]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/weapon/devastator.qh
Merge branch 'master' into Lyberta/WaypointIcons
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / weapon / devastator.qh
index f815cc071a49a304a2b1a1ee8304b3bf2fb7b8e0..ef996b45fb8f00fff832b54d3c415f7ef7d70487 100644 (file)
@@ -2,7 +2,7 @@
 
 CLASS(Devastator, Weapon)
 /* spawnfunc */ ATTRIB(Devastator, m_canonical_spawnfunc, string, "weapon_devastator");
-/* ammotype  */ ATTRIB(Devastator, ammo_type, int, RESOURCE_ROCKETS);
+/* ammotype  */ ATTRIB(Devastator, ammo_type, int, RES_ROCKETS);
 /* impulse   */ ATTRIB(Devastator, impulse, int, 9);
 /* flags     */ ATTRIB(Devastator, spawnflags, int, WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH);
 /* rating    */ ATTRIB(Devastator, bot_pickupbasevalue, float, 8000);
@@ -10,6 +10,8 @@ CLASS(Devastator, Weapon)
 /* modelname */ ATTRIB(Devastator, mdl, string, "rl");
 #ifdef GAMEQC
 /* model     */ ATTRIB(Devastator, m_model, Model, MDL_DEVASTATOR_ITEM);
+/* flash mdl */ ATTRIB(Devastator, m_muzzlemodel, Model, MDL_DEVASTATOR_MUZZLEFLASH);
+/* flash eff */ ATTRIB(Devastator, m_muzzleeffect, entity, EFFECT_ROCKET_MUZZLEFLASH);
 #endif
 /* crosshair */ ATTRIB(Devastator, w_crosshair, string, "gfx/crosshairrocketlauncher");
 /* crosshair */ ATTRIB(Devastator, w_crosshair_size, float, 0.7);
@@ -41,6 +43,7 @@ CLASS(Devastator, Weapon)
         P(class, prefix, remote_damage, float, NONE) \
         P(class, prefix, remote_edgedamage, float, NONE) \
         P(class, prefix, remote_force, float, NONE) \
+        P(class, prefix, remote_jump, float, NONE) \
         P(class, prefix, remote_jump_damage, float, NONE) \
         P(class, prefix, remote_jump_force, float, NONE) \
         P(class, prefix, remote_jump_radius, float, NONE) \