]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/bot/default/navigation.qc
Tidy up classnames
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot / default / navigation.qc
index 1f5377bb388b9d86f887931bcdc8f6ca19e67d24..e26c219a7500223ad24cf1f963af9e97a0061496 100644 (file)
@@ -1,20 +1,18 @@
 #include "navigation.qh"
 
-#include <server/defs.qh>
-#include <server/miscfunctions.qh>
-#include "cvars.qh"
-
-#include "bot.qh"
-#include "waypoints.qh"
-
-#include <common/t_items.qh>
-
-#include <common/items/_mod.qh>
-
 #include <common/constants.qh>
-#include <common/net_linked.qh>
+#include <common/items/_mod.qh>
 #include <common/mapobjects/func/ladder.qh>
+#include <common/mapobjects/trigger/hurt.qh>
 #include <common/mapobjects/trigger/jumppads.qh>
+#include <common/net_linked.qh>
+#include <common/stats.qh>
+#include <common/weapons/_all.qh>
+#include <server/bot/api.qh>
+#include <server/bot/default/bot.qh>
+#include <server/bot/default/cvars.qh>
+#include <server/bot/default/waypoints.qh>
+#include <server/items/items.qh>
 
 .float speed;
 
@@ -224,7 +222,7 @@ bool navigation_check_submerged_state(entity ent, vector pos)
 
 bool navigation_checkladders(entity e, vector org, vector m1, vector m2, vector end, vector end2, int movemode)
 {
-       IL_EACH(g_ladders, it.classname == "func_ladder",
+       IL_EACH(g_ladders, true,
        {
                if(it.bot_pickup)
                if(boxesoverlap(org + m1 + '-1 -1 -1', org + m2 + '1 1 1', it.absmin, it.absmax))
@@ -1459,8 +1457,7 @@ bool navigation_routetogoal(entity this, entity e, vector startposition)
                this.wp_goal_prev0 = e;
        }
 
-       if(g_jetpack)
-       if(e==this.navigation_jetpack_goal)
+       if((this.items & IT_JETPACK) && e == this.navigation_jetpack_goal)
                return true;
 
        // if it can reach the goal there is nothing more to do
@@ -1654,7 +1651,7 @@ int navigation_poptouchedgoals(entity this)
                if(this.lastteleporttime > 0 && TELEPORT_USED(this, this.goalcurrent))
                {
                        if(this.aistatus & AI_STATUS_WAYPOINT_PERSONAL_GOING)
-                       if(this.goalcurrent.wpflags & WAYPOINTFLAG_PERSONAL && this.goalcurrent.owner==this)
+                       if((this.goalcurrent.wpflags & WAYPOINTFLAG_PERSONAL) && this.goalcurrent.owner==this)
                        {
                                this.aistatus &= ~AI_STATUS_WAYPOINT_PERSONAL_GOING;
                                this.aistatus |= AI_STATUS_WAYPOINT_PERSONAL_REACHED;
@@ -1696,7 +1693,7 @@ int navigation_poptouchedgoals(entity this)
                if (tele_ent && TELEPORT_USED(this, tele_ent))
                {
                        if (this.aistatus & AI_STATUS_WAYPOINT_PERSONAL_GOING)
-                       if (tele_ent.wpflags & WAYPOINTFLAG_PERSONAL && tele_ent.owner == this)
+                       if ((tele_ent.wpflags & WAYPOINTFLAG_PERSONAL) && tele_ent.owner == this)
                        {
                                this.aistatus &= ~AI_STATUS_WAYPOINT_PERSONAL_GOING;
                                this.aistatus |= AI_STATUS_WAYPOINT_PERSONAL_REACHED;
@@ -1718,7 +1715,7 @@ int navigation_poptouchedgoals(entity this)
 
        // Loose goal touching check when running
        // check goalstack01 to make sure waypoint isn't the final goal
-       if(this.aistatus & AI_STATUS_RUNNING && this.goalcurrent.classname == "waypoint" && !(this.goalcurrent.wpflags & WAYPOINTFLAG_JUMP)
+       if((this.aistatus & AI_STATUS_RUNNING) && this.goalcurrent.classname == "waypoint" && !(this.goalcurrent.wpflags & WAYPOINTFLAG_JUMP)
                && this.goalstack01 && !wasfreed(this.goalstack01) && vdist(vec2(this.velocity), >=, autocvar_sv_maxspeed))
        {
                vector gco = this.goalcurrent.origin;
@@ -1733,7 +1730,7 @@ int navigation_poptouchedgoals(entity this)
                        {
                                // Detect personal waypoints
                                if(this.aistatus & AI_STATUS_WAYPOINT_PERSONAL_GOING)
-                               if(this.goalcurrent.wpflags & WAYPOINTFLAG_PERSONAL && this.goalcurrent.owner==this)
+                               if((this.goalcurrent.wpflags & WAYPOINTFLAG_PERSONAL) && this.goalcurrent.owner==this)
                                {
                                        this.aistatus &= ~AI_STATUS_WAYPOINT_PERSONAL_GOING;
                                        this.aistatus |= AI_STATUS_WAYPOINT_PERSONAL_REACHED;
@@ -1756,7 +1753,7 @@ int navigation_poptouchedgoals(entity this)
                        gc_min = this.goalcurrent.origin - '1 1 1' * 12;
                        gc_max = this.goalcurrent.origin + '1 1 1' * 12 + eZ * (jumpheight_vec.z + STAT(PL_MIN, this).z);
                }
-               if (time < this.ladder_time)
+               if (this.ladder_entity)
                {
                        if (!boxesoverlap(this.absmin, this.absmax - eZ * STAT(PL_MAX, this).z, gc_min, gc_max))
                                break;
@@ -1769,7 +1766,7 @@ int navigation_poptouchedgoals(entity this)
 
                // Detect personal waypoints
                if(this.aistatus & AI_STATUS_WAYPOINT_PERSONAL_GOING)
-               if(this.goalcurrent.wpflags & WAYPOINTFLAG_PERSONAL && this.goalcurrent.owner==this)
+               if((this.goalcurrent.wpflags & WAYPOINTFLAG_PERSONAL) && this.goalcurrent.owner==this)
                {
                        this.aistatus &= ~AI_STATUS_WAYPOINT_PERSONAL_GOING;
                        this.aistatus |= AI_STATUS_WAYPOINT_PERSONAL_REACHED;