]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/base.qh
Merge branch 'master' into Mario/lms_updates
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / base.qh
index 21b34c8c93c0cfd3fe5b4c16bc47e310a653ecef..285aea2be66a1bea70d176ecf74ff106c838fd60 100644 (file)
@@ -146,7 +146,7 @@ MUTATOR_HOOKABLE(PlayerDamage_SplitHealthArmor);
                float damage_save;
                
 MUTATOR_HOOKABLE(PlayerDamage_Calculate);
-       // called to adjust damage and force values which are applied to the player, used for e.g. strength damage/force multiplier or runematch runes
+       // called to adjust damage and force values which are applied to the player, used for e.g. strength damage/force multiplier
        // i'm not sure if I should change this around slightly (Naming of the entities, and also how they're done in g_damage).
        // INPUT:
                entity frag_attacker;