#include "common.qh"
+#include <server/chat.qh>
#include <server/client.qh>
+#include <server/mutators/_mod.qh>
#include <common/weapons/_all.qh>
#include <common/stats.qh>
#include <server/world.qh>
-#include <server/miscfunctions.qh>
#include <common/command/_mod.qh>
#include "common.qh"
// if client return player nickname, or if server return admin nickname
string GetCallerName(entity caller)
{
- if (caller) return playername(caller, false);
+ if (caller) return playername(caller.netname, caller.team, false);
else return ((autocvar_sv_adminnick != "") ? autocvar_sv_adminnick : "SERVER ADMIN"); // autocvar_hostname
}
{
print_to(caller, "^7Error: You can not call a timeout while a vote is active.");
}
- else if (warmup_stage && !g_warmup_allow_timeout)
+ else if (warmup_stage && !autocvar_g_warmup_allow_timeout)
{
print_to(caller, "^7Error: You can not call a timeout in warmup-stage.");
}