]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/vehicles/bumblebee.qc
Merge branch 'master' into Mario/classname_checks
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / vehicles / bumblebee.qc
index 4c216e5a756fe038e807a04e355f9853b622714c..a530680632592cb5158e8d430b938e57fe30beb8 100644 (file)
@@ -86,7 +86,7 @@ void bumb_fire_cannon(entity _gun, string _tagname, entity _owner)
        vehicles_projectile("bigplasma_muzzleflash", "weapons/flacexp3.wav",
                                                v, normalize(v_forward + randomvec() * autocvar_g_vehicle_bumblebee_cannon_spread) * autocvar_g_vehicle_bumblebee_cannon_speed,
                                                autocvar_g_vehicle_bumblebee_cannon_damage, autocvar_g_vehicle_bumblebee_cannon_radius, autocvar_g_vehicle_bumblebee_cannon_force,  0,
-                                               DEATH_BUMB_GUN, PROJECTILE_BUMBLE_GUN, 0, TRUE, TRUE, _owner);
+                                               DEATH_VH_BUMB_GUN, PROJECTILE_BUMBLE_GUN, 0, TRUE, TRUE, _owner);
 }
 
 float bumb_gunner_frame()
@@ -733,7 +733,7 @@ void bumb_blowup()
                                 autocvar_g_vehicle_bumblebee_blowup_edgedamage,
                                 autocvar_g_vehicle_bumblebee_blowup_radius, self,
                                 autocvar_g_vehicle_bumblebee_blowup_forceintensity,
-                                DEATH_WAKIBLOWUP, world);
+                                DEATH_VH_BUMB_DEATH, world);
 
        sound(self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
        pointparticles(particleeffectnum("explosion_large"), randomvec() * 80 + (self.origin + '0 0 100'), '0 0 0', 1);