]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_weaponsystem.qc
Some minor monster improvements (antilag, precaching on spawn rather than on world...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_weaponsystem.qc
index f3d675f35e71a3000ef814d410c43930cb959b59..c36033a2818886ff62ba943a24ca1aa49874f625 100644 (file)
@@ -98,7 +98,7 @@ void W_HitPlotAnalysis(entity player, vector screenforward, vector screenright,
 
                org = player.origin + player.view_ofs;
                traceline_antilag_force(player, org, org + screenforward * MAX_SHOT_DISTANCE, MOVE_NORMAL, player, lag);
-               if(IS_CLIENT(trace_ent))
+               if(IS_CLIENT(trace_ent) || (trace_ent.flags & FL_MONSTER))
                {
                        antilag_takeback(trace_ent, time - lag);
                        hitplot = W_HitPlotNormalizedUntransform(org, trace_ent, screenforward, screenright, screenup, trace_endpos);