if (timeout_status == TIMEOUT_ACTIVE) //don't allow any impulses while the game is paused
return;
-
+
+ if(self.vehicle)
+ if(self.vehicle.deadflag == DEAD_NO)
+ if(self.vehicle.vehicles_impusle)
+ if(self.vehicle.vehicles_impusle(imp))
+ return;
+
if(CheatImpulse(imp))
{
}