]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator/gamemode_lms.qc
Purge self from the damage/death mutator hooks
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / gamemode_lms.qc
index 575bc69040474805daee2fef54347a3887dd6f3e..8670bbbef8c9bc36ba45c8c0a3c5a0bedf882026 100644 (file)
@@ -1,3 +1,4 @@
+#include "gamemode_lms.qh"
 #ifndef GAMEMODE_LMS_H
 #define GAMEMODE_LMS_H
 
@@ -12,7 +13,7 @@ REGISTER_MUTATOR(lms, false)
                        error("This is a game type and it cannot be added at runtime.");
                lms_Initialize();
 
-               SetLimits(((!autocvar_g_lms_lives_override) ? -1 : autocvar_g_lms_lives_override), 0, -1, -1);
+               SetLimits(((!autocvar_g_lms_lives_override) ? -1 : autocvar_g_lms_lives_override), 0, autocvar_timelimit_override, -1);
        }
 
        MUTATOR_ONROLLBACK_OR_REMOVE
@@ -44,8 +45,9 @@ float LMS_NewPlayerLives();
 
 #ifdef IMPLEMENTATION
 
-#include "../../campaign.qh"
-#include "../../command/cmd.qh"
+#include <common/mutators/mutator/instagib/items.qc>
+#include <server/campaign.qh>
+#include <server/command/cmd.qh>
 
 int autocvar_g_lms_extra_lives;
 bool autocvar_g_lms_join_anytime;
@@ -71,24 +73,23 @@ float LMS_NewPlayerLives()
        return bound(1, lms_lowest_lives, fl);
 }
 
+void ClearWinners();
+
 // LMS winning condition: game terminates if and only if there's at most one
 // one player who's living lives. Top two scores being equal cancels the time
 // limit.
-float WinningCondition_LMS()
+int WinningCondition_LMS()
 {
        entity head, head2;
-       float have_player;
-       float have_players;
-       float l;
+       bool have_player = false;
+       bool have_players = false;
 
-       have_player = false;
-       have_players = false;
-       l = LMS_NewPlayerLives();
+       int l = LMS_NewPlayerLives();
 
-       head = find(world, classname, "player");
+       head = find(world, classname, STR_PLAYER);
        if(head)
                have_player = true;
-       head2 = find(head, classname, "player");
+       head2 = find(head, classname, STR_PLAYER);
        if(head2)
                have_players = true;
 
@@ -160,35 +161,30 @@ MUTATOR_HOOKFUNCTION(lms, reset_map_global)
 }
 
 MUTATOR_HOOKFUNCTION(lms, reset_map_players)
-{SELFPARAM();
-       entity e;
+{
        if(restart_mapalreadyrestarted || (time < game_starttime))
-       FOR_EACH_CLIENT(e)
-       if(IS_PLAYER(e))
-       {
-               WITH(entity, self, e, PlayerScore_Add(e, SP_LMS_LIVES, LMS_NewPlayerLives()));
-       }
-
+       FOREACH_CLIENT(IS_PLAYER(it), LAMBDA(PlayerScore_Add(it, SP_LMS_LIVES, LMS_NewPlayerLives())));
        return false;
 }
 
 MUTATOR_HOOKFUNCTION(lms, PutClientInServer)
-{SELFPARAM();
+{
+       entity player = M_ARGV(0, entity);
+
        // player is dead and becomes observer
        // FIXME fix LMS scoring for new system
-       if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0)
+       if(PlayerScore_Add(player, SP_LMS_RANK, 0) > 0)
        {
-               self.classname = STR_OBSERVER;
-               Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_LMS_NOLIVES);
+               TRANSMUTE(Observer, player);
+               Send_Notification(NOTIF_ONE, player, MSG_CENTER, CENTER_LMS_NOLIVES);
        }
-
-       return false;
 }
 
 MUTATOR_HOOKFUNCTION(lms, PlayerDies)
-{SELFPARAM();
-       self.respawn_flags |= RESPAWN_FORCE;
-
+{
+       entity frag_target = M_ARGV(2, entity);
+       
+       frag_target.respawn_flags |= RESPAWN_FORCE;
        return false;
 }
 
@@ -214,15 +210,16 @@ MUTATOR_HOOKFUNCTION(lms, ClientDisconnect)
 }
 
 MUTATOR_HOOKFUNCTION(lms, MakePlayerObserver)
-{SELFPARAM();
-       lms_RemovePlayer(self);
-       return false;
+{
+    SELFPARAM();
+       lms_RemovePlayer(this);
+       return true;  // prevent team reset
 }
 
 MUTATOR_HOOKFUNCTION(lms, ClientConnect)
 {SELFPARAM();
-       self.classname = STR_PLAYER;
-       campaign_bots_may_start = 1;
+       TRANSMUTE(Player, self);
+       campaign_bots_may_start = true;
 
        if(PlayerScore_Add(self, SP_LMS_LIVES, LMS_NewPlayerLives()) <= 0)
        {
@@ -235,8 +232,8 @@ MUTATOR_HOOKFUNCTION(lms, ClientConnect)
 
 MUTATOR_HOOKFUNCTION(lms, PlayerPreThink)
 {SELFPARAM();
-       if(self.deadflag == DEAD_DYING)
-               self.deadflag = DEAD_RESPAWNING;
+       if(this.deadflag == DEAD_DYING)
+               this.deadflag = DEAD_RESPAWNING;
 
        return false;
 }
@@ -256,6 +253,8 @@ MUTATOR_HOOKFUNCTION(lms, ForbidThrowCurrentWeapon)
 
 MUTATOR_HOOKFUNCTION(lms, GiveFragsForKill)
 {
+       entity frag_target = M_ARGV(1, entity);
+
        // remove a life
        float tl;
        tl = PlayerScore_Add(frag_target, SP_LMS_LIVES, -1);
@@ -270,7 +269,7 @@ MUTATOR_HOOKFUNCTION(lms, GiveFragsForKill)
                PlayerScore_Add(frag_target, SP_LMS_RANK, lms_next_place); // won't ever spawn again
                --lms_next_place;
        }
-       frag_score = 0;
+       M_ARGV(2, float) = 0;
 
        return true;
 }
@@ -305,8 +304,8 @@ MUTATOR_HOOKFUNCTION(lms, FilterItem)
        return true;
 }
 
-void lms_extralife()
-{SELFPARAM();
+void lms_extralife(entity this)
+{
        StartItem(this, ITEM_ExtraLife);
 }
 
@@ -319,7 +318,7 @@ MUTATOR_HOOKFUNCTION(lms, OnEntityPreSpawn)
        if (self.classname != "item_health_mega") return false;
 
        entity e = spawn();
-       e.think = lms_extralife;
+       setthink(e, lms_extralife);
 
        e.nextthink = time + 0.1;
        e.spawnflags = self.spawnflags;
@@ -343,18 +342,17 @@ MUTATOR_HOOKFUNCTION(lms, ItemTouch)
 
 MUTATOR_HOOKFUNCTION(lms, Bot_FixCount, CBC_ORDER_EXCLUSIVE)
 {
-       entity head;
-       FOR_EACH_REALCLIENT(head)
-       {
+       FOREACH_CLIENT(IS_REAL_CLIENT(it), LAMBDA(
                ++bot_activerealplayers;
                ++bot_realplayers;
-       }
+       ));
 
        return true;
 }
 
 MUTATOR_HOOKFUNCTION(lms, ClientCommand_Spectate)
 {
+    SELFPARAM();
        if(self.lms_spectate_warning)
        {
                // for the forfeit message...