--- /dev/null
+#pragma once
+
+#include "rootdialog.qh"
+CLASS(XonoticHUDHealthArmorDialog, XonoticRootDialog)
+ METHOD(XonoticHUDHealthArmorDialog, fill, void(entity));
+ ATTRIB(XonoticHUDHealthArmorDialog, title, string, _("Health/Armor Panel"))
+ ATTRIB(XonoticHUDHealthArmorDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT)
+ ATTRIB(XonoticHUDHealthArmorDialog, intendedWidth, float, 0.4)
+ ATTRIB(XonoticHUDHealthArmorDialog, rows, float, 16)
+ ATTRIB(XonoticHUDHealthArmorDialog, columns, float, 4)
+ ATTRIB(XonoticHUDHealthArmorDialog, name, string, "HUDhealtharmor")
+ ATTRIB(XonoticHUDHealthArmorDialog, requiresConnection, float, true)
+ENDCLASS(XonoticHUDHealthArmorDialog)