with mode: 0644]
models/ok_player/okrobot2_lod2.dpm_0.skin [new file with mode: 0644]
models/ok_player/okrobot3.dpm
models/ok_player/okrobot3.dpm.framegroups
models/ok_player/okrobot3.dpm_0.skin [new file with mode: 0644]
models/ok_player/okrobot3.dpm_0.sounds
models/ok_player/okrobot3.dpm_0.tga [new file with mode: 0644]
models/ok_player/okrobot3.dpm_0.txt
models/ok_player/okrobot3_lod1.dpm [new file with mode: 0644]
models/ok_player/okrobot3_lod1.dpm.framegroups [new file with mode: 0644]
models/ok_player/okrobot3_lod1.dpm_0.skin [new file with mode: 0644]
models/ok_player/okrobot3_lod2.dpm [new file with mode: 0644]
models/ok_player/okrobot3_lod2.dpm.framegroups [new file with mode: 0644]
models/ok_player/okrobot3_lod2.dpm_0.skin [new file with mode: 0644]
models/ok_player/okrobot4.dpm
models/ok_player/okrobot4.dpm.framegroups
models/ok_player/okrobot4.dpm_0.skin [new file with mode: 0644]
models/ok_player/okrobot4.dpm_0.sounds
models/ok_player/okrobot4.dpm_0.tga [new file with mode: 0644]
models/ok_player/okrobot4.dpm_0.txt
models/ok_player/okrobot4_lod1.dpm [new file with mode: 0644]
models/ok_player/okrobot4_lod1.dpm.framegroups [new file with mode: 0644]
models/ok_player/okrobot4_lod1.dpm_0.skin [new file with mode: 0644]
models/ok_player/okrobot4_lod2.dpm [new file with mode: 0644]
models/ok_player/okrobot4_lod2.dpm.framegroups [new file with mode: 0644]
models/ok_player/okrobot4_lod2.dpm_0.skin [new file with mode: 0644]
scripts/player_erebus.shader
scripts/player_okmale1.shader [new file with mode: 0644]
scripts/player_okmale2.shader [new file with mode: 0644]
scripts/player_okmale3.shader [new file with mode: 0644]
scripts/player_okmale4.shader [new file with mode: 0644]
scripts/player_okrobot1.shader [new file with mode: 0644]
scripts/player_okrobot2.shader [new file with mode: 0644]
scripts/player_okrobot3.shader [new file with mode: 0644]
scripts/player_okrobot4.shader [new file with mode: 0644]

index 2967c867e7e8a53068f3ef97bb98abc80ba12fb9..5033b641111180a07be4fd625f4f76faa799e695 100644 (file)
Binary files a/models/ok_player/okmale1.dpm and b/models/ok_player/okmale1.dpm differ
index b1ccc04e1f3886629a58c75ca95f5aef335f83bf..6432971bbe017e9c126cf3be188d826d6ac04ff1 100644 (file)
@@ -1,29 +1,31 @@
-/*
-Generated framegroups file for okmale1
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okmale1 die1
-42 56 30 0 // okmale1 die2
-98 11 15 1 // okmale1 draw
-109 6 10 1 // okmale1 duck
-115 17 15 1 // okmale1 duckwalk
-132 31 40 0 // okmale1 duckjump
-163 17 10 1 // okmale1 duckidle
-180 101 15 1 // okmale1 idle
-281 17 20 1 // okmale1 jump
-298 6 10 0 // okmale1 pain1
-304 6 10 0 // okmale1 pain2
-310 6 30 0 // okmale1 shoot
-316 17 15 1 // okmale1 taunt
-333 17 30 1 // okmale1 run
-350 17 30 1 // okmale1 runbackwards
-367 17 30 1 // okmale1 strafeleft
-384 17 30 1 // okmale1 straferight
-401 3 10 0 // okmale1 dead1
-404 3 10 0 // okmale1 dead2
-407 17 30 1 // okmale1 forwardright
-424 17 30 1 // okmale1 forwardleft
-441 17 30 1 // okmale1 backright
-458 17 30 1 // okmale1 backleft
-475 21 15 1 // okmale1 melee
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okmale1.dpm_0.skin b/models/ok_player/okmale1.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
diff --git a/models/ok_player/okmale1.dpm_0.tga b/models/ok_player/okmale1.dpm_0.tga
new file mode 100644 (file)
index 0000000..dc610b7
Binary files /dev/null and b/models/ok_player/okmale1.dpm_0.tga differ
index b9f8a15e6353e81558c29b96eb1d9574369a0d11..823316e02043dd2d17372be73fed6084c8de2a6b 100644 (file)
@@ -1,14 +1,14 @@
-name overkillmale1
+name Mega Erebus
 species human
 sex Male
-weight 105
+weight 210
 age 26
-bone_upperbody Bip001 Neck
-bone_aim0 0.25 Bip001 Neck
-bone_aim1 0.4 Bip001 Neck
-bone_aim2 0.2 Bip001 L UpperArm
+description Heavyweight Xonotic Soldier
+bone_upperbody spine2
+bone_aim0 0.25 spine2
+bone_aim1 0.4 spine4
+bone_aim2 0.2 upperarm_L
 bone_aim3 0.35 bip01 r hand
 bone_weapon bip01 r hand
 fixbone 1
-
-overkill solider
+hidden 0
diff --git a/models/ok_player/okmale1_lod1.dpm b/models/ok_player/okmale1_lod1.dpm
new file mode 100644 (file)
index 0000000..3054e6a
Binary files /dev/null and b/models/ok_player/okmale1_lod1.dpm differ
diff --git a/models/ok_player/okmale1_lod1.dpm.framegroups b/models/ok_player/okmale1_lod1.dpm.framegroups
new file mode 100644 (file)
index 0000000..6432971
--- /dev/null
@@ -0,0 +1,31 @@
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okmale1_lod1.dpm_0.skin b/models/ok_player/okmale1_lod1.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
diff --git a/models/ok_player/okmale1_lod2.dpm b/models/ok_player/okmale1_lod2.dpm
new file mode 100644 (file)
index 0000000..70d5985
Binary files /dev/null and b/models/ok_player/okmale1_lod2.dpm differ
diff --git a/models/ok_player/okmale1_lod2.dpm.framegroups b/models/ok_player/okmale1_lod2.dpm.framegroups
new file mode 100644 (file)
index 0000000..6432971
--- /dev/null
@@ -0,0 +1,31 @@
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okmale1_lod2.dpm_0.skin b/models/ok_player/okmale1_lod2.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
index 326184503efdcee1f3752988a906243b53b3ae11..5033b641111180a07be4fd625f4f76faa799e695 100644 (file)
Binary files a/models/ok_player/okmale2.dpm and b/models/ok_player/okmale2.dpm differ
index 0568594d8e533b28b8a449e8e665a3b4f6e1415d..6432971bbe017e9c126cf3be188d826d6ac04ff1 100644 (file)
@@ -1,29 +1,31 @@
-/*
-Generated framegroups file for okmale2
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okmale2 die1
-42 56 30 0 // okmale2 die2
-98 11 15 1 // okmale2 draw
-109 6 10 1 // okmale2 duck
-115 17 15 1 // okmale2 duckwalk
-132 31 40 0 // okmale2 duckjump
-163 17 10 1 // okmale2 duckidle
-180 101 15 1 // okmale2 idle
-281 17 20 1 // okmale2 jump
-298 6 10 0 // okmale2 pain1
-304 6 10 0 // okmale2 pain2
-310 6 30 0 // okmale2 shoot
-316 17 15 1 // okmale2 taunt
-333 17 30 1 // okmale2 run
-350 17 30 1 // okmale2 runbackwards
-367 17 30 1 // okmale2 strafeleft
-384 17 30 1 // okmale2 straferight
-401 3 10 0 // okmale2 dead1
-404 3 10 0 // okmale2 dead2
-407 17 30 1 // okmale2 forwardright
-424 17 30 1 // okmale2 forwardleft
-441 17 30 1 // okmale2 backright
-458 17 30 1 // okmale2 backleft
-475 21 15 1 // okmale2 melee
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okmale2.dpm_0.skin b/models/ok_player/okmale2.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
index 04d9592506bcc7d0112c30af687fbdf118b846d1..a97a073b957fd243e263245d161637bb44b40443 100644 (file)
@@ -1,32 +1,32 @@
-//TAG: insurrectionist
-//affirmative sound/player/insurrectionist/player/affirmative 0
-attack sound/player/insurrectionist/coms/attack 0
-//attacking sound/player/insurrectionist/player/attacking 0
-attackinfive sound/player/insurrectionist/coms/attackinfive 0
-coverme sound/player/insurrectionist/coms/coverme 0
-defend sound/player/insurrectionist/coms/defend 0
-//defending sound/player/insurrectionist/player/defending 0
-//droppedflag sound/player/insurrectionist/player/droppedflag 0
-flagcarriertakingdamage sound/player/insurrectionist/coms/flagcarriertakingdamage 0
-freelance sound/player/insurrectionist/coms/freelance 2
-getflag sound/player/insurrectionist/coms/getflag 0
-incoming sound/player/insurrectionist/coms/incoming 0
-meet sound/player/insurrectionist/coms/meet 0
-needhelp sound/player/insurrectionist/coms/needhelp 2
-//negative sound/player/insurrectionist/player/negative 0
-//onmyway sound/player/insurrectionist/player/onmyway 0
-//roaming sound/player/insurrectionist/player/roaming 0
-//seenenemy sound/player/insurrectionist/player/seenenemy 0
-seenflag sound/player/insurrectionist/coms/seenflag 0
-taunt sound/player/insurrectionist/coms/taunt 3
-teamshoot sound/player/insurrectionist/coms/teamshoot 3
-death sound/player/insurrectionist/player/death 3
-drown sound/player/insurrectionist/player/drown 0
-fall sound/player/insurrectionist/player/fall 0
-falling sound/player/insurrectionist/player/falling 0
-gasp sound/player/insurrectionist/player/gasp 0
-jump sound/player/insurrectionist/player/jump 0
-pain25 sound/player/insurrectionist/player/pain25 0
-pain50 sound/player/insurrectionist/player/pain50 0
-pain75 sound/player/insurrectionist/player/pain75 0
-pain100 sound/player/insurrectionist/player/pain100 0
+//TAG: soldier
+//affirmative sound/player/carni-lycan/player/affirmative 0
+attack sound/player/soldier/coms/attack 0
+//attacking sound/player/carni-lycan/player/attacking 0
+attackinfive sound/player/soldier/coms/attackinfive 0
+coverme sound/player/soldier/coms/coverme 0
+defend sound/player/soldier/coms/defend 0
+//defending sound/player/carni-lycan/player/defending 0
+//droppedflag sound/player/carni-lycan/player/droppedflag 0
+flagcarriertakingdamage sound/player/soldier/coms/flagcarriertakingdamage 0
+freelance sound/player/soldier/coms/freelance 2
+getflag sound/player/soldier/coms/getflag 0
+incoming sound/player/soldier/coms/incoming 0
+meet sound/player/soldier/coms/meet 0
+needhelp sound/player/soldier/coms/needhelp 2
+//negative sound/player/carni-lycan/player/negative 0
+//onmyway sound/player/carni-lycan/player/onmyway 0
+//roaming sound/player/carni-lycan/player/roaming 0
+//seenenemy sound/player/carni-lycan/player/seenenemy 0
+seenflag sound/player/soldier/coms/seenflag 0
+taunt sound/player/soldier/coms/taunt 3
+teamshoot sound/player/soldier/coms/teamshoot 3
+death sound/player/soldier/player/death 3
+drown sound/player/soldier/player/drown 0
+fall sound/player/soldier/player/fall 0
+falling sound/player/soldier/player/falling 0
+gasp sound/player/soldier/player/gasp 0
+jump sound/player/soldier/player/jump 0
+pain25 sound/player/soldier/player/pain25 0
+pain50 sound/player/soldier/player/pain50 0
+pain75 sound/player/soldier/player/pain75 0
+pain100 sound/player/soldier/player/pain100 0
diff --git a/models/ok_player/okmale2.dpm_0.tga b/models/ok_player/okmale2.dpm_0.tga
new file mode 100644 (file)
index 0000000..dc610b7
Binary files /dev/null and b/models/ok_player/okmale2.dpm_0.tga differ
index 96c2f5b1cab20c81176442999d9a6f106ebd7280..823316e02043dd2d17372be73fed6084c8de2a6b 100644 (file)
@@ -1,14 +1,14 @@
-name overkillmale1
+name Mega Erebus
 species human
 sex Male
-weight 105
+weight 210
 age 26
-bone_upperbody Bip001 Neck
-bone_aim0 0.25 Bip001 Neck
-bone_aim1 0.4 Bip001 Neck
-bone_aim2 0.2 Bip001 L UpperArm
+description Heavyweight Xonotic Soldier
+bone_upperbody spine2
+bone_aim0 0.25 spine2
+bone_aim1 0.4 spine4
+bone_aim2 0.2 upperarm_L
 bone_aim3 0.35 bip01 r hand
 bone_weapon bip01 r hand
 fixbone 1
-
-overkill officer
\ No newline at end of file
+hidden 0
diff --git a/models/ok_player/okmale2_lod1.dpm b/models/ok_player/okmale2_lod1.dpm
new file mode 100644 (file)
index 0000000..3054e6a
Binary files /dev/null and b/models/ok_player/okmale2_lod1.dpm differ
diff --git a/models/ok_player/okmale2_lod1.dpm.framegroups b/models/ok_player/okmale2_lod1.dpm.framegroups
new file mode 100644 (file)
index 0000000..6432971
--- /dev/null
@@ -0,0 +1,31 @@
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okmale2_lod1.dpm_0.skin b/models/ok_player/okmale2_lod1.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
diff --git a/models/ok_player/okmale2_lod2.dpm b/models/ok_player/okmale2_lod2.dpm
new file mode 100644 (file)
index 0000000..70d5985
Binary files /dev/null and b/models/ok_player/okmale2_lod2.dpm differ
diff --git a/models/ok_player/okmale2_lod2.dpm.framegroups b/models/ok_player/okmale2_lod2.dpm.framegroups
new file mode 100644 (file)
index 0000000..6432971
--- /dev/null
@@ -0,0 +1,31 @@
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okmale2_lod2.dpm_0.skin b/models/ok_player/okmale2_lod2.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
index 077dd84191c67ae88af5fbc8a5fc50ecc7af1bfe..5033b641111180a07be4fd625f4f76faa799e695 100644 (file)
Binary files a/models/ok_player/okmale3.dpm and b/models/ok_player/okmale3.dpm differ
index 3c267eefdc52c92b75cec1e070042ebc8124996b..6432971bbe017e9c126cf3be188d826d6ac04ff1 100644 (file)
@@ -1,29 +1,31 @@
-/*
-Generated framegroups file for okmale3
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okmale3 die1
-42 56 30 0 // okmale3 die2
-98 11 15 1 // okmale3 draw
-109 6 10 1 // okmale3 duck
-115 17 15 1 // okmale3 duckwalk
-132 31 40 0 // okmale3 duckjump
-163 17 10 1 // okmale3 duckidle
-180 101 15 1 // okmale3 idle
-281 17 20 1 // okmale3 jump
-298 6 10 0 // okmale3 pain1
-304 6 10 0 // okmale3 pain2
-310 6 30 0 // okmale3 shoot
-316 17 15 1 // okmale3 taunt
-333 17 30 1 // okmale3 run
-350 17 30 1 // okmale3 runbackwards
-367 17 30 1 // okmale3 strafeleft
-384 17 30 1 // okmale3 straferight
-401 3 10 0 // okmale3 dead1
-404 3 10 0 // okmale3 dead2
-407 17 30 1 // okmale3 forwardright
-424 17 30 1 // okmale3 forwardleft
-441 17 30 1 // okmale3 backright
-458 17 30 1 // okmale3 backleft
-475 21 15 1 // okmale3 melee
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okmale3.dpm_0.skin b/models/ok_player/okmale3.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
diff --git a/models/ok_player/okmale3.dpm_0.tga b/models/ok_player/okmale3.dpm_0.tga
new file mode 100644 (file)
index 0000000..dc610b7
Binary files /dev/null and b/models/ok_player/okmale3.dpm_0.tga differ
index 406aac21e6723d2ca5c8b7e547b3012d2aa2b40e..823316e02043dd2d17372be73fed6084c8de2a6b 100644 (file)
@@ -1,14 +1,14 @@
-name overkillmale3
+name Mega Erebus
 species human
 sex Male
-weight 105
-age 28
-bone_upperbody Bip001 Neck
-bone_aim0 0.25 Bip001 Neck
-bone_aim1 0.4 Bip001 Neck
-bone_aim2 0.2 Bip001 L UpperArm
+weight 210
+age 26
+description Heavyweight Xonotic Soldier
+bone_upperbody spine2
+bone_aim0 0.25 spine2
+bone_aim1 0.4 spine4
+bone_aim2 0.2 upperarm_L
 bone_aim3 0.35 bip01 r hand
 bone_weapon bip01 r hand
 fixbone 1
-
-overkill solider
+hidden 0
diff --git a/models/ok_player/okmale3_lod1.dpm b/models/ok_player/okmale3_lod1.dpm
new file mode 100644 (file)
index 0000000..3054e6a
Binary files /dev/null and b/models/ok_player/okmale3_lod1.dpm differ
diff --git a/models/ok_player/okmale3_lod1.dpm.framegroups b/models/ok_player/okmale3_lod1.dpm.framegroups
new file mode 100644 (file)
index 0000000..6432971
--- /dev/null
@@ -0,0 +1,31 @@
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okmale3_lod1.dpm_0.skin b/models/ok_player/okmale3_lod1.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
diff --git a/models/ok_player/okmale3_lod2.dpm b/models/ok_player/okmale3_lod2.dpm
new file mode 100644 (file)
index 0000000..70d5985
Binary files /dev/null and b/models/ok_player/okmale3_lod2.dpm differ
diff --git a/models/ok_player/okmale3_lod2.dpm.framegroups b/models/ok_player/okmale3_lod2.dpm.framegroups
new file mode 100644 (file)
index 0000000..6432971
--- /dev/null
@@ -0,0 +1,31 @@
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okmale3_lod2.dpm_0.skin b/models/ok_player/okmale3_lod2.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
index 27f758d4354f159c894cc5aa28020cfedc024a11..5033b641111180a07be4fd625f4f76faa799e695 100644 (file)
Binary files a/models/ok_player/okmale4.dpm and b/models/ok_player/okmale4.dpm differ
index 7ae2d3806d612fb759418edbdda83344d8ed08a7..6432971bbe017e9c126cf3be188d826d6ac04ff1 100644 (file)
@@ -1,29 +1,31 @@
-/*
-Generated framegroups file for okmale4
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okmale4 die1
-42 56 30 0 // okmale4 die2
-98 11 15 1 // okmale4 draw
-109 6 10 1 // okmale4 duck
-115 17 15 1 // okmale4 duckwalk
-132 31 40 0 // okmale4 duckjump
-163 17 10 1 // okmale4 duckidle
-180 101 15 1 // okmale4 idle
-281 17 20 1 // okmale4 jump
-298 6 10 0 // okmale4 pain1
-304 6 10 0 // okmale4 pain2
-310 6 30 0 // okmale4 shoot
-316 17 15 1 // okmale4 taunt
-333 17 30 1 // okmale4 run
-350 17 30 1 // okmale4 runbackwards
-367 17 30 1 // okmale4 strafeleft
-384 17 30 1 // okmale4 straferight
-401 3 10 0 // okmale4 dead1
-404 3 10 0 // okmale4 dead2
-407 17 30 1 // okmale4 forwardright
-424 17 30 1 // okmale4 forwardleft
-441 17 30 1 // okmale4 backright
-458 17 30 1 // okmale4 backleft
-475 21 15 1 // okmale4 melee
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okmale4.dpm_0.skin b/models/ok_player/okmale4.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
diff --git a/models/ok_player/okmale4.dpm_0.tga b/models/ok_player/okmale4.dpm_0.tga
new file mode 100644 (file)
index 0000000..dc610b7
Binary files /dev/null and b/models/ok_player/okmale4.dpm_0.tga differ
index 406aac21e6723d2ca5c8b7e547b3012d2aa2b40e..823316e02043dd2d17372be73fed6084c8de2a6b 100644 (file)
@@ -1,14 +1,14 @@
-name overkillmale3
+name Mega Erebus
 species human
 sex Male
-weight 105
-age 28
-bone_upperbody Bip001 Neck
-bone_aim0 0.25 Bip001 Neck
-bone_aim1 0.4 Bip001 Neck
-bone_aim2 0.2 Bip001 L UpperArm
+weight 210
+age 26
+description Heavyweight Xonotic Soldier
+bone_upperbody spine2
+bone_aim0 0.25 spine2
+bone_aim1 0.4 spine4
+bone_aim2 0.2 upperarm_L
 bone_aim3 0.35 bip01 r hand
 bone_weapon bip01 r hand
 fixbone 1
-
-overkill solider
+hidden 0
diff --git a/models/ok_player/okmale4_lod1.dpm b/models/ok_player/okmale4_lod1.dpm
new file mode 100644 (file)
index 0000000..3054e6a
Binary files /dev/null and b/models/ok_player/okmale4_lod1.dpm differ
diff --git a/models/ok_player/okmale4_lod1.dpm.framegroups b/models/ok_player/okmale4_lod1.dpm.framegroups
new file mode 100644 (file)
index 0000000..6432971
--- /dev/null
@@ -0,0 +1,31 @@
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okmale4_lod1.dpm_0.skin b/models/ok_player/okmale4_lod1.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
diff --git a/models/ok_player/okmale4_lod2.dpm b/models/ok_player/okmale4_lod2.dpm
new file mode 100644 (file)
index 0000000..70d5985
Binary files /dev/null and b/models/ok_player/okmale4_lod2.dpm differ
diff --git a/models/ok_player/okmale4_lod2.dpm.framegroups b/models/ok_player/okmale4_lod2.dpm.framegroups
new file mode 100644 (file)
index 0000000..6432971
--- /dev/null
@@ -0,0 +1,31 @@
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okmale4_lod2.dpm_0.skin b/models/ok_player/okmale4_lod2.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
diff --git a/models/ok_player/okplayer.tga b/models/ok_player/okplayer.tga
deleted file mode 100644 (file)
index e42318a..0000000
Binary files a/models/ok_player/okplayer.tga and /dev/null differ
diff --git a/models/ok_player/okplayer_gloss.tga b/models/ok_player/okplayer_gloss.tga
deleted file mode 100644 (file)
index 893f61d..0000000
Binary files a/models/ok_player/okplayer_gloss.tga and /dev/null differ
diff --git a/models/ok_player/okplayer_glow.tga b/models/ok_player/okplayer_glow.tga
deleted file mode 100644 (file)
index 545346a..0000000
Binary files a/models/ok_player/okplayer_glow.tga and /dev/null differ
diff --git a/models/ok_player/okplayer_reflect.tga b/models/ok_player/okplayer_reflect.tga
deleted file mode 100644 (file)
index c3aaa65..0000000
Binary files a/models/ok_player/okplayer_reflect.tga and /dev/null differ
diff --git a/models/ok_player/okplayer_shirt.tga b/models/ok_player/okplayer_shirt.tga
deleted file mode 100644 (file)
index 4dd2ceb..0000000
Binary files a/models/ok_player/okplayer_shirt.tga and /dev/null differ
index 37d64b0a027116bfb9d1616ccfdaf88a604f9fd9..5033b641111180a07be4fd625f4f76faa799e695 100644 (file)
Binary files a/models/ok_player/okrobot1.dpm and b/models/ok_player/okrobot1.dpm differ
index 662facc73b6117f0c165a4488e36432d2d7665e8..6432971bbe017e9c126cf3be188d826d6ac04ff1 100644 (file)
@@ -1,29 +1,31 @@
-/*
-Generated framegroups file for okrobot1
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okrobot1 die1
-67 56 30 0 // okrobot1 die2
-133 11 15 1 // okrobot1 draw
-144 6 10 1 // okrobot1 duck
-150 17 15 1 // okrobot1 duckwalk
-167 31 40 0 // okrobot1 duckjump
-198 1 10 1 // okrobot1 duckidle
-199 101 15 1 // okrobot1 idle
-300 17 20 1 // okrobot1 jump
-317 6 10 0 // okrobot1 pain1
-323 6 10 0 // okrobot1 pain2
-329 6 30 0 // okrobot1 shoot
-335 17 15 1 // okrobot1 taunt
-352 17 30 1 // okrobot1 run
-369 17 30 1 // okrobot1 runbackwards
-386 17 30 1 // okrobot1 strafeleft
-403 17 30 1 // okrobot1 straferight
-41 1 10 0 // okrobot4 dead1
-122 1 10 0 // okrobot4 dead2
-424 17 30 1 // okrobot1 forwardright
-441 17 30 1 // okrobot1 forwardleft
-458 17 30 1 // okrobot1 backright
-475 17 30 1 // okrobot1 backleft
-492 21 15 1 // okrobot1 melee
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okrobot1.dpm_0.skin b/models/ok_player/okrobot1.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
index 62c501919637a27cc045bab3968b3d80eb3e36fe..a97a073b957fd243e263245d161637bb44b40443 100644 (file)
@@ -1,32 +1,32 @@
-//TAG: robot_shiny
-//affirmative sound/player/robot/player/affirmative 0
-attack sound/player/robot/coms/attack 0
-//attacking sound/player/robot/player/attacking 0
-attackinfive sound/player/robot/coms/attackinfive 0
-coverme sound/player/robot/coms/coverme 0
-defend sound/player/robot/coms/defend 0
-//defending sound/player/robot/player/defending 0
-//droppedflag sound/player/robot/player/droppedflag 0
-//flagcarriertakingdamage sound/player/robot/player/flagcarriertakingdamage 0
-freelance sound/player/robot/coms/freelance 2
-//getflag sound/player/soldier/player/getflag 0
-incoming sound/player/robot/coms/incoming 0
-meet sound/player/robot/coms/meet 0
-needhelp sound/player/robot/coms/needhelp 2
-//negative sound/player/robot/player/negative 0
-//onmyway sound/player/robot/player/onmyway 0
-//roaming sound/player/robot/player/roaming 0
-//seenenemy sound/player/robot/player/seenenemy 0
-seenflag sound/player/robot/coms/seenflag 0
-taunt sound/player/robot/coms/taunt 3
-teamshoot sound/player/robot/coms/teamshoot 3
-death sound/player/robot/player/death 3
-drown sound/player/robot/player/drown 0
-fall sound/player/robot/player/fall 0
-falling sound/player/robot/player/falling 0
-gasp sound/player/robot/player/gasp 0
-jump sound/player/robot/player/jump 0
-pain25 sound/player/robot/player/pain25 0
-pain50 sound/player/robot/player/pain50 0
-pain75 sound/player/robot/player/pain75 0
-pain100 sound/player/robot/player/pain100 0
+//TAG: soldier
+//affirmative sound/player/carni-lycan/player/affirmative 0
+attack sound/player/soldier/coms/attack 0
+//attacking sound/player/carni-lycan/player/attacking 0
+attackinfive sound/player/soldier/coms/attackinfive 0
+coverme sound/player/soldier/coms/coverme 0
+defend sound/player/soldier/coms/defend 0
+//defending sound/player/carni-lycan/player/defending 0
+//droppedflag sound/player/carni-lycan/player/droppedflag 0
+flagcarriertakingdamage sound/player/soldier/coms/flagcarriertakingdamage 0
+freelance sound/player/soldier/coms/freelance 2
+getflag sound/player/soldier/coms/getflag 0
+incoming sound/player/soldier/coms/incoming 0
+meet sound/player/soldier/coms/meet 0
+needhelp sound/player/soldier/coms/needhelp 2
+//negative sound/player/carni-lycan/player/negative 0
+//onmyway sound/player/carni-lycan/player/onmyway 0
+//roaming sound/player/carni-lycan/player/roaming 0
+//seenenemy sound/player/carni-lycan/player/seenenemy 0
+seenflag sound/player/soldier/coms/seenflag 0
+taunt sound/player/soldier/coms/taunt 3
+teamshoot sound/player/soldier/coms/teamshoot 3
+death sound/player/soldier/player/death 3
+drown sound/player/soldier/player/drown 0
+fall sound/player/soldier/player/fall 0
+falling sound/player/soldier/player/falling 0
+gasp sound/player/soldier/player/gasp 0
+jump sound/player/soldier/player/jump 0
+pain25 sound/player/soldier/player/pain25 0
+pain50 sound/player/soldier/player/pain50 0
+pain75 sound/player/soldier/player/pain75 0
+pain100 sound/player/soldier/player/pain100 0
diff --git a/models/ok_player/okrobot1.dpm_0.tga b/models/ok_player/okrobot1.dpm_0.tga
new file mode 100644 (file)
index 0000000..dc610b7
Binary files /dev/null and b/models/ok_player/okrobot1.dpm_0.tga differ
index 844f425282d35a86c630039767ab94fada298d8f..823316e02043dd2d17372be73fed6084c8de2a6b 100644 (file)
@@ -1,14 +1,14 @@
-name overkill robot1
-species robot_solid
-sex None
-weight 200
-age 1
-bone_upperbody Bip001 Neck
-bone_aim0 0.25 Bip001 Neck
-bone_aim1 0.4 Bip001 Neck
-bone_aim2 0.2 Bip001 L UpperArm
+name Mega Erebus
+species human
+sex Male
+weight 210
+age 26
+description Heavyweight Xonotic Soldier
+bone_upperbody spine2
+bone_aim0 0.25 spine2
+bone_aim1 0.4 spine4
+bone_aim2 0.2 upperarm_L
 bone_aim3 0.35 bip01 r hand
 bone_weapon bip01 r hand
 fixbone 1
-
-Overkill robot
+hidden 0
diff --git a/models/ok_player/okrobot1_lod1.dpm b/models/ok_player/okrobot1_lod1.dpm
new file mode 100644 (file)
index 0000000..3054e6a
Binary files /dev/null and b/models/ok_player/okrobot1_lod1.dpm differ
diff --git a/models/ok_player/okrobot1_lod1.dpm.framegroups b/models/ok_player/okrobot1_lod1.dpm.framegroups
new file mode 100644 (file)
index 0000000..6432971
--- /dev/null
@@ -0,0 +1,31 @@
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okrobot1_lod1.dpm_0.skin b/models/ok_player/okrobot1_lod1.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
diff --git a/models/ok_player/okrobot1_lod2.dpm b/models/ok_player/okrobot1_lod2.dpm
new file mode 100644 (file)
index 0000000..70d5985
Binary files /dev/null and b/models/ok_player/okrobot1_lod2.dpm differ
diff --git a/models/ok_player/okrobot1_lod2.dpm.framegroups b/models/ok_player/okrobot1_lod2.dpm.framegroups
new file mode 100644 (file)
index 0000000..6432971
--- /dev/null
@@ -0,0 +1,31 @@
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
index 204aeab2207a0cffdae8249ff8feb39703707664..5033b641111180a07be4fd625f4f76faa799e695 100644 (file)
Binary files a/models/ok_player/okrobot2.dpm and b/models/ok_player/okrobot2.dpm differ
index 8d7b4db162c3d2a64ee5477b2724043a339c6377..6432971bbe017e9c126cf3be188d826d6ac04ff1 100644 (file)
@@ -1,29 +1,31 @@
-/*
-Generated framegroups file for okrobot2
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okrobot2 die1
-67 56 30 0 // okrobot2 die2
-133 11 15 1 // okrobot2 draw
-144 6 10 1 // okrobot2 duck
-150 17 15 1 // okrobot2 duckwalk
-167 31 40 0 // okrobot2 duckjump
-198 1 10 1 // okrobot2 duckidle
-199 101 15 1 // okrobot2 idle
-300 17 20 1 // okrobot2 jump
-317 6 10 0 // okrobot2 pain1
-323 6 10 0 // okrobot2 pain2
-329 6 30 0 // okrobot2 shoot
-335 17 15 1 // okrobot2 taunt
-352 17 30 1 // okrobot2 run
-369 17 30 1 // okrobot2 runbackwards
-386 17 30 1 // okrobot2 strafeleft
-403 17 30 1 // okrobot2 straferight
-41 1 10 0 // okrobot4 dead1
-122 1 10 0 // okrobot4 dead2
-424 17 30 1 // okrobot2 forwardright
-441 17 30 1 // okrobot2 forwardleft
-458 17 30 1 // okrobot2 backright
-475 17 30 1 // okrobot2 backleft
-492 21 15 1 // okrobot2 melee
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okrobot2.dpm_0.skin b/models/ok_player/okrobot2.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
index 62c501919637a27cc045bab3968b3d80eb3e36fe..a97a073b957fd243e263245d161637bb44b40443 100644 (file)
@@ -1,32 +1,32 @@
-//TAG: robot_shiny
-//affirmative sound/player/robot/player/affirmative 0
-attack sound/player/robot/coms/attack 0
-//attacking sound/player/robot/player/attacking 0
-attackinfive sound/player/robot/coms/attackinfive 0
-coverme sound/player/robot/coms/coverme 0
-defend sound/player/robot/coms/defend 0
-//defending sound/player/robot/player/defending 0
-//droppedflag sound/player/robot/player/droppedflag 0
-//flagcarriertakingdamage sound/player/robot/player/flagcarriertakingdamage 0
-freelance sound/player/robot/coms/freelance 2
-//getflag sound/player/soldier/player/getflag 0
-incoming sound/player/robot/coms/incoming 0
-meet sound/player/robot/coms/meet 0
-needhelp sound/player/robot/coms/needhelp 2
-//negative sound/player/robot/player/negative 0
-//onmyway sound/player/robot/player/onmyway 0
-//roaming sound/player/robot/player/roaming 0
-//seenenemy sound/player/robot/player/seenenemy 0
-seenflag sound/player/robot/coms/seenflag 0
-taunt sound/player/robot/coms/taunt 3
-teamshoot sound/player/robot/coms/teamshoot 3
-death sound/player/robot/player/death 3
-drown sound/player/robot/player/drown 0
-fall sound/player/robot/player/fall 0
-falling sound/player/robot/player/falling 0
-gasp sound/player/robot/player/gasp 0
-jump sound/player/robot/player/jump 0
-pain25 sound/player/robot/player/pain25 0
-pain50 sound/player/robot/player/pain50 0
-pain75 sound/player/robot/player/pain75 0
-pain100 sound/player/robot/player/pain100 0
+//TAG: soldier
+//affirmative sound/player/carni-lycan/player/affirmative 0
+attack sound/player/soldier/coms/attack 0
+//attacking sound/player/carni-lycan/player/attacking 0
+attackinfive sound/player/soldier/coms/attackinfive 0
+coverme sound/player/soldier/coms/coverme 0
+defend sound/player/soldier/coms/defend 0
+//defending sound/player/carni-lycan/player/defending 0
+//droppedflag sound/player/carni-lycan/player/droppedflag 0
+flagcarriertakingdamage sound/player/soldier/coms/flagcarriertakingdamage 0
+freelance sound/player/soldier/coms/freelance 2
+getflag sound/player/soldier/coms/getflag 0
+incoming sound/player/soldier/coms/incoming 0
+meet sound/player/soldier/coms/meet 0
+needhelp sound/player/soldier/coms/needhelp 2
+//negative sound/player/carni-lycan/player/negative 0
+//onmyway sound/player/carni-lycan/player/onmyway 0
+//roaming sound/player/carni-lycan/player/roaming 0
+//seenenemy sound/player/carni-lycan/player/seenenemy 0
+seenflag sound/player/soldier/coms/seenflag 0
+taunt sound/player/soldier/coms/taunt 3
+teamshoot sound/player/soldier/coms/teamshoot 3
+death sound/player/soldier/player/death 3
+drown sound/player/soldier/player/drown 0
+fall sound/player/soldier/player/fall 0
+falling sound/player/soldier/player/falling 0
+gasp sound/player/soldier/player/gasp 0
+jump sound/player/soldier/player/jump 0
+pain25 sound/player/soldier/player/pain25 0
+pain50 sound/player/soldier/player/pain50 0
+pain75 sound/player/soldier/player/pain75 0
+pain100 sound/player/soldier/player/pain100 0
diff --git a/models/ok_player/okrobot2.dpm_0.tga b/models/ok_player/okrobot2.dpm_0.tga
new file mode 100644 (file)
index 0000000..dc610b7
Binary files /dev/null and b/models/ok_player/okrobot2.dpm_0.tga differ
index 844f425282d35a86c630039767ab94fada298d8f..823316e02043dd2d17372be73fed6084c8de2a6b 100644 (file)
@@ -1,14 +1,14 @@
-name overkill robot1
-species robot_solid
-sex None
-weight 200
-age 1
-bone_upperbody Bip001 Neck
-bone_aim0 0.25 Bip001 Neck
-bone_aim1 0.4 Bip001 Neck
-bone_aim2 0.2 Bip001 L UpperArm
+name Mega Erebus
+species human
+sex Male
+weight 210
+age 26
+description Heavyweight Xonotic Soldier
+bone_upperbody spine2
+bone_aim0 0.25 spine2
+bone_aim1 0.4 spine4
+bone_aim2 0.2 upperarm_L
 bone_aim3 0.35 bip01 r hand
 bone_weapon bip01 r hand
 fixbone 1
-
-Overkill robot
+hidden 0
diff --git a/models/ok_player/okrobot2_lod1.dpm b/models/ok_player/okrobot2_lod1.dpm
new file mode 100644 (file)
index 0000000..3054e6a
Binary files /dev/null and b/models/ok_player/okrobot2_lod1.dpm differ
diff --git a/models/ok_player/okrobot2_lod1.dpm.framegroups b/models/ok_player/okrobot2_lod1.dpm.framegroups
new file mode 100644 (file)
index 0000000..6432971
--- /dev/null
@@ -0,0 +1,31 @@
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okrobot2_lod1.dpm_0.skin b/models/ok_player/okrobot2_lod1.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
diff --git a/models/ok_player/okrobot2_lod2.dpm b/models/ok_player/okrobot2_lod2.dpm
new file mode 100644 (file)
index 0000000..70d5985
Binary files /dev/null and b/models/ok_player/okrobot2_lod2.dpm differ
diff --git a/models/ok_player/okrobot2_lod2.dpm.framegroups b/models/ok_player/okrobot2_lod2.dpm.framegroups
new file mode 100644 (file)
index 0000000..6432971
--- /dev/null
@@ -0,0 +1,31 @@
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okrobot2_lod2.dpm_0.skin b/models/ok_player/okrobot2_lod2.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
index 81db898481e0d2a9437eff3b370d82ee0bd07463..5033b641111180a07be4fd625f4f76faa799e695 100644 (file)
Binary files a/models/ok_player/okrobot3.dpm and b/models/ok_player/okrobot3.dpm differ
index 7f0a3df6b7e6a2d2c7c249dde2617316fa9ae9b1..6432971bbe017e9c126cf3be188d826d6ac04ff1 100644 (file)
@@ -1,29 +1,31 @@
-/*
-Generated framegroups file for okrobot3
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okrobot3 die1
-67 56 30 0 // okrobot3 die2
-133 11 15 1 // okrobot3 draw
-144 6 10 1 // okrobot3 duck
-150 17 15 1 // okrobot3 duckwalk
-167 31 40 0 // okrobot3 duckjump
-198 1 10 1 // okrobot3 duckidle
-199 101 15 1 // okrobot3 idle
-300 17 20 1 // okrobot3 jump
-317 6 10 0 // okrobot3 pain1
-323 6 10 0 // okrobot3 pain2
-329 6 30 0 // okrobot3 shoot
-335 17 15 1 // okrobot3 taunt
-352 17 30 1 // okrobot3 run
-369 17 30 1 // okrobot3 runbackwards
-386 17 30 1 // okrobot3 strafeleft
-403 17 30 1 // okrobot3 straferight
-41 1 10 0 // okrobot4 dead1
-122 1 10 0 // okrobot4 dead2
-424 17 30 1 // okrobot3 forwardright
-441 17 30 1 // okrobot3 forwardleft
-458 17 30 1 // okrobot3 backright
-475 17 30 1 // okrobot3 backleft
-492 21 15 1 // okrobot3 melee
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okrobot3.dpm_0.skin b/models/ok_player/okrobot3.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
index 62c501919637a27cc045bab3968b3d80eb3e36fe..a97a073b957fd243e263245d161637bb44b40443 100644 (file)
@@ -1,32 +1,32 @@
-//TAG: robot_shiny
-//affirmative sound/player/robot/player/affirmative 0
-attack sound/player/robot/coms/attack 0
-//attacking sound/player/robot/player/attacking 0
-attackinfive sound/player/robot/coms/attackinfive 0
-coverme sound/player/robot/coms/coverme 0
-defend sound/player/robot/coms/defend 0
-//defending sound/player/robot/player/defending 0
-//droppedflag sound/player/robot/player/droppedflag 0
-//flagcarriertakingdamage sound/player/robot/player/flagcarriertakingdamage 0
-freelance sound/player/robot/coms/freelance 2
-//getflag sound/player/soldier/player/getflag 0
-incoming sound/player/robot/coms/incoming 0
-meet sound/player/robot/coms/meet 0
-needhelp sound/player/robot/coms/needhelp 2
-//negative sound/player/robot/player/negative 0
-//onmyway sound/player/robot/player/onmyway 0
-//roaming sound/player/robot/player/roaming 0
-//seenenemy sound/player/robot/player/seenenemy 0
-seenflag sound/player/robot/coms/seenflag 0
-taunt sound/player/robot/coms/taunt 3
-teamshoot sound/player/robot/coms/teamshoot 3
-death sound/player/robot/player/death 3
-drown sound/player/robot/player/drown 0
-fall sound/player/robot/player/fall 0
-falling sound/player/robot/player/falling 0
-gasp sound/player/robot/player/gasp 0
-jump sound/player/robot/player/jump 0
-pain25 sound/player/robot/player/pain25 0
-pain50 sound/player/robot/player/pain50 0
-pain75 sound/player/robot/player/pain75 0
-pain100 sound/player/robot/player/pain100 0
+//TAG: soldier
+//affirmative sound/player/carni-lycan/player/affirmative 0
+attack sound/player/soldier/coms/attack 0
+//attacking sound/player/carni-lycan/player/attacking 0
+attackinfive sound/player/soldier/coms/attackinfive 0
+coverme sound/player/soldier/coms/coverme 0
+defend sound/player/soldier/coms/defend 0
+//defending sound/player/carni-lycan/player/defending 0
+//droppedflag sound/player/carni-lycan/player/droppedflag 0
+flagcarriertakingdamage sound/player/soldier/coms/flagcarriertakingdamage 0
+freelance sound/player/soldier/coms/freelance 2
+getflag sound/player/soldier/coms/getflag 0
+incoming sound/player/soldier/coms/incoming 0
+meet sound/player/soldier/coms/meet 0
+needhelp sound/player/soldier/coms/needhelp 2
+//negative sound/player/carni-lycan/player/negative 0
+//onmyway sound/player/carni-lycan/player/onmyway 0
+//roaming sound/player/carni-lycan/player/roaming 0
+//seenenemy sound/player/carni-lycan/player/seenenemy 0
+seenflag sound/player/soldier/coms/seenflag 0
+taunt sound/player/soldier/coms/taunt 3
+teamshoot sound/player/soldier/coms/teamshoot 3
+death sound/player/soldier/player/death 3
+drown sound/player/soldier/player/drown 0
+fall sound/player/soldier/player/fall 0
+falling sound/player/soldier/player/falling 0
+gasp sound/player/soldier/player/gasp 0
+jump sound/player/soldier/player/jump 0
+pain25 sound/player/soldier/player/pain25 0
+pain50 sound/player/soldier/player/pain50 0
+pain75 sound/player/soldier/player/pain75 0
+pain100 sound/player/soldier/player/pain100 0
diff --git a/models/ok_player/okrobot3.dpm_0.tga b/models/ok_player/okrobot3.dpm_0.tga
new file mode 100644 (file)
index 0000000..dc610b7
Binary files /dev/null and b/models/ok_player/okrobot3.dpm_0.tga differ
index 03dd3f2f14457682df41588aa2ddbfd278ce8a95..823316e02043dd2d17372be73fed6084c8de2a6b 100644 (file)
@@ -1,14 +1,14 @@
-name overkill robot3
-species robot_solid
-sex None
-weight 200
-age 1
-bone_upperbody Bip001 Neck
-bone_aim0 0.25 Bip001 Neck
-bone_aim1 0.4 Bip001 Neck
-bone_aim2 0.2 Bip001 L UpperArm
+name Mega Erebus
+species human
+sex Male
+weight 210
+age 26
+description Heavyweight Xonotic Soldier
+bone_upperbody spine2
+bone_aim0 0.25 spine2
+bone_aim1 0.4 spine4
+bone_aim2 0.2 upperarm_L
 bone_aim3 0.35 bip01 r hand
 bone_weapon bip01 r hand
 fixbone 1
-
-Overkill robot
+hidden 0
diff --git a/models/ok_player/okrobot3_lod1.dpm b/models/ok_player/okrobot3_lod1.dpm
new file mode 100644 (file)
index 0000000..3054e6a
Binary files /dev/null and b/models/ok_player/okrobot3_lod1.dpm differ
diff --git a/models/ok_player/okrobot3_lod1.dpm.framegroups b/models/ok_player/okrobot3_lod1.dpm.framegroups
new file mode 100644 (file)
index 0000000..6432971
--- /dev/null
@@ -0,0 +1,31 @@
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okrobot3_lod1.dpm_0.skin b/models/ok_player/okrobot3_lod1.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
diff --git a/models/ok_player/okrobot3_lod2.dpm b/models/ok_player/okrobot3_lod2.dpm
new file mode 100644 (file)
index 0000000..70d5985
Binary files /dev/null and b/models/ok_player/okrobot3_lod2.dpm differ
diff --git a/models/ok_player/okrobot3_lod2.dpm.framegroups b/models/ok_player/okrobot3_lod2.dpm.framegroups
new file mode 100644 (file)
index 0000000..6432971
--- /dev/null
@@ -0,0 +1,31 @@
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okrobot3_lod2.dpm_0.skin b/models/ok_player/okrobot3_lod2.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
index 13cddb85f11506ca15ed1b5902b635942b9bd32c..5033b641111180a07be4fd625f4f76faa799e695 100644 (file)
Binary files a/models/ok_player/okrobot4.dpm and b/models/ok_player/okrobot4.dpm differ
index 425f0353eb0459cf2e6405e1d4dea96a72cbfa63..6432971bbe017e9c126cf3be188d826d6ac04ff1 100644 (file)
@@ -1,29 +1,31 @@
-/*
-Generated framegroups file for okrobot4
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okrobot4 die1
-67 56 30 0 // okrobot4 die2
-133 11 15 1 // okrobot4 draw
-144 6 10 1 // okrobot4 duck
-150 17 15 1 // okrobot4 duckwalk
-167 31 40 0 // okrobot4 duckjump
-198 1 10 1 // okrobot4 duckidle
-199 101 15 1 // okrobot4 idle
-300 17 20 1 // okrobot4 jump
-317 6 10 0 // okrobot4 pain1
-323 6 10 0 // okrobot4 pain2
-329 6 30 0 // okrobot4 shoot
-335 17 15 1 // okrobot4 taunt
-352 17 30 1 // okrobot4 run
-369 17 30 1 // okrobot4 runbackwards
-386 17 30 1 // okrobot4 strafeleft
-403 17 30 1 // okrobot4 straferight
-41 1 10 0 // okrobot4 dead1
-122 1 10 0 // okrobot4 dead2
-424 17 30 1 // okrobot4 forwardright
-441 17 30 1 // okrobot4 forwardleft
-458 17 30 1 // okrobot4 backright
-475 17 30 1 // okrobot4 backleft
-492 21 15 1 // okrobot4 melee
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okrobot4.dpm_0.skin b/models/ok_player/okrobot4.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
index 62c501919637a27cc045bab3968b3d80eb3e36fe..a97a073b957fd243e263245d161637bb44b40443 100644 (file)
@@ -1,32 +1,32 @@
-//TAG: robot_shiny
-//affirmative sound/player/robot/player/affirmative 0
-attack sound/player/robot/coms/attack 0
-//attacking sound/player/robot/player/attacking 0
-attackinfive sound/player/robot/coms/attackinfive 0
-coverme sound/player/robot/coms/coverme 0
-defend sound/player/robot/coms/defend 0
-//defending sound/player/robot/player/defending 0
-//droppedflag sound/player/robot/player/droppedflag 0
-//flagcarriertakingdamage sound/player/robot/player/flagcarriertakingdamage 0
-freelance sound/player/robot/coms/freelance 2
-//getflag sound/player/soldier/player/getflag 0
-incoming sound/player/robot/coms/incoming 0
-meet sound/player/robot/coms/meet 0
-needhelp sound/player/robot/coms/needhelp 2
-//negative sound/player/robot/player/negative 0
-//onmyway sound/player/robot/player/onmyway 0
-//roaming sound/player/robot/player/roaming 0
-//seenenemy sound/player/robot/player/seenenemy 0
-seenflag sound/player/robot/coms/seenflag 0
-taunt sound/player/robot/coms/taunt 3
-teamshoot sound/player/robot/coms/teamshoot 3
-death sound/player/robot/player/death 3
-drown sound/player/robot/player/drown 0
-fall sound/player/robot/player/fall 0
-falling sound/player/robot/player/falling 0
-gasp sound/player/robot/player/gasp 0
-jump sound/player/robot/player/jump 0
-pain25 sound/player/robot/player/pain25 0
-pain50 sound/player/robot/player/pain50 0
-pain75 sound/player/robot/player/pain75 0
-pain100 sound/player/robot/player/pain100 0
+//TAG: soldier
+//affirmative sound/player/carni-lycan/player/affirmative 0
+attack sound/player/soldier/coms/attack 0
+//attacking sound/player/carni-lycan/player/attacking 0
+attackinfive sound/player/soldier/coms/attackinfive 0
+coverme sound/player/soldier/coms/coverme 0
+defend sound/player/soldier/coms/defend 0
+//defending sound/player/carni-lycan/player/defending 0
+//droppedflag sound/player/carni-lycan/player/droppedflag 0
+flagcarriertakingdamage sound/player/soldier/coms/flagcarriertakingdamage 0
+freelance sound/player/soldier/coms/freelance 2
+getflag sound/player/soldier/coms/getflag 0
+incoming sound/player/soldier/coms/incoming 0
+meet sound/player/soldier/coms/meet 0
+needhelp sound/player/soldier/coms/needhelp 2
+//negative sound/player/carni-lycan/player/negative 0
+//onmyway sound/player/carni-lycan/player/onmyway 0
+//roaming sound/player/carni-lycan/player/roaming 0
+//seenenemy sound/player/carni-lycan/player/seenenemy 0
+seenflag sound/player/soldier/coms/seenflag 0
+taunt sound/player/soldier/coms/taunt 3
+teamshoot sound/player/soldier/coms/teamshoot 3
+death sound/player/soldier/player/death 3
+drown sound/player/soldier/player/drown 0
+fall sound/player/soldier/player/fall 0
+falling sound/player/soldier/player/falling 0
+gasp sound/player/soldier/player/gasp 0
+jump sound/player/soldier/player/jump 0
+pain25 sound/player/soldier/player/pain25 0
+pain50 sound/player/soldier/player/pain50 0
+pain75 sound/player/soldier/player/pain75 0
+pain100 sound/player/soldier/player/pain100 0
diff --git a/models/ok_player/okrobot4.dpm_0.tga b/models/ok_player/okrobot4.dpm_0.tga
new file mode 100644 (file)
index 0000000..dc610b7
Binary files /dev/null and b/models/ok_player/okrobot4.dpm_0.tga differ
index 03dd3f2f14457682df41588aa2ddbfd278ce8a95..823316e02043dd2d17372be73fed6084c8de2a6b 100644 (file)
@@ -1,14 +1,14 @@
-name overkill robot3
-species robot_solid
-sex None
-weight 200
-age 1
-bone_upperbody Bip001 Neck
-bone_aim0 0.25 Bip001 Neck
-bone_aim1 0.4 Bip001 Neck
-bone_aim2 0.2 Bip001 L UpperArm
+name Mega Erebus
+species human
+sex Male
+weight 210
+age 26
+description Heavyweight Xonotic Soldier
+bone_upperbody spine2
+bone_aim0 0.25 spine2
+bone_aim1 0.4 spine4
+bone_aim2 0.2 upperarm_L
 bone_aim3 0.35 bip01 r hand
 bone_weapon bip01 r hand
 fixbone 1
-
-Overkill robot
+hidden 0
diff --git a/models/ok_player/okrobot4_lod1.dpm b/models/ok_player/okrobot4_lod1.dpm
new file mode 100644 (file)
index 0000000..3054e6a
Binary files /dev/null and b/models/ok_player/okrobot4_lod1.dpm differ
diff --git a/models/ok_player/okrobot4_lod1.dpm.framegroups b/models/ok_player/okrobot4_lod1.dpm.framegroups
new file mode 100644 (file)
index 0000000..6432971
--- /dev/null
@@ -0,0 +1,31 @@
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okrobot4_lod1.dpm_0.skin b/models/ok_player/okrobot4_lod1.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
diff --git a/models/ok_player/okrobot4_lod2.dpm b/models/ok_player/okrobot4_lod2.dpm
new file mode 100644 (file)
index 0000000..70d5985
Binary files /dev/null and b/models/ok_player/okrobot4_lod2.dpm differ
diff --git a/models/ok_player/okrobot4_lod2.dpm.framegroups b/models/ok_player/okrobot4_lod2.dpm.framegroups
new file mode 100644 (file)
index 0000000..6432971
--- /dev/null
@@ -0,0 +1,31 @@
+0 36 30.000000 0 // dieone
+36 20 25.000000 0 // dietwo
+56 15 30.000000 1 // draw
+71 20 15.000000 1 // duck
+91 20 32.000000 1 // duckwalk
+112 16 15.000000 0 // duckjump
+128 15 10.000000 1 // duckidle
+143 41 5.000000 1 // idle
+184 160 25.000000 0 // jump
+344 15 24.000000 0 // painone
+359 17 34.000000 0 // paintwo
+376 3 3.000000 0 // shoot
+379 21 15.000000 1 // taunt
+400 20 29.000000 1 // run
+421 20 29.000000 1 // runbackwards
+442 20 29.000000 1 // strafeleft
+463 20 29.000000 1 // straferight
+484 2 15.000000 0 // deadone
+486 2 15.000000 0 // deadtwo
+488 20 29.000000 1 // forwardright
+509 20 29.000000 1 // forwardleft
+530 20 29.000000 1 // backright
+551 20 29.000000 1 // backleft
+572 21 20.000000 0 // melee
+593 20 32.000000 1 // duckwalkbackwards
+614 20 32.000000 1 // duckwalkstrafeleft
+635 20 32.000000 1 // duckwalkstraferight
+656 20 32.000000 1 // duckwalkforwardright
+677 20 32.000000 1 // duckwalkforwardleft
+698 20 32.000000 1 // duckwalkbackright
+719 20 32.000000 1 // duckwalkbackleft
diff --git a/models/ok_player/okrobot4_lod2.dpm_0.skin b/models/ok_player/okrobot4_lod2.dpm_0.skin
new file mode 100644 (file)
index 0000000..4597cef
--- /dev/null
@@ -0,0 +1,2 @@
+erebus,erebusfullbright
+erebus.001,shadowhead
index 1499ff1a01fa9d2120812fd1ed1064c922f9bb15..a7691be00869d2ed8a4c57931bffbd2b959821f9 100644 (file)
@@ -2,7 +2,7 @@ erebus
 {
        dpreflectcube cubemaps/default/sky
        {
-               map textures/erebus.tga
+        map textures/erebusfullbright.tga
                rgbgen lightingDiffuse
        }
 }
@@ -20,7 +20,7 @@ shadowhead
 {
        dpreflectcube cubemaps/default/sky
        {
-               map textures/shadowhead.tga
+    map textures/erebusfullbright.tga
                rgbgen lightingDiffuse
        }
 }
diff --git a/scripts/player_okmale1.shader b/scripts/player_okmale1.shader
new file mode 100644 (file)
index 0000000..c8a3d07
--- /dev/null
@@ -0,0 +1,26 @@
+okmale1
+{
+       dpreflectcube cubemaps/default/sky
+       {
+        map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
+
+erebusfullbright
+{
+       dpreflectcube cubemaps/default/sky
+       {
+               map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
+
+shadowhead
+{
+       dpreflectcube cubemaps/default/sky
+       {
+    map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
diff --git a/scripts/player_okmale2.shader b/scripts/player_okmale2.shader
new file mode 100644 (file)
index 0000000..6f14267
--- /dev/null
@@ -0,0 +1,26 @@
+okmale2
+{
+       dpreflectcube cubemaps/default/sky
+       {
+        map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
+
+erebusfullbright
+{
+       dpreflectcube cubemaps/default/sky
+       {
+               map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
+
+shadowhead
+{
+       dpreflectcube cubemaps/default/sky
+       {
+    map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
diff --git a/scripts/player_okmale3.shader b/scripts/player_okmale3.shader
new file mode 100644 (file)
index 0000000..c7fc042
--- /dev/null
@@ -0,0 +1,26 @@
+okmale3
+{
+       dpreflectcube cubemaps/default/sky
+       {
+        map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
+
+erebusfullbright
+{
+       dpreflectcube cubemaps/default/sky
+       {
+               map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
+
+shadowhead
+{
+       dpreflectcube cubemaps/default/sky
+       {
+    map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
diff --git a/scripts/player_okmale4.shader b/scripts/player_okmale4.shader
new file mode 100644 (file)
index 0000000..883b776
--- /dev/null
@@ -0,0 +1,26 @@
+okmale4
+{
+       dpreflectcube cubemaps/default/sky
+       {
+        map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
+
+erebusfullbright
+{
+       dpreflectcube cubemaps/default/sky
+       {
+               map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
+
+shadowhead
+{
+       dpreflectcube cubemaps/default/sky
+       {
+    map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
diff --git a/scripts/player_okrobot1.shader b/scripts/player_okrobot1.shader
new file mode 100644 (file)
index 0000000..a0c75c8
--- /dev/null
@@ -0,0 +1,26 @@
+okrobot1
+{
+       dpreflectcube cubemaps/default/sky
+       {
+        map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
+
+erebusfullbright
+{
+       dpreflectcube cubemaps/default/sky
+       {
+               map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
+
+shadowhead
+{
+       dpreflectcube cubemaps/default/sky
+       {
+    map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
diff --git a/scripts/player_okrobot2.shader b/scripts/player_okrobot2.shader
new file mode 100644 (file)
index 0000000..eaf81d4
--- /dev/null
@@ -0,0 +1,26 @@
+okrobot2
+{
+       dpreflectcube cubemaps/default/sky
+       {
+        map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
+
+erebusfullbright
+{
+       dpreflectcube cubemaps/default/sky
+       {
+               map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
+
+shadowhead
+{
+       dpreflectcube cubemaps/default/sky
+       {
+    map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
diff --git a/scripts/player_okrobot3.shader b/scripts/player_okrobot3.shader
new file mode 100644 (file)
index 0000000..f749487
--- /dev/null
@@ -0,0 +1,26 @@
+okrobot3
+{
+       dpreflectcube cubemaps/default/sky
+       {
+        map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
+
+erebusfullbright
+{
+       dpreflectcube cubemaps/default/sky
+       {
+               map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
+
+shadowhead
+{
+       dpreflectcube cubemaps/default/sky
+       {
+    map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
diff --git a/scripts/player_okrobot4.shader b/scripts/player_okrobot4.shader
new file mode 100644 (file)
index 0000000..b530e4f
--- /dev/null
@@ -0,0 +1,26 @@
+okrobot4
+{
+       dpreflectcube cubemaps/default/sky
+       {
+        map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
+
+erebusfullbright
+{
+       dpreflectcube cubemaps/default/sky
+       {
+               map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}
+
+shadowhead
+{
+       dpreflectcube cubemaps/default/sky
+       {
+    map textures/erebusfullbright.tga
+               rgbgen lightingDiffuse
+       }
+}