]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_world.qc
Track hit time so that constant damage makes a noise
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_world.qc
index 019d0a2169dbfa0baea915e2a152e9e3b6af4fa7..4b14ef3a1609e7280a1e6ee1b052494f430406d7 100644 (file)
@@ -81,32 +81,6 @@ void SetDefaultAlpha()
        }
 }
 
-void fteqcc_testbugs()
-{
-       float a, b;
-
-       if(!autocvar_developer_fteqccbugs)
-               return;
-
-       dprint("*** fteqcc test: checking for bugs...\n");
-
-       a = 1;
-       b = 5;
-       if(sqrt(a) - sqrt(b - a) == 0)
-               dprint("*** fteqcc test: found same-function-twice bug\n");
-       else
-               dprint("*** fteqcc test: same-function-twice bug got FINALLY FIXED! HOORAY!\n");
-
-       world.cnt = -10;
-       world.enemy = world;
-       world.enemy.cnt += 10;
-       if(world.cnt > 0.2 || world.cnt < -0.2) // don't error out if it's just roundoff errors
-               dprint("*** fteqcc test: found += bug\n");
-       else
-               dprint("*** fteqcc test: += bug got FINALLY FIXED! HOORAY!\n");
-       world.cnt = 0;
-}
-
 void GotoFirstMap()
 {
        float n;
@@ -572,8 +546,6 @@ void spawnfunc_worldspawn (void)
 
        remove = remove_safely; // during spawning, watch what you remove!
 
-       check_unacceptable_compiler_bugs();
-
        cvar_changes_init(); // do this very early now so it REALLY matches the server config
 
        compressShortVector_init();
@@ -647,7 +619,7 @@ void spawnfunc_worldspawn (void)
 
        Map_MarkAsRecent(mapname);
 
-       PlayerStats_Init(); // we need this to be initiated before InitGameplayMode
+       PlayerStats_GameReport_Init(); // we need this to be initiated before InitGameplayMode
 
        precache_model ("null"); // we need this one before InitGameplayMode
        InitGameplayMode();
@@ -722,8 +694,6 @@ void spawnfunc_worldspawn (void)
        if(autocvar_g_campaign)
                CampaignPostInit();
 
-       fteqcc_testbugs();
-
        Ban_LoadBans();
 
        MapInfo_Enumerate();
@@ -785,6 +755,7 @@ void spawnfunc_worldspawn (void)
        addstat(STAT_WEAPON_CLIPLOAD, AS_INT, clip_load);
        addstat(STAT_WEAPON_CLIPSIZE, AS_INT, clip_size);
        addstat(STAT_LAST_PICKUP, AS_FLOAT, last_pickup);
+       addstat(STAT_HIT_TIME, AS_FLOAT, hit_time);
        addstat(STAT_DAMAGE_DEALT_TOTAL, AS_INT, damage_dealt_total);
        addstat(STAT_TYPEHIT_TIME, AS_FLOAT, typehit_time);
        addstat(STAT_LAYED_MINES, AS_INT, minelayer_mines);
@@ -1529,11 +1500,7 @@ void NextLevel()
        DumpStats(TRUE);
 
        // send statistics
-       entity e;
-       PlayerStats_EndMatch(1);
-       FOR_EACH_CLIENT(e)
-               PlayerStats_AddGlobalInfo(e);
-       PlayerStats_Shutdown();
+       PlayerStats_GameReport(TRUE);
        WeaponStats_Shutdown();
 
        Kill_Notification(NOTIF_ALL, world, MSG_CENTER, 0); // kill all centerprints now
@@ -2244,14 +2211,20 @@ void EndFrame()
                        if(self.enemy.typehitsound)
                                self.typehit_time = time;
                        else if(self.enemy.damage_dealt)
+                       {
+                               self.hit_time = time;
                                self.damage_dealt_total = ceil(self.enemy.damage_dealt);
+                       }
                }
                else
                {
                        if(self.typehitsound)
                                self.typehit_time = time;
                        else if(self.damage_dealt)
+                       {
+                               self.hit_time = time;
                                self.damage_dealt_total = ceil(self.damage_dealt);
+                       }
                }
        }
        altime = time + frametime * (1 + autocvar_g_antilag_nudge);
@@ -2339,8 +2312,6 @@ void RestoreGame()
 
 void Shutdown()
 {
-       entity e;
-
        gameover = 2;
 
        if(world_initialized > 0)
@@ -2349,10 +2320,8 @@ void Shutdown()
                print("Saving persistent data...\n");
                Ban_SaveBans();
 
-               PlayerStats_EndMatch(0);
-               FOR_EACH_CLIENT(e)
-                       PlayerStats_AddGlobalInfo(e);
-               PlayerStats_Shutdown();
+               // playerstats with unfinished match
+               PlayerStats_GameReport(FALSE);
 
                if(!cheatcount_total)
                {