--- /dev/null
+#include "dialog_disconnect.qh"
+
+#include "textlabel.qh"
+#include "button.qh"
+
+void Disconnect_Click(entity btn, entity me)
+{
+ localcmd("disconnect");
+ Dialog_Close(btn, me);
+}
+
+void XonoticDisconnectDialog_fill(entity me)
+{
+ entity e;
+ me.TR(me);
+ me.TD(me, 1, 2, makeXonoticTextLabel(0.5, _("Are you sure to disconnect from server?")));
+ me.TR(me);
+ me.TR(me);
+ me.TD(me, 1, 1, e = makeXonoticButton_T(_("Yes"), '1 0 0', _("I would disconnect from server...")));
+ e.onClick = Disconnect_Click;
+ e.onClickEntity = me;
+ me.TD(me, 1, 1, e = makeXonoticButton_T(_("No"), '0 1 0', _("I would play more!")));
+ e.onClick = Dialog_Close;
+ e.onClickEntity = me;
+}