#include "getreplies.qh"
-#include <server/defs.qh>
+#include <common/weapons/_all.qh>
+#include <common/stats.qh>
+#include <server/world.qh>
#include <server/miscfunctions.qh>
#include <common/command/_mod.qh>
#include "../race.qh"
#include <common/constants.qh>
+#include <common/gamemodes/_mod.qh>
#include <common/net_linked.qh>
-#include <common/mapinfo.qh>
#include <common/util.qh>
#include <common/monsters/_mod.qh>
// Last updated: December 30th, 2011
// =========================================================
-// These strings are set usually during init in g_world.qc,
+// These strings are set usually during init in world.qc,
// or also by some game modes or other functions manually,
// and their purpose is to output information to clients
// without using any extra processing time.
MapInfo_ClearTemps();
- if (s == "" && page == 0) return "No records are available on this server.\n";
- else return s;
+ if (s == "" && page == 0)
+ return "No records are available on this server for the current game mode.\n";
+ return s;
}
string getrankings()