BADCVAR("capturelimit_override");
BADCVAR("fraglimit_override");
BADCVAR("gametype");
- BADCVAR("g_allow_noncore_weapons");
+ BADCVAR("g_weapon_noncore_allow");
BADCVAR("g_antilag");
BADCVAR("g_balance_teams");
BADCVAR("g_balance_teams_prevent_imbalance");