]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator/gamemode_invasion.qc
Remove unnecessary returns
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / gamemode_invasion.qc
index e49bf3d546e2d726c3b3cff23075b19e2d268bf5..c7cd48e8eeb6609182268e9be5f693d4bdc4db39 100644 (file)
@@ -77,13 +77,13 @@ float autocvar_g_invasion_spawn_delay;
 
 spawnfunc(invasion_spawnpoint)
 {
-       if(!g_invasion) { remove(self); return; }
+       if(!g_invasion) { remove(this); return; }
 
-       self.classname = "invasion_spawnpoint";
+       this.classname = "invasion_spawnpoint";
 
        if(autocvar_g_invasion_zombies_only) // precache only if it hasn't been already
-       if(self.monsterid) {
-               Monster mon = get_monsterinfo(self.monsterid);
+       if(this.monsterid) {
+               Monster mon = get_monsterinfo(this.monsterid);
                mon.mr_precache(mon);
        }
 }
@@ -141,7 +141,7 @@ void invasion_SpawnChosenMonster(float mon)
                        monster = spawnmonster("", mon, world, world, e.origin, false, false, 2);
                else return;
 
-               e.think = SUB_Remove_self;
+               setthink(e, SUB_Remove);
                e.nextthink = time + 0.1;
        }
        else
@@ -331,6 +331,9 @@ void Invasion_RoundStart()
 
 MUTATOR_HOOKFUNCTION(inv, MonsterDies)
 {
+       entity frag_target = M_ARGV(0, entity);
+       entity frag_attacker = M_ARGV(1, entity);
+
        if(!(frag_target.spawnflags & MONSTERFLAG_RESPAWNED))
        {
                inv_numkilled += 1;
@@ -347,46 +350,42 @@ MUTATOR_HOOKFUNCTION(inv, MonsterDies)
                                TeamScore_AddToTeam(frag_attacker.team, ST_INV_KILLS, +1);
                }
        }
-
-       return false;
 }
 
 MUTATOR_HOOKFUNCTION(inv, MonsterSpawn)
-{SELFPARAM();
-       if(!(self.spawnflags & MONSTERFLAG_SPAWNED))
+{
+       entity mon = M_ARGV(0, entity);
+
+       if(!(mon.spawnflags & MONSTERFLAG_SPAWNED))
                return true;
 
-       if(!(self.spawnflags & MONSTERFLAG_RESPAWNED))
+       if(!(mon.spawnflags & MONSTERFLAG_RESPAWNED))
        {
                inv_numspawned += 1;
                inv_maxcurrent += 1;
        }
 
-       self.monster_skill = inv_monsterskill;
-
-       if((get_monsterinfo(self.monsterid)).spawnflags & MON_FLAG_SUPERMONSTER)
-               Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_INVASION_SUPERMONSTER, self.monster_name);
+       mon.monster_skill = inv_monsterskill;
 
-       self.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_BOTCLIP | DPCONTENTS_MONSTERCLIP;
+       if((get_monsterinfo(mon.monsterid)).spawnflags & MON_FLAG_SUPERMONSTER)
+               Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_INVASION_SUPERMONSTER, mon.monster_name);
 
-       return false;
+       mon.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_BOTCLIP | DPCONTENTS_MONSTERCLIP;
 }
 
 MUTATOR_HOOKFUNCTION(inv, OnEntityPreSpawn)
-{SELFPARAM();
-       if(startsWith(self.classname, "monster_"))
-       if(!(self.spawnflags & MONSTERFLAG_SPAWNED))
-               return true;
+{
+       entity ent = M_ARGV(0, entity);
 
-       return false;
+       if(startsWith(ent.classname, "monster_"))
+       if(!(ent.spawnflags & MONSTERFLAG_SPAWNED))
+               return true;
 }
 
 MUTATOR_HOOKFUNCTION(inv, SV_StartFrame)
 {
        monsters_total = inv_maxspawned; // TODO: make sure numspawned never exceeds maxspawned
        monsters_killed = inv_numkilled;
-
-       return false;
 }
 
 MUTATOR_HOOKFUNCTION(inv, PlayerRegen)
@@ -396,60 +395,69 @@ MUTATOR_HOOKFUNCTION(inv, PlayerRegen)
 }
 
 MUTATOR_HOOKFUNCTION(inv, PlayerSpawn)
-{SELFPARAM();
-       self.bot_attack = false;
-       return false;
+{
+       entity player = M_ARGV(0, entity);
+
+       player.bot_attack = false;
 }
 
 MUTATOR_HOOKFUNCTION(inv, PlayerDamage_Calculate)
 {
+       entity frag_attacker = M_ARGV(1, entity);
+       entity frag_target = M_ARGV(2, entity);
+       float frag_damage = M_ARGV(4, float);
+       vector frag_force = M_ARGV(6, vector);
+
        if(IS_PLAYER(frag_attacker) && IS_PLAYER(frag_target) && frag_attacker != frag_target)
        {
                frag_damage = 0;
                frag_force = '0 0 0';
-       }
 
-       return false;
+               M_ARGV(4, float) = frag_damage;
+               M_ARGV(6, vector) = frag_force;
+       }
 }
 
 MUTATOR_HOOKFUNCTION(inv, SV_ParseClientCommand)
-{SELFPARAM();
+{
        if(MUTATOR_RETURNVALUE) // command was already handled?
-               return false;
+               return;
+
+       entity player = M_ARGV(0, entity);
+       string cmd_name = M_ARGV(1, string);
 
        if(cmd_name == "debuginvasion")
        {
-               sprint(self, strcat("inv_maxspawned = ", ftos(inv_maxspawned), "\n"));
-               sprint(self, strcat("inv_numspawned = ", ftos(inv_numspawned), "\n"));
-               sprint(self, strcat("inv_numkilled = ", ftos(inv_numkilled), "\n"));
-               sprint(self, strcat("inv_roundcnt = ", ftos(inv_roundcnt), "\n"));
-               sprint(self, strcat("monsters_total = ", ftos(monsters_total), "\n"));
-               sprint(self, strcat("monsters_killed = ", ftos(monsters_killed), "\n"));
-               sprint(self, strcat("inv_monsterskill = ", ftos(inv_monsterskill), "\n"));
+               sprint(player, strcat("inv_maxspawned = ", ftos(inv_maxspawned), "\n"));
+               sprint(player, strcat("inv_numspawned = ", ftos(inv_numspawned), "\n"));
+               sprint(player, strcat("inv_numkilled = ", ftos(inv_numkilled), "\n"));
+               sprint(player, strcat("inv_roundcnt = ", ftos(inv_roundcnt), "\n"));
+               sprint(player, strcat("monsters_total = ", ftos(monsters_total), "\n"));
+               sprint(player, strcat("monsters_killed = ", ftos(monsters_killed), "\n"));
+               sprint(player, strcat("inv_monsterskill = ", ftos(inv_monsterskill), "\n"));
 
                return true;
        }
-
-       return false;
 }
 
 MUTATOR_HOOKFUNCTION(inv, BotShouldAttack)
 {
-       if(!IS_MONSTER(checkentity))
-               return true;
+       entity targ = M_ARGV(1, entity);
 
-       return false;
+       if(!IS_MONSTER(targ))
+               return true;
 }
 
 MUTATOR_HOOKFUNCTION(inv, SetStartItems)
 {
        start_health = 200;
        start_armorvalue = 200;
-       return false;
 }
 
 MUTATOR_HOOKFUNCTION(inv, AccuracyTargetValid)
 {
+       entity frag_target = M_ARGV(1, entity);
+
        if(IS_MONSTER(frag_target))
                return MUT_ACCADD_INVALID;
        return MUT_ACCADD_INDIFFERENT;
@@ -458,18 +466,18 @@ MUTATOR_HOOKFUNCTION(inv, AccuracyTargetValid)
 MUTATOR_HOOKFUNCTION(inv, AllowMobSpawning)
 {
        // monster spawning disabled during an invasion
+       M_ARGV(1, string) = "You cannot spawn monsters during an invasion!";
        return true;
 }
 
 MUTATOR_HOOKFUNCTION(inv, GetTeamCount, CBC_ORDER_EXCLUSIVE)
 {
-       ret_float = invasion_teams;
-       return false;
+       M_ARGV(0, float) = invasion_teams;
 }
 
 MUTATOR_HOOKFUNCTION(inv, AllowMobButcher)
 {
-       ret_string = "This command does not work during an invasion!";
+       M_ARGV(0, string) = "This command does not work during an invasion!";
        return true;
 }