]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/command/sv_cmd.qc
Correct spelling of "receive" in even more places... i'm an idiot.
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / sv_cmd.qc
index ec756d45189aceb9b3fe6793847b1eb3abb79e4f..f3d6d5999ff6ed65f76674f5903b93f2e642ee3e 100644 (file)
@@ -1,6 +1,6 @@
 // =====================================================
 //  Server side game commands code, reworked by Samual
-//  Last updated: December 28th, 2011
+//  Last updated: December 29th, 2011
 // =====================================================
 
 //  used by GameCommand_make_mapinfo()
@@ -81,6 +81,7 @@ void GameCommand_adminmsg(float request, float argc)
                        float infobartime = stof(argv(3));
                        
                        string successful, t;
+                       successful = string_null;
                        
                        if((targets) && (admin_message))
                        {
@@ -117,7 +118,7 @@ void GameCommand_adminmsg(float request, float argc)
                                if(successful)
                                        bprint("Successfully sent message '", admin_message, "' to ", successful, ".\n");
                                else
-                                       print("No players given (", original_targets, ") could recieve the message.\n");
+                                       print("No players given (", original_targets, ") could receive the message.\n");
                                        
                                return;
                        }
@@ -166,7 +167,7 @@ void GameCommand_allspec(float request, float argc)
                {
                        entity client;
                        string reason = argv(1);
-                       float i;
+                       float i = 0;
                        
                        FOR_EACH_REALPLAYER(client)
                        {
@@ -196,7 +197,7 @@ void GameCommand_anticheat(float request, float argc)
        {
                case CMD_REQUEST_COMMAND:
                {
-                       entity client = GetFilteredEntity(argv(1));
+                       entity client = GetIndexedEntity(argc, 1);
                        float accepted = VerifyClientEntity(client, FALSE, FALSE);
                        
                        if(accepted > 0) 
@@ -222,7 +223,7 @@ void GameCommand_anticheat(float request, float argc)
        }
 }
 
-void GameCommand_bbox(float request) // legacy
+void GameCommand_bbox(float request) 
 {
        switch(request)
        {
@@ -309,13 +310,13 @@ void GameCommand_bbox(float request) // legacy
                {
                        print("\nUsage:^3 sv_cmd bbox\n");
                        print("  No arguments required.\n");
-                       print("See also: ^2gettaginfo^7\n");
+                       print("See also: ^2gettaginfo, trace^7\n");
                        return;
                }
        }
 }
 
-void GameCommand_bot_cmd(float request, float argc) // mostly legacy
+void GameCommand_bot_cmd(float request, float argc)
 {
        switch(request)
        {
@@ -441,7 +442,7 @@ void GameCommand_cointoss(float request, float argc)
        }
 }
 
-void GameCommand_database(float request, float argc) // legacy
+void GameCommand_database(float request, float argc) 
 {
        switch(request)
        {
@@ -493,15 +494,15 @@ void GameCommand_defer_clear(float request, float argc)
                        entity client;
                        float accepted;
                        
-                       if(argc == 2)
+                       if(argc >= 2)
                        {
-                               client = GetFilteredEntity(argv(1));
+                               client = GetIndexedEntity(argc, 1);
                                accepted = VerifyClientEntity(client, TRUE, FALSE);
                                
                                if(accepted > 0)
                                {
                                        stuffcmd(client, "defer clear\n");
-                                       print("defer clear stuffed to ", argv(1), " (", client.netname, ")\n");
+                                       print("defer clear stuffed to ", client.netname, "\n");
                                }
                                else { print("defer_clear: ", GetClientErrorString(accepted, argv(1)), ".\n"); }
                                
@@ -528,7 +529,7 @@ void GameCommand_defer_clear_all(float request)
                case CMD_REQUEST_COMMAND:
                {
                        entity client;
-                       float i;
+                       float i = 0;
                        float argc;
                        
                        FOR_EACH_CLIENT(client)
@@ -552,7 +553,7 @@ void GameCommand_defer_clear_all(float request)
        }
 }
 
-void GameCommand_delrec(float request, float argc) // legacy // perhaps merge later with records and printstats and such?
+void GameCommand_delrec(float request, float argc)  // perhaps merge later with records and printstats and such?
 {
        switch(request)
        {
@@ -581,7 +582,7 @@ void GameCommand_delrec(float request, float argc) // legacy // perhaps merge la
        }
 }
 
-void GameCommand_effectindexdump(float request) // legacy
+void GameCommand_effectindexdump(float request) 
 {
        switch(request)
        {
@@ -659,7 +660,7 @@ void GameCommand_effectindexdump(float request) // legacy
        }
 }
 
-void GameCommand_extendmatchtime(float request) // legacy
+void GameCommand_extendmatchtime(float request) 
 {
        switch(request)
        {
@@ -680,7 +681,7 @@ void GameCommand_extendmatchtime(float request) // legacy
        }
 }
 
-void GameCommand_find(float request, float argc) // legacy // is this even needed? We have prvm_edicts command and such ANYWAY
+void GameCommand_find(float request, float argc)  // is this even needed? We have prvm_edicts command and such ANYWAY
 {      
        switch(request)
        {
@@ -705,31 +706,35 @@ void GameCommand_find(float request, float argc) // legacy // is this even neede
        }
 }
 
-void GameCommand_gametype(float request, float argc) // legacy
+void GameCommand_gametype(float request, float argc) 
 {      
        switch(request)
        {
                case CMD_REQUEST_COMMAND:
                {
-                       string s = argv(1);
-                       float t = MapInfo_Type_FromString(s), tsave = MapInfo_CurrentGametype();
-                       
-                       if(t)
+                       if(argv(1) != "")
                        {
-                               MapInfo_SwitchGameType(t);
-                               MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
-                               if(MapInfo_count > 0)
-                                       bprint("Game type successfully switched to ", s, "\n");
-                               else
+                               string s = argv(1);
+                               float t = MapInfo_Type_FromString(s), tsave = MapInfo_CurrentGametype();
+                               
+                               if(t)
                                {
-                                       bprint("Cannot use this game type: no map for it found\n");
-                                       MapInfo_SwitchGameType(tsave);
+                                       MapInfo_SwitchGameType(t);
                                        MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
+                                       if(MapInfo_count > 0)
+                                               bprint("Game type successfully switched to ", s, "\n");
+                                       else
+                                       {
+                                               bprint("Cannot use this game type: no map for it found\n");
+                                               MapInfo_SwitchGameType(tsave);
+                                               MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
+                                       }
                                }
+                               else
+                                       bprint("Game type switch to ", s, " failed: this type does not exist!\n");
+                                       
+                               return;
                        }
-                       else
-                               bprint("Game type switch to ", s, " failed: this type does not exist!\n");
-                       return;
                }
                        
                default:
@@ -744,7 +749,7 @@ void GameCommand_gametype(float request, float argc) // legacy
        }
 }
 
-void GameCommand_gettaginfo(float request, float argc) // legacy
+void GameCommand_gettaginfo(float request, float argc) 
 {      
        switch(request)
        {
@@ -798,13 +803,13 @@ void GameCommand_gettaginfo(float request, float argc) // legacy
                case CMD_REQUEST_USAGE:
                {
                        print("\nUsage:^3 sv_cmd gettaginfo model frame index [command one] [command two]\n");
-                       print("See also: ^2bbox^7\n");
+                       print("See also: ^2bbox, trace^7\n");
                        return;
                }
        }
 }
 
-void GameCommand_gotomap(float request, float argc) // mostly legacy
+void GameCommand_gotomap(float request, float argc)
 {
        switch(request)
        {
@@ -858,7 +863,7 @@ void GameCommand_lockteams(float request)
        }
 }
 
-void GameCommand_make_mapinfo(float request) // legacy
+void GameCommand_make_mapinfo(float request) 
 {
        switch(request)
        {
@@ -879,6 +884,7 @@ void GameCommand_make_mapinfo(float request) // legacy
                {
                        print("\nUsage:^3 sv_cmd make_mapinfo\n");
                        print("  No arguments required.\n");
+                       print("See also: ^2radarmap^7\n");
                        return;
                }
        }
@@ -899,6 +905,7 @@ void GameCommand_moveplayer(float request, float argc)
                        string notify = argv(3);
                        
                        string successful, t;
+                       successful = string_null;
                        
                        // lets see if the target(s) even actually exist.
                        if((targets) && (destination))
@@ -1022,7 +1029,7 @@ void GameCommand_moveplayer(float request, float argc)
        }
 }
 
-void GameCommand_nospectators(float request) // legacy
+void GameCommand_nospectators(float request) 
 {
        switch(request)
        {
@@ -1052,7 +1059,7 @@ void GameCommand_nospectators(float request) // legacy
        }
 }
 
-void GameCommand_playerdemo(float request, float argc) // mostly legacy
+void GameCommand_playerdemo(float request, float argc)
 {      
        switch(request)
        {
@@ -1067,7 +1074,7 @@ void GameCommand_playerdemo(float request, float argc) // mostly legacy
                                {
                                        case "read":
                                        {
-                                               client = GetFilteredEntity(argv(2));
+                                               client = GetIndexedEntity(argc, 2);
                                                accepted = VerifyClientEntity(client, FALSE, TRUE);
                                                
                                                if not(accepted > 0) 
@@ -1077,13 +1084,13 @@ void GameCommand_playerdemo(float request, float argc) // mostly legacy
                                                }
                                                
                                                self = client;
-                                               playerdemo_open_read(argv(3));
+                                               playerdemo_open_read(argv(next_token));
                                                return;
                                        }
                                        
                                        case "write":
                                        {
-                                               client = GetFilteredEntity(argv(2));
+                                               client = GetIndexedEntity(argc, 2);
                                                accepted = VerifyClientEntity(client, FALSE, FALSE);
                                                
                                                if not(accepted > 0) 
@@ -1093,7 +1100,7 @@ void GameCommand_playerdemo(float request, float argc) // mostly legacy
                                                }
                                                
                                                self = client;
-                                               playerdemo_open_write(argv(3));
+                                               playerdemo_open_write(argv(next_token));
                                                return;
                                        }
                                        
@@ -1133,7 +1140,7 @@ void GameCommand_playerdemo(float request, float argc) // mostly legacy
        }
 }
 
-void GameCommand_printstats(float request) // legacy
+void GameCommand_printstats(float request) 
 {
        switch(request)
        {
@@ -1171,12 +1178,13 @@ void GameCommand_radarmap(float request, float argc)
                        print("\nUsage:^3 sv_cmd radarmap [--force] [--loop] [--quit] [--block | --trace | --sample | --lineblock] [--sharpen N] [--res W H] [--qual Q]\n");
                        print("  The quality factor Q is roughly proportional to the time taken.\n");
                        print("  trace supports no quality factor; its result should look like --block with infinite quality factor.\n");
+                       print("See also: ^2make_mapinfo^7\n");
                        return;
                }
        }
 }
 
-void GameCommand_reducematchtime(float request) // legacy
+void GameCommand_reducematchtime(float request) 
 {
        switch(request)
        {
@@ -1232,10 +1240,12 @@ void GameCommand_shuffleteams(float request)
                {
                        if(teamplay)
                        {
-                               entity tmp_player, client;
-                               float i, x, z, t_teams, t_players, team_color, accepted;
+                               entity tmp_player;
+                               float i, x, z, t_teams, t_players, team_color;
 
                                // count the total amount of players and total amount of teams
+                               t_players = 0;
+                               t_teams = 0;
                                FOR_EACH_PLAYER(tmp_player)
                                {
                                        CheckAllowedTeams(tmp_player);
@@ -1341,13 +1351,13 @@ void GameCommand_stuffto(float request, float argc)
                {
                        if(argv(2))
                        {
-                               entity client = GetFilteredEntity(argv(1));
+                               entity client = GetIndexedEntity(argc, 1);
                                float accepted = VerifyClientEntity(client, TRUE, FALSE);
                                
                                if(accepted > 0)
                                {
-                                       stuffcmd(client, strcat("\n", argv(2), "\n"));
-                                       print(strcat("Command: \"", argv(2), "\" sent to ", GetCallerName(client), " (", argv(1) ,").\n"));
+                                       stuffcmd(client, strcat("\n", argv(next_token), "\n"));
+                                       print(strcat("Command: \"", argv(next_token), "\" sent to ", GetCallerName(client), " (", argv(1) ,").\n"));
                                }
                                else
                                        print("stuffto: ", GetClientErrorString(accepted, argv(1)), ".\n"); 
@@ -1381,7 +1391,6 @@ void GameCommand_trace(float request, float argc)
        {
                case CMD_REQUEST_COMMAND:
                {
-                       // This is kinda a mess, a lot of it is legacy and thus not rewritten/optimized. 
                        entity e;
                        vector org, delta, start, end, p, q, q0, pos, vv, dv;
                        float i, f, safe, unsafe, dq, dqf;
@@ -1416,7 +1425,6 @@ void GameCommand_trace(float request, float argc)
                                                        {
                                                                rint(42); // do an engine breakpoint on VM_rint so you can get the trace that errnoeously returns startsolid
                                                                tracebox(start, PL_MIN, PL_MAX, end, MOVE_NOMONSTERS, world);
-                                                               tracebox(p, PL_MIN, PL_MAX, q, MOVE_NOMONSTERS, world);
 
                                                                if(trace_startsolid)
                                                                {
@@ -1547,6 +1555,7 @@ void GameCommand_trace(float request, float argc)
                {
                        print("\nUsage:^3 sv_cmd trace command (startpos endpos)\n");
                        print("  Full list of commands here: \"debug, debug2, walk, showline.\"\n");
+                       print("See also: ^2bbox, gettaginfo^7\n");
                        return;
                }
        }
@@ -1581,7 +1590,7 @@ void GameCommand_unlockteams(float request)
        }
 }
 
-void GameCommand_warp(float request, float argc) // mostly legacy
+void GameCommand_warp(float request, float argc)
 {
        switch (request)
        {
@@ -1711,6 +1720,17 @@ float GameCommand_macro_usage(float argc)
        
        return FALSE;
 }
+
+void GameCommand_macro_write_aliases(float fh)
+{
+       #define SERVER_COMMAND(name,function,description) \
+               { CMD_Write_Alias("qc_cmd_sv", name, description); }
+               
+       SERVER_COMMANDS(0, 0, "")
+       #undef SERVER_COMMAND
+       
+       return;
+}
        
 
 // =========================================
@@ -1735,10 +1755,10 @@ void GameCommand(string command)
                        GameCommand_macro_help();
                        
                        print("\nBanning commands:\n");
-                       GameCommand_Ban("help");
+                       BanCommand_macro_help();
                        
                        print("\nCommon networked commands:\n");
-                       CommonCommand_macro_help();
+                       CommonCommand_macro_help(world);
                        
                        print("\nGeneric commands shared by all programs:\n");
                        GenericCommand_macro_help();
@@ -1748,7 +1768,11 @@ void GameCommand(string command)
                        
                        return;
                } 
-               else if(CommonCommand_macro_usage(argc)) // Instead of trying to call a command, we're going to see detailed information about it
+               else if(BanCommand_macro_usage(argc)) // Instead of trying to call a command, we're going to see detailed information about it
+               {
+                       return;
+               }
+               else if(CommonCommand_macro_usage(argc, world)) // same here, but for common commands instead
                {
                        return;
                }
@@ -1761,11 +1785,11 @@ void GameCommand(string command)
                        return;
                }
        } 
-       else if(GameCommand_Ban(command)) 
+       else if(BanCommand(command)) 
        {
                return; // handled by server/command/ipban.qc
        }
-       else if(CommonCommand_macro_command(argc, command))
+       else if(CommonCommand_macro_command(argc, world, command))
        {
                return; // handled by server/command/common.qc
        }
@@ -1782,4 +1806,4 @@ void GameCommand(string command)
        print(((command != "") ? strcat("Unknown server command \"", command, "\"") : "No command provided"), ". For a list of supported commands, try sv_cmd help.\n");
        
        return;
-}
\ No newline at end of file
+}